gizmo work

This commit is contained in:
MegaMech
2025-02-28 20:46:04 -07:00
parent 7a31679c2d
commit 3bb80b8464
11 changed files with 145 additions and 66 deletions
+2 -2
View File
@@ -1,7 +1,7 @@
#include "Collision.h"
void GenerateCollisionMesh(GameObject& object, Gfx* model) {
void GenerateCollisionMesh(GameObject& object, Gfx* model, float scale) {
int8_t opcode;
uintptr_t lo;
uintptr_t hi;
@@ -18,7 +18,7 @@ void GenerateCollisionMesh(GameObject& object, Gfx* model) {
switch(opcode) {
case G_DL:
GenerateCollisionMesh(object, (Gfx*)hi);
GenerateCollisionMesh(object, (Gfx*)hi, scale);
break;
case G_VTX:
vtx = (Vtx*)ptr->words.w1;