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https://github.com/HarbourMasters/SpaghettiKart
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Refactor World::Courses to unique_ptr (#211)
* wip course unique ptr * Track unique_ptr : This probably compiles * Finish impl Courses as unique_ptr * Fix error * Fixes * More fixes * Cleanup * Remove old vars --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
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+12
-10
@@ -2647,11 +2647,11 @@ void func_800C847C(u8 playerId) {
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func_800C97C4(playerId);
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D_800E9F74[playerId] = 1;
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func_800C94A4(playerId);
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if (((GetCourse() == GetChocoMountain()) || (GetCourse() == GetBowsersCastle()) ||
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(GetCourse() == GetBansheeBoardwalk()) || (GetCourse() == GetYoshiValley()) ||
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(GetCourse() == GetFrappeSnowland()) || (GetCourse() == GetKoopaTroopaBeach()) ||
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(GetCourse() == GetRoyalRaceway()) || (GetCourse() == GetSherbetLand()) ||
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(GetCourse() == GetDkJungle()) || (GetCourse() == GetBigDonut())) &&
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if (((IsChocoMountain()) || (IsBowsersCastle()) ||
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(IsBansheeBoardwalk()) || (IsYoshiValley()) ||
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(IsFrappeSnowland()) || (IsKoopaTroopaBeach()) ||
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(IsRoyalRaceway()) || (IsSherbetLand()) ||
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(IsDkJungle()) || (IsBigDonut())) &&
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(D_800EA0EC[playerId] == 0)) {
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play_sound((gPlayers[playerId].characterId * 0x10) + SOUND_ARG_LOAD(0x29, 0x00, 0x80, 0x05),
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&D_800E9F7C[playerId].pos, playerId, &D_800EA1D4, &D_800EA1D4,
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@@ -2664,7 +2664,7 @@ void func_800C847C(u8 playerId) {
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D_800E9F74[playerId] = 2;
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func_800C94A4(playerId);
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D_800E9F74[playerId] = 0;
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if ((GetCourse() == GetKoopaTroopaBeach()) && (D_800EA0EC[playerId] == 0)) {
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if ((IsKoopaTroopaBeach()) && (D_800EA0EC[playerId] == 0)) {
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play_sound((gPlayers[playerId].characterId * 0x10) + SOUND_ARG_LOAD(0x29, 0x00, 0x80, 0x08),
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&D_800E9F7C[playerId].pos, playerId, &D_800EA1D4, &D_800EA1D4,
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(u8*) &D_800E9F7C[playerId].unk_14);
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@@ -2746,7 +2746,7 @@ void func_800C89E4(void) {
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}
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void func_800C8AE4(void) {
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if (GetCourse() == GetLuigiRaceway()) {
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if (IsLuigiRaceway()) {
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if (D_800EA184 != 0) {
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if ((u8) D_800EA16C == 0) {
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// Has to be this way, can't be D_800EA184++
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@@ -2824,11 +2824,11 @@ void func_800C8CCC() {
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}
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void play_sound2(s32 soundBits) {
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if ((soundBits == SOUND_ACTION_REV_ENGINE) && (GetCourse() == GetDkJungle())) {
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if ((soundBits == SOUND_ACTION_REV_ENGINE) && (IsDkJungle())) {
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soundBits = SOUND_ARG_LOAD(0x49, 0x00, 0x80, 0x27);
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}
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if ((soundBits == SOUND_ACTION_REV_ENGINE_2) && (GetCourse() == GetDkJungle())) {
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if ((soundBits == SOUND_ACTION_REV_ENGINE_2) && (IsDkJungle())) {
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soundBits = SOUND_ARG_LOAD(0x49, 0x00, 0x80, 0x28);
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}
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play_sound(soundBits, &D_800EA1C8, 4, &D_800EA1D4, &D_800EA1D4, &D_800EA1DC);
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@@ -3467,7 +3467,9 @@ void func_800CAEC4(u8 playerId, f32 arg1) {
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arg1 = 0.0f;
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}
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D_800EA120[playerId] = arg1;
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play_sound(gCurrentCourseId + 0x19007020, &D_800E9F7C[playerId].pos, playerId, &D_800EA1D4,
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//! @warning this used to be gCurrentCourseId + 0x19007020
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// This may not be equivallent.
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play_sound(GetCourseIndex() + 0x19007020, &D_800E9F7C[playerId].pos, playerId, &D_800EA1D4,
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&D_800EA120[playerId], (u8*) &D_800E9F7C[playerId].unk_14);
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break;
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default:
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