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https://github.com/HarbourMasters/SpaghettiKart
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gizmo work
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@@ -11,9 +11,12 @@ class ObjectPicker {
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ObjectPicker();
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void SelectObject(std::vector<GameObject>& objects);
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void DragHandle();
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void Draw();
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void FindObject(Ray ray, std::vector<GameObject>& objects);
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void Load();
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void Tick();
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Gizmo eGizmo;
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private:
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bool _draw = false;
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Vec3f _ray;
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@@ -25,5 +28,4 @@ class ObjectPicker {
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void DrawObj(float length);
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Gizmo eGizmo;
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};
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