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https://github.com/HarbourMasters/SpaghettiKart
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Fix interpolation camera bug
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+3
-1
@@ -4967,9 +4967,10 @@ void func_800651F4(Player* player, UNUSED s8 arg1, UNUSED s8 arg2, s8 arg3) {
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}
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}
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s32 D_func_800652D4_counter = 0;
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void func_800652D4(Vec3f arg0, Vec3s arg1, f32 arg2) {
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Mat4 mtx;
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FrameInterpolation_RecordOpenChild("some_thing", D_func_800652D4_counter++ << 8);
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mtxf_translate_rotate(mtx, arg0, arg1);
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mtxf_scale(mtx, arg2);
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// convert_to_fixed_point_matrix(&gGfxPool->mtxEffect[gMatrixEffectCount], mtx);
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@@ -4977,6 +4978,7 @@ void func_800652D4(Vec3f arg0, Vec3s arg1, f32 arg2) {
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// G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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AddEffectMatrix(mtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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FrameInterpolation_RecordCloseChild();
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}
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void func_8006538C(Player* player, s8 arg1, s16 arg2, s8 arg3) {
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