Impl trashbin

This commit is contained in:
MegaMech
2024-12-30 20:39:14 -07:00
parent 135b51ea71
commit 41fb92b7b9
3 changed files with 141 additions and 18 deletions
+119 -13
View File
@@ -1,7 +1,11 @@
#include <libultraship.h>
#include <libultra/gbi.h>
#include "TrashBin.h"
#include "World.h"
#include "port/Game.h"
extern "C" {
#include "main.h"
#include "code_800029B0.h"
#include "render_objects.h"
#include "update_objects.h"
@@ -16,27 +20,29 @@ extern "C" {
#define DEGREES_FLOAT_TO_SHORT(Degrees) ((s16)((Degrees) * (0x8000 / 180.0f)))
OTrashBin::OTrashBin(const FVector& pos, const FRotation& rotation, f32 scale) {
OTrashBin::OTrashBin(const FVector& pos, const FRotation& rotation, f32 scale, OTrashBin::Behaviour bhv) {
_pos = pos;
_rot = rotation;
_scale = scale;
_bhv = bhv;
// if (gIsMirrorMode != 0) {
// gObjectList[objectIndex].pos[0] = 1765.0f;
// gObjectList[objectIndex].pos[2] = 195.0f;
// gObjectList[objectIndex].orientation[1] = (s16) rotation.y;
// } else {
// gObjectList[objectIndex].pos[0] = -1765.0f;
// gObjectList[objectIndex].pos[2] = 70.0f;
// }
init_object(indexObjectList1[1], 0);
if (GetCourse() != GetBansheeBoardwalk()) {
_drawBin = true;
}
}
void OTrashBin::Tick() {
s32 objectIndex = indexObjectList1[1];
OTrashBin::func_8007E00C(objectIndex);
if (gModeSelection != TIME_TRIALS) {
func_8007DDC0(objectIndex);
switch(_bhv) {
case STATIC:
break;
case MUNCHING:
func_8007DDC0(objectIndex);
break;
}
}
@@ -51,11 +57,22 @@ void OTrashBin::Draw(s32 cameraId) {
if (object->state >= 2) {
func_80043220(object->pos, object->orientation, object->sizeScaling, object->model);
}
if (_drawBin) {
Mat4 mtx;
Vec3f Pos = { _pos.x + 63, _pos.y + 12, _pos.z + 25 };
Vec3s Rot = { 0, 0x4000, 0 };
mtxf_pos_rotation_xyz(mtx, Pos, Rot);
//mtxf_scale(mtx, 1.0f);
if (render_set_position(mtx, 0) != 0) {
gSPDisplayList(gDisplayListHead++, BinMod);
}
}
}
}
void OTrashBin::init_bb_trash_bin(s32 objectIndex) {
gObjectList[objectIndex].sizeScaling = _scale;
gObjectList[objectIndex].sizeScaling = 1.0f;
gObjectList[objectIndex].model = (Gfx*)d_course_banshee_boardwalk_dl_trash_bin;
gObjectList[objectIndex].unk_04C = 0;
gObjectList[objectIndex].unk_084[7] = 0;
@@ -64,7 +81,15 @@ void OTrashBin::init_bb_trash_bin(s32 objectIndex) {
gObjectList[objectIndex].orientation[1] = DEGREES_FLOAT_TO_SHORT(_rot.yaw);
gObjectList[objectIndex].orientation[2] = DEGREES_FLOAT_TO_SHORT(_rot.roll);
gObjectList[objectIndex].pos[0] = _pos.x;
gObjectList[objectIndex].pos[1] = _pos.y;
if (_drawBin) {
// Position the lid on-top of the box.
// This might not be the best fix, but this allows the box to be placed on a surface
// when spawned at 0,0,0
gObjectList[objectIndex].pos[0] = _pos.y + 32.0f;
} else {
// Stock implementation for banshee boardwalk
gObjectList[objectIndex].pos[1] = _pos.y;
}
gObjectList[objectIndex].pos[2] = _pos.z;
set_obj_velocity(objectIndex, 0.0f, 0.0f, 0.0f);
gObjectList[objectIndex].type = 0;
@@ -123,3 +148,84 @@ void OTrashBin::func_8007E00C(s32 objectIndex) {
break;
}
}
Gfx OTrashBin::BinMod[] =
{
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0x0000, G_TX_RENDERTILE, 0, G_TX_NOMIRROR | G_TX_WRAP, 5, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, 5, G_TX_NOLOD),
gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, 0x007C, 0x007C),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, gTexture651B20),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0x0000, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 1023, 256),
gsSPVertex(BinVtx, 20, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSP2Triangles(16, 17, 18, 0, 16, 18, 19, 0),
gsSPVertex(BinVtx2, 20, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSP2Triangles(16, 17, 18, 0, 16, 18, 19, 0),
gsDPPipeSync(),
gsDPSetCombineLERP(0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT, 0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT),
gsSPTexture(65535, 65535, 0, 0, 0),
gsSPEndDisplayList(),
};
Vtx OTrashBin::BinVtx[20] = {
{{ {25, -13, 62}, 0, {0, -2303}, {255, 255, 255, 0} }},
{{ {-25, -13, 62}, 0, {1280, -2303}, {255, 255, 255, 0} }},
{{ {-25, -13, -63}, 0, {1280, 896}, {255, 255, 255, 0} }},
{{ {25, -13, -63}, 0, {0, 895}, {255, 255, 255, 0} }},
{{ {25, -13, -63}, 0, {0, 1113}, {255, 255, 255, 0} }},
{{ {25, 20, -63}, 0, {0, 256}, {255, 255, 255, 0} }},
{{ {25, 20, 62}, 0, {3199, 256}, {255, 255, 255, 0} }},
{{ {25, -13, 62}, 0, {3199, 1113}, {255, 255, 255, 0} }},
{{ {-25, -13, -63}, 0, {0, 1113}, {255, 255, 255, 0} }},
{{ {-25, 20, -63}, 0, {0, 255}, {255, 255, 255, 0} }},
{{ {25, 20, -63}, 0, {1280, 255}, {255, 255, 255, 0} }},
{{ {25, -13, -63}, 0, {1280, 1113}, {255, 255, 255, 0} }},
{{ {-25, -13, 62}, 0, {0, 1113}, {255, 255, 255, 0} }},
{{ {-25, 20, 62}, 0, {0, 255}, {255, 255, 255, 0} }},
{{ {-25, 20, -63}, 0, {3200, 255}, {255, 255, 255, 0} }},
{{ {-25, -13, -63}, 0, {3200, 1113}, {255, 255, 255, 0} }},
{{ {25, -13, 62}, 0, {0, 1113}, {255, 255, 255, 0} }},
{{ {25, 20, 62}, 0, {0, 256}, {255, 255, 255, 0} }},
{{ {-25, 20, 62}, 0, {1279, 256}, {255, 255, 255, 0} }},
{{ {-25, -13, 62}, 0, {1279, 1113}, {255, 255, 255, 0} }},
};
Vtx OTrashBin::BinVtx2[20] = {
{{ {19, -8, 52}, 0, {3199, 1113}, {255, 255, 255, 0} }},
{{ {25, 20, 62}, 0, {3199, 256}, {255, 255, 255, 0} }},
{{ {25, 20, -63}, 0, {0, 256}, {255, 255, 255, 0} }},
{{ {19, -8, -52}, 0, {0, 1113}, {255, 255, 255, 0} }},
{{ {19, -8, -52}, 0, {1280, 1113}, {255, 255, 255, 0} }},
{{ {25, 20, -63}, 0, {1280, 255}, {255, 255, 255, 0} }},
{{ {-25, 20, -63}, 0, {0, 255}, {255, 255, 255, 0} }},
{{ {-19, -8, -52}, 0, {0, 1113}, {255, 255, 255, 0} }},
{{ {-19, -8, 52}, 0, {1279, 1113}, {255, 255, 255, 0} }},
{{ {-25, 20, 62}, 0, {1279, 256}, {255, 255, 255, 0} }},
{{ {25, 20, 62}, 0, {0, 256}, {255, 255, 255, 0} }},
{{ {19, -8, 52}, 0, {0, 1113}, {255, 255, 255, 0} }},
{{ {19, -8, -52}, 0, {0, 895}, {255, 255, 255, 0} }},
{{ {-19, -8, -52}, 0, {1280, 896}, {255, 255, 255, 0} }},
{{ {-19, -8, 52}, 0, {1280, -2303}, {255, 255, 255, 0} }},
{{ {19, -8, 52}, 0, {0, -2303}, {255, 255, 255, 0} }},
{{ {-19, -8, -52}, 0, {3200, 1113}, {255, 255, 255, 0} }},
{{ {-25, 20, -63}, 0, {3200, 255}, {255, 255, 255, 0} }},
{{ {-25, 20, 62}, 0, {0, 255}, {255, 255, 255, 0} }},
{{ {-19, -8, 52}, 0, {0, 1113}, {255, 255, 255, 0} }},
};