This commit is contained in:
MegaMech
2026-02-24 23:27:03 +00:00
parent 00f73df94f
commit 26116a1e57
156 changed files with 1228 additions and 1078 deletions
+2 -2
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@@ -138,8 +138,8 @@ Public Member Functions</h2></td></tr>
<tr class="separator:a45eb9969036234a820d89b1f271b126d inherit pub_methods_classGameCamera"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1dce473312381c5063b9f3898e849f20 inherit pub_methods_classGameCamera" id="r_a1dce473312381c5063b9f3898e849f20"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classGameCamera.html#a1dce473312381c5063b9f3898e849f20">GameCamera</a> (<a class="el" href="structFVector.html">FVector</a> spawn, s16 rot, u32 mode)</td></tr>
<tr class="separator:a1dce473312381c5063b9f3898e849f20 inherit pub_methods_classGameCamera"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a11208978751592323524698c4d3dcf3b inherit pub_methods_classGameCamera" id="r_a11208978751592323524698c4d3dcf3b"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classGameCamera.html#a11208978751592323524698c4d3dcf3b">~GameCamera</a> ()</td></tr>
<tr class="separator:a11208978751592323524698c4d3dcf3b inherit pub_methods_classGameCamera"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab2783e87d6bdad58665b16bb532ee3c7 inherit pub_methods_classGameCamera" id="r_ab2783e87d6bdad58665b16bb532ee3c7"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classGameCamera.html#ab2783e87d6bdad58665b16bb532ee3c7">~GameCamera</a> ()</td></tr>
<tr class="separator:ab2783e87d6bdad58665b16bb532ee3c7 inherit pub_methods_classGameCamera"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5270d3016f5a4993d540d26e8ca9170b inherit pub_methods_classGameCamera" id="r_a5270d3016f5a4993d540d26e8ca9170b"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classGameCamera.html#a5270d3016f5a4993d540d26e8ca9170b">SetProjectionMode</a> (<a class="el" href="classGameCamera.html#aa9fcb0a4e240876a42ed7e64702ed28a">GameCamera::ProjectionMode</a> mode)</td></tr>
<tr class="separator:a5270d3016f5a4993d540d26e8ca9170b inherit pub_methods_classGameCamera"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a42985817edba0b3a685e98667be357c0 inherit pub_methods_classGameCamera" id="r_a42985817edba0b3a685e98667be357c0"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classGameCamera.html#a42985817edba0b3a685e98667be357c0">IsActive</a> ()</td></tr>