diff --git a/search/all_13.js b/search/all_13.js
index 88218a1f0..8695fe81f 100644
--- a/search/all_13.js
+++ b/search/all_13.js
@@ -231,7 +231,7 @@ var searchData=
['pixelcountpresets_228',['pixelCountPresets',['../namespaceGameUI.html#a3ec999dd45c253f4028a9799c2097bf3',1,'GameUI']]],
['pjobs_229',['pJobs',['../structma__job__queue.html#aa451ed367f2b32c7290478552e6bed72',1,'ma_job_queue']]],
['place_230',['PLACE',['../defines_8h.html#a553ccae20425334722a8255176db6b58',1,'defines.h']]],
- ['plans_231',['plans',['../characteroverview.html#future-plans',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-1',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-2',1,'Future plans'],['../md_docs_2custom-audio.html#future-plans-3',1,'Future plans']]],
+ ['plans_231',['plans',['../characteroverview.html#future-plans',1,'Future plans'],['../md_docs_2custom-audio.html#future-plans-1',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-2',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-3',1,'Future plans']]],
['platform_232',['platform',['../classpfd_1_1internal_1_1platform.html',1,'pfd::internal']]],
['play_5fcpu_5fsound_5feffect_233',['play_cpu_sound_effect',['../code__80005FD0_8c.html#adb9b8cd30f2be4e125706fa55ea2272d',1,'play_cpu_sound_effect(s32 arg0, Player *player): code_80005FD0.c'],['../code__80005FD0_8h.html#a7fd9348353fad2f9e3c09149b4ac6848',1,'play_cpu_sound_effect(s32, Player *): code_80005FD0.c']]],
['play_5fcutscene_234',['play_cutscene',['../ceremony__and__credits_8c.html#a4a6457529772eb72fe5e0fd85793e4ca',1,'play_cutscene(CinematicCamera *camera): ceremony_and_credits.c'],['../ceremony__and__credits_8h.html#a5b5ed72310520791870bbf9bd3fe930e',1,'play_cutscene(CinematicCamera *): ceremony_and_credits.c']]],
diff --git a/search/all_8.js b/search/all_8.js
index efeba2289..8078938ee 100644
--- a/search/all_8.js
+++ b/search/all_8.js
@@ -83,7 +83,7 @@ var searchData=
['evaluate_5fcollision_5fplayers_5fpalm_5ftrees_80',['evaluate_collision_players_palm_trees',['../actors_8c.html#a3f5880ec8c497fe310d631e9e4518d90',1,'actors.c']]],
['evaluate_5fcubic_5fspline_81',['evaluate_cubic_spline',['../ceremony__and__credits_8c.html#a53bc41b708fd9b7fb8e0b8c3a0ef32e3',1,'evaluate_cubic_spline(f32 arg0, Vec3f point, f32 *arg2, f32 controlPoints1[], f32 controlPoints2[], f32 controlPoints3[], f32 controlPoints4[]): ceremony_and_credits.c'],['../ceremony__and__credits_8h.html#aea05f618f158918d416b886c83d08c7d',1,'evaluate_cubic_spline(f32, Vec3f, f32 *, f32[], f32[], f32[], f32[]): ceremony_and_credits.c']]],
['evaluation_82',['evaluation',['../structdisabledInfo.html#a801386722981f5883efa4e8c09623b4f',1,'disabledInfo']]],
- ['example_3a_83',['Example:',['../md_docs_2textures-pack.html#example',1,'Example:'],['../md_docs_2custom-audio.html#example-1',1,'Example:']]],
+ ['example_3a_83',['Example:',['../md_docs_2custom-audio.html#example',1,'Example:'],['../md_docs_2textures-pack.html#example-1',1,'Example:']]],
['examples_20for_20all_20characters_3a_84',['Examples for all characters:',['../characteroverview.html#examples-for-all-characters',1,'Examples for all characters:'],['../md_docs_2custom-characters.html#examples-for-all-characters-1',1,'Examples for all characters:']]],
['exception_5fcache_5ferror_85',['EXCEPTION_CACHE_ERROR',['../osInitialize_8c.html#a73decdcff42cf813e4f32cb79f561f4e',1,'osInitialize.c']]],
['exception_5fgeneral_86',['EXCEPTION_GENERAL',['../osInitialize_8c.html#ac3f701802ea091ac52d9d80840bb7cd0',1,'osInitialize.c']]],
diff --git a/search/all_9.js b/search/all_9.js
index afc9cc608..7e48d4d2d 100644
--- a/search/all_9.js
+++ b/search/all_9.js
@@ -2088,7 +2088,7 @@ var searchData=
['func_5funnamed8_2085',['func_unnamed8',['../effects_8c.html#ad8f7d27adb8877a47658ec4474db7f1f',1,'func_unnamed8(void): effects.c'],['../effects_8h.html#a2394277f48ef51cbe4dd87b526f82406',1,'func_unnamed8(void): effects.c']]],
['func_5funnamed9_2086',['func_unnamed9',['../effects_8c.html#acb2ee8c76fb39d941370a9d14b0ab554',1,'func_unnamed9(void): effects.c'],['../effects_8h.html#a7c83e2daa08d326bebecbd60d5220f08',1,'func_unnamed9(void): effects.c']]],
['future_20including_20references_20too_2087',['Specifically Used to help find music and to see how courses are adapted in the future including references too.',['../md_docs_2track__returns.html#specifically-used-to-help-find-music-and-to-see-how-courses-are-adapted-in-the-future-including-references-too',1,'']]],
- ['future_20plans_2088',['Future plans',['../characteroverview.html#future-plans',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-1',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-2',1,'Future plans'],['../md_docs_2custom-audio.html#future-plans-3',1,'Future plans']]],
+ ['future_20plans_2088',['Future plans',['../characteroverview.html#future-plans',1,'Future plans'],['../md_docs_2custom-audio.html#future-plans-1',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-2',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-3',1,'Future plans']]],
['fvec2_2089',['FVec2',['../structSpawnParams.html#af15253498aacf7cd0beeb0f5f99fbe60',1,'SpawnParams']]],
['fvector_2090',['FVector',['../structFVector.html',1,'']]],
['fvector2d_2091',['FVector2D',['../structFVector2D.html',1,'']]],
diff --git a/todo.html b/todo.html
index f1e5aaed9..fccf22b66 100644
--- a/todo.html
+++ b/todo.html
@@ -118,13 +118,13 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global __osPfsRWInode (OSPfs *pfs, __OSInode *inode, u8 flag, u8 bank)
don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something
Global __osPiDevMgr
-
In libreultra this is in an include
+
In libreultra this is in an include
Global __osRepairPackId (OSPfs *pfs, __OSPackId *badid, __OSPackId *newid)
fix magic number
remove magic constant
Global add_actor_to_empty_slot (Vec3f pos, Vec3s rot, Vec3f velocity, s16 actorType)
-
Commented out because deletes too soon.
+
Commented out because deletes too soon.
Global are_players_in_course_section (s16, s16)
This is the easiest solution otherwise actors would not collide on custom courses.
Global ATrain::SyncComponents (TrainCarStuff *trainCar, s16 orientationY)
@@ -132,14 +132,14 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global BAD_RETURN (cmd)
put this define in types.h or similar. Certain functions are marked as having return values, but do not actually return a value. This causes undefined behavior, which we'd rather avoid on modern GCC. This only impacts -O2 and can matter for both the function itself and functions that call it.
Global clear_framebuffer (s32)
-
Why did void* work for matching
+
Why did void* work for matching
Global D_800E43B0 []
-
unused?
+
unused?
Global debug_switch_character_ceremony_cutscene (void)
confirm this.
Union du
-
is it possible to remove them somehow?
-is it possible to remove them somehow?
+is it possible to remove them somehow?
+is it possible to remove them somehow?
Global fill [2]
file boundary?
@@ -152,13 +152,13 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global func_80046030 (u8 *tlut, u8 *texture, Vtx *arg2, s32 width, s32 arg4, s32 height)
tlut/texture unconfirmed. This could be texture1 and texture2
Global func_8004C268 (u32 arg0, u32 arg1, u8 *texture, u32 width, u32 arg4, u32 height, s32 arg6)
-
fakematch?
+
fakematch?
Global func_8004C268_wide (u32 arg0, u32 arg1, u8 *texture, u32 width, u32 arg4, u32 height, s32 arg6)
-
fakematch?
+
fakematch?
Global func_800745C8 (s32 objectIndex, const char **lakituTexturePtr)
-
arg1 should likely be a u8 *
+
arg1 should likely be a u8 *
Global func_80091FA4 (void)
-
These sizes need to be sizeof() for shiftability if possible
+
These sizes need to be sizeof() for shiftability if possible
Global func_800CBC24 (void)
clenanup, something's weird with the variables. D_800EA4A4 is probably EuAudioCmd bc of the + 0x100
Global func_8028336C (UNUSED CinematicCamera *arg0, UNUSED Camera *camera)
@@ -166,15 +166,15 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global func_802846E4 (CinematicCamera *)
What does this even do?
Global func_8028F970 (void)
-
increasing players past four would require increase this loop iterator.
+
increasing players past four would require increase this loop iterator.
Global GetCupName (void)
-
Move gGfxPool out of main.h
+
Move gGfxPool out of main.h
Global gPlayerWinningIndex
gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8
Global gTorchSpawns []
fix this extern
Global IO_WRITE (addr, data)
-
These defines are from PR/rcp.h, but including that causes problems...
+
These defines are from PR/rcp.h, but including that causes problems...
Global LEO_CMD_TYPE_0
name
Global LEO_CMD_TYPE_1
@@ -186,9 +186,9 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global logo_intro_menu_act (struct Controller *controller, UNUSED u16 controllerIdx)
Label audio funcs
Global MTX_KART_POOL_SIZE
-
Verify with proper documentation
-
Global MTX_SHADOW_POOL_SIZE
Verify with proper documentation
+
Global MTX_SHADOW_POOL_SIZE
+
Verify with proper documentation
Global new_actor (ActorInitParams *)
More indepth error checking/return value
Global Note::priority
@@ -196,13 +196,13 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global OBombKart::Unk_3C
Turn WheelPos into a struct
Global osContInit (OSMesgQueue *mq, u8 *bitpattern, OSContStatus *status)
-
figure out what it means
+
figure out what it means
Class OSeagull
unk_0D5 needs to be a struct variable probably. What does it do? Behaviour?
Global OSnowman::DrawBody (s32)
-
quick hack to add the snow particles on hit. Need to separate into its own class
+
quick hack to add the snow particles on hit. Need to separate into its own class
Global OSnowman::Tick () override
-
quick hack to add the snow particles on hit. Need to separate into its own class
+
quick hack to add the snow particles on hit. Need to separate into its own class
Global osPfsDeleteFile (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name)
magic constant
Global osPiStartDma (OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, size_t nbytes, OSMesgQueue *mq)
@@ -219,25 +219,25 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
make adjustable properties for squishSize and boundingBoxSize
Global PI_DOMAIN1
-
This define is from os.h, but including that causes problems...
+
This define is from os.h, but including that causes problems...
Global RegisterItems (Registry< ItemInfo > &r)
turn items into a class
Global render_collision (void)
decide to use colours or textures and fix displaylists because they are buggy
Global render_texture_rectangle (s32 x, s32 y, s32 width, s32 height, s32 s, s32 w, s32 mode)
-
Update to F3DEX. Uses OLD definition for gspTextureRectangle.
+
Update to F3DEX. Uses OLD definition for gspTextureRectangle.
Global render_texture_rectangle_wide (s32 x, s32 y, s32 width, s32 height, s32 arg4, s32 arg5, s32 arg6)
-
Update to F3DEX. Uses OLD definition for gspTextureRectangle.
+
Update to F3DEX. Uses OLD definition for gspTextureRectangle.
Global set_minimap_finishline_position (s32)
-
: Hardcode these x and y values. Because why not?
+
: Hardcode these x and y values. Because why not?
Global SOUND_ARG_LOAD (sound_bank, byte2, byte3, sound_id)
format like sm64 sounds.h
Global spawn_foliage (struct ActorSpawnData *actor)
-
actorType needs to be passed into this function for flexibility
+
actorType needs to be passed into this function for flexibility
Global TrainSmokeTick (void)
: This should be an Object class one day
Global UPDATE_REG (reg, var)
-
This define is from piint.h, but including that causes problems...
+
This define is from piint.h, but including that causes problems...
Global US_FLOAT (x)
US_FLOAT should probably be renamed to JP_DOUBLE since eu seems to use floats too
diff --git a/uniondu.html b/uniondu.html
index 4841fbfd7..07302d7bb 100644
--- a/uniondu.html
+++ b/uniondu.html
@@ -138,8 +138,8 @@ Data Fields
| |
-
- Todo
- is it possible to remove them somehow?
-
- Todo
- is it possible to remove them somehow?
+
- Todo
- is it possible to remove them somehow?
+
- Todo
- is it possible to remove them somehow?
diff --git a/update__objects_8c.html b/update__objects_8c.html
index 29d85c4d6..e1893bd7b 100644
--- a/update__objects_8c.html
+++ b/update__objects_8c.html
@@ -3479,7 +3479,7 @@ Here is the caller graph for this function: