diff --git a/Game_8cpp.html b/Game_8cpp.html index 20d01a78f..fb438192f 100644 --- a/Game_8cpp.html +++ b/Game_8cpp.html @@ -2074,7 +2074,7 @@ Here is the caller graph for this function:
If you are familiar with oot or sm64 prepare to be very disappointed. Both games split actors into separate files. In an unorderly fashion, mk64 appears to place all actors in the same file save for the odd exception.
Example actor setup based on update_course_actors
Reimplemented from OObject.
Make shadow size bigger if thwomp is scaled up
+This function is used to avoid hefty collision checks if players are not near the actor
-This function is used to avoid hefty collision checks if players are not near the actor
-Actor related code resides in