From 41c96abf716c5b5b58139f8d853dddf74016f65a Mon Sep 17 00:00:00 2001 From: MegaMech Date: Tue, 16 Dec 2025 16:50:13 +0000 Subject: [PATCH] =?UTF-8?q?Deploying=20to=20gh-pages=20from=20@=20HarbourM?= =?UTF-8?q?asters/SpaghettiKart@6b8be33a5bc5f26c425095d8c3d0b9caa7e91ae6?= =?UTF-8?q?=20=F0=9F=9A=80?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- BansheeBoardwalk_8h_source.html | 30 +-- BigDonut_8h_source.html | 12 +- BlockFort_8h_source.html | 8 +- BowsersCastle_8h_source.html | 30 +-- DKJungle_8h_source.html | 34 +-- DoubleDeck_8h_source.html | 20 +- FrappeSnowland_8h_source.html | 18 +- GameAPI_8h_source.html | 2 +- Game_8cpp.html | 2 +- Game_8h.html | 2 +- Game_8h_source.html | 222 +++++++++--------- KalimariDesert_8h_source.html | 18 +- Menu_8h_source.html | 2 +- MooMooFarm_8h_source.html | 16 +- RainbowRoad_8h_source.html | 32 +-- RoyalRaceway_8h_source.html | 20 +- SherbetLand_8h_source.html | 18 +- Skyscraper_8h_source.html | 20 +- TestTrack_8h_source.html | 12 +- ToadsTurnpike_8h_source.html | 20 +- TrackBrowser_8h_source.html | 26 +- WarioStadium_8h_source.html | 30 +-- YoshiValley_8h_source.html | 28 +-- actor__types_8h.html | 2 +- actor__types_8h_source.html | 4 +- ...d__red__shells_2update_8inc_8c_source.html | 2 +- ceremony__and__credits_8c.html | 2 +- ceremony__and__credits_8h.html | 2 +- classOSnowman.html | 4 +- classOThwomp.html | 2 +- doxygen_crawl.html | 4 +- falling__rock_2update_8inc_8c_source.html | 2 +- green__shell_2update_8inc_8c_source.html | 2 +- main_8h.html | 4 +- main_8h_source.html | 2 +- md_docs_2custom-audio.html | 2 +- md_docs_2custom-characters.html | 2 +- menu__items_8c.html | 4 +- menu__items_8h.html | 2 +- navtreedata.js | 4 +- navtreeindex41.js | 4 +- osContInit_8c.html | 2 +- osCreatePiManager_8c.html | 2 +- osEPiRawStartDma_8c.html | 6 +- osPiGetCmdQueue_8c.html | 2 +- osPiStartDma_8c.html | 2 +- piint_8h.html | 2 +- piranha__plant_2render_8inc_8c_source.html | 2 +- podium__ceremony__actors_8c.html | 2 +- podium__ceremony__actors_8h.html | 2 +- search/all_13.js | 2 +- search/all_16.js | 2 +- search/all_4.js | 2 +- search/all_5.js | 2 +- search/all_6.js | 2 +- search/all_9.js | 2 +- todo.html | 28 +-- uniondu.html | 4 +- 58 files changed, 369 insertions(+), 369 deletions(-) diff --git a/BansheeBoardwalk_8h_source.html b/BansheeBoardwalk_8h_source.html index cfcf1917c..ebac02d01 100644 --- a/BansheeBoardwalk_8h_source.html +++ b/BansheeBoardwalk_8h_source.html @@ -157,22 +157,22 @@ $(function(){initNavTree('BansheeBoardwalk_8h_source.html',''); initResizable(tr
-
virtual void ScrollingTextures() override
Definition BansheeBoardwalk.cpp:311
-
virtual void SomeSounds() override
Definition BansheeBoardwalk.cpp:215
-
virtual void Destroy() override
Definition BansheeBoardwalk.cpp:350
-
virtual void TickTrackObjects() override
Definition BansheeBoardwalk.cpp:198
-
virtual void DrawCredits() override
Definition BansheeBoardwalk.cpp:307
-
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition BansheeBoardwalk.cpp:233
-
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition BansheeBoardwalk.cpp:218
-
virtual void CreditsSpawnActors() override
Definition BansheeBoardwalk.cpp:346
-
virtual void Waypoints(Player *, int8_t) override
Definition BansheeBoardwalk.cpp:320
-
virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override
Definition BansheeBoardwalk.cpp:332
-
virtual void InitTrackObjects() override
Definition BansheeBoardwalk.cpp:191
+
virtual void ScrollingTextures() override
Definition BansheeBoardwalk.cpp:310
+
virtual void SomeSounds() override
Definition BansheeBoardwalk.cpp:214
+
virtual void Destroy() override
Definition BansheeBoardwalk.cpp:349
+
virtual void TickTrackObjects() override
Definition BansheeBoardwalk.cpp:197
+
virtual void DrawCredits() override
Definition BansheeBoardwalk.cpp:306
+
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition BansheeBoardwalk.cpp:232
+
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition BansheeBoardwalk.cpp:217
+
virtual void CreditsSpawnActors() override
Definition BansheeBoardwalk.cpp:345
+
virtual void Waypoints(Player *, int8_t) override
Definition BansheeBoardwalk.cpp:319
+
virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override
Definition BansheeBoardwalk.cpp:331
+
virtual void InitTrackObjects() override
Definition BansheeBoardwalk.cpp:190
BansheeBoardwalk()
Definition BansheeBoardwalk.cpp:45
-
virtual void BeginPlay() override
Definition BansheeBoardwalk.cpp:155
-
virtual void DrawTrackObjects(s32 cameraId) override
Definition BansheeBoardwalk.cpp:208
-
virtual void Load() override
Definition BansheeBoardwalk.cpp:120
-
virtual void Draw(ScreenContext *) override
Definition BansheeBoardwalk.cpp:248
+
virtual void BeginPlay() override
Definition BansheeBoardwalk.cpp:154
+
virtual void DrawTrackObjects(s32 cameraId) override
Definition BansheeBoardwalk.cpp:207
+
virtual void Load() override
Definition BansheeBoardwalk.cpp:119
+
virtual void Draw(ScreenContext *) override
Definition BansheeBoardwalk.cpp:247
diff --git a/BigDonut_8h_source.html b/BigDonut_8h_source.html index 647d09b59..f4d5b990c 100644 --- a/BigDonut_8h_source.html +++ b/BigDonut_8h_source.html @@ -144,13 +144,13 @@ $(function(){initNavTree('BigDonut_8h_source.html',''); initResizable(true); });
-
virtual void Waypoints(Player *player, int8_t playerId) override
Definition BigDonut.cpp:168
-
virtual void Draw(ScreenContext *) override
Definition BigDonut.cpp:142
-
virtual void Load() override
Definition BigDonut.cpp:105
+
virtual void Waypoints(Player *player, int8_t playerId) override
Definition BigDonut.cpp:169
+
virtual void Draw(ScreenContext *) override
Definition BigDonut.cpp:143
+
virtual void Load() override
Definition BigDonut.cpp:106
BigDonut()
Definition BigDonut.cpp:35
-
virtual void DrawCredits() override
Definition BigDonut.cpp:165
-
virtual void Destroy() override
Definition BigDonut.cpp:172
-
virtual void BeginPlay() override
Definition BigDonut.cpp:128
+
virtual void DrawCredits() override
Definition BigDonut.cpp:166
+
virtual void Destroy() override
Definition BigDonut.cpp:173
+
virtual void BeginPlay() override
Definition BigDonut.cpp:129
diff --git a/BlockFort_8h_source.html b/BlockFort_8h_source.html index 0c8857caf..36dfb3b40 100644 --- a/BlockFort_8h_source.html +++ b/BlockFort_8h_source.html @@ -145,11 +145,11 @@ $(function(){initNavTree('BlockFort_8h_source.html',''); initResizable(true); })
-
virtual void Waypoints(Player *, int8_t) override
Definition BlockFort.cpp:142
+
virtual void Waypoints(Player *, int8_t) override
Definition BlockFort.cpp:143
BlockFort()
Definition BlockFort.cpp:37
-
virtual void BeginPlay() override
Definition BlockFort.cpp:119
-
virtual void Draw(ScreenContext *) override
Definition BlockFort.cpp:133
-
virtual void Load() override
Definition BlockFort.cpp:108
+
virtual void BeginPlay() override
Definition BlockFort.cpp:120
+
virtual void Draw(ScreenContext *) override
Definition BlockFort.cpp:134
+
virtual void Load() override
Definition BlockFort.cpp:109
diff --git a/BowsersCastle_8h_source.html b/BowsersCastle_8h_source.html index 6bab38008..d3e686468 100644 --- a/BowsersCastle_8h_source.html +++ b/BowsersCastle_8h_source.html @@ -158,23 +158,23 @@ $(function(){initNavTree('BowsersCastle_8h_source.html',''); initResizable(true)
-
virtual void InitTrackObjects() override
Definition BowsersCastle.cpp:190
-
virtual void CreditsSpawnActors() override
Definition BowsersCastle.cpp:330
-
virtual void DrawTrackObjects(s32 cameraId) override
Definition BowsersCastle.cpp:221
+
virtual void InitTrackObjects() override
Definition BowsersCastle.cpp:189
+
virtual void CreditsSpawnActors() override
Definition BowsersCastle.cpp:329
+
virtual void DrawTrackObjects(s32 cameraId) override
Definition BowsersCastle.cpp:220
BowsersCastle()
Definition BowsersCastle.cpp:40
void SpawnStockThwomp()
-
virtual void Load() override
Definition BowsersCastle.cpp:116
-
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition BowsersCastle.cpp:229
-
virtual void DrawCredits() override
Definition BowsersCastle.cpp:286
-
virtual void Destroy() override
Definition BowsersCastle.cpp:334
-
virtual void Waypoints(Player *, int8_t) override
Definition BowsersCastle.cpp:294
-
virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override
Definition BowsersCastle.cpp:290
-
virtual void BeginPlay() override
Definition BowsersCastle.cpp:134
-
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition BowsersCastle.cpp:244
-
virtual void TickTrackObjects() override
Definition BowsersCastle.cpp:217
-
virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection)
Definition BowsersCastle.cpp:308
-
virtual void Draw(ScreenContext *) override
Definition BowsersCastle.cpp:259
-
virtual void SomeSounds() override
Definition BowsersCastle.cpp:226
+
virtual void Load() override
Definition BowsersCastle.cpp:115
+
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition BowsersCastle.cpp:228
+
virtual void DrawCredits() override
Definition BowsersCastle.cpp:285
+
virtual void Destroy() override
Definition BowsersCastle.cpp:333
+
virtual void Waypoints(Player *, int8_t) override
Definition BowsersCastle.cpp:293
+
virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override
Definition BowsersCastle.cpp:289
+
virtual void BeginPlay() override
Definition BowsersCastle.cpp:133
+
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition BowsersCastle.cpp:243
+
virtual void TickTrackObjects() override
Definition BowsersCastle.cpp:216
+
virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection)
Definition BowsersCastle.cpp:307
+
virtual void Draw(ScreenContext *) override
Definition BowsersCastle.cpp:258
+
virtual void SomeSounds() override
Definition BowsersCastle.cpp:225
f32 Vec3f[3]
Definition common_structs.h:10
diff --git a/DKJungle_8h_source.html b/DKJungle_8h_source.html index 67242896c..a05ffbbe4 100644 --- a/DKJungle_8h_source.html +++ b/DKJungle_8h_source.html @@ -157,24 +157,24 @@ $(function(){initNavTree('DKJungle_8h_source.html',''); initResizable(true); });
const course_texture dks_jungle_parkway_textures[]
-
virtual void InitTrackObjects() override
Definition DKJungle.cpp:192
-
virtual void Draw(ScreenContext *) override
Definition DKJungle.cpp:260
-
virtual void DrawCredits() override
Definition DKJungle.cpp:283
-
virtual void CreditsSpawnActors() override
Definition DKJungle.cpp:478
-
virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override
Definition DKJungle.cpp:327
-
virtual void Waypoints(Player *player, int8_t playerId) override
Definition DKJungle.cpp:291
-
virtual void Destroy() override
Definition DKJungle.cpp:483
-
virtual f32 GetWaterLevel(FVector pos, Collision *collision) override
Definition DKJungle.cpp:136
+
virtual void InitTrackObjects() override
Definition DKJungle.cpp:193
+
virtual void Draw(ScreenContext *) override
Definition DKJungle.cpp:261
+
virtual void DrawCredits() override
Definition DKJungle.cpp:284
+
virtual void CreditsSpawnActors() override
Definition DKJungle.cpp:479
+
virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override
Definition DKJungle.cpp:328
+
virtual void Waypoints(Player *player, int8_t playerId) override
Definition DKJungle.cpp:292
+
virtual void Destroy() override
Definition DKJungle.cpp:484
+
virtual f32 GetWaterLevel(FVector pos, Collision *collision) override
Definition DKJungle.cpp:137
DKJungle()
Definition DKJungle.cpp:43
-
virtual void DrawTrackObjects(s32 cameraId) override
Definition DKJungle.cpp:204
-
virtual void TickTrackObjects() override
Definition DKJungle.cpp:200
-
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition DKJungle.cpp:245
-
virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override
Definition DKJungle.cpp:287
-
virtual void SomeSounds() override
Definition DKJungle.cpp:210
-
virtual void Load() override
Definition DKJungle.cpp:116
-
virtual void ScrollingTextures() override
Definition DKJungle.cpp:303
-
virtual void BeginPlay() override
Definition DKJungle.cpp:167
-
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition DKJungle.cpp:215
+
virtual void DrawTrackObjects(s32 cameraId) override
Definition DKJungle.cpp:205
+
virtual void TickTrackObjects() override
Definition DKJungle.cpp:201
+
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition DKJungle.cpp:246
+
virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override
Definition DKJungle.cpp:288
+
virtual void SomeSounds() override
Definition DKJungle.cpp:211
+
virtual void Load() override
Definition DKJungle.cpp:117
+
virtual void ScrollingTextures() override
Definition DKJungle.cpp:304
+
virtual void BeginPlay() override
Definition DKJungle.cpp:168
+
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition DKJungle.cpp:216
f32 Vec3f[3]
Definition common_structs.h:10
diff --git a/DoubleDeck_8h_source.html b/DoubleDeck_8h_source.html index 03380def5..fd2f7960a 100644 --- a/DoubleDeck_8h_source.html +++ b/DoubleDeck_8h_source.html @@ -149,16 +149,16 @@ $(function(){initNavTree('DoubleDeck_8h_source.html',''); initResizable(true); }
const course_texture double_deck_textures[]
-
virtual void Destroy() override
Definition DoubleDeck.cpp:157
-
virtual void InitTrackObjects() override
Definition DoubleDeck.cpp:132
-
virtual void BeginPlay() override
Definition DoubleDeck.cpp:118
-
virtual void Load() override
Definition DoubleDeck.cpp:108
-
virtual void SomeSounds() override
Definition DoubleDeck.cpp:134
-
virtual void Waypoints(Player *player, int8_t playerId) override
Definition DoubleDeck.cpp:153
-
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition DoubleDeck.cpp:136
-
virtual void Draw(ScreenContext *) override
Definition DoubleDeck.cpp:140
-
virtual void DrawCredits() override
Definition DoubleDeck.cpp:151
-
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition DoubleDeck.cpp:138
+
virtual void Destroy() override
Definition DoubleDeck.cpp:158
+
virtual void InitTrackObjects() override
Definition DoubleDeck.cpp:133
+
virtual void BeginPlay() override
Definition DoubleDeck.cpp:119
+
virtual void Load() override
Definition DoubleDeck.cpp:109
+
virtual void SomeSounds() override
Definition DoubleDeck.cpp:135
+
virtual void Waypoints(Player *player, int8_t playerId) override
Definition DoubleDeck.cpp:154
+
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition DoubleDeck.cpp:137
+
virtual void Draw(ScreenContext *) override
Definition DoubleDeck.cpp:141
+
virtual void DrawCredits() override
Definition DoubleDeck.cpp:152
+
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition DoubleDeck.cpp:139
DoubleDeck()
Definition DoubleDeck.cpp:36
diff --git a/FrappeSnowland_8h_source.html b/FrappeSnowland_8h_source.html index 43b8cf86b..eb71587e3 100644 --- a/FrappeSnowland_8h_source.html +++ b/FrappeSnowland_8h_source.html @@ -145,16 +145,16 @@ $(function(){initNavTree('FrappeSnowland_8h_source.html',''); initResizable(true
const course_texture frappe_snowland_textures[]
-
virtual void Load() override
Definition FrappeSnowland.cpp:116
-
virtual void InitTrackObjects() override
Definition FrappeSnowland.cpp:187
+
virtual void Load() override
Definition FrappeSnowland.cpp:117
+
virtual void InitTrackObjects() override
Definition FrappeSnowland.cpp:188
FrappeSnowland()
Definition FrappeSnowland.cpp:42
-
virtual void Waypoints(Player *player, int8_t playerId) override
Definition FrappeSnowland.cpp:220
-
virtual void TickTrackObjects() override
Definition FrappeSnowland.cpp:195
-
virtual void Draw(ScreenContext *) override
Definition FrappeSnowland.cpp:199
-
virtual void DrawCredits() override
Definition FrappeSnowland.cpp:216
-
virtual void BeginPlay() override
Definition FrappeSnowland.cpp:130
-
virtual void TickClouds(s32 sp1C, Camera *camera) override
Definition FrappeSnowland.cpp:183
-
virtual void InitClouds() override
Definition FrappeSnowland.cpp:167
+
virtual void Waypoints(Player *player, int8_t playerId) override
Definition FrappeSnowland.cpp:221
+
virtual void TickTrackObjects() override
Definition FrappeSnowland.cpp:196
+
virtual void Draw(ScreenContext *) override
Definition FrappeSnowland.cpp:200
+
virtual void DrawCredits() override
Definition FrappeSnowland.cpp:217
+
virtual void BeginPlay() override
Definition FrappeSnowland.cpp:131
+
virtual void TickClouds(s32 sp1C, Camera *camera) override
Definition FrappeSnowland.cpp:184
+
virtual void InitClouds() override
Definition FrappeSnowland.cpp:168
diff --git a/GameAPI_8h_source.html b/GameAPI_8h_source.html index e7051aa6e..61520b37c 100644 --- a/GameAPI_8h_source.html +++ b/GameAPI_8h_source.html @@ -114,7 +114,7 @@ $(function(){initNavTree('GameAPI_8h_source.html',''); initResizable(true); });
4void* GetTrack(void);
5
6#endif // GAME_API_H
-
void * GetTrack(void)
Definition Game.cpp:694
+
void * GetTrack(void)
Definition Game.cpp:700
diff --git a/Game_8cpp.html b/Game_8cpp.html index 951247add..2a86fe0b7 100644 --- a/Game_8cpp.html +++ b/Game_8cpp.html @@ -2621,7 +2621,7 @@ Here is the caller graph for this function:
-
Todo
Move gGfxPool out of main.h
+
Todo
Move gGfxPool out of main.h
Here is the call graph for this function:
diff --git a/Game_8h.html b/Game_8h.html index 1368d034e..dd98400ca 100644 --- a/Game_8h.html +++ b/Game_8h.html @@ -2518,7 +2518,7 @@ Here is the caller graph for this function:
-
Todo
Move gGfxPool out of main.h
+
Todo
Move gGfxPool out of main.h
diff --git a/Game_8h_source.html b/Game_8h_source.html index cdab71846..453e59466 100644 --- a/Game_8h_source.html +++ b/Game_8h_source.html @@ -350,140 +350,140 @@ $(function(){initNavTree('Game_8h_source.html',''); initResizable(true); });
TrackEditor::Editor gEditor
Definition Game.cpp:72
Registry< ActorInfo, const SpawnParams & > gActorRegistry
Definition Game.cpp:77
World * GetWorld()
Definition Game.cpp:81
-
void CM_InitClouds()
Definition Game.cpp:536
-
void CM_SomeSounds()
Definition Game.cpp:582
+
void CM_InitClouds()
Definition Game.cpp:542
+
void CM_SomeSounds()
Definition Game.cpp:588
u32 GetCupIndex(void)
Definition Game.cpp:193
-
size_t CM_GetActorSize()
Definition Game.cpp:782
-
bool IsBlockFort()
Definition Game.cpp:815
-
void * GetTrack(void)
Definition Game.cpp:694
-
void CM_TickClouds(s32 arg0, Camera *camera)
Definition Game.cpp:542
-
void CM_CleanWorld(void)
Definition Game.cpp:735
-
void SelectDkJungle()
Definition Game.cpp:840
-
void SelectSkyscraper()
Definition Game.cpp:838
-
void SelectChocoMountain()
Definition Game.cpp:824
-
bool IsWarioStadium()
Definition Game.cpp:814
+
size_t CM_GetActorSize()
Definition Game.cpp:788
+
bool IsBlockFort()
Definition Game.cpp:821
+
void * GetTrack(void)
Definition Game.cpp:700
+
void CM_TickClouds(s32 arg0, Camera *camera)
Definition Game.cpp:548
+
void CM_CleanWorld(void)
Definition Game.cpp:741
+
void SelectDkJungle()
Definition Game.cpp:846
+
void SelectSkyscraper()
Definition Game.cpp:844
+
void SelectChocoMountain()
Definition Game.cpp:830
+
bool IsWarioStadium()
Definition Game.cpp:820
void CM_AICrossingBehaviour(s32 playerId)
Definition Game.cpp:260
-
void CM_ActorGenerateCollision(struct Actor *actor)
Definition Game.cpp:755
-
Camera * CM_AddTourCamera(Vec3f spawn, s16 rot, u32 mode)
Definition Game.cpp:405
-
void SelectToadsTurnpike()
Definition Game.cpp:832
-
void CM_DrawActors(Camera *camera)
Definition Game.cpp:319
+
void CM_ActorGenerateCollision(struct Actor *actor)
Definition Game.cpp:761
+
Camera * CM_AddTourCamera(Vec3f spawn, s16 rot, u32 mode)
Definition Game.cpp:411
+
void SelectToadsTurnpike()
Definition Game.cpp:838
+
void CM_DrawActors(Camera *camera)
Definition Game.cpp:325
void CM_DisplayBattleBombKart(s32 playerId, s32 primAlpha)
Definition Game.cpp:227
-
void SelectBlockFort()
Definition Game.cpp:837
-
void CM_SetStaffGhost()
Definition Game.cpp:606
-
bool IsLuigiRaceway()
Definition Game.cpp:801
-
void CM_AttachCamera(Camera *camera, s32 playerIdx)
Definition Game.cpp:458
-
Properties * CM_GetProps()
Definition Game.cpp:617
-
void CM_DrawParticles(s32 cameraId)
Definition Game.cpp:530
-
void CM_DrawStaticMeshActors()
Definition Game.cpp:336
-
void CM_ActivateTourCamera(Camera *camera)
Definition Game.cpp:488
+
void SelectBlockFort()
Definition Game.cpp:843
+
void CM_SetStaffGhost()
Definition Game.cpp:612
+
bool IsLuigiRaceway()
Definition Game.cpp:807
+
void CM_AttachCamera(Camera *camera, s32 playerIdx)
Definition Game.cpp:464
+
Properties * CM_GetProps()
Definition Game.cpp:623
+
void CM_DrawParticles(s32 cameraId)
Definition Game.cpp:536
+
void CM_DrawStaticMeshActors()
Definition Game.cpp:342
+
void CM_ActivateTourCamera(Camera *camera)
Definition Game.cpp:494
void HM_DrawIntro(void)
Definition Game.cpp:165
-
bool IsBansheeBoardwalk()
Definition Game.cpp:804
-
void SelectMooMooFarm()
Definition Game.cpp:831
-
void SelectWarioStadium()
Definition Game.cpp:836
-
struct Actor * CM_AddBaseActor()
Definition Game.cpp:747
-
uintptr_t CM_GetTrack()
Definition Game.cpp:613
-
bool IsSherbetLand()
Definition Game.cpp:812
-
bool IsDkJungle()
Definition Game.cpp:818
-
bool IsDoubleDeck()
Definition Game.cpp:817
-
bool IsMarioRaceway()
Definition Game.cpp:800
-
bool IsRainbowRoad()
Definition Game.cpp:813
+
bool IsBansheeBoardwalk()
Definition Game.cpp:810
+
void SelectMooMooFarm()
Definition Game.cpp:837
+
void SelectWarioStadium()
Definition Game.cpp:842
+
struct Actor * CM_AddBaseActor()
Definition Game.cpp:753
+
uintptr_t CM_GetTrack()
Definition Game.cpp:619
+
bool IsSherbetLand()
Definition Game.cpp:818
+
bool IsDkJungle()
Definition Game.cpp:824
+
bool IsDoubleDeck()
Definition Game.cpp:823
+
bool IsMarioRaceway()
Definition Game.cpp:806
+
bool IsRainbowRoad()
Definition Game.cpp:819
void CM_ClearVehicles(void)
Definition Game.cpp:248
-
void CM_Waypoints(Player *player, int8_t playerId)
Definition Game.cpp:548
-
void CM_TickCameras()
Definition Game.cpp:383
-
void CM_SetViewProjection(Camera *camera)
Definition Game.cpp:375
+
void CM_Waypoints(Player *player, int8_t playerId)
Definition Game.cpp:554
+
void CM_TickCameras()
Definition Game.cpp:389
+
void CM_SetViewProjection(Camera *camera)
Definition Game.cpp:381
void HM_InitIntro(void)
Definition Game.cpp:157
-
void CM_DrawObjects(s32 cameraId)
Definition Game.cpp:510
-
void CM_RunGarbageCollector(void)
Definition Game.cpp:866
-
struct Actor * CM_GetActor(size_t index)
Definition Game.cpp:698
-
void SelectYoshiValley()
Definition Game.cpp:827
-
void CM_ResetAudio(void)
Definition Game.cpp:870
-
void Editor_CleanWorld()
Definition Game.cpp:775
-
void CM_TickEditor()
Definition Game.cpp:516
+
void CM_DrawObjects(s32 cameraId)
Definition Game.cpp:516
+
void CM_RunGarbageCollector(void)
Definition Game.cpp:872
+
struct Actor * CM_GetActor(size_t index)
Definition Game.cpp:704
+
void SelectYoshiValley()
Definition Game.cpp:833
+
void CM_ResetAudio(void)
Definition Game.cpp:876
+
void Editor_CleanWorld()
Definition Game.cpp:781
+
void CM_TickEditor()
Definition Game.cpp:522
void CM_DrawTrack(ScreenContext *arg0)
Definition Game.cpp:283
-
void * GetSpecialCup(void)
Definition Game.cpp:857
-
void * GetBattleCup(void)
Definition Game.cpp:861
-
void CM_TickObjects()
Definition Game.cpp:496
-
Camera * CM_AddCamera(Vec3f spawn, s16 rot, u32 mode)
Definition Game.cpp:387
-
bool CM_IsTourEnabled()
Definition Game.cpp:437
+
void * GetSpecialCup(void)
Definition Game.cpp:863
+
void * GetBattleCup(void)
Definition Game.cpp:867
+
void CM_TickObjects()
Definition Game.cpp:502
+
Camera * CM_AddCamera(Vec3f spawn, s16 rot, u32 mode)
Definition Game.cpp:393
+
bool CM_IsTourEnabled()
Definition Game.cpp:443
void CM_DrawBombKarts(s32 cameraId)
-
void CM_ActivateFinalLapLakitu(s32 playerId)
Definition Game.cpp:667
-
void CM_TickParticles(void)
Definition Game.cpp:524
-
bool IsToadsTurnpike()
Definition Game.cpp:810
+
void CM_ActivateFinalLapLakitu(s32 playerId)
Definition Game.cpp:673
+
void CM_TickParticles(void)
Definition Game.cpp:530
+
bool IsToadsTurnpike()
Definition Game.cpp:816
void CM_SetCupIndex(size_t index)
Definition Game.cpp:197
-
f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)
Definition Game.cpp:794
-
void CM_InitTrackObjects()
Definition Game.cpp:561
-
void CM_BeginPlay()
Definition Game.cpp:340
-
void CM_WhatDoesThisDo(Player *player, int8_t playerId)
Definition Game.cpp:594
-
bool IsMooMooFarm()
Definition Game.cpp:809
-
void CM_SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7)
Definition Game.cpp:554
-
void SelectRainbowRoad()
Definition Game.cpp:835
-
bool IsBowsersCastle()
Definition Game.cpp:803
-
void * GetMushroomCup(void)
Definition Game.cpp:845
-
void Editor_ClearMatrix()
Definition Game.cpp:771
-
size_t CM_FindActorIndex(struct Actor *actor)
Definition Game.cpp:708
-
void CM_ActivateFinishLakitu(s32 playerId)
Definition Game.cpp:653
-
void SelectBowsersCastle()
Definition Game.cpp:825
-
void SelectPodiumCeremony()
Definition Game.cpp:842
-
void SelectRoyalRaceway()
Definition Game.cpp:830
-
void * GetStarCup(void)
Definition Game.cpp:853
-
void SelectFrappeSnowland()
Definition Game.cpp:828
-
Camera * CM_AddLookBehindCamera(Vec3f spawn, s16 rot, u32 mode)
Definition Game.cpp:449
-
bool IsChocoMountain()
Definition Game.cpp:802
-
void CM_ActivateReverseLakitu(s32 playerId)
Definition Game.cpp:674
-
bool IsSkyscraper()
Definition Game.cpp:816
+
f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)
Definition Game.cpp:800
+
void CM_InitTrackObjects()
Definition Game.cpp:567
+
void CM_BeginPlay()
Definition Game.cpp:346
+
void CM_WhatDoesThisDo(Player *player, int8_t playerId)
Definition Game.cpp:600
+
bool IsMooMooFarm()
Definition Game.cpp:815
+
void CM_SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7)
Definition Game.cpp:560
+
void SelectRainbowRoad()
Definition Game.cpp:841
+
bool IsBowsersCastle()
Definition Game.cpp:809
+
void * GetMushroomCup(void)
Definition Game.cpp:851
+
void Editor_ClearMatrix()
Definition Game.cpp:777
+
size_t CM_FindActorIndex(struct Actor *actor)
Definition Game.cpp:714
+
void CM_ActivateFinishLakitu(s32 playerId)
Definition Game.cpp:659
+
void SelectBowsersCastle()
Definition Game.cpp:831
+
void SelectPodiumCeremony()
Definition Game.cpp:848
+
void SelectRoyalRaceway()
Definition Game.cpp:836
+
void * GetStarCup(void)
Definition Game.cpp:859
+
void SelectFrappeSnowland()
Definition Game.cpp:834
+
Camera * CM_AddLookBehindCamera(Vec3f spawn, s16 rot, u32 mode)
Definition Game.cpp:455
+
bool IsChocoMountain()
Definition Game.cpp:808
+
void CM_ActivateReverseLakitu(s32 playerId)
Definition Game.cpp:680
+
bool IsSkyscraper()
Definition Game.cpp:822
s32 CM_GetCrossingOnTriggered(uintptr_t *crossing)
Definition Game.cpp:268
-
bool IsKoopaTroopaBeach()
Definition Game.cpp:807
-
void CM_TickTrackObjects()
Definition Game.cpp:567
+
bool IsKoopaTroopaBeach()
Definition Game.cpp:813
+
void CM_TickTrackObjects()
Definition Game.cpp:573
u32 WorldPreviousCup(void)
Definition Game.cpp:181
void * GetCup()
Definition Game.cpp:189
void CM_DrawBattleBombKarts(s32 cameraId)
Definition Game.cpp:242
-
void SelectMarioRaceway()
Definition Game.cpp:822
-
bool IsPodiumCeremony()
Definition Game.cpp:820
+
void SelectMarioRaceway()
Definition Game.cpp:828
+
bool IsPodiumCeremony()
Definition Game.cpp:826
void CM_TickDraw()
-
void SelectDoubleDeck()
Definition Game.cpp:839
-
void CM_CreditsSpawnActors()
Definition Game.cpp:588
-
bool IsYoshiValley()
Definition Game.cpp:805
-
void SelectKoopaTroopaBeach()
Definition Game.cpp:829
-
void CM_WhatDoesThisDoAI(Player *player, int8_t playerId)
Definition Game.cpp:600
-
void * GetFlowerCup(void)
Definition Game.cpp:849
-
void CM_TickObjects60fps()
Definition Game.cpp:504
+
void SelectDoubleDeck()
Definition Game.cpp:845
+
void CM_CreditsSpawnActors()
Definition Game.cpp:594
+
bool IsYoshiValley()
Definition Game.cpp:811
+
void SelectKoopaTroopaBeach()
Definition Game.cpp:835
+
void CM_WhatDoesThisDoAI(Player *player, int8_t playerId)
Definition Game.cpp:606
+
void * GetFlowerCup(void)
Definition Game.cpp:855
+
void CM_TickObjects60fps()
Definition Game.cpp:510
void CM_VehicleCollision(s32 playerId, Player *player)
Definition Game.cpp:209
u32 WorldNextCup(void)
Definition Game.cpp:177
-
void CM_DrawTrackObjects(s32 cameraId)
Definition Game.cpp:574
-
bool IsBigDonut()
Definition Game.cpp:819
-
void CM_CleanCameras(void)
Definition Game.cpp:739
-
void CM_SpawnStarterLakitu()
Definition Game.cpp:640
+
void CM_DrawTrackObjects(s32 cameraId)
Definition Game.cpp:580
+
bool IsBigDonut()
Definition Game.cpp:825
+
void CM_CleanCameras(void)
Definition Game.cpp:745
+
void CM_SpawnStarterLakitu()
Definition Game.cpp:646
void HM_TickIntro(void)
Definition Game.cpp:161
-
void CM_CameraSetActive(size_t idx, bool state)
Definition Game.cpp:462
-
void SelectBigDonut()
Definition Game.cpp:841
-
void CM_ActivateSecondLapLakitu(s32 playerId)
Definition Game.cpp:660
-
void CM_ActorBeginPlay(struct Actor *actor)
Definition Game.cpp:751
-
void CM_DrawEditor()
Definition Game.cpp:520
-
void CM_DeleteActor(size_t index)
Definition Game.cpp:725
-
bool IsKalimariDesert()
Definition Game.cpp:811
-
Camera * CM_GetPlayerCamera(s32 playerIndex)
Definition Game.cpp:362
+
void CM_CameraSetActive(size_t idx, bool state)
Definition Game.cpp:468
+
void SelectBigDonut()
Definition Game.cpp:847
+
void CM_ActivateSecondLapLakitu(s32 playerId)
Definition Game.cpp:666
+
void CM_ActorBeginPlay(struct Actor *actor)
Definition Game.cpp:757
+
void CM_DrawEditor()
Definition Game.cpp:526
+
void CM_DeleteActor(size_t index)
Definition Game.cpp:731
+
bool IsKalimariDesert()
Definition Game.cpp:817
+
Camera * CM_GetPlayerCamera(s32 playerIndex)
Definition Game.cpp:368
void CM_BombKartsWaypoint(s32 cameraId)
Definition Game.cpp:217
-
void CM_ScrollingTextures()
Definition Game.cpp:624
-
void CM_DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection)
Definition Game.cpp:630
-
void SelectLuigiRaceway()
Definition Game.cpp:823
-
void CM_SetFreeCamera(bool state)
Definition Game.cpp:468
-
void CM_ActorCollision(Player *player, struct Actor *actor)
Definition Game.cpp:786
-
void SelectBansheeBoardwalk()
Definition Game.cpp:826
+
void CM_ScrollingTextures()
Definition Game.cpp:630
+
void CM_DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection)
Definition Game.cpp:636
+
void SelectLuigiRaceway()
Definition Game.cpp:829
+
void CM_SetFreeCamera(bool state)
Definition Game.cpp:474
+
void CM_ActorCollision(Player *player, struct Actor *actor)
Definition Game.cpp:792
+
void SelectBansheeBoardwalk()
Definition Game.cpp:832
void CM_SetCup(void *)
Definition Game.cpp:185
-
size_t GetCupCursorPosition()
Definition Game.cpp:681
-
void CM_TickActors()
Definition Game.cpp:313
-
void SetCupCursorPosition(size_t position)
Definition Game.cpp:685
+
size_t GetCupCursorPosition()
Definition Game.cpp:687
+
void CM_TickActors()
Definition Game.cpp:319
+
void SetCupCursorPosition(size_t position)
Definition Game.cpp:691
void CM_CrossingTrigger()
Definition Game.cpp:252
-
void Editor_AddLight(s8 *direction)
Definition Game.cpp:765
-
size_t GetCupSize()
Definition Game.cpp:690
-
Camera * CM_AddFreeCamera(Vec3f spawn, s16 rot, u32 mode)
Definition Game.cpp:396
+
void Editor_AddLight(s8 *direction)
Definition Game.cpp:771
+
size_t GetCupSize()
Definition Game.cpp:696
+
Camera * CM_AddFreeCamera(Vec3f spawn, s16 rot, u32 mode)
Definition Game.cpp:402
void SetMarioRaceway(void)
Definition Game.cpp:170
const char * GetCupName(void)
Definition Game.cpp:201
-
void SelectKalimariDesert()
Definition Game.cpp:833
-
bool IsFrappeSnowland()
Definition Game.cpp:806
-
void SelectSherbetLand()
Definition Game.cpp:834
+
void SelectKalimariDesert()
Definition Game.cpp:839
+
bool IsFrappeSnowland()
Definition Game.cpp:812
+
void SelectSherbetLand()
Definition Game.cpp:840
void LoadTrack()
Definition Game.cpp:205
-
bool IsRoyalRaceway()
Definition Game.cpp:808
+
bool IsRoyalRaceway()
Definition Game.cpp:814
diff --git a/KalimariDesert_8h_source.html b/KalimariDesert_8h_source.html index e36270cb6..7ca279c54 100644 --- a/KalimariDesert_8h_source.html +++ b/KalimariDesert_8h_source.html @@ -159,19 +159,19 @@ $(function(){initNavTree('KalimariDesert_8h_source.html',''); initResizable(true
TenderStatus
Definition Train.h:29
@ HAS_TENDER
Definition Train.h:31
-
virtual void SomeSounds() override
Definition KalimariDesert.cpp:233
+
virtual void SomeSounds() override
Definition KalimariDesert.cpp:234
size_t _numTrains
Definition KalimariDesert.h:39
size_t _numCarriages
Definition KalimariDesert.h:40
-
virtual void DrawCredits() override
Definition KalimariDesert.cpp:272
-
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition KalimariDesert.cpp:235
+
virtual void DrawCredits() override
Definition KalimariDesert.cpp:273
+
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition KalimariDesert.cpp:236
KalimariDesert()
Definition KalimariDesert.cpp:39
-
virtual void InitTrackObjects() override
Definition KalimariDesert.cpp:216
+
virtual void InitTrackObjects() override
Definition KalimariDesert.cpp:217
ATrain::TenderStatus _tender
Definition KalimariDesert.h:41
-
virtual void Destroy() override
Definition KalimariDesert.cpp:276
-
virtual void Load() override
Definition KalimariDesert.cpp:111
-
virtual void BeginPlay() override
Definition KalimariDesert.cpp:132
-
virtual void Draw(ScreenContext *) override
Definition KalimariDesert.cpp:239
-
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition KalimariDesert.cpp:237
+
virtual void Destroy() override
Definition KalimariDesert.cpp:277
+
virtual void Load() override
Definition KalimariDesert.cpp:112
+
virtual void BeginPlay() override
Definition KalimariDesert.cpp:133
+
virtual void Draw(ScreenContext *) override
Definition KalimariDesert.cpp:240
+
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition KalimariDesert.cpp:238
diff --git a/Menu_8h_source.html b/Menu_8h_source.html index fe0f620d5..5650d9792 100644 --- a/Menu_8h_source.html +++ b/Menu_8h_source.html @@ -232,7 +232,7 @@ $(function(){initNavTree('Menu_8h_source.html',''); initResizable(true); });
116} // namespace Ship
117
118#endif // MENU_H
-
void CM_ResetAudio(void)
Definition Game.cpp:870
+
void CM_ResetAudio(void)
Definition Game.cpp:876
TrackEditor::Editor gEditor
Definition Game.cpp:72
void SetMarioRaceway(void)
Definition Game.cpp:170
diff --git a/MooMooFarm_8h_source.html b/MooMooFarm_8h_source.html index 301e4469c..176b26f8c 100644 --- a/MooMooFarm_8h_source.html +++ b/MooMooFarm_8h_source.html @@ -151,15 +151,15 @@ $(function(){initNavTree('MooMooFarm_8h_source.html',''); initResizable(true); }
const course_texture moo_moo_farm_textures[]
-
virtual void CreditsSpawnActors() override
Definition MooMooFarm.cpp:335
+
virtual void CreditsSpawnActors() override
Definition MooMooFarm.cpp:336
MooMooFarm()
Definition MooMooFarm.cpp:41
-
virtual void Load() override
Definition MooMooFarm.cpp:113
-
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition MooMooFarm.cpp:228
-
virtual void Destroy() override
Definition MooMooFarm.cpp:339
-
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition MooMooFarm.cpp:243
-
virtual void DrawCredits() override
Definition MooMooFarm.cpp:331
-
virtual void BeginPlay() override
Definition MooMooFarm.cpp:131
-
virtual void Draw(ScreenContext *) override
Definition MooMooFarm.cpp:258
+
virtual void Load() override
Definition MooMooFarm.cpp:114
+
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition MooMooFarm.cpp:229
+
virtual void Destroy() override
Definition MooMooFarm.cpp:340
+
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition MooMooFarm.cpp:244
+
virtual void DrawCredits() override
Definition MooMooFarm.cpp:332
+
virtual void BeginPlay() override
Definition MooMooFarm.cpp:132
+
virtual void Draw(ScreenContext *) override
Definition MooMooFarm.cpp:259
Definition Mole.h:22
diff --git a/RainbowRoad_8h_source.html b/RainbowRoad_8h_source.html index 1f948a53d..71d0f5609 100644 --- a/RainbowRoad_8h_source.html +++ b/RainbowRoad_8h_source.html @@ -155,23 +155,23 @@ $(function(){initNavTree('RainbowRoad_8h_source.html',''); initResizable(true);
const course_texture rainbow_road_textures[]
-
virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override
Definition RainbowRoad.cpp:206
-
virtual void Draw(ScreenContext *) override
Definition RainbowRoad.cpp:190
-
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition RainbowRoad.cpp:188
+
virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override
Definition RainbowRoad.cpp:207
+
virtual void Draw(ScreenContext *) override
Definition RainbowRoad.cpp:191
+
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition RainbowRoad.cpp:189
RainbowRoad()
Definition RainbowRoad.cpp:37
-
virtual void Waypoints(Player *player, int8_t playerId) override
Definition RainbowRoad.cpp:202
-
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition RainbowRoad.cpp:186
-
virtual void SomeSounds() override
Definition RainbowRoad.cpp:183
-
virtual void InitTrackObjects() override
Definition RainbowRoad.cpp:160
-
virtual void DrawTrackObjects(s32 cameraId) override
Definition RainbowRoad.cpp:176
-
virtual void InitClouds() override
Definition RainbowRoad.cpp:152
-
virtual void TickClouds(s32, Camera *) override
Definition RainbowRoad.cpp:156
-
virtual void CreditsSpawnActors() override
Definition RainbowRoad.cpp:216
-
virtual void BeginPlay() override
Definition RainbowRoad.cpp:132
-
virtual void DrawCredits() override
Definition RainbowRoad.cpp:198
-
virtual void TickTrackObjects() override
Definition RainbowRoad.cpp:169
-
virtual void Load() override
Definition RainbowRoad.cpp:110
-
virtual void Destroy() override
Definition RainbowRoad.cpp:225
+
virtual void Waypoints(Player *player, int8_t playerId) override
Definition RainbowRoad.cpp:203
+
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition RainbowRoad.cpp:187
+
virtual void SomeSounds() override
Definition RainbowRoad.cpp:184
+
virtual void InitTrackObjects() override
Definition RainbowRoad.cpp:161
+
virtual void DrawTrackObjects(s32 cameraId) override
Definition RainbowRoad.cpp:177
+
virtual void InitClouds() override
Definition RainbowRoad.cpp:153
+
virtual void TickClouds(s32, Camera *) override
Definition RainbowRoad.cpp:157
+
virtual void CreditsSpawnActors() override
Definition RainbowRoad.cpp:217
+
virtual void BeginPlay() override
Definition RainbowRoad.cpp:133
+
virtual void DrawCredits() override
Definition RainbowRoad.cpp:199
+
virtual void TickTrackObjects() override
Definition RainbowRoad.cpp:170
+
virtual void Load() override
Definition RainbowRoad.cpp:111
+
virtual void Destroy() override
Definition RainbowRoad.cpp:226
diff --git a/RoyalRaceway_8h_source.html b/RoyalRaceway_8h_source.html index 4a6c40fb7..ffc92d7fe 100644 --- a/RoyalRaceway_8h_source.html +++ b/RoyalRaceway_8h_source.html @@ -149,17 +149,17 @@ $(function(){initNavTree('RoyalRaceway_8h_source.html',''); initResizable(true);
const course_texture royal_raceway_textures[]
-
virtual void ScrollingTextures() override
Definition RoyalRaceway.cpp:243
-
virtual void DrawCredits() override
Definition RoyalRaceway.cpp:227
-
virtual void Waypoints(Player *player, int8_t playerId) override
Definition RoyalRaceway.cpp:231
-
virtual void Draw(ScreenContext *) override
Definition RoyalRaceway.cpp:198
-
virtual void BeginPlay() override
Definition RoyalRaceway.cpp:127
-
virtual void Load() override
Definition RoyalRaceway.cpp:112
-
virtual void SetStaffGhost() override
Definition RoyalRaceway.cpp:185
-
virtual void InitTrackObjects() override
Definition RoyalRaceway.cpp:146
-
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition RoyalRaceway.cpp:170
+
virtual void ScrollingTextures() override
Definition RoyalRaceway.cpp:244
+
virtual void DrawCredits() override
Definition RoyalRaceway.cpp:228
+
virtual void Waypoints(Player *player, int8_t playerId) override
Definition RoyalRaceway.cpp:232
+
virtual void Draw(ScreenContext *) override
Definition RoyalRaceway.cpp:199
+
virtual void BeginPlay() override
Definition RoyalRaceway.cpp:128
+
virtual void Load() override
Definition RoyalRaceway.cpp:113
+
virtual void SetStaffGhost() override
Definition RoyalRaceway.cpp:186
+
virtual void InitTrackObjects() override
Definition RoyalRaceway.cpp:147
+
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition RoyalRaceway.cpp:171
RoyalRaceway()
Definition RoyalRaceway.cpp:38
-
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition RoyalRaceway.cpp:155
+
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition RoyalRaceway.cpp:156
diff --git a/SherbetLand_8h_source.html b/SherbetLand_8h_source.html index 5cb8c1937..5a56cb0a3 100644 --- a/SherbetLand_8h_source.html +++ b/SherbetLand_8h_source.html @@ -149,15 +149,15 @@ $(function(){initNavTree('SherbetLand_8h_source.html',''); initResizable(true);
SherbetLand()
Definition SherbetLand.cpp:39
-
virtual f32 GetWaterLevel(FVector pos, Collision *collision) override
Definition SherbetLand.cpp:134
-
virtual void CreditsSpawnActors() override
Definition SherbetLand.cpp:232
-
virtual void Draw(ScreenContext *) override
Definition SherbetLand.cpp:198
-
virtual void TickTrackObjects() override
Definition SherbetLand.cpp:186
-
virtual void Load() override
Definition SherbetLand.cpp:116
-
virtual void DrawTrackObjects(s32 cameraId) override
Definition SherbetLand.cpp:192
-
virtual void BeginPlay() override
Definition SherbetLand.cpp:141
-
virtual void DrawCredits() override
Definition SherbetLand.cpp:207
-
virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override
Definition SherbetLand.cpp:211
+
virtual f32 GetWaterLevel(FVector pos, Collision *collision) override
Definition SherbetLand.cpp:135
+
virtual void CreditsSpawnActors() override
Definition SherbetLand.cpp:233
+
virtual void Draw(ScreenContext *) override
Definition SherbetLand.cpp:199
+
virtual void TickTrackObjects() override
Definition SherbetLand.cpp:187
+
virtual void Load() override
Definition SherbetLand.cpp:117
+
virtual void DrawTrackObjects(s32 cameraId) override
Definition SherbetLand.cpp:193
+
virtual void BeginPlay() override
Definition SherbetLand.cpp:142
+
virtual void DrawCredits() override
Definition SherbetLand.cpp:208
+
virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override
Definition SherbetLand.cpp:212
diff --git a/Skyscraper_8h_source.html b/Skyscraper_8h_source.html index a2661b53a..02c09faa2 100644 --- a/Skyscraper_8h_source.html +++ b/Skyscraper_8h_source.html @@ -150,17 +150,17 @@ $(function(){initNavTree('Skyscraper_8h_source.html',''); initResizable(true); }
const course_texture skyscraper_textures[]
-
virtual void Load() override
Definition Skyscraper.cpp:108
-
virtual void BeginPlay() override
Definition Skyscraper.cpp:126
-
virtual void Draw(ScreenContext *) override
Definition Skyscraper.cpp:148
+
virtual void Load() override
Definition Skyscraper.cpp:109
+
virtual void BeginPlay() override
Definition Skyscraper.cpp:127
+
virtual void Draw(ScreenContext *) override
Definition Skyscraper.cpp:149
Skyscraper()
Definition Skyscraper.cpp:35
-
virtual void DrawCredits() override
Definition Skyscraper.cpp:171
-
virtual void InitTrackObjects() override
Definition Skyscraper.cpp:140
-
virtual void SomeSounds() override
Definition Skyscraper.cpp:142
-
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition Skyscraper.cpp:144
-
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition Skyscraper.cpp:146
-
virtual void Waypoints(Player *player, int8_t playerId) override
Definition Skyscraper.cpp:173
-
virtual void Destroy() override
Definition Skyscraper.cpp:177
+
virtual void DrawCredits() override
Definition Skyscraper.cpp:172
+
virtual void InitTrackObjects() override
Definition Skyscraper.cpp:141
+
virtual void SomeSounds() override
Definition Skyscraper.cpp:143
+
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition Skyscraper.cpp:145
+
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition Skyscraper.cpp:147
+
virtual void Waypoints(Player *player, int8_t playerId) override
Definition Skyscraper.cpp:174
+
virtual void Destroy() override
Definition Skyscraper.cpp:178
diff --git a/TestTrack_8h_source.html b/TestTrack_8h_source.html index 04c1422ec..e0b375cc5 100644 --- a/TestTrack_8h_source.html +++ b/TestTrack_8h_source.html @@ -143,13 +143,13 @@ $(function(){initNavTree('TestTrack_8h_source.html',''); initResizable(true); })
-
virtual void BeginPlay() override
Definition TestTrack.cpp:149
-
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition TestTrack.cpp:243
-
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition TestTrack.cpp:228
-
virtual void Load() override
Definition TestTrack.cpp:135
+
virtual void BeginPlay() override
Definition TestTrack.cpp:148
+
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition TestTrack.cpp:242
+
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition TestTrack.cpp:227
+
virtual void Load() override
Definition TestTrack.cpp:134
TestTrack()
Definition TestTrack.cpp:60
-
virtual bool IsMod() override
Definition TestTrack.cpp:273
-
virtual void Draw(ScreenContext *) override
Definition TestTrack.cpp:258
+
virtual bool IsMod() override
Definition TestTrack.cpp:272
+
virtual void Draw(ScreenContext *) override
Definition TestTrack.cpp:257
diff --git a/ToadsTurnpike_8h_source.html b/ToadsTurnpike_8h_source.html index 79c1cedf7..ab3208487 100644 --- a/ToadsTurnpike_8h_source.html +++ b/ToadsTurnpike_8h_source.html @@ -154,20 +154,20 @@ $(function(){initNavTree('ToadsTurnpike_8h_source.html',''); initResizable(true)
const course_texture toads_turnpike_textures[]
-
virtual void BeginPlay() override
Definition ToadsTurnpike.cpp:146
+
virtual void BeginPlay() override
Definition ToadsTurnpike.cpp:147
ToadsTurnpike()
Definition ToadsTurnpike.cpp:45
-
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition ToadsTurnpike.cpp:225
-
virtual void Destroy() override
Definition ToadsTurnpike.cpp:269
-
virtual void DrawCredits() override
Definition ToadsTurnpike.cpp:265
-
virtual void TickClouds(s32, Camera *) override
Definition ToadsTurnpike.cpp:205
-
virtual void Draw(ScreenContext *) override
Definition ToadsTurnpike.cpp:239
+
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition ToadsTurnpike.cpp:226
+
virtual void Destroy() override
Definition ToadsTurnpike.cpp:270
+
virtual void DrawCredits() override
Definition ToadsTurnpike.cpp:266
+
virtual void TickClouds(s32, Camera *) override
Definition ToadsTurnpike.cpp:206
+
virtual void Draw(ScreenContext *) override
Definition ToadsTurnpike.cpp:240
size_t _numTrucks
Definition ToadsTurnpike.h:37
-
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition ToadsTurnpike.cpp:211
-
virtual void Load() override
Definition ToadsTurnpike.cpp:123
-
virtual void SomeSounds() override
Definition ToadsTurnpike.cpp:209
+
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition ToadsTurnpike.cpp:212
+
virtual void Load() override
Definition ToadsTurnpike.cpp:124
+
virtual void SomeSounds() override
Definition ToadsTurnpike.cpp:210
size_t _numCars
Definition ToadsTurnpike.h:40
size_t _numBuses
Definition ToadsTurnpike.h:38
-
virtual void InitClouds() override
Definition ToadsTurnpike.cpp:201
+
virtual void InitClouds() override
Definition ToadsTurnpike.cpp:202
size_t _numTankerTrucks
Definition ToadsTurnpike.h:39
diff --git a/TrackBrowser_8h_source.html b/TrackBrowser_8h_source.html index 119729c5f..3c593cf86 100644 --- a/TrackBrowser_8h_source.html +++ b/TrackBrowser_8h_source.html @@ -290,19 +290,19 @@ $(function(){initNavTree('TrackBrowser_8h_source.html',''); initResizable(true);
192#endif // TRACKBROWSER_H
Registry< TrackInfo > gTrackRegistry
Definition Game.cpp:76
-
const char * TrackBrowser_GetTrackLengthByIdx(size_t trackIndex)
Definition TrackBrowser.cpp:119
-
void TrackBrowser_PreviousTrack(void)
Definition TrackBrowser.cpp:86
-
const char * TrackBrowser_GetTrackName(void)
Definition TrackBrowser.cpp:94
-
void TrackBrowser_NextTrack(void)
Definition TrackBrowser.cpp:82
-
void TrackBrowser_SetTrack(const char *name)
Definition TrackBrowser.cpp:74
-
void TrackBrowser_SetTrackByIdx(size_t trackIndex)
Definition TrackBrowser.cpp:107
-
const char * TrackBrowser_GetTrackLength(void)
Definition TrackBrowser.cpp:103
-
const char * TrackBrowser_GetTrackNameByIdx(size_t trackIndex)
Definition TrackBrowser.cpp:111
-
size_t TrackBrowser_GetTrackIndex(void)
Definition TrackBrowser.cpp:90
-
const char * TrackBrowser_GetTrackDebugName(void)
Definition TrackBrowser.cpp:98
-
const char * TrackBrowser_GetMinimapTextureByIdx(size_t trackIndex)
Definition TrackBrowser.cpp:123
-
const char * TrackBrowser_GetTrackDebugNameByIdx(size_t trackIndex)
Definition TrackBrowser.cpp:115
-
void TrackBrowser_SetTrackFromCup(void)
Definition TrackBrowser.cpp:78
+
const char * TrackBrowser_GetTrackLengthByIdx(size_t trackIndex)
Definition TrackBrowser.cpp:123
+
void TrackBrowser_PreviousTrack(void)
Definition TrackBrowser.cpp:90
+
const char * TrackBrowser_GetTrackName(void)
Definition TrackBrowser.cpp:98
+
void TrackBrowser_NextTrack(void)
Definition TrackBrowser.cpp:86
+
void TrackBrowser_SetTrack(const char *name)
Definition TrackBrowser.cpp:78
+
void TrackBrowser_SetTrackByIdx(size_t trackIndex)
Definition TrackBrowser.cpp:111
+
const char * TrackBrowser_GetTrackLength(void)
Definition TrackBrowser.cpp:107
+
const char * TrackBrowser_GetTrackNameByIdx(size_t trackIndex)
Definition TrackBrowser.cpp:115
+
size_t TrackBrowser_GetTrackIndex(void)
Definition TrackBrowser.cpp:94
+
const char * TrackBrowser_GetTrackDebugName(void)
Definition TrackBrowser.cpp:102
+
const char * TrackBrowser_GetMinimapTextureByIdx(size_t trackIndex)
Definition TrackBrowser.cpp:127
+
const char * TrackBrowser_GetTrackDebugNameByIdx(size_t trackIndex)
Definition TrackBrowser.cpp:119
+
void TrackBrowser_SetTrackFromCup(void)
Definition TrackBrowser.cpp:82
std::vector< const TInfo * > GetAllInfo() const
Definition Registry.h:91
#define NULL
Definition miniaudio.h:3851
diff --git a/WarioStadium_8h_source.html b/WarioStadium_8h_source.html index df0c4b255..a9d17254f 100644 --- a/WarioStadium_8h_source.html +++ b/WarioStadium_8h_source.html @@ -158,22 +158,22 @@ $(function(){initNavTree('WarioStadium_8h_source.html',''); initResizable(true);
const course_texture wario_stadium_textures[]
-
virtual void TickClouds(s32, Camera *) override
Definition WarioStadium.cpp:174
-
virtual void BeginPlay() override
Definition WarioStadium.cpp:152
-
virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override
Definition WarioStadium.cpp:303
-
void CopyJumbotron(s32 ulx, s32 uly, s16 portionToDraw, u16 *source)
Definition WarioStadium.cpp:198
-
virtual void Load() override
Definition WarioStadium.cpp:118
-
virtual void DrawCredits() override
Definition WarioStadium.cpp:294
-
virtual void CreditsSpawnActors() override
Definition WarioStadium.cpp:327
-
virtual void Destroy() override
Definition WarioStadium.cpp:356
-
virtual void SomeSounds() override
Definition WarioStadium.cpp:181
-
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition WarioStadium.cpp:195
-
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition WarioStadium.cpp:192
-
virtual void InitTrackObjects() override
Definition WarioStadium.cpp:178
-
virtual void Draw(ScreenContext *) override
Definition WarioStadium.cpp:235
+
virtual void TickClouds(s32, Camera *) override
Definition WarioStadium.cpp:175
+
virtual void BeginPlay() override
Definition WarioStadium.cpp:153
+
virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override
Definition WarioStadium.cpp:304
+
void CopyJumbotron(s32 ulx, s32 uly, s16 portionToDraw, u16 *source)
Definition WarioStadium.cpp:199
+
virtual void Load() override
Definition WarioStadium.cpp:119
+
virtual void DrawCredits() override
Definition WarioStadium.cpp:295
+
virtual void CreditsSpawnActors() override
Definition WarioStadium.cpp:328
+
virtual void Destroy() override
Definition WarioStadium.cpp:357
+
virtual void SomeSounds() override
Definition WarioStadium.cpp:182
+
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition WarioStadium.cpp:196
+
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition WarioStadium.cpp:193
+
virtual void InitTrackObjects() override
Definition WarioStadium.cpp:179
+
virtual void Draw(ScreenContext *) override
Definition WarioStadium.cpp:236
WarioStadium()
Definition WarioStadium.cpp:40
-
virtual void InitClouds() override
Definition WarioStadium.cpp:170
-
virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override
Definition WarioStadium.cpp:298
+
virtual void InitClouds() override
Definition WarioStadium.cpp:171
+
virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override
Definition WarioStadium.cpp:299
f32 Vec3f[3]
Definition common_structs.h:10
diff --git a/YoshiValley_8h_source.html b/YoshiValley_8h_source.html index b1d53f181..1403c8def 100644 --- a/YoshiValley_8h_source.html +++ b/YoshiValley_8h_source.html @@ -154,21 +154,21 @@ $(function(){initNavTree('YoshiValley_8h_source.html',''); initResizable(true);
const course_texture yoshi_valley_textures[]
-
virtual void DrawCredits() override
Definition YoshiValley.cpp:200
-
virtual void TickTrackObjects() override
Definition YoshiValley.cpp:178
+
virtual void DrawCredits() override
Definition YoshiValley.cpp:201
+
virtual void TickTrackObjects() override
Definition YoshiValley.cpp:179
YoshiValley()
Definition YoshiValley.cpp:39
-
virtual void Load() override
Definition YoshiValley.cpp:109
-
virtual void ScrollingTextures() override
Definition YoshiValley.cpp:208
-
virtual void Draw(ScreenContext *) override
Definition YoshiValley.cpp:191
-
virtual void DrawTrackObjects(s32 cameraId) override
Definition YoshiValley.cpp:181
-
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition YoshiValley.cpp:189
-
virtual void SomeSounds() override
Definition YoshiValley.cpp:184
-
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition YoshiValley.cpp:187
-
virtual void InitTrackObjects() override
Definition YoshiValley.cpp:175
-
virtual void CreditsSpawnActors() override
Definition YoshiValley.cpp:210
-
virtual void Waypoints(Player *player, int8_t playerId) override
Definition YoshiValley.cpp:204
-
virtual void Destroy() override
Definition YoshiValley.cpp:220
-
virtual void BeginPlay() override
Definition YoshiValley.cpp:125
+
virtual void Load() override
Definition YoshiValley.cpp:110
+
virtual void ScrollingTextures() override
Definition YoshiValley.cpp:209
+
virtual void Draw(ScreenContext *) override
Definition YoshiValley.cpp:192
+
virtual void DrawTrackObjects(s32 cameraId) override
Definition YoshiValley.cpp:182
+
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition YoshiValley.cpp:190
+
virtual void SomeSounds() override
Definition YoshiValley.cpp:185
+
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition YoshiValley.cpp:188
+
virtual void InitTrackObjects() override
Definition YoshiValley.cpp:176
+
virtual void CreditsSpawnActors() override
Definition YoshiValley.cpp:211
+
virtual void Waypoints(Player *player, int8_t playerId) override
Definition YoshiValley.cpp:205
+
virtual void Destroy() override
Definition YoshiValley.cpp:221
+
virtual void BeginPlay() override
Definition YoshiValley.cpp:126
diff --git a/actor__types_8h.html b/actor__types_8h.html index 01f7b8e32..5a8362392 100644 --- a/actor__types_8h.html +++ b/actor__types_8h.html @@ -357,7 +357,7 @@ Variables
Value:
-
struct Actor * CM_GetActor(size_t index)
Definition Game.cpp:698
+
struct Actor * CM_GetActor(size_t index)
Definition Game.cpp:704
diff --git a/actor__types_8h_source.html b/actor__types_8h_source.html index 55fc40a50..9240f673f 100644 --- a/actor__types_8h_source.html +++ b/actor__types_8h_source.html @@ -581,7 +581,7 @@ $(function(){initNavTree('actor__types_8h_source.html',''); initResizable(true);
@ ACTOR_BOX_TRUCK
Definition actor_types.h:76
@ ACTOR_TREE_MARIO_RACEWAY
Definition actor_types.h:41
@ ACTOR_ITEM_BOX
Definition actor_types.h:51
-
struct Actor * CM_GetActor(size_t)
Definition Game.cpp:698
+
struct Actor * CM_GetActor(size_t)
Definition Game.cpp:704
ShellState
Definition actor_types.h:96
@ DESTROYED_SHELL
Definition actor_types.h:104
@ MOVING_SHELL
Definition actor_types.h:99
@@ -600,7 +600,7 @@ $(function(){initNavTree('actor__types_8h_source.html',''); initResizable(true);
@ HELD_BANANA
Definition actor_types.h:111
@ BANANA_BUNCH_BANANA
Definition actor_types.h:114
@ FIRST_BANANA_BUNCH_BANANA
Definition actor_types.h:113
-
size_t CM_GetActorSize(void)
Definition Game.cpp:782
+
size_t CM_GetActorSize(void)
Definition Game.cpp:788
struct Actor gActorList[100]
Definition code_800029B0.c:158
s16 Vec4s[4]
Definition common_structs.h:17
diff --git a/blue__and__red__shells_2update_8inc_8c_source.html b/blue__and__red__shells_2update_8inc_8c_source.html index f08d22652..e3328d97a 100644 --- a/blue__and__red__shells_2update_8inc_8c_source.html +++ b/blue__and__red__shells_2update_8inc_8c_source.html @@ -600,7 +600,7 @@ $(function(){initNavTree('blue__and__red__shells_2update_8inc_8c_source.html',''
491 }
492}
-
size_t CM_FindActorIndex(Actor *actor)
Definition Game.cpp:708
+
size_t CM_FindActorIndex(Actor *actor)
Definition Game.cpp:714
@ ACTOR_BLUE_SPINY_SHELL
Definition actor_types.h:81
@ ACTOR_RED_SHELL
Definition actor_types.h:47
diff --git a/ceremony__and__credits_8c.html b/ceremony__and__credits_8c.html index 41f27d00c..b46fb4675 100644 --- a/ceremony__and__credits_8c.html +++ b/ceremony__and__credits_8c.html @@ -2099,7 +2099,7 @@ Here is the call graph for this function:
-
Todo
What does this even do?
+
Todo
What does this even do?
Here is the call graph for this function:
diff --git a/ceremony__and__credits_8h.html b/ceremony__and__credits_8h.html index da805a4f8..188e0f864 100644 --- a/ceremony__and__credits_8h.html +++ b/ceremony__and__credits_8h.html @@ -2037,7 +2037,7 @@ Here is the call graph for this function:
-
Todo
What does this even do?
+
Todo
What does this even do?
Here is the call graph for this function:
diff --git a/classOSnowman.html b/classOSnowman.html index 4aba140d8..518f2d71f 100644 --- a/classOSnowman.html +++ b/classOSnowman.html @@ -351,7 +351,7 @@ Here is the call graph for this function:
-
Todo
quick hack to add the snow particles on hit. Need to separate into its own class
+
Todo
quick hack to add the snow particles on hit. Need to separate into its own class
Here is the call graph for this function:
@@ -782,7 +782,7 @@ Here is the call graph for this function:
-
Todo
quick hack to add the snow particles on hit. Need to separate into its own class
+
Todo
quick hack to add the snow particles on hit. Need to separate into its own class

Reimplemented from OObject.

diff --git a/classOThwomp.html b/classOThwomp.html index 426c38ef3..abae390e2 100644 --- a/classOThwomp.html +++ b/classOThwomp.html @@ -325,7 +325,7 @@ Static Private Attributes  

Detailed Description

-
Todo

Make shadow size bigger if thwomp is scaled up

+
Todo

Make shadow size bigger if thwomp is scaled up

make adjustable properties for squishSize and boundingBoxSize

Thwomp OObject

diff --git a/doxygen_crawl.html b/doxygen_crawl.html index aefa592ab..da4242908 100644 --- a/doxygen_crawl.html +++ b/doxygen_crawl.html @@ -10203,12 +10203,12 @@ - + - + diff --git a/falling__rock_2update_8inc_8c_source.html b/falling__rock_2update_8inc_8c_source.html index 785f7b500..8db1d0b7f 100644 --- a/falling__rock_2update_8inc_8c_source.html +++ b/falling__rock_2update_8inc_8c_source.html @@ -227,7 +227,7 @@ $(function(){initNavTree('falling__rock_2update_8inc_8c_source.html',''); initRe
124 }
125}
-
f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)
Definition Game.cpp:794
+
f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)
Definition Game.cpp:800
@ ACTOR_FALLING_ROCK
Definition actor_types.h:44
#define GET_ACTOR(index)
Definition actor_types.h:90
s16 add_actor_to_empty_slot(Vec3f pos, Vec3s rot, Vec3f velocity, s16 actorType)
Definition actors.c:1339
diff --git a/green__shell_2update_8inc_8c_source.html b/green__shell_2update_8inc_8c_source.html index 2b193462a..6ffe4cc53 100644 --- a/green__shell_2update_8inc_8c_source.html +++ b/green__shell_2update_8inc_8c_source.html @@ -305,7 +305,7 @@ $(function(){initNavTree('green__shell_2update_8inc_8c_source.html',''); initRes
199 }
200}
-
size_t CM_FindActorIndex(Actor *actor)
Definition Game.cpp:708
+
size_t CM_FindActorIndex(Actor *actor)
Definition Game.cpp:714
@ ACTOR_TRIPLE_GREEN_SHELL
Definition actor_types.h:60
@ MOVING_SHELL
Definition actor_types.h:99
diff --git a/main_8h.html b/main_8h.html index 86c5968ac..3a644e913 100644 --- a/main_8h.html +++ b/main_8h.html @@ -156,7 +156,7 @@ Macros   #define MTX_EFFECT_POOL_SIZE_MAX   MTX_EFFECT_POOL_SIZE + 100   -#define GFX_POOL_SIZE   15000 +#define GFX_POOL_SIZE   150000  

@@ -471,7 +471,7 @@ Variables

- +
#define GFX_POOL_SIZE   15000#define GFX_POOL_SIZE   150000
diff --git a/main_8h_source.html b/main_8h_source.html index de7474d7d..4a2a8311c 100644 --- a/main_8h_source.html +++ b/main_8h_source.html @@ -148,7 +148,7 @@ $(function(){initNavTree('main_8h_source.html',''); initResizable(true); });
40#define MTX_EFFECT_POOL_SIZE_MAX MTX_EFFECT_POOL_SIZE + 100
41#endif
42
-
43#define GFX_POOL_SIZE 15000
+
43#define GFX_POOL_SIZE 150000
44
45struct GfxPool {
diff --git a/md_docs_2custom-audio.html b/md_docs_2custom-audio.html index 80a174676..e2c2fb273 100644 --- a/md_docs_2custom-audio.html +++ b/md_docs_2custom-audio.html @@ -132,7 +132,7 @@ Example:
└── sequences
└── main_menu.mp3
└── main_menu.json
-

+

Future plans

-
Todo
These sizes need to be sizeof() for shiftability if possible
+
Todo
These sizes need to be sizeof() for shiftability if possible
Here is the call graph for this function:
@@ -9134,7 +9134,7 @@ Here is the caller graph for this function:
-
Todo
Move gGfxPool out of main.h
+
Todo
Move gGfxPool out of main.h
Here is the call graph for this function:
diff --git a/menu__items_8h.html b/menu__items_8h.html index b0b7ce006..931ab8cfe 100644 --- a/menu__items_8h.html +++ b/menu__items_8h.html @@ -2738,7 +2738,7 @@ Here is the caller graph for this function:
-
Todo
These sizes need to be sizeof() for shiftability if possible
+
Todo
These sizes need to be sizeof() for shiftability if possible
Here is the call graph for this function:
diff --git a/navtreedata.js b/navtreedata.js index 248a6aca8..70d05ed4d 100644 --- a/navtreedata.js +++ b/navtreedata.js @@ -73,7 +73,7 @@ var NAVTREE = [ "Courses", "coursesmenu.html", "coursesmenu" ], [ "Custom Audio", "md_docs_2custom-audio.html", [ [ "Example:", "md_docs_2custom-audio.html#example", null ], - [ "Future plans", "md_docs_2custom-audio.html#future-plans", null ] + [ "Future plans", "md_docs_2custom-audio.html#future-plans-1", null ] ] ], [ "Custom characters", "md_docs_2custom-characters.html", [ [ "Examples for all characters:", "md_docs_2custom-characters.html#examples-for-all-characters", null ], @@ -82,7 +82,7 @@ var NAVTREE = [ "Change Viewport Render Settings", "md_docs_2custom-characters.html#change-viewport-render-settings", null ] ] ], [ "Tools To Help", "md_docs_2custom-characters.html#tools-to-help", null ], - [ "Future plans", "md_docs_2custom-characters.html#future-plans-1", null ] + [ "Future plans", "md_docs_2custom-characters.html#future-plans", null ] ] ] ] ], [ "Custom Tracks", "md_docs_2custom-track.html", [ diff --git a/navtreeindex41.js b/navtreeindex41.js index 71a0e6223..32004eec9 100644 --- a/navtreeindex41.js +++ b/navtreeindex41.js @@ -160,12 +160,12 @@ var NAVTREEINDEX41 = "md_docs_2BUILDING.html#windows-1":[2,0], "md_docs_2custom-audio.html":[4], "md_docs_2custom-audio.html#example":[4,0], -"md_docs_2custom-audio.html#future-plans":[4,1], +"md_docs_2custom-audio.html#future-plans-1":[4,1], "md_docs_2custom-characters.html":[5], "md_docs_2custom-characters.html#additional-files":[5,1], "md_docs_2custom-characters.html#change-viewport-render-settings":[5,1,0,0], "md_docs_2custom-characters.html#examples-for-all-characters":[5,0], -"md_docs_2custom-characters.html#future-plans-1":[5,1,2], +"md_docs_2custom-characters.html#future-plans":[5,1,2], "md_docs_2custom-characters.html#tips":[5,1,0], "md_docs_2custom-characters.html#tools-to-help":[5,1,1], "md_docs_2custom-track.html":[6], diff --git a/osContInit_8c.html b/osContInit_8c.html index 6e0474c77..ac0cdff0d 100644 --- a/osContInit_8c.html +++ b/osContInit_8c.html @@ -219,7 +219,7 @@ Here is the caller graph for this function:
-
Todo
figure out what it means
+
Todo
figure out what it means
Here is the call graph for this function:
diff --git a/osCreatePiManager_8c.html b/osCreatePiManager_8c.html index 24e284b2a..7d3babdf7 100644 --- a/osCreatePiManager_8c.html +++ b/osCreatePiManager_8c.html @@ -236,7 +236,7 @@ Here is the caller graph for this function:
-
Todo
In libreultra this is in an include
+
Todo
In libreultra this is in an include
diff --git a/osEPiRawStartDma_8c.html b/osEPiRawStartDma_8c.html index b37ecd646..ff68b5565 100644 --- a/osEPiRawStartDma_8c.html +++ b/osEPiRawStartDma_8c.html @@ -155,7 +155,7 @@ Functions
Value:
(*(vu32*) PHYS_TO_K1(addr) = (u32) (data))
-
Todo
These defines are from PR/rcp.h, but including that causes problems...
+
Todo
These defines are from PR/rcp.h, but including that causes problems...
@@ -170,7 +170,7 @@ Functions
-
Todo
This define is from os.h, but including that causes problems...
+
Todo
This define is from os.h, but including that causes problems...
@@ -194,7 +194,7 @@ Functions
Value:
if (cHandle->var != pihandle->var) \
IO_WRITE(reg, pihandle->var);
-
Todo
This define is from piint.h, but including that causes problems...
+
Todo
This define is from piint.h, but including that causes problems...
diff --git a/osPiGetCmdQueue_8c.html b/osPiGetCmdQueue_8c.html index 7bfc888c5..522091403 100644 --- a/osPiGetCmdQueue_8c.html +++ b/osPiGetCmdQueue_8c.html @@ -171,7 +171,7 @@ Here is the caller graph for this function:
-
Todo
In libreultra this is in an include
+
Todo
In libreultra this is in an include
diff --git a/osPiStartDma_8c.html b/osPiStartDma_8c.html index 7f999582c..cded70a07 100644 --- a/osPiStartDma_8c.html +++ b/osPiStartDma_8c.html @@ -206,7 +206,7 @@ Here is the caller graph for this function:
-
Todo
In libreultra this is in an include
+
Todo
In libreultra this is in an include
diff --git a/piint_8h.html b/piint_8h.html index df0e0e184..7acf5181f 100644 --- a/piint_8h.html +++ b/piint_8h.html @@ -1767,7 +1767,7 @@ Here is the caller graph for this function:
-
Todo
In libreultra this is in an include
+
Todo
In libreultra this is in an include
diff --git a/piranha__plant_2render_8inc_8c_source.html b/piranha__plant_2render_8inc_8c_source.html index d574a06ec..ebc9eb28f 100644 --- a/piranha__plant_2render_8inc_8c_source.html +++ b/piranha__plant_2render_8inc_8c_source.html @@ -244,7 +244,7 @@ $(function(){initNavTree('piranha__plant_2render_8inc_8c_source.html',''); initR
139}
void gSPDisplayList(Gfx *pkt, Gfx *dl)
Definition GBIMiddleware.cpp:12
-
bool IsMarioRaceway()
Definition Game.cpp:800
+
bool IsMarioRaceway()
Definition Game.cpp:806
Camera * camera1
Definition camera.c:30
f32 Mat4[4][4]
Definition common_structs.h:20
diff --git a/podium__ceremony__actors_8c.html b/podium__ceremony__actors_8c.html index de4dfa221..d676e5675 100644 --- a/podium__ceremony__actors_8c.html +++ b/podium__ceremony__actors_8c.html @@ -629,7 +629,7 @@ Here is the caller graph for this function:
Bug
No null check.
Bug
-
Todo
More indepth error checking/return value
+
Todo
More indepth error checking/return value
Here is the call graph for this function:
diff --git a/podium__ceremony__actors_8h.html b/podium__ceremony__actors_8h.html index ef4558477..55495e6ea 100644 --- a/podium__ceremony__actors_8h.html +++ b/podium__ceremony__actors_8h.html @@ -585,7 +585,7 @@ Here is the caller graph for this function:
Bug
No null check.
Bug
-
Todo
More indepth error checking/return value
+
Todo
More indepth error checking/return value
Here is the call graph for this function:
diff --git a/search/all_13.js b/search/all_13.js index 4bbeb79da..2612cd99a 100644 --- a/search/all_13.js +++ b/search/all_13.js @@ -226,7 +226,7 @@ var searchData= ['pixelcountpresets_223',['pixelCountPresets',['../namespaceGameUI.html#a3ec999dd45c253f4028a9799c2097bf3',1,'GameUI']]], ['pjobs_224',['pJobs',['../structma__job__queue.html#aa451ed367f2b32c7290478552e6bed72',1,'ma_job_queue']]], ['place_225',['PLACE',['../defines_8h.html#a553ccae20425334722a8255176db6b58',1,'defines.h']]], - ['plans_226',['plans',['../md_docs_2custom-audio.html#future-plans',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-1',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-2',1,'Future plans']]], + ['plans_226',['plans',['../md_docs_2custom-characters.html#future-plans',1,'Future plans'],['../md_docs_2custom-audio.html#future-plans-1',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-2',1,'Future plans']]], ['platform_227',['platform',['../classpfd_1_1internal_1_1platform.html',1,'pfd::internal']]], ['play_5fcpu_5fsound_5feffect_228',['play_cpu_sound_effect',['../code__80005FD0_8c.html#adb9b8cd30f2be4e125706fa55ea2272d',1,'play_cpu_sound_effect(s32 arg0, Player *player): code_80005FD0.c'],['../code__80005FD0_8h.html#a7fd9348353fad2f9e3c09149b4ac6848',1,'play_cpu_sound_effect(s32, Player *): code_80005FD0.c']]], ['play_5fcutscene_229',['play_cutscene',['../ceremony__and__credits_8c.html#a4a6457529772eb72fe5e0fd85793e4ca',1,'play_cutscene(CinematicCamera *camera): ceremony_and_credits.c'],['../ceremony__and__credits_8h.html#a5b5ed72310520791870bbf9bd3fe930e',1,'play_cutscene(CinematicCamera *): ceremony_and_credits.c']]], diff --git a/search/all_16.js b/search/all_16.js index 4992a0fa6..580b772e3 100644 --- a/search/all_16.js +++ b/search/all_16.js @@ -132,7 +132,7 @@ var searchData= ['sectionfunc_129',['SectionFunc',['../namespaceUIWidgets.html#ae6baa537b60cf1d33e03e5e0c440c962',1,'UIWidgets']]], ['sectionid_130',['sectionId',['../structTrackSections.html#a53d5aca8370d2850514a4507044dcbd3',1,'TrackSections']]], ['sectionname_131',['sectionName',['../structWidgetPath.html#ab953da1f493fd3c8841a1f852772c58c',1,'WidgetPath']]], - ['see_20also_132',['See Also',['../md_docs_2mods-toml.html#see-also-1',1,'See Also'],['../md_docs_2migrations.html#see-also',1,'See Also']]], + ['see_20also_132',['See Also',['../md_docs_2migrations.html#see-also',1,'See Also'],['../md_docs_2mods-toml.html#see-also-1',1,'See Also']]], ['see_20how_20courses_20are_20adapted_20in_20the_20future_20including_20references_20too_133',['Specifically Used to help find music and to see how courses are adapted in the future including references too.',['../md_docs_2track__returns.html#specifically-used-to-help-find-music-and-to-see-how-courses-are-adapted-in-the-future-including-references-too',1,'']]], ['seed_134',['seed',['../structma__noise__config.html#ac0ef7cd156ee4eb07587823e2f1b8384',1,'ma_noise_config']]], ['seekdatastream_135',['seekDataStream',['../structma__job.html#a170fa6cddb463cc92e741fe02e9122b9',1,'ma_job']]], diff --git a/search/all_4.js b/search/all_4.js index 15ebfcb53..48d11caaf 100644 --- a/search/all_4.js +++ b/search/all_4.js @@ -317,7 +317,7 @@ var searchData= ['alseqdata_314',['ALSeqData',['../structALSeqData.html',1,'']]], ['alseqfile_315',['ALSeqFile',['../structALSeqFile.html',1,'']]], ['alseqfilenew_316',['alSeqFileNew',['../alBnkfNew_8c.html#ab275be6c7d58d2836dbd28d7c119e1d6',1,'alSeqFileNew(ALSeqFile *f, u8 *base): alBnkfNew.c'],['../libaudio_8h.html#ab275be6c7d58d2836dbd28d7c119e1d6',1,'alSeqFileNew(ALSeqFile *f, u8 *base): alBnkfNew.c']]], - ['also_317',['Also',['../md_docs_2mods-toml.html#see-also-1',1,'See Also'],['../md_docs_2migrations.html#see-also',1,'See Also']]], + ['also_317',['Also',['../md_docs_2migrations.html#see-also',1,'See Also'],['../md_docs_2mods-toml.html#see-also-1',1,'See Also']]], ['also_5finclude_5fgroup_5f0_5f1_318',['ALSO_INCLUDE_GROUP_0_1',['../kart__dma_8c.html#aa6d64f476546ae0f229e6b02987f14d5',1,'kart_dma.c']]], ['also_5finclude_5fgroup_5f2_319',['ALSO_INCLUDE_GROUP_2',['../kart__dma_8c.html#ab94265b8f89aea5bd4cf0794a6688b2a',1,'kart_dma.c']]], ['also_5finclude_5fgroup_5f3_5f4_5f5_320',['ALSO_INCLUDE_GROUP_3_4_5',['../kart__dma_8c.html#aa0d5cdbe8c1802efe2cbd770f452e1de',1,'kart_dma.c']]], diff --git a/search/all_5.js b/search/all_5.js index f824598cd..dcf895cdc 100644 --- a/search/all_5.js +++ b/search/all_5.js @@ -71,7 +71,7 @@ var searchData= ['bat_2ecpp_68',['Bat.cpp',['../Bat_8cpp.html',1,'']]], ['bat_2eh_69',['Bat.h',['../Bat_8h.html',1,'']]], ['battle_70',['BATTLE',['../defines_8h.html#a3f48cce4d2125604131fc7878460f44a',1,'defines.h']]], - ['battle_20courses_71',['Battle Courses',['../md_docs_2track__returns.html#battle-courses-1',1,'Battle Courses'],['../md_docs_2sequences-information.html#battle-courses',1,'Battle Courses']]], + ['battle_20courses_71',['Battle Courses',['../md_docs_2sequences-information.html#battle-courses',1,'Battle Courses'],['../md_docs_2track__returns.html#battle-courses-1',1,'Battle Courses']]], ['battle_5fcup_72',['BATTLE_CUP',['../defines_8h.html#ae701751e4c86a447b2b7d96715151241ac92cb0afca1b2eb39ace61e1fa9cd730',1,'defines.h']]], ['battleprobabilitycurve_73',['battleProbabilityCurve',['../update__objects_8c.html#ad2b9deb416ecea685a4dcddd5b5ccce4',1,'update_objects.c']]], ['bcleanworld_74',['bCleanWorld',['../Game_8cpp.html#a01d714b2b723ef06b42b05588c43b5c5',1,'Game.cpp']]], diff --git a/search/all_6.js b/search/all_6.js index 8d9545a1e..b6d6f22d6 100644 --- a/search/all_6.js +++ b/search/all_6.js @@ -566,7 +566,7 @@ var searchData= ['courserecords_563',['courseRecords',['../structCupTimeTrialRecords.html#acf18ab0e69f90a2eefe248ef7090bd1c',1,'CupTimeTrialRecords']]], ['courserecordsmenuselectiontypes_564',['CourseRecordsMenuSelectionTypes',['../menus_8h.html#a692cee32dee79047b93531b8284fdf2e',1,'menus.h']]], ['courserecordssubmenuselectiontypes_565',['CourseRecordsSubMenuSelectionTypes',['../menus_8h.html#aa8db4705a38fb4254f7ec67212635423',1,'menus.h']]], - ['courses_566',['Courses',['../md_docs_2track__returns.html#battle-courses-1',1,'Battle Courses'],['../md_docs_2sequences-information.html#battle-courses',1,'Battle Courses'],['../courses.html',1,'Courses'],['../coursesmenu.html',1,'Courses'],['../courses.html#courses',1,'Courses']]], + ['courses_566',['Courses',['../md_docs_2sequences-information.html#battle-courses',1,'Battle Courses'],['../md_docs_2track__returns.html#battle-courses-1',1,'Battle Courses'],['../courses.html',1,'Courses'],['../coursesmenu.html',1,'Courses'],['../courses.html#courses',1,'Courses']]], ['courses_20are_20adapted_20in_20the_20future_20including_20references_20too_567',['Specifically Used to help find music and to see how courses are adapted in the future including references too.',['../md_docs_2track__returns.html#specifically-used-to-help-find-music-and-to-see-how-courses-are-adapted-in-the-future-including-references-too',1,'']]], ['courses_2emd_568',['courses.md',['../courses_8md.html',1,'']]], ['coursesmenu_2emd_569',['coursesmenu.md',['../coursesmenu_8md.html',1,'']]], diff --git a/search/all_9.js b/search/all_9.js index 872404d28..f202a77a4 100644 --- a/search/all_9.js +++ b/search/all_9.js @@ -2110,7 +2110,7 @@ var searchData= ['func_5funnamed8_2107',['func_unnamed8',['../effects_8c.html#ad8f7d27adb8877a47658ec4474db7f1f',1,'func_unnamed8(void): effects.c'],['../effects_8h.html#a2394277f48ef51cbe4dd87b526f82406',1,'func_unnamed8(void): effects.c']]], ['func_5funnamed9_2108',['func_unnamed9',['../effects_8c.html#acb2ee8c76fb39d941370a9d14b0ab554',1,'func_unnamed9(void): effects.c'],['../effects_8h.html#a7c83e2daa08d326bebecbd60d5220f08',1,'func_unnamed9(void): effects.c']]], ['future_20including_20references_20too_2109',['Specifically Used to help find music and to see how courses are adapted in the future including references too.',['../md_docs_2track__returns.html#specifically-used-to-help-find-music-and-to-see-how-courses-are-adapted-in-the-future-including-references-too',1,'']]], - ['future_20plans_2110',['Future plans',['../md_docs_2custom-audio.html#future-plans',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-1',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-2',1,'Future plans']]], + ['future_20plans_2110',['Future plans',['../md_docs_2custom-characters.html#future-plans',1,'Future plans'],['../md_docs_2custom-audio.html#future-plans-1',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-2',1,'Future plans']]], ['fvec2_2111',['FVec2',['../structSpawnParams.html#af15253498aacf7cd0beeb0f5f99fbe60',1,'SpawnParams']]], ['fvector_2112',['FVector',['../structFVector.html',1,'']]], ['fvector2d_2113',['FVector2D',['../structFVector2D.html',1,'']]], diff --git a/todo.html b/todo.html index 7b380db89..8487835d9 100644 --- a/todo.html +++ b/todo.html @@ -118,7 +118,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global __osPfsRWInode (OSPfs *pfs, __OSInode *inode, u8 flag, u8 bank)
don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something
Global __osPiDevMgr
-
In libreultra this is in an include
+
In libreultra this is in an include
Global __osRepairPackId (OSPfs *pfs, __OSPackId *badid, __OSPackId *newid)

fix magic number

remove magic constant

@@ -138,8 +138,8 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global debug_switch_character_ceremony_cutscene (void)
confirm this.
Union du
-

is it possible to remove them somehow?

-

is it possible to remove them somehow?

+

is it possible to remove them somehow?

+

is it possible to remove them somehow?

Global fill [2]
file boundary?
@@ -158,23 +158,23 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global func_800745C8 (s32 objectIndex, const char **lakituTexturePtr)
arg1 should likely be a u8 *
Global func_80091FA4 (void)
-
These sizes need to be sizeof() for shiftability if possible
+
These sizes need to be sizeof() for shiftability if possible
Global func_800CBC24 (void)
clenanup, something's weird with the variables. D_800EA4A4 is probably EuAudioCmd bc of the + 0x100
Global func_8028336C (UNUSED CinematicCamera *arg0, UNUSED Camera *camera)
Does this match as a return of s8?
Global func_802846E4 (CinematicCamera *)
-
What does this even do?
+
What does this even do?
Global func_8028F970 (void)
increasing players past four would require increase this loop iterator.
Global GetCupName (void)
-
Move gGfxPool out of main.h
+
Move gGfxPool out of main.h
Global gPlayerWinningIndex
gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8
Global gTorchSpawns []
fix this extern
Global IO_WRITE (addr, data)
-
These defines are from PR/rcp.h, but including that causes problems...
+
These defines are from PR/rcp.h, but including that causes problems...
Global LEO_CMD_TYPE_0
name
Global LEO_CMD_TYPE_1
@@ -190,19 +190,19 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global MTX_SHADOW_POOL_SIZE
Verify with proper documentation
Global new_actor (ActorInitParams *)
-
More indepth error checking/return value
+
More indepth error checking/return value
Global Note::priority
use macros or something instead.
Global OBombKart::Unk_3C
Turn WheelPos into a struct
Global osContInit (OSMesgQueue *mq, u8 *bitpattern, OSContStatus *status)
-
figure out what it means
+
figure out what it means
Class OSeagull
unk_0D5 needs to be a struct variable probably. What does it do? Behaviour?
Global OSnowman::DrawBody (s32)
-
quick hack to add the snow particles on hit. Need to separate into its own class
+
quick hack to add the snow particles on hit. Need to separate into its own class
Global OSnowman::Tick () override
-
quick hack to add the snow particles on hit. Need to separate into its own class
+
quick hack to add the snow particles on hit. Need to separate into its own class
Global osPfsDeleteFile (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name)
magic constant
Global osPiStartDma (OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, size_t nbytes, OSMesgQueue *mq)
@@ -214,12 +214,12 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global osViSwapBuffer (void *vaddr)
figure out what this flag means
Class OThwomp
-

Make shadow size bigger if thwomp is scaled up

+

Make shadow size bigger if thwomp is scaled up

make adjustable properties for squishSize and boundingBoxSize

Global PI_DOMAIN1
-
This define is from os.h, but including that causes problems...
+
This define is from os.h, but including that causes problems...
Global render_collision (void)
decide to use colours or textures and fix displaylists because they are buggy
Global render_texture_rectangle (s32 x, s32 y, s32 width, s32 height, s32 s, s32 w, s32 mode)
@@ -235,7 +235,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global TrainSmokeTick (void)
: This should be an Object class one day
Global UPDATE_REG (reg, var)
-
This define is from piint.h, but including that causes problems...
+
This define is from piint.h, but including that causes problems...
Global US_FLOAT (x)
US_FLOAT should probably be renamed to JP_DOUBLE since eu seems to use floats too
diff --git a/uniondu.html b/uniondu.html index e8016f8d8..dcd8bd14d 100644 --- a/uniondu.html +++ b/uniondu.html @@ -138,8 +138,8 @@ Data Fields  

Detailed Description

-
Todo
is it possible to remove them somehow?
-
Todo
is it possible to remove them somehow?
+
Todo
is it possible to remove them somehow?
+
Todo
is it possible to remove them somehow?

Field Documentation

◆ d