Switch LUS to port-maintenance branch (#727)

* lus update  compiles but not run

* Game runs, fix demo bug

* Switch lus to port-maintenance branch
This commit is contained in:
MegaMech
2026-08-01 23:22:35 -06:00
committed by GitHub
parent 97f2833432
commit 33817cd110
19 changed files with 160 additions and 147 deletions
+3
View File
@@ -137,12 +137,15 @@ void RaceManager::SetItemTables() {
switch (gPlayerCountSelection1) {
case TWO_PLAYERS_SELECTED:
humanTableName = "mk:versus_2p";
cpuTableName = "mk:versus_2p"; // Required for demo mode to work
break;
case THREE_PLAYERS_SELECTED:
humanTableName = "mk:versus_3p";
cpuTableName = "mk:versus_3p";
break;
case FOUR_PLAYERS_SELECTED:
humanTableName = "mk:versus_4p";
cpuTableName = "mk:versus_4p";
break;
}
break;