Refactor World::Courses to unique_ptr (#211)

* wip course unique ptr

* Track unique_ptr : This probably compiles

* Finish impl Courses as unique_ptr

* Fix error

* Fixes

* More fixes

* Cleanup

* Remove old vars

---------

Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
This commit is contained in:
MegaMech
2025-05-23 16:53:14 -06:00
committed by GitHub
parent 9363e3d776
commit 2a0c0939c7
34 changed files with 403 additions and 473 deletions
+15 -10
View File
@@ -147,12 +147,13 @@ namespace Editor {
}
}
// When resetting the known content, we need to also pop the custom courses
// out of World::Courses vector. Otherwise, duplicate courses would show up for users.
void ContentBrowserWindow::RemoveCustomTracksFromTrackList() {
for (auto& track : Tracks) {
auto it = gWorldInstance.Courses.begin();
while (it != gWorldInstance.Courses.end()) {
if (track.course == *it) {
delete *it;
if (track.course == it->get()) {
it = gWorldInstance.Courses.erase(it);
} else {
++it;
@@ -233,27 +234,31 @@ namespace Editor {
std::string name = dir.substr(dir.find_last_of('/') + 1);
std::string sceneFile = dir + "/scene.json";
std::string minimapFile = dir + "/minimap.png";
// The track has a valid scene file
if (manager->HasFile(sceneFile)) {
auto archive = manager->GetArchiveFromFile(sceneFile);
Course* course = new Course();
auto course = std::make_unique<Course>();
course->LoadO2R(dir);
gWorldInstance.Courses.push_back(course);
LoadLevel(archive, course, sceneFile);
LoadMinimap(archive, course, minimapFile);
Tracks.push_back({course, sceneFile, name, dir, archive});
} else {
gWorldInstance.Courses.push_back(std::move(course));
LoadLevel(archive, course.get(), sceneFile);
LoadMinimap(archive, course.get(), minimapFile);
Tracks.push_back({course.get(), sceneFile, name, dir, archive});
} else { // The track does not have a valid scene file
const std::string file = dir + "/data_track_sections";
// If the track has a data_track_sections file,
// then it must at least be a valid track.
// So lets add it as an uninitialized track.
if (manager->HasFile(file)) {
Course* course = new Course();
auto course = std::make_unique<Course>();
course->Id = (std::string("mods:") + name).c_str();
course->Props.SetText(course->Props.Name, name.c_str(), sizeof(course->Props.Name));
course->Props.SetText(course->Props.DebugName, name.c_str(), sizeof(course->Props.Name));
auto archive = manager->GetArchiveFromFile(file);
Tracks.push_back({course, "", name, dir, archive});
Tracks.push_back({course.get(), "", name, dir, archive});
} else {
printf("ContentBrowser.cpp: Track '%s' missing required track files. Cannot add to game\n Missing %s/data_track_sections file\n", name.c_str(), dir.c_str());
}