diff --git a/GameAPI_8h_source.html b/GameAPI_8h_source.html
index 120fb6920..dd5ccfeb7 100644
--- a/GameAPI_8h_source.html
+++ b/GameAPI_8h_source.html
@@ -114,7 +114,7 @@ $(function(){initNavTree('GameAPI_8h_source.html',''); initResizable(true); });
-void * GetTrack(void)
Definition Game.cpp:720
+void * GetTrack(void)
Definition Game.cpp:728
diff --git a/Game_8cpp.html b/Game_8cpp.html
index 9e6107cea..148acc246 100644
--- a/Game_8cpp.html
+++ b/Game_8cpp.html
@@ -2632,7 +2632,7 @@ Here is the caller graph for this function:
-
- Todo
- Move gGfxPool out of main.h
+
- Todo
- Move gGfxPool out of main.h
diff --git a/Game_8h.html b/Game_8h.html
index 27d209f34..e8b027165 100644
--- a/Game_8h.html
+++ b/Game_8h.html
@@ -2545,7 +2545,7 @@ Here is the caller graph for this function:
diff --git a/Game_8h_source.html b/Game_8h_source.html
index 4b35edcc0..4304f8681 100644
--- a/Game_8h_source.html
+++ b/Game_8h_source.html
@@ -366,24 +366,24 @@ $(function(){initNavTree('Game_8h_source.html',''); initResizable(true); });
World * GetWorld()
Definition Game.cpp:88
void CM_SomeSounds()
Definition Game.cpp:608
u32 GetCupIndex(void)
Definition Game.cpp:210
-size_t CM_GetActorSize()
Definition Game.cpp:804
-bool IsBlockFort()
Definition Game.cpp:837
-void * GetTrack(void)
Definition Game.cpp:720
-NORETURN void CM_ThrowRuntimeError(const char *fmt,...)
Definition Game.cpp:915
-void CM_CleanWorld(void)
Definition Game.cpp:761
-void SelectDkJungle()
Definition Game.cpp:862
-void SelectSkyscraper()
Definition Game.cpp:860
-void SelectChocoMountain()
Definition Game.cpp:846
-bool IsWarioStadium()
Definition Game.cpp:836
+size_t CM_GetActorSize()
Definition Game.cpp:812
+bool IsBlockFort()
Definition Game.cpp:845
+void * GetTrack(void)
Definition Game.cpp:728
+NORETURN void CM_ThrowRuntimeError(const char *fmt,...)
Definition Game.cpp:923
+void CM_CleanWorld(void)
Definition Game.cpp:769
+void SelectDkJungle()
Definition Game.cpp:870
+void SelectSkyscraper()
Definition Game.cpp:868
+void SelectChocoMountain()
Definition Game.cpp:854
+bool IsWarioStadium()
Definition Game.cpp:844
void CM_AICrossingBehaviour(s32 playerId)
Definition Game.cpp:277
-void CM_ActorGenerateCollision(struct Actor *actor)
Definition Game.cpp:777
+void CM_ActorGenerateCollision(struct Actor *actor)
Definition Game.cpp:785
Camera * CM_AddTourCamera(Vec3f spawn, s16 rot, u32 mode)
Definition Game.cpp:432
-void SelectToadsTurnpike()
Definition Game.cpp:854
+void SelectToadsTurnpike()
Definition Game.cpp:862
void CM_DrawActors(Camera *camera)
Definition Game.cpp:345
void CM_DisplayBattleBombKart(s32 playerId, s32 primAlpha)
Definition Game.cpp:244
-void SelectBlockFort()
Definition Game.cpp:859
+void SelectBlockFort()
Definition Game.cpp:867
void CM_SetStaffGhost()
Definition Game.cpp:632
-bool IsLuigiRaceway()
Definition Game.cpp:823
+bool IsLuigiRaceway()
Definition Game.cpp:831
void CM_TickTrack()
Definition Game.cpp:650
void CM_AttachCamera(Camera *camera, s32 playerIdx)
Definition Game.cpp:485
Properties * CM_GetProps()
Definition Game.cpp:643
@@ -391,114 +391,114 @@ $(function(){initNavTree('Game_8h_source.html',''); initResizable(true); });
void CM_DrawStaticMeshActors()
Definition Game.cpp:362
void CM_ActivateTourCamera(Camera *camera)
Definition Game.cpp:515
void HM_DrawIntro(void)
Definition Game.cpp:182
-bool IsBansheeBoardwalk()
Definition Game.cpp:826
-void SelectMooMooFarm()
Definition Game.cpp:853
-void SelectWarioStadium()
Definition Game.cpp:858
-struct Actor * CM_AddBaseActor()
Definition Game.cpp:769
+bool IsBansheeBoardwalk()
Definition Game.cpp:834
+void SelectMooMooFarm()
Definition Game.cpp:861
+void SelectWarioStadium()
Definition Game.cpp:866
+struct Actor * CM_AddBaseActor()
Definition Game.cpp:777
uintptr_t CM_GetTrack()
Definition Game.cpp:639
-bool IsSherbetLand()
Definition Game.cpp:834
-bool IsDkJungle()
Definition Game.cpp:840
-bool IsDoubleDeck()
Definition Game.cpp:839
-bool IsMarioRaceway()
Definition Game.cpp:822
-bool IsRainbowRoad()
Definition Game.cpp:835
+bool IsSherbetLand()
Definition Game.cpp:842
+bool IsDkJungle()
Definition Game.cpp:848
+bool IsDoubleDeck()
Definition Game.cpp:847
+bool IsMarioRaceway()
Definition Game.cpp:830
+bool IsRainbowRoad()
Definition Game.cpp:843
void CM_ClearVehicles(void)
Definition Game.cpp:265
void CM_Waypoints(Player *player, int8_t playerId)
Definition Game.cpp:574
void CM_TickCameras()
Definition Game.cpp:410
void CM_SetViewProjection(Camera *camera)
Definition Game.cpp:402
void HM_InitIntro(void)
Definition Game.cpp:174
void CM_DrawObjects(s32 cameraId)
Definition Game.cpp:537
-void CM_RunGarbageCollector(void)
Definition Game.cpp:888
-struct Actor * CM_GetActor(size_t index)
Definition Game.cpp:724
+void CM_RunGarbageCollector(void)
Definition Game.cpp:896
+struct Actor * CM_GetActor(size_t index)
Definition Game.cpp:732
void CM_DrawTransparency(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection)
Definition Game.cpp:656
-void SelectYoshiValley()
Definition Game.cpp:849
-void CM_ResetAudio(void)
Definition Game.cpp:892
-void Editor_CleanWorld()
Definition Game.cpp:797
+void SelectYoshiValley()
Definition Game.cpp:857
+void CM_ResetAudio(void)
Definition Game.cpp:900
+void Editor_CleanWorld()
Definition Game.cpp:805
void Graphics_PushFrame(Gfx *pool)
Definition Game.cpp:55
void CM_TickEditor()
Definition Game.cpp:543
void CM_DrawTrack(ScreenContext *arg0)
Definition Game.cpp:300
-void * GetSpecialCup(void)
Definition Game.cpp:879
-void * GetBattleCup(void)
Definition Game.cpp:883
+void * GetSpecialCup(void)
Definition Game.cpp:887
+void * GetBattleCup(void)
Definition Game.cpp:891
void CM_TickObjects()
Definition Game.cpp:523
Camera * CM_AddCamera(Vec3f spawn, s16 rot, u32 mode)
Definition Game.cpp:414
bool CM_IsTourEnabled()
Definition Game.cpp:464
void CM_DrawBombKarts(s32 cameraId)
-void CM_ActivateFinalLapLakitu(s32 playerId)
Definition Game.cpp:693
+void CM_ActivateFinalLapLakitu(s32 playerId)
Definition Game.cpp:701
void CM_TickParticles(void)
Definition Game.cpp:551
-bool IsToadsTurnpike()
Definition Game.cpp:832
+bool IsToadsTurnpike()
Definition Game.cpp:840
void CM_SetCupIndex(size_t index)
Definition Game.cpp:214
-f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)
Definition Game.cpp:816
+f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)
Definition Game.cpp:824
void CM_InitTrackObjects()
Definition Game.cpp:587
void CM_BeginPlay()
Definition Game.cpp:366
void CM_WhatDoesThisDo(Player *player, int8_t playerId)
Definition Game.cpp:620
-bool IsMooMooFarm()
Definition Game.cpp:831
+bool IsMooMooFarm()
Definition Game.cpp:839
void CM_SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7)
Definition Game.cpp:580
-void SelectRainbowRoad()
Definition Game.cpp:857
-bool IsBowsersCastle()
Definition Game.cpp:825
-void * GetMushroomCup(void)
Definition Game.cpp:867
-void Editor_ClearMatrix()
Definition Game.cpp:793
-size_t CM_FindActorIndex(struct Actor *actor)
Definition Game.cpp:734
-void CM_ActivateFinishLakitu(s32 playerId)
Definition Game.cpp:679
-void SelectBowsersCastle()
Definition Game.cpp:847
-void SelectPodiumCeremony()
Definition Game.cpp:864
-void SelectRoyalRaceway()
Definition Game.cpp:852
-void * GetStarCup(void)
Definition Game.cpp:875
-void SelectFrappeSnowland()
Definition Game.cpp:850
+void SelectRainbowRoad()
Definition Game.cpp:865
+bool IsBowsersCastle()
Definition Game.cpp:833
+void * GetMushroomCup(void)
Definition Game.cpp:875
+void Editor_ClearMatrix()
Definition Game.cpp:801
+size_t CM_FindActorIndex(struct Actor *actor)
Definition Game.cpp:742
+void CM_ActivateFinishLakitu(s32 playerId)
Definition Game.cpp:687
+void SelectBowsersCastle()
Definition Game.cpp:855
+void SelectPodiumCeremony()
Definition Game.cpp:872
+void SelectRoyalRaceway()
Definition Game.cpp:860
+void * GetStarCup(void)
Definition Game.cpp:883
+void SelectFrappeSnowland()
Definition Game.cpp:858
Camera * CM_AddLookBehindCamera(Vec3f spawn, s16 rot, u32 mode)
Definition Game.cpp:476
-bool IsChocoMountain()
Definition Game.cpp:824
-void CM_ActivateReverseLakitu(s32 playerId)
Definition Game.cpp:700
-bool IsSkyscraper()
Definition Game.cpp:838
+bool IsChocoMountain()
Definition Game.cpp:832
+void CM_ActivateReverseLakitu(s32 playerId)
Definition Game.cpp:708
+bool IsSkyscraper()
Definition Game.cpp:846
s32 CM_GetCrossingOnTriggered(uintptr_t *crossing)
Definition Game.cpp:285
-bool IsKoopaTroopaBeach()
Definition Game.cpp:829
+bool IsKoopaTroopaBeach()
Definition Game.cpp:837
void CM_TickTrackObjects()
Definition Game.cpp:593
u32 WorldPreviousCup(void)
Definition Game.cpp:198
void * GetCup()
Definition Game.cpp:206
void CM_RaceDrawSky(ScreenContext *screen, s32 someId)
Definition Game.cpp:563
void CM_DrawBattleBombKarts(s32 cameraId)
Definition Game.cpp:259
-void SelectMarioRaceway()
Definition Game.cpp:844
-bool IsPodiumCeremony()
Definition Game.cpp:842
+void SelectMarioRaceway()
Definition Game.cpp:852
+bool IsPodiumCeremony()
Definition Game.cpp:850
-void SelectDoubleDeck()
Definition Game.cpp:861
+void SelectDoubleDeck()
Definition Game.cpp:869
void CM_CreditsSpawnActors()
Definition Game.cpp:614
-bool IsYoshiValley()
Definition Game.cpp:827
-void SelectKoopaTroopaBeach()
Definition Game.cpp:851
+bool IsYoshiValley()
Definition Game.cpp:835
+void SelectKoopaTroopaBeach()
Definition Game.cpp:859
void CM_WhatDoesThisDoAI(Player *player, int8_t playerId)
Definition Game.cpp:626
-void * GetFlowerCup(void)
Definition Game.cpp:871
+void * GetFlowerCup(void)
Definition Game.cpp:879
void CM_TickObjects60fps()
Definition Game.cpp:531
void CM_VehicleCollision(s32 playerId, Player *player)
Definition Game.cpp:226
u32 WorldNextCup(void)
Definition Game.cpp:194
void CM_DrawTrackObjects(s32 cameraId)
Definition Game.cpp:600
-bool IsBigDonut()
Definition Game.cpp:841
-void CM_CleanCameras(void)
Definition Game.cpp:765
+bool IsBigDonut()
Definition Game.cpp:849
+void CM_CleanCameras(void)
Definition Game.cpp:773
void CM_SpawnStarterLakitu()
Definition Game.cpp:666
void HM_TickIntro(void)
Definition Game.cpp:178
void CM_CameraSetActive(size_t idx, bool state)
Definition Game.cpp:489
-void SelectBigDonut()
Definition Game.cpp:863
-void CM_ActivateSecondLapLakitu(s32 playerId)
Definition Game.cpp:686
-void CM_ActorBeginPlay(struct Actor *actor)
Definition Game.cpp:773
+void SelectBigDonut()
Definition Game.cpp:871
+void CM_ActivateSecondLapLakitu(s32 playerId)
Definition Game.cpp:694
+void CM_ActorBeginPlay(struct Actor *actor)
Definition Game.cpp:781
void CM_DrawEditor()
Definition Game.cpp:547
-void CM_DeleteActor(size_t index)
Definition Game.cpp:751
-bool IsKalimariDesert()
Definition Game.cpp:833
+void CM_DeleteActor(size_t index)
Definition Game.cpp:759
+bool IsKalimariDesert()
Definition Game.cpp:841
Camera * CM_GetPlayerCamera(s32 playerIndex)
Definition Game.cpp:389
void CM_BombKartsWaypoint(s32 cameraId)
Definition Game.cpp:234
-void SelectLuigiRaceway()
Definition Game.cpp:845
+void SelectLuigiRaceway()
Definition Game.cpp:853
void CM_SetFreeCamera(bool state)
Definition Game.cpp:495
-void CM_ActorCollision(Player *player, struct Actor *actor)
Definition Game.cpp:808
-void SelectBansheeBoardwalk()
Definition Game.cpp:848
+void CM_ActorCollision(Player *player, struct Actor *actor)
Definition Game.cpp:816
+void SelectBansheeBoardwalk()
Definition Game.cpp:856
void CM_SetCup(void *)
Definition Game.cpp:202
-size_t GetCupCursorPosition()
Definition Game.cpp:707
+size_t GetCupCursorPosition()
Definition Game.cpp:715
void CM_TickActors()
Definition Game.cpp:339
-void SetCupCursorPosition(size_t position)
Definition Game.cpp:711
+void SetCupCursorPosition(size_t position)
Definition Game.cpp:719
void CM_CrossingTrigger()
Definition Game.cpp:269
-void Editor_AddLight(s8 *direction)
Definition Game.cpp:787
-size_t GetCupSize()
Definition Game.cpp:716
+void Editor_AddLight(s8 *direction)
Definition Game.cpp:795
+size_t GetCupSize()
Definition Game.cpp:724
Camera * CM_AddFreeCamera(Vec3f spawn, s16 rot, u32 mode)
Definition Game.cpp:423
void SetMarioRaceway(void)
Definition Game.cpp:187
const char * GetCupName(void)
Definition Game.cpp:218
-void SelectKalimariDesert()
Definition Game.cpp:855
-bool IsFrappeSnowland()
Definition Game.cpp:828
-void SelectSherbetLand()
Definition Game.cpp:856
+void SelectKalimariDesert()
Definition Game.cpp:863
+bool IsFrappeSnowland()
Definition Game.cpp:836
+void SelectSherbetLand()
Definition Game.cpp:864
void LoadTrack()
Definition Game.cpp:222
-bool IsRoyalRaceway()
Definition Game.cpp:830
+bool IsRoyalRaceway()
Definition Game.cpp:838
diff --git a/Menu_8h_source.html b/Menu_8h_source.html
index 6a59a89b6..e3392cc5d 100644
--- a/Menu_8h_source.html
+++ b/Menu_8h_source.html
@@ -232,7 +232,7 @@ $(function(){initNavTree('Menu_8h_source.html',''); initResizable(true); });
-void CM_ResetAudio(void)
Definition Game.cpp:892
+void CM_ResetAudio(void)
Definition Game.cpp:900
TrackEditor::Editor gEditor
Definition Game.cpp:73
void SetMarioRaceway(void)
Definition Game.cpp:187
diff --git a/actor__types_8h.html b/actor__types_8h.html
index f6433a587..a13f69b9a 100644
--- a/actor__types_8h.html
+++ b/actor__types_8h.html
@@ -351,7 +351,7 @@ Variables
Value:
-
struct Actor * CM_GetActor(size_t index)
Definition Game.cpp:724
+
struct Actor * CM_GetActor(size_t index)
Definition Game.cpp:732
diff --git a/blue__and__red__shells_2update_8inc_8c_source.html b/blue__and__red__shells_2update_8inc_8c_source.html
index f6e499149..6ad8a1ecc 100644
--- a/blue__and__red__shells_2update_8inc_8c_source.html
+++ b/blue__and__red__shells_2update_8inc_8c_source.html
@@ -600,7 +600,7 @@ $(function(){initNavTree('blue__and__red__shells_2update_8inc_8c_source.html',''
-size_t CM_FindActorIndex(Actor *actor)
Definition Game.cpp:734
+size_t CM_FindActorIndex(Actor *actor)
Definition Game.cpp:742
@ ACTOR_BLUE_SPINY_SHELL
Definition actor_types.h:81
@ ACTOR_RED_SHELL
Definition actor_types.h:47
diff --git a/ceremony__and__credits_8c.html b/ceremony__and__credits_8c.html
index 995bbfc9f..240c932f4 100644
--- a/ceremony__and__credits_8c.html
+++ b/ceremony__and__credits_8c.html
@@ -1363,7 +1363,7 @@ Here is the caller graph for this function:
-
- Todo
- Does this match as a return of s8?
+
- Todo
- Does this match as a return of s8?
@@ -2099,7 +2099,7 @@ Here is the call graph for this function:
-
- Todo
- What does this even do?
+
- Todo
- What does this even do?
diff --git a/ceremony__and__credits_8h.html b/ceremony__and__credits_8h.html
index 40e7791dc..a86dec0d1 100644
--- a/ceremony__and__credits_8h.html
+++ b/ceremony__and__credits_8h.html
@@ -2037,7 +2037,7 @@ Here is the call graph for this function:
-
- Todo
- What does this even do?
+
- Todo
- What does this even do?
diff --git a/charactermenu.js b/charactermenu.js
index b30bf2b3d..7adb80b09 100644
--- a/charactermenu.js
+++ b/charactermenu.js
@@ -8,7 +8,7 @@ var charactermenu =
[ "Change Viewport Render Settings", "characteroverview.html#change-viewport-render-settings-1", null ]
] ],
[ "Tools To Help", "characteroverview.html#tools-to-help-1", null ],
- [ "Future plans", "characteroverview.html#future-plans-2", null ]
+ [ "Future plans", "characteroverview.html#future-plans-1", null ]
] ]
] ]
];
\ No newline at end of file
diff --git a/characteroverview.html b/characteroverview.html
index 75b52a5bd..b4bd5e3bf 100644
--- a/characteroverview.html
+++ b/characteroverview.html
@@ -149,7 +149,7 @@ Tools To Help
- There is Racer Ready-Up which is a tool to help you create custom characters for SpaghettiKart.
-
+
Future plans
- Support for custom characters that do not replace existing ones.
diff --git a/classOSnowman.html b/classOSnowman.html
index 125c04c8d..a72a6f353 100644
--- a/classOSnowman.html
+++ b/classOSnowman.html
@@ -351,7 +351,7 @@ Here is the call graph for this function:
-
- Todo
- quick hack to add the snow particles on hit. Need to separate into its own class
+
- Todo
- quick hack to add the snow particles on hit. Need to separate into its own class
diff --git a/code__80281780_8c.html b/code__80281780_8c.html
index 01bb94860..d11135d70 100644
--- a/code__80281780_8c.html
+++ b/code__80281780_8c.html
@@ -194,7 +194,7 @@ Variables
-
- Todo
- confirm this.
+
- Todo
- confirm this.
diff --git a/code__80281780_8h.html b/code__80281780_8h.html
index ed4a81e1c..b4d20bf07 100644
--- a/code__80281780_8h.html
+++ b/code__80281780_8h.html
@@ -166,7 +166,7 @@ Variables
-
- Todo
- confirm this.
+
- Todo
- confirm this.
diff --git a/controller_8h.html b/controller_8h.html
index 74f391ba1..f877d1eaa 100644
--- a/controller_8h.html
+++ b/controller_8h.html
@@ -1324,7 +1324,7 @@ Here is the caller graph for this function:
-
- Todo
- magic number
+
- Todo
- magic number
diff --git a/doxygen_crawl.html b/doxygen_crawl.html
index 62f43b3c0..4d8203b90 100644
--- a/doxygen_crawl.html
+++ b/doxygen_crawl.html
@@ -2358,7 +2358,7 @@
-
+
@@ -10438,7 +10438,7 @@
-
+
diff --git a/falling__rock_2update_8inc_8c_source.html b/falling__rock_2update_8inc_8c_source.html
index a2c4bc90a..b0d02cd0d 100644
--- a/falling__rock_2update_8inc_8c_source.html
+++ b/falling__rock_2update_8inc_8c_source.html
@@ -227,7 +227,7 @@ $(function(){initNavTree('falling__rock_2update_8inc_8c_source.html',''); initRe
-
f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)
Definition Game.cpp:816
+
f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)
Definition Game.cpp:824
@ ACTOR_FALLING_ROCK
Definition actor_types.h:44
#define GET_ACTOR(index)
Definition actor_types.h:88
s16 add_actor_to_empty_slot(Vec3f pos, Vec3s rot, Vec3f velocity, s16 actorType)
Definition actors.c:1338
diff --git a/green__shell_2update_8inc_8c_source.html b/green__shell_2update_8inc_8c_source.html
index 2f2dffdff..a9159214f 100644
--- a/green__shell_2update_8inc_8c_source.html
+++ b/green__shell_2update_8inc_8c_source.html
@@ -305,7 +305,7 @@ $(function(){initNavTree('green__shell_2update_8inc_8c_source.html',''); initRes
-
size_t CM_FindActorIndex(Actor *actor)
Definition Game.cpp:734
+
size_t CM_FindActorIndex(Actor *actor)
Definition Game.cpp:742
@ ACTOR_TRIPLE_GREEN_SHELL
Definition actor_types.h:60
#define THROW_SHELL_BACKWARDS
Definition actor_types.h:107
diff --git a/md_docs_2custom-characters.html b/md_docs_2custom-characters.html
index 61d65f143..0bac9aa37 100644
--- a/md_docs_2custom-characters.html
+++ b/md_docs_2custom-characters.html
@@ -148,7 +148,7 @@ Tools To Help
- There is Racer Ready-Up which is a tool to help you create custom characters for SpaghettiKart.
-
+
Future plans
- Support for custom characters that do not replace existing ones.
diff --git a/menu__items_8c.html b/menu__items_8c.html
index 39633d633..dbad7050c 100644
--- a/menu__items_8c.html
+++ b/menu__items_8c.html
@@ -2392,7 +2392,7 @@ Here is the caller graph for this function:
-
- Todo
- These sizes need to be sizeof() for shiftability if possible
+
- Todo
- These sizes need to be sizeof() for shiftability if possible
@@ -9134,7 +9134,7 @@ Here is the caller graph for this function:
-
- Todo
- Move gGfxPool out of main.h
+
- Todo
- Move gGfxPool out of main.h
diff --git a/menu__items_8h.html b/menu__items_8h.html
index 4012c7af2..46b52d084 100644
--- a/menu__items_8h.html
+++ b/menu__items_8h.html
@@ -2738,7 +2738,7 @@ Here is the caller graph for this function:
-
- Todo
- These sizes need to be sizeof() for shiftability if possible
+
- Todo
- These sizes need to be sizeof() for shiftability if possible
diff --git a/navtreedata.js b/navtreedata.js
index 4a12c14ff..3e65012d2 100644
--- a/navtreedata.js
+++ b/navtreedata.js
@@ -83,7 +83,7 @@ var NAVTREE =
[ "Change Viewport Render Settings", "md_docs_2custom-characters.html#change-viewport-render-settings", null ]
] ],
[ "Tools To Help", "md_docs_2custom-characters.html#tools-to-help", null ],
- [ "Future plans", "md_docs_2custom-characters.html#future-plans-1", null ]
+ [ "Future plans", "md_docs_2custom-characters.html#future-plans-2", null ]
] ]
] ],
[ "faq", "md_docs_2faq.html", null ],
diff --git a/navtreeindex42.js b/navtreeindex42.js
index 7bebc26bb..d8ba75181 100644
--- a/navtreeindex42.js
+++ b/navtreeindex42.js
@@ -132,7 +132,7 @@ var NAVTREEINDEX42 =
"md_docs_2custom-characters.html#additional-files":[6,1],
"md_docs_2custom-characters.html#change-viewport-render-settings":[6,1,0,0],
"md_docs_2custom-characters.html#examples-for-all-characters":[6,0],
-"md_docs_2custom-characters.html#future-plans-1":[6,1,2],
+"md_docs_2custom-characters.html#future-plans-2":[6,1,2],
"md_docs_2custom-characters.html#tips":[6,1,0],
"md_docs_2custom-characters.html#tools-to-help":[6,1,1],
"md_docs_2faq.html":[7],
diff --git a/navtreeindex9.js b/navtreeindex9.js
index dd2aaf485..fb4b79986 100644
--- a/navtreeindex9.js
+++ b/navtreeindex9.js
@@ -93,7 +93,7 @@ var NAVTREEINDEX9 =
"characteroverview.html#change-viewport-render-settings-1":[3,0,2,0,0],
"characteroverview.html#custom-characters-1":[3,0,0],
"characteroverview.html#examples-for-all-characters-1":[3,0,1],
-"characteroverview.html#future-plans-2":[3,0,2,2],
+"characteroverview.html#future-plans-1":[3,0,2,2],
"characteroverview.html#tips-1":[3,0,2,0],
"characteroverview.html#tools-to-help-1":[3,0,2,1],
"choco__mountain_2course__offsets_8c.html":[20,0,0,4,0],
diff --git a/osContInit_8c.html b/osContInit_8c.html
index 3d905fb6f..8fa1d66ad 100644
--- a/osContInit_8c.html
+++ b/osContInit_8c.html
@@ -219,7 +219,7 @@ Here is the caller graph for this function:
-
- Todo
- figure out what it means
+
- Todo
- figure out what it means
diff --git a/osCreatePiManager_8c.html b/osCreatePiManager_8c.html
index a1679220a..970f936b4 100644
--- a/osCreatePiManager_8c.html
+++ b/osCreatePiManager_8c.html
@@ -236,7 +236,7 @@ Here is the caller graph for this function:
-
- Todo
- In libreultra this is in an include
+
- Todo
- In libreultra this is in an include
diff --git a/osEPiRawStartDma_8c.html b/osEPiRawStartDma_8c.html
index fd1f6131f..ba14f734c 100644
--- a/osEPiRawStartDma_8c.html
+++ b/osEPiRawStartDma_8c.html
@@ -155,7 +155,7 @@ Functions
Value:(*(vu32*) PHYS_TO_K1(addr) = (u32) (data))
-
- Todo
- These defines are from PR/rcp.h, but including that causes problems...
+
- Todo
- These defines are from PR/rcp.h, but including that causes problems...
@@ -170,7 +170,7 @@ Functions
-
- Todo
- This define is from os.h, but including that causes problems...
+
- Todo
- This define is from os.h, but including that causes problems...
@@ -194,7 +194,7 @@ Functions
Value: if (cHandle->var != pihandle->var) \
IO_WRITE(reg, pihandle->var);
-
- Todo
- This define is from piint.h, but including that causes problems...
+
- Todo
- This define is from piint.h, but including that causes problems...
diff --git a/osPfsDeleteFile_8c.html b/osPfsDeleteFile_8c.html
index 2ca1039be..245a79732 100644
--- a/osPfsDeleteFile_8c.html
+++ b/osPfsDeleteFile_8c.html
@@ -212,7 +212,7 @@ Here is the caller graph for this function:
-
- Todo
- magic number
+
- Todo
- magic number
@@ -259,7 +259,7 @@ Here is the caller graph for this function:
-
- Todo
- magic constant
+
- Todo
- magic constant
diff --git a/osPiGetCmdQueue_8c.html b/osPiGetCmdQueue_8c.html
index 04cd7635e..e3d65fccd 100644
--- a/osPiGetCmdQueue_8c.html
+++ b/osPiGetCmdQueue_8c.html
@@ -171,7 +171,7 @@ Here is the caller graph for this function:
-
- Todo
- In libreultra this is in an include
+
- Todo
- In libreultra this is in an include
diff --git a/osPiRawStartDma_8c.html b/osPiRawStartDma_8c.html
index 900d732a9..601850354 100644
--- a/osPiRawStartDma_8c.html
+++ b/osPiRawStartDma_8c.html
@@ -191,7 +191,7 @@ Here is the caller graph for this function:
-
- Todo
- figure out why this is like this
+
- Todo
- figure out why this is like this
diff --git a/osPiStartDma_8c.html b/osPiStartDma_8c.html
index 0d52dcc61..920d5cf8a 100644
--- a/osPiStartDma_8c.html
+++ b/osPiStartDma_8c.html
@@ -172,7 +172,7 @@ Variables
-
- Todo
- name magic constants
+
- Todo
- name magic constants
@@ -206,7 +206,7 @@ Here is the caller graph for this function:
-
- Todo
- In libreultra this is in an include
+
- Todo
- In libreultra this is in an include
diff --git a/osViBlack_8c.html b/osViBlack_8c.html
index 42bc42ffd..7449ae06f 100644
--- a/osViBlack_8c.html
+++ b/osViBlack_8c.html
@@ -144,7 +144,7 @@ Variables
-
- Todo
- name magic constants
+
- Todo
- name magic constants
diff --git a/osViSwapBuffer_8c.html b/osViSwapBuffer_8c.html
index 74b72f46f..da8811e69 100644
--- a/osViSwapBuffer_8c.html
+++ b/osViSwapBuffer_8c.html
@@ -143,7 +143,7 @@ Variables
-
- Todo
- figure out what this flag means
+
- Todo
- figure out what this flag means
diff --git a/pak_8cpp.html b/pak_8cpp.html
index 40103666d..7330d8ca6 100644
--- a/pak_8cpp.html
+++ b/pak_8cpp.html
@@ -337,7 +337,7 @@ Here is the call graph for this function:
-
- Todo
- magic constant
+
- Todo
- magic constant
diff --git a/piint_8h.html b/piint_8h.html
index 8ff550b72..7e4c8d3f0 100644
--- a/piint_8h.html
+++ b/piint_8h.html
@@ -782,7 +782,7 @@ Variables
@@ -797,7 +797,7 @@ Variables
@@ -812,7 +812,7 @@ Variables
@@ -1767,7 +1767,7 @@ Here is the caller graph for this function:
-
- Todo
- In libreultra this is in an include
+
- Todo
- In libreultra this is in an include
diff --git a/piranha__plant_2render_8inc_8c_source.html b/piranha__plant_2render_8inc_8c_source.html
index ce731a1f3..185c527b6 100644
--- a/piranha__plant_2render_8inc_8c_source.html
+++ b/piranha__plant_2render_8inc_8c_source.html
@@ -244,7 +244,7 @@ $(function(){initNavTree('piranha__plant_2render_8inc_8c_source.html',''); initR
void gSPDisplayList(Gfx *pkt, Gfx *dl)
Definition GBIMiddleware.cpp:12
-bool IsMarioRaceway()
Definition Game.cpp:822
+bool IsMarioRaceway()
Definition Game.cpp:830
Camera * camera1
Definition camera.c:30
f32 Mat4[4][4]
Definition common_structs.h:20
diff --git a/race__logic_8h_source.html b/race__logic_8h_source.html
index 8a6f6c189..9192cfa53 100644
--- a/race__logic_8h_source.html
+++ b/race__logic_8h_source.html
@@ -159,15 +159,15 @@ $(function(){initNavTree('race__logic_8h_source.html',''); initResizable(true);
void func_8028EF28(void)
Definition race_logic.c:479
void update_race_position_data(void)
Definition race_logic.c:604
void func_8028EC98(s32)
Definition race_logic.c:426
-void func_80290B14(void)
Definition race_logic.c:1219
-void func_80290360(void)
Definition race_logic.c:1064
+void func_80290B14(void)
Definition race_logic.c:1223
+void func_80290360(void)
Definition race_logic.c:1066
void func_8028EEF0(s32)
Definition race_logic.c:475
void func_8028E028(void)
Definition race_logic.c:73
void func_8028F970(void)
Definition race_logic.c:756
void func_8028FBD4(void)
Definition race_logic.c:834
f32 func_8028EE8C(s32)
Definition race_logic.c:467
-void func_80290338(void)
Definition race_logic.c:1057
-void func_802909F0(void)
Definition race_logic.c:1194
+void func_80290338(void)
Definition race_logic.c:1058
+void func_802909F0(void)
Definition race_logic.c:1198
void func_80290314(void)
Definition race_logic.c:1050
void func_8028EC38(s32)
Definition race_logic.c:412
void func_8028FCBC(void)
Definition race_logic.c:868
@@ -175,10 +175,10 @@ $(function(){initNavTree('race__logic_8h_source.html',''); initResizable(true);
void update_player_battle_status(void)
Definition race_logic.c:91
void func_8028FC34(void)
Definition race_logic.c:851
void func_8028E438(void)
Definition race_logic.c:168
-void func_80290388(void)
Definition race_logic.c:1071
+void func_80290388(void)
Definition race_logic.c:1074
void func_8028E298(void)
Definition race_logic.c:127
void func_8028F914(void)
Definition race_logic.c:748
-void func_802903D8(Player *, Player *)
Definition race_logic.c:1089
+void func_802903D8(Player *, Player *)
Definition race_logic.c:1093
void func_8028DF38(void)
Definition race_logic.c:62
void func_8028F4E8(void)
Definition race_logic.c:636
void func_8028DF00(void)
Definition race_logic.c:53
@@ -187,7 +187,7 @@ $(function(){initNavTree('race__logic_8h_source.html',''); initResizable(true);
void func_8028F588(void)
Definition race_logic.c:657
void func_8028F474(void)
Definition race_logic.c:618
u16 bCourseGhostDisabled
Definition replays.c:48
-void func_802903B0(void)
Definition race_logic.c:1078
+void func_802903B0(void)
Definition race_logic.c:1082
Definition common_structs.h:264
diff --git a/search/all_13.js b/search/all_13.js
index e47964cc8..9c3c790dd 100644
--- a/search/all_13.js
+++ b/search/all_13.js
@@ -231,7 +231,7 @@ var searchData=
['pixelcountpresets_228',['pixelCountPresets',['../namespaceGameUI.html#a3ec999dd45c253f4028a9799c2097bf3',1,'GameUI']]],
['pjobs_229',['pJobs',['../structma__job__queue.html#aa451ed367f2b32c7290478552e6bed72',1,'ma_job_queue']]],
['place_230',['PLACE',['../defines_8h.html#a553ccae20425334722a8255176db6b58',1,'defines.h']]],
- ['plans_231',['plans',['../md_docs_2custom-audio.html#future-plans',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-1',1,'Future plans'],['../characteroverview.html#future-plans-2',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-3',1,'Future plans']]],
+ ['plans_231',['plans',['../md_docs_2custom-audio.html#future-plans',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-2',1,'Future plans'],['../characteroverview.html#future-plans-1',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-3',1,'Future plans']]],
['platform_232',['platform',['../classpfd_1_1internal_1_1platform.html',1,'pfd::internal']]],
['play_5fcpu_5fsound_5feffect_233',['play_cpu_sound_effect',['../code__80005FD0_8c.html#adb9b8cd30f2be4e125706fa55ea2272d',1,'play_cpu_sound_effect(s32 arg0, Player *player): code_80005FD0.c'],['../code__80005FD0_8h.html#a7fd9348353fad2f9e3c09149b4ac6848',1,'play_cpu_sound_effect(s32, Player *): code_80005FD0.c']]],
['play_5fcutscene_234',['play_cutscene',['../ceremony__and__credits_8c.html#a4a6457529772eb72fe5e0fd85793e4ca',1,'play_cutscene(CinematicCamera *camera): ceremony_and_credits.c'],['../ceremony__and__credits_8h.html#a5b5ed72310520791870bbf9bd3fe930e',1,'play_cutscene(CinematicCamera *): ceremony_and_credits.c']]],
diff --git a/search/all_9.js b/search/all_9.js
index 329f44dfa..55090b9e5 100644
--- a/search/all_9.js
+++ b/search/all_9.js
@@ -2092,7 +2092,7 @@ var searchData=
['func_5funnamed8_2089',['func_unnamed8',['../effects_8c.html#ad8f7d27adb8877a47658ec4474db7f1f',1,'func_unnamed8(void): effects.c'],['../effects_8h.html#a2394277f48ef51cbe4dd87b526f82406',1,'func_unnamed8(void): effects.c']]],
['func_5funnamed9_2090',['func_unnamed9',['../effects_8c.html#acb2ee8c76fb39d941370a9d14b0ab554',1,'func_unnamed9(void): effects.c'],['../effects_8h.html#a7c83e2daa08d326bebecbd60d5220f08',1,'func_unnamed9(void): effects.c']]],
['future_20including_20references_20too_2091',['Specifically Used to help find music and to see how courses are adapted in the future including references too.',['../md_docs_2track__returns.html#specifically-used-to-help-find-music-and-to-see-how-courses-are-adapted-in-the-future-including-references-too',1,'']]],
- ['future_20plans_2092',['Future plans',['../md_docs_2custom-audio.html#future-plans',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-1',1,'Future plans'],['../characteroverview.html#future-plans-2',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-3',1,'Future plans']]],
+ ['future_20plans_2092',['Future plans',['../md_docs_2custom-audio.html#future-plans',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-2',1,'Future plans'],['../characteroverview.html#future-plans-1',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-3',1,'Future plans']]],
['fvec2_2093',['FVec2',['../structSpawnParams.html#af15253498aacf7cd0beeb0f5f99fbe60',1,'SpawnParams']]],
['fvector_2094',['FVector',['../structFVector.html',1,'']]],
['fvector2d_2095',['FVector2D',['../structFVector2D.html',1,'']]],
diff --git a/stubs_8h.html b/stubs_8h.html
index 0db61324e..975ef3602 100644
--- a/stubs_8h.html
+++ b/stubs_8h.html
@@ -472,7 +472,7 @@ Here is the caller graph for this function:
-
- Todo
- magic constant
+
- Todo
- magic constant
diff --git a/todo.html b/todo.html
index c9992b370..6659863bd 100644
--- a/todo.html
+++ b/todo.html
@@ -114,11 +114,11 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
loads of magic constants..
Global __osPfsReleasePages (OSPfs *pfs, __OSInode *inode, u8 start_page, u16 *sum, u8 bank, __OSInodeUnit *last_page, int flag)
-
magic number
+
magic number
Global __osPfsRWInode (OSPfs *pfs, __OSInode *inode, u8 flag, u8 bank)
don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something
Global __osPiDevMgr
-
In libreultra this is in an include
+
In libreultra this is in an include
Global __osRepairPackId (OSPfs *pfs, __OSPackId *badid, __OSPackId *newid)
fix magic number
remove magic constant
@@ -136,7 +136,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global D_800E43B0 []
unused?
Global debug_switch_character_ceremony_cutscene (void)
-
confirm this.
+
confirm this.
Union du
is it possible to remove them somehow?
is it possible to remove them somehow?
@@ -158,29 +158,29 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global func_800745C8 (s32 objectIndex, const char **lakituTexturePtr)
arg1 should likely be a u8 *
Global func_80091FA4 (void)
-
These sizes need to be sizeof() for shiftability if possible
+
These sizes need to be sizeof() for shiftability if possible
Global func_800CBC24 (void)
clenanup, something's weird with the variables. D_800EA4A4 is probably EuAudioCmd bc of the + 0x100
Global func_8028336C (UNUSED CinematicCamera *arg0, UNUSED Camera *camera)
-
Does this match as a return of s8?
+
Does this match as a return of s8?
Global func_802846E4 (CinematicCamera *)
-
What does this even do?
+
What does this even do?
Global func_8028F970 (void)
increasing players past four would require increase this loop iterator.
Global GetCupName (void)
-
Move gGfxPool out of main.h
+
Move gGfxPool out of main.h
Global gPlayerWinningIndex
gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8
Global gTorchSpawns []
fix this extern
Global IO_WRITE (addr, data)
-
These defines are from PR/rcp.h, but including that causes problems...
+
These defines are from PR/rcp.h, but including that causes problems...
Global LEO_CMD_TYPE_0
-
name
+
name
Global LEO_CMD_TYPE_1
-
name
+
name
Global LEO_CMD_TYPE_2
-
name
+
name
Global load_track_path (s32)
Confirm this comment
Global logo_intro_menu_act (struct Controller *controller, UNUSED u16 controllerIdx)
@@ -196,30 +196,30 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global OBombKart::Unk_3C
Turn WheelPos into a struct
Global osContInit (OSMesgQueue *mq, u8 *bitpattern, OSContStatus *status)
-
figure out what it means
+
figure out what it means
Class OSeagull
unk_0D5 needs to be a struct variable probably. What does it do? Behaviour?
Global OSnowman::DrawBody (s32)
-
quick hack to add the snow particles on hit. Need to separate into its own class
+
quick hack to add the snow particles on hit. Need to separate into its own class
Global OSnowman::Tick () override
quick hack to add the snow particles on hit. Need to separate into its own class
Global osPfsDeleteFile (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name)
-
magic constant
+
magic constant
Global osPiStartDma (OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, size_t nbytes, OSMesgQueue *mq)
-
name magic constants
+
name magic constants
Global osRomBase
-
figure out why this is like this
+
figure out why this is like this
Global osViBlack (u8 active)
-
name magic constants
+
name magic constants
Global osViSwapBuffer (void *vaddr)
-
figure out what this flag means
+
figure out what this flag means
Class OThwomp
Make shadow size bigger if thwomp is scaled up
make adjustable properties for squishSize and boundingBoxSize
Global PI_DOMAIN1
-
This define is from os.h, but including that causes problems...
+
This define is from os.h, but including that causes problems...
Global RegisterItems (Registry< ItemInfo > &r)
turn items into a class
Global render_collision (void)
@@ -237,7 +237,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global TrainSmokeTick (void)
: This should be an Object class one day
Global UPDATE_REG (reg, var)
-
This define is from piint.h, but including that causes problems...
+
This define is from piint.h, but including that causes problems...
Global US_FLOAT (x)
US_FLOAT should probably be renamed to JP_DOUBLE since eu seems to use floats too