Editor tooling wip

This commit is contained in:
MegaMech
2025-03-18 17:38:00 -06:00
parent 3b343e3676
commit 2e1e2a1a4b
63 changed files with 746 additions and 139 deletions
+4 -3
View File
@@ -88,9 +88,10 @@ RoyalRaceway::RoyalRaceway() {
Props.MinimapTexture = gTextureCourseOutlineRoyalRaceway;
Props.MinimapDimensions = IVector2D(ResourceGetTexWidthByName(Props.MinimapTexture), ResourceGetTexHeightByName(Props.MinimapTexture));
Props.Name = "royal raceway";
Props.DebugName = "p circuit";
Props.CourseLength = "1025m";
Props.SetText(Props.Name, "royal raceway", sizeof(Props.Name));
Props.SetText(Props.DebugName, "p circuit", sizeof(Props.DebugName));
Props.SetText(Props.CourseLength, "1025m", sizeof(Props.CourseLength));
Props.AIBehaviour = D_0D009188;
Props.AIMaximumSeparation = 50.0f;
Props.AIMinimumSeparation = 0.4f;