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Match funcs in player_controller.c (#398)
* Match funcs in player_controller.c
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@@ -4762,7 +4762,7 @@ u8 D_800EA108 = 0;
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static f32 D_800EA110[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
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f32 D_800EA1D4[3]; /* unable to generate initializer */
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void func_800CADD0(s32 arg0, f32 arg1) {
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void func_800CADD0(u8 arg0, f32 arg1) {
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f32 *temp_a1;
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f32 *temp_v0_2;
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f32 var_f12;
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@@ -88,6 +88,8 @@ struct Unk_800EA06C {
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/* 0x0D */ // u8 compilerPadding0[3];
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};
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void func_800C94A4(u8);
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void func_800CADD0(u8, f32);
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void func_800C13F0(void);
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void func_800C13FC(OSMesg);
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f32 func_800C1480(u8, u8);
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