diff --git a/GameAPI_8h_source.html b/GameAPI_8h_source.html index 120fb6920..dd5ccfeb7 100644 --- a/GameAPI_8h_source.html +++ b/GameAPI_8h_source.html @@ -114,7 +114,7 @@ $(function(){initNavTree('GameAPI_8h_source.html',''); initResizable(true); });
4void* GetTrack(void);
5
6#endif // GAME_API_H
-
GetTrack
void * GetTrack(void)
Definition Game.cpp:720
+
GetTrack
void * GetTrack(void)
Definition Game.cpp:728
diff --git a/Game_8cpp.html b/Game_8cpp.html index 9e6107cea..148acc246 100644 --- a/Game_8cpp.html +++ b/Game_8cpp.html @@ -2632,7 +2632,7 @@ Here is the caller graph for this function:
-
Todo
Move gGfxPool out of main.h
+
Todo
Move gGfxPool out of main.h
Here is the call graph for this function:
diff --git a/Game_8h.html b/Game_8h.html index 27d209f34..e8b027165 100644 --- a/Game_8h.html +++ b/Game_8h.html @@ -2545,7 +2545,7 @@ Here is the caller graph for this function:
-
Todo
Move gGfxPool out of main.h
+
Todo
Move gGfxPool out of main.h
diff --git a/Game_8h_source.html b/Game_8h_source.html index 4b35edcc0..4304f8681 100644 --- a/Game_8h_source.html +++ b/Game_8h_source.html @@ -366,24 +366,24 @@ $(function(){initNavTree('Game_8h_source.html',''); initResizable(true); });
GetWorld
World * GetWorld()
Definition Game.cpp:88
CM_SomeSounds
void CM_SomeSounds()
Definition Game.cpp:608
GetCupIndex
u32 GetCupIndex(void)
Definition Game.cpp:210
-
CM_GetActorSize
size_t CM_GetActorSize()
Definition Game.cpp:804
-
IsBlockFort
bool IsBlockFort()
Definition Game.cpp:837
-
GetTrack
void * GetTrack(void)
Definition Game.cpp:720
-
CM_ThrowRuntimeError
NORETURN void CM_ThrowRuntimeError(const char *fmt,...)
Definition Game.cpp:915
-
CM_CleanWorld
void CM_CleanWorld(void)
Definition Game.cpp:761
-
SelectDkJungle
void SelectDkJungle()
Definition Game.cpp:862
-
SelectSkyscraper
void SelectSkyscraper()
Definition Game.cpp:860
-
SelectChocoMountain
void SelectChocoMountain()
Definition Game.cpp:846
-
IsWarioStadium
bool IsWarioStadium()
Definition Game.cpp:836
+
CM_GetActorSize
size_t CM_GetActorSize()
Definition Game.cpp:812
+
IsBlockFort
bool IsBlockFort()
Definition Game.cpp:845
+
GetTrack
void * GetTrack(void)
Definition Game.cpp:728
+
CM_ThrowRuntimeError
NORETURN void CM_ThrowRuntimeError(const char *fmt,...)
Definition Game.cpp:923
+
CM_CleanWorld
void CM_CleanWorld(void)
Definition Game.cpp:769
+
SelectDkJungle
void SelectDkJungle()
Definition Game.cpp:870
+
SelectSkyscraper
void SelectSkyscraper()
Definition Game.cpp:868
+
SelectChocoMountain
void SelectChocoMountain()
Definition Game.cpp:854
+
IsWarioStadium
bool IsWarioStadium()
Definition Game.cpp:844
CM_AICrossingBehaviour
void CM_AICrossingBehaviour(s32 playerId)
Definition Game.cpp:277
-
CM_ActorGenerateCollision
void CM_ActorGenerateCollision(struct Actor *actor)
Definition Game.cpp:777
+
CM_ActorGenerateCollision
void CM_ActorGenerateCollision(struct Actor *actor)
Definition Game.cpp:785
CM_AddTourCamera
Camera * CM_AddTourCamera(Vec3f spawn, s16 rot, u32 mode)
Definition Game.cpp:432
-
SelectToadsTurnpike
void SelectToadsTurnpike()
Definition Game.cpp:854
+
SelectToadsTurnpike
void SelectToadsTurnpike()
Definition Game.cpp:862
CM_DrawActors
void CM_DrawActors(Camera *camera)
Definition Game.cpp:345
CM_DisplayBattleBombKart
void CM_DisplayBattleBombKart(s32 playerId, s32 primAlpha)
Definition Game.cpp:244
-
SelectBlockFort
void SelectBlockFort()
Definition Game.cpp:859
+
SelectBlockFort
void SelectBlockFort()
Definition Game.cpp:867
CM_SetStaffGhost
void CM_SetStaffGhost()
Definition Game.cpp:632
-
IsLuigiRaceway
bool IsLuigiRaceway()
Definition Game.cpp:823
+
IsLuigiRaceway
bool IsLuigiRaceway()
Definition Game.cpp:831
CM_TickTrack
void CM_TickTrack()
Definition Game.cpp:650
CM_AttachCamera
void CM_AttachCamera(Camera *camera, s32 playerIdx)
Definition Game.cpp:485
CM_GetProps
Properties * CM_GetProps()
Definition Game.cpp:643
@@ -391,114 +391,114 @@ $(function(){initNavTree('Game_8h_source.html',''); initResizable(true); });
CM_DrawStaticMeshActors
void CM_DrawStaticMeshActors()
Definition Game.cpp:362
CM_ActivateTourCamera
void CM_ActivateTourCamera(Camera *camera)
Definition Game.cpp:515
HM_DrawIntro
void HM_DrawIntro(void)
Definition Game.cpp:182
-
IsBansheeBoardwalk
bool IsBansheeBoardwalk()
Definition Game.cpp:826
-
SelectMooMooFarm
void SelectMooMooFarm()
Definition Game.cpp:853
-
SelectWarioStadium
void SelectWarioStadium()
Definition Game.cpp:858
-
CM_AddBaseActor
struct Actor * CM_AddBaseActor()
Definition Game.cpp:769
+
IsBansheeBoardwalk
bool IsBansheeBoardwalk()
Definition Game.cpp:834
+
SelectMooMooFarm
void SelectMooMooFarm()
Definition Game.cpp:861
+
SelectWarioStadium
void SelectWarioStadium()
Definition Game.cpp:866
+
CM_AddBaseActor
struct Actor * CM_AddBaseActor()
Definition Game.cpp:777
CM_GetTrack
uintptr_t CM_GetTrack()
Definition Game.cpp:639
-
IsSherbetLand
bool IsSherbetLand()
Definition Game.cpp:834
-
IsDkJungle
bool IsDkJungle()
Definition Game.cpp:840
-
IsDoubleDeck
bool IsDoubleDeck()
Definition Game.cpp:839
-
IsMarioRaceway
bool IsMarioRaceway()
Definition Game.cpp:822
-
IsRainbowRoad
bool IsRainbowRoad()
Definition Game.cpp:835
+
IsSherbetLand
bool IsSherbetLand()
Definition Game.cpp:842
+
IsDkJungle
bool IsDkJungle()
Definition Game.cpp:848
+
IsDoubleDeck
bool IsDoubleDeck()
Definition Game.cpp:847
+
IsMarioRaceway
bool IsMarioRaceway()
Definition Game.cpp:830
+
IsRainbowRoad
bool IsRainbowRoad()
Definition Game.cpp:843
CM_ClearVehicles
void CM_ClearVehicles(void)
Definition Game.cpp:265
CM_Waypoints
void CM_Waypoints(Player *player, int8_t playerId)
Definition Game.cpp:574
CM_TickCameras
void CM_TickCameras()
Definition Game.cpp:410
CM_SetViewProjection
void CM_SetViewProjection(Camera *camera)
Definition Game.cpp:402
HM_InitIntro
void HM_InitIntro(void)
Definition Game.cpp:174
CM_DrawObjects
void CM_DrawObjects(s32 cameraId)
Definition Game.cpp:537
-
CM_RunGarbageCollector
void CM_RunGarbageCollector(void)
Definition Game.cpp:888
-
CM_GetActor
struct Actor * CM_GetActor(size_t index)
Definition Game.cpp:724
+
CM_RunGarbageCollector
void CM_RunGarbageCollector(void)
Definition Game.cpp:896
+
CM_GetActor
struct Actor * CM_GetActor(size_t index)
Definition Game.cpp:732
CM_DrawTransparency
void CM_DrawTransparency(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection)
Definition Game.cpp:656
-
SelectYoshiValley
void SelectYoshiValley()
Definition Game.cpp:849
-
CM_ResetAudio
void CM_ResetAudio(void)
Definition Game.cpp:892
-
Editor_CleanWorld
void Editor_CleanWorld()
Definition Game.cpp:797
+
SelectYoshiValley
void SelectYoshiValley()
Definition Game.cpp:857
+
CM_ResetAudio
void CM_ResetAudio(void)
Definition Game.cpp:900
+
Editor_CleanWorld
void Editor_CleanWorld()
Definition Game.cpp:805
Graphics_PushFrame
void Graphics_PushFrame(Gfx *pool)
Definition Game.cpp:55
CM_TickEditor
void CM_TickEditor()
Definition Game.cpp:543
CM_DrawTrack
void CM_DrawTrack(ScreenContext *arg0)
Definition Game.cpp:300
-
GetSpecialCup
void * GetSpecialCup(void)
Definition Game.cpp:879
-
GetBattleCup
void * GetBattleCup(void)
Definition Game.cpp:883
+
GetSpecialCup
void * GetSpecialCup(void)
Definition Game.cpp:887
+
GetBattleCup
void * GetBattleCup(void)
Definition Game.cpp:891
CM_TickObjects
void CM_TickObjects()
Definition Game.cpp:523
CM_AddCamera
Camera * CM_AddCamera(Vec3f spawn, s16 rot, u32 mode)
Definition Game.cpp:414
CM_IsTourEnabled
bool CM_IsTourEnabled()
Definition Game.cpp:464
CM_DrawBombKarts
void CM_DrawBombKarts(s32 cameraId)
-
CM_ActivateFinalLapLakitu
void CM_ActivateFinalLapLakitu(s32 playerId)
Definition Game.cpp:693
+
CM_ActivateFinalLapLakitu
void CM_ActivateFinalLapLakitu(s32 playerId)
Definition Game.cpp:701
CM_TickParticles
void CM_TickParticles(void)
Definition Game.cpp:551
-
IsToadsTurnpike
bool IsToadsTurnpike()
Definition Game.cpp:832
+
IsToadsTurnpike
bool IsToadsTurnpike()
Definition Game.cpp:840
CM_SetCupIndex
void CM_SetCupIndex(size_t index)
Definition Game.cpp:214
-
CM_GetWaterLevel
f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)
Definition Game.cpp:816
+
CM_GetWaterLevel
f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)
Definition Game.cpp:824
CM_InitTrackObjects
void CM_InitTrackObjects()
Definition Game.cpp:587
CM_BeginPlay
void CM_BeginPlay()
Definition Game.cpp:366
CM_WhatDoesThisDo
void CM_WhatDoesThisDo(Player *player, int8_t playerId)
Definition Game.cpp:620
-
IsMooMooFarm
bool IsMooMooFarm()
Definition Game.cpp:831
+
IsMooMooFarm
bool IsMooMooFarm()
Definition Game.cpp:839
CM_SomeCollisionThing
void CM_SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7)
Definition Game.cpp:580
-
SelectRainbowRoad
void SelectRainbowRoad()
Definition Game.cpp:857
-
IsBowsersCastle
bool IsBowsersCastle()
Definition Game.cpp:825
-
GetMushroomCup
void * GetMushroomCup(void)
Definition Game.cpp:867
-
Editor_ClearMatrix
void Editor_ClearMatrix()
Definition Game.cpp:793
-
CM_FindActorIndex
size_t CM_FindActorIndex(struct Actor *actor)
Definition Game.cpp:734
-
CM_ActivateFinishLakitu
void CM_ActivateFinishLakitu(s32 playerId)
Definition Game.cpp:679
-
SelectBowsersCastle
void SelectBowsersCastle()
Definition Game.cpp:847
-
SelectPodiumCeremony
void SelectPodiumCeremony()
Definition Game.cpp:864
-
SelectRoyalRaceway
void SelectRoyalRaceway()
Definition Game.cpp:852
-
GetStarCup
void * GetStarCup(void)
Definition Game.cpp:875
-
SelectFrappeSnowland
void SelectFrappeSnowland()
Definition Game.cpp:850
+
SelectRainbowRoad
void SelectRainbowRoad()
Definition Game.cpp:865
+
IsBowsersCastle
bool IsBowsersCastle()
Definition Game.cpp:833
+
GetMushroomCup
void * GetMushroomCup(void)
Definition Game.cpp:875
+
Editor_ClearMatrix
void Editor_ClearMatrix()
Definition Game.cpp:801
+
CM_FindActorIndex
size_t CM_FindActorIndex(struct Actor *actor)
Definition Game.cpp:742
+
CM_ActivateFinishLakitu
void CM_ActivateFinishLakitu(s32 playerId)
Definition Game.cpp:687
+
SelectBowsersCastle
void SelectBowsersCastle()
Definition Game.cpp:855
+
SelectPodiumCeremony
void SelectPodiumCeremony()
Definition Game.cpp:872
+
SelectRoyalRaceway
void SelectRoyalRaceway()
Definition Game.cpp:860
+
GetStarCup
void * GetStarCup(void)
Definition Game.cpp:883
+
SelectFrappeSnowland
void SelectFrappeSnowland()
Definition Game.cpp:858
CM_AddLookBehindCamera
Camera * CM_AddLookBehindCamera(Vec3f spawn, s16 rot, u32 mode)
Definition Game.cpp:476
-
IsChocoMountain
bool IsChocoMountain()
Definition Game.cpp:824
-
CM_ActivateReverseLakitu
void CM_ActivateReverseLakitu(s32 playerId)
Definition Game.cpp:700
-
IsSkyscraper
bool IsSkyscraper()
Definition Game.cpp:838
+
IsChocoMountain
bool IsChocoMountain()
Definition Game.cpp:832
+
CM_ActivateReverseLakitu
void CM_ActivateReverseLakitu(s32 playerId)
Definition Game.cpp:708
+
IsSkyscraper
bool IsSkyscraper()
Definition Game.cpp:846
CM_GetCrossingOnTriggered
s32 CM_GetCrossingOnTriggered(uintptr_t *crossing)
Definition Game.cpp:285
-
IsKoopaTroopaBeach
bool IsKoopaTroopaBeach()
Definition Game.cpp:829
+
IsKoopaTroopaBeach
bool IsKoopaTroopaBeach()
Definition Game.cpp:837
CM_TickTrackObjects
void CM_TickTrackObjects()
Definition Game.cpp:593
WorldPreviousCup
u32 WorldPreviousCup(void)
Definition Game.cpp:198
GetCup
void * GetCup()
Definition Game.cpp:206
CM_RaceDrawSky
void CM_RaceDrawSky(ScreenContext *screen, s32 someId)
Definition Game.cpp:563
CM_DrawBattleBombKarts
void CM_DrawBattleBombKarts(s32 cameraId)
Definition Game.cpp:259
-
SelectMarioRaceway
void SelectMarioRaceway()
Definition Game.cpp:844
-
IsPodiumCeremony
bool IsPodiumCeremony()
Definition Game.cpp:842
+
SelectMarioRaceway
void SelectMarioRaceway()
Definition Game.cpp:852
+
IsPodiumCeremony
bool IsPodiumCeremony()
Definition Game.cpp:850
CM_TickDraw
void CM_TickDraw()
-
SelectDoubleDeck
void SelectDoubleDeck()
Definition Game.cpp:861
+
SelectDoubleDeck
void SelectDoubleDeck()
Definition Game.cpp:869
CM_CreditsSpawnActors
void CM_CreditsSpawnActors()
Definition Game.cpp:614
-
IsYoshiValley
bool IsYoshiValley()
Definition Game.cpp:827
-
SelectKoopaTroopaBeach
void SelectKoopaTroopaBeach()
Definition Game.cpp:851
+
IsYoshiValley
bool IsYoshiValley()
Definition Game.cpp:835
+
SelectKoopaTroopaBeach
void SelectKoopaTroopaBeach()
Definition Game.cpp:859
CM_WhatDoesThisDoAI
void CM_WhatDoesThisDoAI(Player *player, int8_t playerId)
Definition Game.cpp:626
-
GetFlowerCup
void * GetFlowerCup(void)
Definition Game.cpp:871
+
GetFlowerCup
void * GetFlowerCup(void)
Definition Game.cpp:879
CM_TickObjects60fps
void CM_TickObjects60fps()
Definition Game.cpp:531
CM_VehicleCollision
void CM_VehicleCollision(s32 playerId, Player *player)
Definition Game.cpp:226
WorldNextCup
u32 WorldNextCup(void)
Definition Game.cpp:194
CM_DrawTrackObjects
void CM_DrawTrackObjects(s32 cameraId)
Definition Game.cpp:600
-
IsBigDonut
bool IsBigDonut()
Definition Game.cpp:841
-
CM_CleanCameras
void CM_CleanCameras(void)
Definition Game.cpp:765
+
IsBigDonut
bool IsBigDonut()
Definition Game.cpp:849
+
CM_CleanCameras
void CM_CleanCameras(void)
Definition Game.cpp:773
CM_SpawnStarterLakitu
void CM_SpawnStarterLakitu()
Definition Game.cpp:666
HM_TickIntro
void HM_TickIntro(void)
Definition Game.cpp:178
CM_CameraSetActive
void CM_CameraSetActive(size_t idx, bool state)
Definition Game.cpp:489
-
SelectBigDonut
void SelectBigDonut()
Definition Game.cpp:863
-
CM_ActivateSecondLapLakitu
void CM_ActivateSecondLapLakitu(s32 playerId)
Definition Game.cpp:686
-
CM_ActorBeginPlay
void CM_ActorBeginPlay(struct Actor *actor)
Definition Game.cpp:773
+
SelectBigDonut
void SelectBigDonut()
Definition Game.cpp:871
+
CM_ActivateSecondLapLakitu
void CM_ActivateSecondLapLakitu(s32 playerId)
Definition Game.cpp:694
+
CM_ActorBeginPlay
void CM_ActorBeginPlay(struct Actor *actor)
Definition Game.cpp:781
CM_DrawEditor
void CM_DrawEditor()
Definition Game.cpp:547
-
CM_DeleteActor
void CM_DeleteActor(size_t index)
Definition Game.cpp:751
-
IsKalimariDesert
bool IsKalimariDesert()
Definition Game.cpp:833
+
CM_DeleteActor
void CM_DeleteActor(size_t index)
Definition Game.cpp:759
+
IsKalimariDesert
bool IsKalimariDesert()
Definition Game.cpp:841
CM_GetPlayerCamera
Camera * CM_GetPlayerCamera(s32 playerIndex)
Definition Game.cpp:389
CM_BombKartsWaypoint
void CM_BombKartsWaypoint(s32 cameraId)
Definition Game.cpp:234
-
SelectLuigiRaceway
void SelectLuigiRaceway()
Definition Game.cpp:845
+
SelectLuigiRaceway
void SelectLuigiRaceway()
Definition Game.cpp:853
CM_SetFreeCamera
void CM_SetFreeCamera(bool state)
Definition Game.cpp:495
-
CM_ActorCollision
void CM_ActorCollision(Player *player, struct Actor *actor)
Definition Game.cpp:808
-
SelectBansheeBoardwalk
void SelectBansheeBoardwalk()
Definition Game.cpp:848
+
CM_ActorCollision
void CM_ActorCollision(Player *player, struct Actor *actor)
Definition Game.cpp:816
+
SelectBansheeBoardwalk
void SelectBansheeBoardwalk()
Definition Game.cpp:856
CM_SetCup
void CM_SetCup(void *)
Definition Game.cpp:202
-
GetCupCursorPosition
size_t GetCupCursorPosition()
Definition Game.cpp:707
+
GetCupCursorPosition
size_t GetCupCursorPosition()
Definition Game.cpp:715
CM_TickActors
void CM_TickActors()
Definition Game.cpp:339
-
SetCupCursorPosition
void SetCupCursorPosition(size_t position)
Definition Game.cpp:711
+
SetCupCursorPosition
void SetCupCursorPosition(size_t position)
Definition Game.cpp:719
CM_CrossingTrigger
void CM_CrossingTrigger()
Definition Game.cpp:269
-
Editor_AddLight
void Editor_AddLight(s8 *direction)
Definition Game.cpp:787
-
GetCupSize
size_t GetCupSize()
Definition Game.cpp:716
+
Editor_AddLight
void Editor_AddLight(s8 *direction)
Definition Game.cpp:795
+
GetCupSize
size_t GetCupSize()
Definition Game.cpp:724
CM_AddFreeCamera
Camera * CM_AddFreeCamera(Vec3f spawn, s16 rot, u32 mode)
Definition Game.cpp:423
SetMarioRaceway
void SetMarioRaceway(void)
Definition Game.cpp:187
GetCupName
const char * GetCupName(void)
Definition Game.cpp:218
-
SelectKalimariDesert
void SelectKalimariDesert()
Definition Game.cpp:855
-
IsFrappeSnowland
bool IsFrappeSnowland()
Definition Game.cpp:828
-
SelectSherbetLand
void SelectSherbetLand()
Definition Game.cpp:856
+
SelectKalimariDesert
void SelectKalimariDesert()
Definition Game.cpp:863
+
IsFrappeSnowland
bool IsFrappeSnowland()
Definition Game.cpp:836
+
SelectSherbetLand
void SelectSherbetLand()
Definition Game.cpp:864
LoadTrack
void LoadTrack()
Definition Game.cpp:222
-
IsRoyalRaceway
bool IsRoyalRaceway()
Definition Game.cpp:830
+
IsRoyalRaceway
bool IsRoyalRaceway()
Definition Game.cpp:838
HM_Intro.h
Registry.h
Track.h
diff --git a/Menu_8h_source.html b/Menu_8h_source.html index 6a59a89b6..e3392cc5d 100644 --- a/Menu_8h_source.html +++ b/Menu_8h_source.html @@ -232,7 +232,7 @@ $(function(){initNavTree('Menu_8h_source.html',''); initResizable(true); });
116} // namespace Ship
117
118#endif // MENU_H
-
CM_ResetAudio
void CM_ResetAudio(void)
Definition Game.cpp:892
+
CM_ResetAudio
void CM_ResetAudio(void)
Definition Game.cpp:900
gEditor
TrackEditor::Editor gEditor
Definition Game.cpp:73
SetMarioRaceway
void SetMarioRaceway(void)
Definition Game.cpp:187
Game.h
diff --git a/actor__types_8h.html b/actor__types_8h.html index f6433a587..a13f69b9a 100644 --- a/actor__types_8h.html +++ b/actor__types_8h.html @@ -351,7 +351,7 @@ Variables
Value:
-
struct Actor * CM_GetActor(size_t index)
Definition Game.cpp:724
+
struct Actor * CM_GetActor(size_t index)
Definition Game.cpp:732
diff --git a/blue__and__red__shells_2update_8inc_8c_source.html b/blue__and__red__shells_2update_8inc_8c_source.html index f6e499149..6ad8a1ecc 100644 --- a/blue__and__red__shells_2update_8inc_8c_source.html +++ b/blue__and__red__shells_2update_8inc_8c_source.html @@ -600,7 +600,7 @@ $(function(){initNavTree('blue__and__red__shells_2update_8inc_8c_source.html',''
491 }
492}
-
CM_FindActorIndex
size_t CM_FindActorIndex(Actor *actor)
Definition Game.cpp:734
+
CM_FindActorIndex
size_t CM_FindActorIndex(Actor *actor)
Definition Game.cpp:742
Game.h
ACTOR_BLUE_SPINY_SHELL
@ ACTOR_BLUE_SPINY_SHELL
Definition actor_types.h:81
ACTOR_RED_SHELL
@ ACTOR_RED_SHELL
Definition actor_types.h:47
diff --git a/ceremony__and__credits_8c.html b/ceremony__and__credits_8c.html index 995bbfc9f..240c932f4 100644 --- a/ceremony__and__credits_8c.html +++ b/ceremony__and__credits_8c.html @@ -1363,7 +1363,7 @@ Here is the caller graph for this function:
-
Todo
Does this match as a return of s8?
+
Todo
Does this match as a return of s8?
Here is the call graph for this function:
@@ -2099,7 +2099,7 @@ Here is the call graph for this function:
-
Todo
What does this even do?
+
Todo
What does this even do?
Here is the call graph for this function:
diff --git a/ceremony__and__credits_8h.html b/ceremony__and__credits_8h.html index 40e7791dc..a86dec0d1 100644 --- a/ceremony__and__credits_8h.html +++ b/ceremony__and__credits_8h.html @@ -2037,7 +2037,7 @@ Here is the call graph for this function:
-
Todo
What does this even do?
+
Todo
What does this even do?
Here is the call graph for this function:
diff --git a/charactermenu.js b/charactermenu.js index b30bf2b3d..7adb80b09 100644 --- a/charactermenu.js +++ b/charactermenu.js @@ -8,7 +8,7 @@ var charactermenu = [ "Change Viewport Render Settings", "characteroverview.html#change-viewport-render-settings-1", null ] ] ], [ "Tools To Help", "characteroverview.html#tools-to-help-1", null ], - [ "Future plans", "characteroverview.html#future-plans-2", null ] + [ "Future plans", "characteroverview.html#future-plans-1", null ] ] ] ] ] ]; \ No newline at end of file diff --git a/characteroverview.html b/characteroverview.html index 75b52a5bd..b4bd5e3bf 100644 --- a/characteroverview.html +++ b/characteroverview.html @@ -149,7 +149,7 @@ Tools To Help -

+

Future plans

-
Todo
quick hack to add the snow particles on hit. Need to separate into its own class
+
Todo
quick hack to add the snow particles on hit. Need to separate into its own class
Here is the call graph for this function:
diff --git a/code__80281780_8c.html b/code__80281780_8c.html index 01bb94860..d11135d70 100644 --- a/code__80281780_8c.html +++ b/code__80281780_8c.html @@ -194,7 +194,7 @@ Variables
-
Todo
confirm this.
+
Todo
confirm this.
Here is the caller graph for this function:
diff --git a/code__80281780_8h.html b/code__80281780_8h.html index ed4a81e1c..b4d20bf07 100644 --- a/code__80281780_8h.html +++ b/code__80281780_8h.html @@ -166,7 +166,7 @@ Variables
-
Todo
confirm this.
+
Todo
confirm this.
Here is the caller graph for this function:
diff --git a/controller_8h.html b/controller_8h.html index 74f391ba1..f877d1eaa 100644 --- a/controller_8h.html +++ b/controller_8h.html @@ -1324,7 +1324,7 @@ Here is the caller graph for this function:
-
Todo
magic number
+
Todo
magic number
Here is the call graph for this function:
-
f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)
Definition Game.cpp:816
+
f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)
Definition Game.cpp:824
@ ACTOR_FALLING_ROCK
Definition actor_types.h:44
#define GET_ACTOR(index)
Definition actor_types.h:88
s16 add_actor_to_empty_slot(Vec3f pos, Vec3s rot, Vec3f velocity, s16 actorType)
Definition actors.c:1338
diff --git a/green__shell_2update_8inc_8c_source.html b/green__shell_2update_8inc_8c_source.html index 2f2dffdff..a9159214f 100644 --- a/green__shell_2update_8inc_8c_source.html +++ b/green__shell_2update_8inc_8c_source.html @@ -305,7 +305,7 @@ $(function(){initNavTree('green__shell_2update_8inc_8c_source.html',''); initRes
199 }
200}
-
size_t CM_FindActorIndex(Actor *actor)
Definition Game.cpp:734
+
size_t CM_FindActorIndex(Actor *actor)
Definition Game.cpp:742
@ ACTOR_TRIPLE_GREEN_SHELL
Definition actor_types.h:60
#define THROW_SHELL_BACKWARDS
Definition actor_types.h:107
diff --git a/md_docs_2custom-characters.html b/md_docs_2custom-characters.html index 61d65f143..0bac9aa37 100644 --- a/md_docs_2custom-characters.html +++ b/md_docs_2custom-characters.html @@ -148,7 +148,7 @@ Tools To Help -

+

Future plans

-
Todo
These sizes need to be sizeof() for shiftability if possible
+
Todo
These sizes need to be sizeof() for shiftability if possible
Here is the call graph for this function:
@@ -9134,7 +9134,7 @@ Here is the caller graph for this function:
-
Todo
Move gGfxPool out of main.h
+
Todo
Move gGfxPool out of main.h
Here is the call graph for this function:
diff --git a/menu__items_8h.html b/menu__items_8h.html index 4012c7af2..46b52d084 100644 --- a/menu__items_8h.html +++ b/menu__items_8h.html @@ -2738,7 +2738,7 @@ Here is the caller graph for this function:
-
Todo
These sizes need to be sizeof() for shiftability if possible
+
Todo
These sizes need to be sizeof() for shiftability if possible
Here is the call graph for this function:
diff --git a/navtreedata.js b/navtreedata.js index 4a12c14ff..3e65012d2 100644 --- a/navtreedata.js +++ b/navtreedata.js @@ -83,7 +83,7 @@ var NAVTREE = [ "Change Viewport Render Settings", "md_docs_2custom-characters.html#change-viewport-render-settings", null ] ] ], [ "Tools To Help", "md_docs_2custom-characters.html#tools-to-help", null ], - [ "Future plans", "md_docs_2custom-characters.html#future-plans-1", null ] + [ "Future plans", "md_docs_2custom-characters.html#future-plans-2", null ] ] ] ] ], [ "faq", "md_docs_2faq.html", null ], diff --git a/navtreeindex42.js b/navtreeindex42.js index 7bebc26bb..d8ba75181 100644 --- a/navtreeindex42.js +++ b/navtreeindex42.js @@ -132,7 +132,7 @@ var NAVTREEINDEX42 = "md_docs_2custom-characters.html#additional-files":[6,1], "md_docs_2custom-characters.html#change-viewport-render-settings":[6,1,0,0], "md_docs_2custom-characters.html#examples-for-all-characters":[6,0], -"md_docs_2custom-characters.html#future-plans-1":[6,1,2], +"md_docs_2custom-characters.html#future-plans-2":[6,1,2], "md_docs_2custom-characters.html#tips":[6,1,0], "md_docs_2custom-characters.html#tools-to-help":[6,1,1], "md_docs_2faq.html":[7], diff --git a/navtreeindex9.js b/navtreeindex9.js index dd2aaf485..fb4b79986 100644 --- a/navtreeindex9.js +++ b/navtreeindex9.js @@ -93,7 +93,7 @@ var NAVTREEINDEX9 = "characteroverview.html#change-viewport-render-settings-1":[3,0,2,0,0], "characteroverview.html#custom-characters-1":[3,0,0], "characteroverview.html#examples-for-all-characters-1":[3,0,1], -"characteroverview.html#future-plans-2":[3,0,2,2], +"characteroverview.html#future-plans-1":[3,0,2,2], "characteroverview.html#tips-1":[3,0,2,0], "characteroverview.html#tools-to-help-1":[3,0,2,1], "choco__mountain_2course__offsets_8c.html":[20,0,0,4,0], diff --git a/osContInit_8c.html b/osContInit_8c.html index 3d905fb6f..8fa1d66ad 100644 --- a/osContInit_8c.html +++ b/osContInit_8c.html @@ -219,7 +219,7 @@ Here is the caller graph for this function:
-
Todo
figure out what it means
+
Todo
figure out what it means
Here is the call graph for this function:
diff --git a/osCreatePiManager_8c.html b/osCreatePiManager_8c.html index a1679220a..970f936b4 100644 --- a/osCreatePiManager_8c.html +++ b/osCreatePiManager_8c.html @@ -236,7 +236,7 @@ Here is the caller graph for this function:
-
Todo
In libreultra this is in an include
+
Todo
In libreultra this is in an include
diff --git a/osEPiRawStartDma_8c.html b/osEPiRawStartDma_8c.html index fd1f6131f..ba14f734c 100644 --- a/osEPiRawStartDma_8c.html +++ b/osEPiRawStartDma_8c.html @@ -155,7 +155,7 @@ Functions
Value:
(*(vu32*) PHYS_TO_K1(addr) = (u32) (data))
-
Todo
These defines are from PR/rcp.h, but including that causes problems...
+
Todo
These defines are from PR/rcp.h, but including that causes problems...
@@ -170,7 +170,7 @@ Functions
-
Todo
This define is from os.h, but including that causes problems...
+
Todo
This define is from os.h, but including that causes problems...
@@ -194,7 +194,7 @@ Functions
Value:
if (cHandle->var != pihandle->var) \
IO_WRITE(reg, pihandle->var);
-
Todo
This define is from piint.h, but including that causes problems...
+
Todo
This define is from piint.h, but including that causes problems...
diff --git a/osPfsDeleteFile_8c.html b/osPfsDeleteFile_8c.html index 2ca1039be..245a79732 100644 --- a/osPfsDeleteFile_8c.html +++ b/osPfsDeleteFile_8c.html @@ -212,7 +212,7 @@ Here is the caller graph for this function:
-
Todo
magic number
+
Todo
magic number
Here is the call graph for this function:
@@ -259,7 +259,7 @@ Here is the caller graph for this function:
-
Todo
magic constant
+
Todo
magic constant
Here is the call graph for this function:
diff --git a/osPiGetCmdQueue_8c.html b/osPiGetCmdQueue_8c.html index 04cd7635e..e3d65fccd 100644 --- a/osPiGetCmdQueue_8c.html +++ b/osPiGetCmdQueue_8c.html @@ -171,7 +171,7 @@ Here is the caller graph for this function:
-
Todo
In libreultra this is in an include
+
Todo
In libreultra this is in an include
diff --git a/osPiRawStartDma_8c.html b/osPiRawStartDma_8c.html index 900d732a9..601850354 100644 --- a/osPiRawStartDma_8c.html +++ b/osPiRawStartDma_8c.html @@ -191,7 +191,7 @@ Here is the caller graph for this function:
-
Todo
figure out why this is like this
+
Todo
figure out why this is like this
diff --git a/osPiStartDma_8c.html b/osPiStartDma_8c.html index 0d52dcc61..920d5cf8a 100644 --- a/osPiStartDma_8c.html +++ b/osPiStartDma_8c.html @@ -172,7 +172,7 @@ Variables
-
Todo
name magic constants
+
Todo
name magic constants
Here is the call graph for this function:
@@ -206,7 +206,7 @@ Here is the caller graph for this function:
-
Todo
In libreultra this is in an include
+
Todo
In libreultra this is in an include
diff --git a/osViBlack_8c.html b/osViBlack_8c.html index 42bc42ffd..7449ae06f 100644 --- a/osViBlack_8c.html +++ b/osViBlack_8c.html @@ -144,7 +144,7 @@ Variables
-
Todo
name magic constants
+
Todo
name magic constants
Here is the call graph for this function:
diff --git a/osViSwapBuffer_8c.html b/osViSwapBuffer_8c.html index 74b72f46f..da8811e69 100644 --- a/osViSwapBuffer_8c.html +++ b/osViSwapBuffer_8c.html @@ -143,7 +143,7 @@ Variables
-
Todo
figure out what this flag means
+
Todo
figure out what this flag means
Here is the call graph for this function:
diff --git a/pak_8cpp.html b/pak_8cpp.html index 40103666d..7330d8ca6 100644 --- a/pak_8cpp.html +++ b/pak_8cpp.html @@ -337,7 +337,7 @@ Here is the call graph for this function:
-
Todo
magic constant
+
Todo
magic constant
Here is the call graph for this function:
diff --git a/piint_8h.html b/piint_8h.html index 8ff550b72..7e4c8d3f0 100644 --- a/piint_8h.html +++ b/piint_8h.html @@ -782,7 +782,7 @@ Variables
-
Todo
name
+
Todo
name
@@ -797,7 +797,7 @@ Variables
-
Todo
name
+
Todo
name
@@ -812,7 +812,7 @@ Variables
-
Todo
name
+
Todo
name
@@ -1767,7 +1767,7 @@ Here is the caller graph for this function:
-
Todo
In libreultra this is in an include
+
Todo
In libreultra this is in an include
diff --git a/piranha__plant_2render_8inc_8c_source.html b/piranha__plant_2render_8inc_8c_source.html index ce731a1f3..185c527b6 100644 --- a/piranha__plant_2render_8inc_8c_source.html +++ b/piranha__plant_2render_8inc_8c_source.html @@ -244,7 +244,7 @@ $(function(){initNavTree('piranha__plant_2render_8inc_8c_source.html',''); initR
139}
gSPDisplayList
void gSPDisplayList(Gfx *pkt, Gfx *dl)
Definition GBIMiddleware.cpp:12
-
IsMarioRaceway
bool IsMarioRaceway()
Definition Game.cpp:822
+
IsMarioRaceway
bool IsMarioRaceway()
Definition Game.cpp:830
actors.h
camera1
Camera * camera1
Definition camera.c:30
Mat4
f32 Mat4[4][4]
Definition common_structs.h:20
diff --git a/race__logic_8h_source.html b/race__logic_8h_source.html index 8a6f6c189..9192cfa53 100644 --- a/race__logic_8h_source.html +++ b/race__logic_8h_source.html @@ -159,15 +159,15 @@ $(function(){initNavTree('race__logic_8h_source.html',''); initResizable(true);
func_8028EF28
void func_8028EF28(void)
Definition race_logic.c:479
update_race_position_data
void update_race_position_data(void)
Definition race_logic.c:604
func_8028EC98
void func_8028EC98(s32)
Definition race_logic.c:426
-
func_80290B14
void func_80290B14(void)
Definition race_logic.c:1219
-
func_80290360
void func_80290360(void)
Definition race_logic.c:1064
+
func_80290B14
void func_80290B14(void)
Definition race_logic.c:1223
+
func_80290360
void func_80290360(void)
Definition race_logic.c:1066
func_8028EEF0
void func_8028EEF0(s32)
Definition race_logic.c:475
func_8028E028
void func_8028E028(void)
Definition race_logic.c:73
func_8028F970
void func_8028F970(void)
Definition race_logic.c:756
func_8028FBD4
void func_8028FBD4(void)
Definition race_logic.c:834
func_8028EE8C
f32 func_8028EE8C(s32)
Definition race_logic.c:467
-
func_80290338
void func_80290338(void)
Definition race_logic.c:1057
-
func_802909F0
void func_802909F0(void)
Definition race_logic.c:1194
+
func_80290338
void func_80290338(void)
Definition race_logic.c:1058
+
func_802909F0
void func_802909F0(void)
Definition race_logic.c:1198
func_80290314
void func_80290314(void)
Definition race_logic.c:1050
func_8028EC38
void func_8028EC38(s32)
Definition race_logic.c:412
func_8028FCBC
void func_8028FCBC(void)
Definition race_logic.c:868
@@ -175,10 +175,10 @@ $(function(){initNavTree('race__logic_8h_source.html',''); initResizable(true);
update_player_battle_status
void update_player_battle_status(void)
Definition race_logic.c:91
func_8028FC34
void func_8028FC34(void)
Definition race_logic.c:851
func_8028E438
void func_8028E438(void)
Definition race_logic.c:168
-
func_80290388
void func_80290388(void)
Definition race_logic.c:1071
+
func_80290388
void func_80290388(void)
Definition race_logic.c:1074
func_8028E298
void func_8028E298(void)
Definition race_logic.c:127
func_8028F914
void func_8028F914(void)
Definition race_logic.c:748
-
func_802903D8
void func_802903D8(Player *, Player *)
Definition race_logic.c:1089
+
func_802903D8
void func_802903D8(Player *, Player *)
Definition race_logic.c:1093
func_8028DF38
void func_8028DF38(void)
Definition race_logic.c:62
func_8028F4E8
void func_8028F4E8(void)
Definition race_logic.c:636
func_8028DF00
void func_8028DF00(void)
Definition race_logic.c:53
@@ -187,7 +187,7 @@ $(function(){initNavTree('race__logic_8h_source.html',''); initResizable(true);
func_8028F588
void func_8028F588(void)
Definition race_logic.c:657
func_8028F474
void func_8028F474(void)
Definition race_logic.c:618
bCourseGhostDisabled
u16 bCourseGhostDisabled
Definition replays.c:48
-
func_802903B0
void func_802903B0(void)
Definition race_logic.c:1078
+
func_802903B0
void func_802903B0(void)
Definition race_logic.c:1082
Player
Definition common_structs.h:264
diff --git a/search/all_13.js b/search/all_13.js index e47964cc8..9c3c790dd 100644 --- a/search/all_13.js +++ b/search/all_13.js @@ -231,7 +231,7 @@ var searchData= ['pixelcountpresets_228',['pixelCountPresets',['../namespaceGameUI.html#a3ec999dd45c253f4028a9799c2097bf3',1,'GameUI']]], ['pjobs_229',['pJobs',['../structma__job__queue.html#aa451ed367f2b32c7290478552e6bed72',1,'ma_job_queue']]], ['place_230',['PLACE',['../defines_8h.html#a553ccae20425334722a8255176db6b58',1,'defines.h']]], - ['plans_231',['plans',['../md_docs_2custom-audio.html#future-plans',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-1',1,'Future plans'],['../characteroverview.html#future-plans-2',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-3',1,'Future plans']]], + ['plans_231',['plans',['../md_docs_2custom-audio.html#future-plans',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-2',1,'Future plans'],['../characteroverview.html#future-plans-1',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-3',1,'Future plans']]], ['platform_232',['platform',['../classpfd_1_1internal_1_1platform.html',1,'pfd::internal']]], ['play_5fcpu_5fsound_5feffect_233',['play_cpu_sound_effect',['../code__80005FD0_8c.html#adb9b8cd30f2be4e125706fa55ea2272d',1,'play_cpu_sound_effect(s32 arg0, Player *player): code_80005FD0.c'],['../code__80005FD0_8h.html#a7fd9348353fad2f9e3c09149b4ac6848',1,'play_cpu_sound_effect(s32, Player *): code_80005FD0.c']]], ['play_5fcutscene_234',['play_cutscene',['../ceremony__and__credits_8c.html#a4a6457529772eb72fe5e0fd85793e4ca',1,'play_cutscene(CinematicCamera *camera): ceremony_and_credits.c'],['../ceremony__and__credits_8h.html#a5b5ed72310520791870bbf9bd3fe930e',1,'play_cutscene(CinematicCamera *): ceremony_and_credits.c']]], diff --git a/search/all_9.js b/search/all_9.js index 329f44dfa..55090b9e5 100644 --- a/search/all_9.js +++ b/search/all_9.js @@ -2092,7 +2092,7 @@ var searchData= ['func_5funnamed8_2089',['func_unnamed8',['../effects_8c.html#ad8f7d27adb8877a47658ec4474db7f1f',1,'func_unnamed8(void): effects.c'],['../effects_8h.html#a2394277f48ef51cbe4dd87b526f82406',1,'func_unnamed8(void): effects.c']]], ['func_5funnamed9_2090',['func_unnamed9',['../effects_8c.html#acb2ee8c76fb39d941370a9d14b0ab554',1,'func_unnamed9(void): effects.c'],['../effects_8h.html#a7c83e2daa08d326bebecbd60d5220f08',1,'func_unnamed9(void): effects.c']]], ['future_20including_20references_20too_2091',['Specifically Used to help find music and to see how courses are adapted in the future including references too.',['../md_docs_2track__returns.html#specifically-used-to-help-find-music-and-to-see-how-courses-are-adapted-in-the-future-including-references-too',1,'']]], - ['future_20plans_2092',['Future plans',['../md_docs_2custom-audio.html#future-plans',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-1',1,'Future plans'],['../characteroverview.html#future-plans-2',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-3',1,'Future plans']]], + ['future_20plans_2092',['Future plans',['../md_docs_2custom-audio.html#future-plans',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-2',1,'Future plans'],['../characteroverview.html#future-plans-1',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-3',1,'Future plans']]], ['fvec2_2093',['FVec2',['../structSpawnParams.html#af15253498aacf7cd0beeb0f5f99fbe60',1,'SpawnParams']]], ['fvector_2094',['FVector',['../structFVector.html',1,'']]], ['fvector2d_2095',['FVector2D',['../structFVector2D.html',1,'']]], diff --git a/stubs_8h.html b/stubs_8h.html index 0db61324e..975ef3602 100644 --- a/stubs_8h.html +++ b/stubs_8h.html @@ -472,7 +472,7 @@ Here is the caller graph for this function:
-
Todo
magic constant
+
Todo
magic constant
Here is the call graph for this function:
diff --git a/todo.html b/todo.html index c9992b370..6659863bd 100644 --- a/todo.html +++ b/todo.html @@ -114,11 +114,11 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });

loads of magic constants..

Global __osPfsReleasePages (OSPfs *pfs, __OSInode *inode, u8 start_page, u16 *sum, u8 bank, __OSInodeUnit *last_page, int flag)
-
magic number
+
magic number
Global __osPfsRWInode (OSPfs *pfs, __OSInode *inode, u8 flag, u8 bank)
don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something
Global __osPiDevMgr
-
In libreultra this is in an include
+
In libreultra this is in an include
Global __osRepairPackId (OSPfs *pfs, __OSPackId *badid, __OSPackId *newid)

fix magic number

remove magic constant

@@ -136,7 +136,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global D_800E43B0 []
unused?
Global debug_switch_character_ceremony_cutscene (void)
-
confirm this.
+
confirm this.
Union du

is it possible to remove them somehow?

is it possible to remove them somehow?

@@ -158,29 +158,29 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global func_800745C8 (s32 objectIndex, const char **lakituTexturePtr)
arg1 should likely be a u8 *
Global func_80091FA4 (void)
-
These sizes need to be sizeof() for shiftability if possible
+
These sizes need to be sizeof() for shiftability if possible
Global func_800CBC24 (void)
clenanup, something's weird with the variables. D_800EA4A4 is probably EuAudioCmd bc of the + 0x100
Global func_8028336C (UNUSED CinematicCamera *arg0, UNUSED Camera *camera)
-
Does this match as a return of s8?
+
Does this match as a return of s8?
Global func_802846E4 (CinematicCamera *)
-
What does this even do?
+
What does this even do?
Global func_8028F970 (void)
increasing players past four would require increase this loop iterator.
Global GetCupName (void)
-
Move gGfxPool out of main.h
+
Move gGfxPool out of main.h
Global gPlayerWinningIndex
gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8
Global gTorchSpawns []
fix this extern
Global IO_WRITE (addr, data)
-
These defines are from PR/rcp.h, but including that causes problems...
+
These defines are from PR/rcp.h, but including that causes problems...
Global LEO_CMD_TYPE_0
-
name
+
name
Global LEO_CMD_TYPE_1
-
name
+
name
Global LEO_CMD_TYPE_2
-
name
+
name
Global load_track_path (s32)
Confirm this comment
Global logo_intro_menu_act (struct Controller *controller, UNUSED u16 controllerIdx)
@@ -196,30 +196,30 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global OBombKart::Unk_3C
Turn WheelPos into a struct
Global osContInit (OSMesgQueue *mq, u8 *bitpattern, OSContStatus *status)
-
figure out what it means
+
figure out what it means
Class OSeagull
unk_0D5 needs to be a struct variable probably. What does it do? Behaviour?
Global OSnowman::DrawBody (s32)
-
quick hack to add the snow particles on hit. Need to separate into its own class
+
quick hack to add the snow particles on hit. Need to separate into its own class
Global OSnowman::Tick () override
quick hack to add the snow particles on hit. Need to separate into its own class
Global osPfsDeleteFile (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name)
-
magic constant
+
magic constant
Global osPiStartDma (OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, size_t nbytes, OSMesgQueue *mq)
-
name magic constants
+
name magic constants
Global osRomBase
-
figure out why this is like this
+
figure out why this is like this
Global osViBlack (u8 active)
-
name magic constants
+
name magic constants
Global osViSwapBuffer (void *vaddr)
-
figure out what this flag means
+
figure out what this flag means
Class OThwomp

Make shadow size bigger if thwomp is scaled up

make adjustable properties for squishSize and boundingBoxSize

Global PI_DOMAIN1
-
This define is from os.h, but including that causes problems...
+
This define is from os.h, but including that causes problems...
Global RegisterItems (Registry< ItemInfo > &r)
turn items into a class
Global render_collision (void)
@@ -237,7 +237,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global TrainSmokeTick (void)
: This should be an Object class one day
Global UPDATE_REG (reg, var)
-
This define is from piint.h, but including that causes problems...
+
This define is from piint.h, but including that causes problems...
Global US_FLOAT (x)
US_FLOAT should probably be renamed to JP_DOUBLE since eu seems to use floats too