mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-06-18 23:56:45 -04:00
Big 19750 renames
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@@ -7,7 +7,7 @@
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#include "memory.h"
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#include "waypoints.h"
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#include "code_80005FD0.h"
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#include "code_80091750.h"
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#include "menu_items.h"
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#include "collision.h"
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#include "actors.h"
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#include "actors_extended.h"
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@@ -11,7 +11,7 @@
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#include "code_800029B0.h"
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#include "code_80057C60.h"
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#include "update_objects.h"
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#include "code_80091750.h"
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#include "menu_items.h"
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#include "code_80005FD0.h"
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#include "spawn_players.h"
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#include "audio/external.h"
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@@ -853,7 +853,7 @@ void func_8028FCBC(void) {
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s32 i;
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u32 phi_v0_4;
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if (D_8018EE08) {
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if (gDemoUseController) {
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func_8028FC34();
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}
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switch (D_800DC510) {
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@@ -11,7 +11,7 @@
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#include <assets/common_data.h>
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#include "render_player.h"
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#include "code_80057C60.h"
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#include "code_80091750.h"
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#include "menu_items.h"
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#include "actors.h"
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#include "render_courses.h"
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#include "math_util.h"
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@@ -131,7 +131,7 @@ void func_802A38B4(void) {
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gGamestate = 255;
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gIsInQuitToMenuTransition = 0;
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gQuitToMenuTransitionCounter = 0;
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D_800E86A4 = 1;
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gFadeModeSelection = 1;
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switch (gGotoMode) {
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case START_MENU_FROM_QUIT:
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