diff --git a/MenuTypes_8h.html b/MenuTypes_8h.html index 6c4cacab4..ba5aa6f91 100644 --- a/MenuTypes_8h.html +++ b/MenuTypes_8h.html @@ -486,6 +486,7 @@ Variables Initial value:
= {
{ Ship::AudioBackend::WASAPI, "Windows Audio Session API" },
{ Ship::AudioBackend::SDL, "SDL" },
+
{ Ship::AudioBackend::COREAUDIO, "CoreAudio" },
}
diff --git a/MenuTypes_8h_source.html b/MenuTypes_8h_source.html index 937571002..6c6a19796 100644 --- a/MenuTypes_8h_source.html +++ b/MenuTypes_8h_source.html @@ -410,71 +410,72 @@ $(function(){initNavTree('MenuTypes_8h_source.html',''); initResizable(true); })
257static const std::unordered_map<Ship::AudioBackend, const char*> audioBackendsMap = {
258 { Ship::AudioBackend::WASAPI, "Windows Audio Session API" },
259 { Ship::AudioBackend::SDL, "SDL" },
-
260};
+
260 { Ship::AudioBackend::COREAUDIO, "CoreAudio" },
+
261};
-
261
-
-
262static const std::unordered_map<Ship::WindowBackend, const char*> windowBackendsMap = {
-
263 { Ship::WindowBackend::FAST3D_DXGI_DX11, "DirectX" },
-
264 { Ship::WindowBackend::FAST3D_SDL_OPENGL, "OpenGL" },
-
265 { Ship::WindowBackend::FAST3D_SDL_METAL, "Metal" },
-
266};
+
262
+
+
263static const std::unordered_map<Ship::WindowBackend, const char*> windowBackendsMap = {
+
264 { Ship::WindowBackend::FAST3D_DXGI_DX11, "DirectX" },
+
265 { Ship::WindowBackend::FAST3D_SDL_OPENGL, "OpenGL" },
+
266 { Ship::WindowBackend::FAST3D_SDL_METAL, "Metal" },
+
267};
-
267
-
-
268struct MenuInit {
-
-
269 static std::vector<std::function<void()>>& GetInitFuncs() {
-
270 static std::vector<std::function<void()>> menuInitFuncs;
-
271 return menuInitFuncs;
-
272 }
+
268
+
+
269struct MenuInit {
+
+
270 static std::vector<std::function<void()>>& GetInitFuncs() {
+
271 static std::vector<std::function<void()>> menuInitFuncs;
+
272 return menuInitFuncs;
+
273 }
-
273
-
274 static std::unordered_map<std::string, std::unordered_map<std::string, std::vector<std::function<void()>>>>&
-
- -
276 static std::unordered_map<std::string, std::unordered_map<std::string, std::vector<std::function<void()>>>>
-
277 menuUpdateFuncs;
-
278 return menuUpdateFuncs;
-
279 }
+
274
+
275 static std::unordered_map<std::string, std::unordered_map<std::string, std::vector<std::function<void()>>>>&
+
+ +
277 static std::unordered_map<std::string, std::unordered_map<std::string, std::vector<std::function<void()>>>>
+
278 menuUpdateFuncs;
+
279 return menuUpdateFuncs;
+
280 }
-
280
-
-
281 static void InitAll() {
-
282 auto& menuInitFuncs = MenuInit::GetInitFuncs();
-
283 for (const auto& initFunc : menuInitFuncs) {
-
284 initFunc();
-
285 }
-
286 }
+
281
+
+
282 static void InitAll() {
+
283 auto& menuInitFuncs = MenuInit::GetInitFuncs();
+
284 for (const auto& initFunc : menuInitFuncs) {
+
285 initFunc();
+
286 }
+
287 }
-
287};
+
288};
-
288
-
- -
-
290 RegisterMenuInitFunc(std::function<void()> initFunc) {
-
291 auto& menuInitFuncs = MenuInit::GetInitFuncs();
-
292
-
293 menuInitFuncs.push_back(initFunc);
-
294 }
+
289
+
+ +
+
291 RegisterMenuInitFunc(std::function<void()> initFunc) {
+
292 auto& menuInitFuncs = MenuInit::GetInitFuncs();
+
293
+
294 menuInitFuncs.push_back(initFunc);
+
295 }
-
295};
+
296};
-
296
-
- -
-
298 RegisterMenuUpdateFunc(std::function<void()> updateFunc, std::string sectionName, std::string sidebarName) {
-
299 auto& menuUpdateFuncs = MenuInit::GetUpdateFuncs();
-
300
-
301 menuUpdateFuncs[sectionName][sidebarName].push_back(updateFunc);
-
302 }
+
297
+
+ +
+
299 RegisterMenuUpdateFunc(std::function<void()> updateFunc, std::string sectionName, std::string sidebarName) {
+
300 auto& menuUpdateFuncs = MenuInit::GetUpdateFuncs();
+
301
+
302 menuUpdateFuncs[sectionName][sidebarName].push_back(updateFunc);
+
303 }
-
303};
+
304};
-
304
-
305#endif // MENUTYPES_H
+
305
+
306#endif // MENUTYPES_H
std::variant< int32_t, const char *, float, Color_RGBA8, Color_RGB8 > CVarVariant
Definition MenuTypes.h:78
MotionBlurOption
Definition MenuTypes.h:60
@ MOTION_BLUR_DYNAMIC
Definition MenuTypes.h:61
@@ -528,7 +529,7 @@ $(function(){initNavTree('MenuTypes_8h_source.html',''); initResizable(true); })
@ DEBUG_LOG_DEBUG
Definition MenuTypes.h:68
@ DEBUG_LOG_CRITICAL
Definition MenuTypes.h:72
void(*)(WidgetInfo &) WidgetFunc
Definition MenuTypes.h:30
-
static const std::unordered_map< Ship::WindowBackend, const char * > windowBackendsMap
Definition MenuTypes.h:262
+
static const std::unordered_map< Ship::WindowBackend, const char * > windowBackendsMap
Definition MenuTypes.h:263
SectionColumns
Definition MenuTypes.h:54
@ SECTION_COLUMN_2
Definition MenuTypes.h:56
@ SECTION_COLUMN_3
Definition MenuTypes.h:57
@@ -540,12 +541,12 @@ $(function(){initNavTree('MenuTypes_8h_source.html',''); initResizable(true); })
std::vector< std::string > sidebarOrder
Definition MenuTypes.h:254
std::unordered_map< std::string, SidebarEntry > sidebars
Definition MenuTypes.h:253
const char * sidebarCvar
Definition MenuTypes.h:252
-
Definition MenuTypes.h:268
-
static std::unordered_map< std::string, std::unordered_map< std::string, std::vector< std::function< void()> > > > & GetUpdateFuncs()
Definition MenuTypes.h:275
-
static std::vector< std::function< void()> > & GetInitFuncs()
Definition MenuTypes.h:269
-
static void InitAll()
Definition MenuTypes.h:281
-
RegisterMenuInitFunc(std::function< void()> initFunc)
Definition MenuTypes.h:290
-
RegisterMenuUpdateFunc(std::function< void()> updateFunc, std::string sectionName, std::string sidebarName)
Definition MenuTypes.h:298
+
Definition MenuTypes.h:269
+
static std::unordered_map< std::string, std::unordered_map< std::string, std::vector< std::function< void()> > > > & GetUpdateFuncs()
Definition MenuTypes.h:276
+
static std::vector< std::function< void()> > & GetInitFuncs()
Definition MenuTypes.h:270
+
static void InitAll()
Definition MenuTypes.h:282
+
RegisterMenuInitFunc(std::function< void()> initFunc)
Definition MenuTypes.h:291
+
RegisterMenuUpdateFunc(std::function< void()> updateFunc, std::string sectionName, std::string sidebarName)
Definition MenuTypes.h:299
Definition MenuTypes.h:242
uint32_t columnCount
Definition MenuTypes.h:243
std::vector< std::vector< WidgetInfo > > columnWidgets
Definition MenuTypes.h:244
diff --git a/ceremony__and__credits_8c.html b/ceremony__and__credits_8c.html index 7d196dbdc..995bbfc9f 100644 --- a/ceremony__and__credits_8c.html +++ b/ceremony__and__credits_8c.html @@ -2099,7 +2099,7 @@ Here is the call graph for this function:
-
Todo
What does this even do?
+
Todo
What does this even do?
Here is the call graph for this function:
diff --git a/ceremony__and__credits_8h.html b/ceremony__and__credits_8h.html index eaf8edd0f..40e7791dc 100644 --- a/ceremony__and__credits_8h.html +++ b/ceremony__and__credits_8h.html @@ -2037,7 +2037,7 @@ Here is the call graph for this function:
-
Todo
What does this even do?
+
Todo
What does this even do?
Here is the call graph for this function:
diff --git a/charactermenu.js b/charactermenu.js index 2e5516df3..652fcca7a 100644 --- a/charactermenu.js +++ b/charactermenu.js @@ -5,10 +5,10 @@ var charactermenu = [ "Examples for all characters:", "characteroverview.html#examples-for-all-characters", null ], [ "Additional Files", "characteroverview.html#additional-files", [ [ "Tips", "characteroverview.html#tips", [ - [ "Change Viewport Render Settings", "characteroverview.html#change-viewport-render-settings-1", null ] + [ "Change Viewport Render Settings", "characteroverview.html#change-viewport-render-settings", null ] ] ], - [ "Tools To Help", "characteroverview.html#tools-to-help-1", null ], - [ "Future plans", "characteroverview.html#future-plans-2", null ] + [ "Tools To Help", "characteroverview.html#tools-to-help", null ], + [ "Future plans", "characteroverview.html#future-plans", null ] ] ] ] ] ]; \ No newline at end of file diff --git a/characteroverview.html b/characteroverview.html index fd2a9a0aa..5ccabe5ef 100644 --- a/characteroverview.html +++ b/characteroverview.html @@ -137,19 +137,19 @@ Additional Files

player select nameplate = texture_tkmk00/gTextureNameToad.png Original frame is 64x12 (note that Donkeykong uses DK here instead)

Tips

-

+

Change Viewport Render Settings

Assuming your using the overkart setup kart.

In object mode, select View -> Cameras -> Active Camera

Set your render resolution and path as shown in the image below

Then render your animation by selecting View -> Viewport Render Animation

Viewport Render Settings

-

+

Tools To Help

  • There is Racer Ready-Up which is a tool to help you create custom characters for SpaghettiKart.
-

+

Future plans

  • Support for custom characters that do not replace existing ones.
  • diff --git a/classOSnowman.html b/classOSnowman.html index 44a769f1a..a72a6f353 100644 --- a/classOSnowman.html +++ b/classOSnowman.html @@ -351,7 +351,7 @@ Here is the call graph for this function:
-
Todo
quick hack to add the snow particles on hit. Need to separate into its own class
+
Todo
quick hack to add the snow particles on hit. Need to separate into its own class
Here is the call graph for this function:
@@ -782,7 +782,7 @@ Here is the call graph for this function:
-
Todo
quick hack to add the snow particles on hit. Need to separate into its own class
+
Todo
quick hack to add the snow particles on hit. Need to separate into its own class

Reimplemented from OObject.

diff --git a/classOThwomp.html b/classOThwomp.html index 7462492a0..afa01039e 100644 --- a/classOThwomp.html +++ b/classOThwomp.html @@ -325,7 +325,7 @@ Static Private Attributes  

Detailed Description

-
Todo

Make shadow size bigger if thwomp is scaled up

+
Todo

Make shadow size bigger if thwomp is scaled up

make adjustable properties for squishSize and boundingBoxSize

Thwomp OObject

diff --git a/code__800029B0_8c.html b/code__800029B0_8c.html index d7e33a861..f54ffa227 100644 --- a/code__800029B0_8c.html +++ b/code__800029B0_8c.html @@ -1654,7 +1654,7 @@ Here is the caller graph for this function:
-
Todo
gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8
+
Todo
gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8
diff --git a/code__800029B0_8h.html b/code__800029B0_8h.html index 2de1d1ad3..d22593e0c 100644 --- a/code__800029B0_8h.html +++ b/code__800029B0_8h.html @@ -2129,7 +2129,7 @@ Here is the caller graph for this function:
-
Todo
gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8
+
Todo
gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8
diff --git a/code__80086E70_8c.html b/code__80086E70_8c.html index a899a3fca..c81975255 100644 --- a/code__80086E70_8c.html +++ b/code__80086E70_8c.html @@ -515,7 +515,7 @@ Here is the caller graph for this function:

This function is used to avoid hefty collision checks if players are not near the actor

-
Todo
This is the easiest solution otherwise actors would not collide on custom courses.
+
Todo
This is the easiest solution otherwise actors would not collide on custom courses.
Here is the caller graph for this function:
diff --git a/code__80086E70_8h.html b/code__80086E70_8h.html index de1a315d9..03d64f9d1 100644 --- a/code__80086E70_8h.html +++ b/code__80086E70_8h.html @@ -548,7 +548,7 @@ Here is the caller graph for this function:

This function is used to avoid hefty collision checks if players are not near the actor

-
Todo
This is the easiest solution otherwise actors would not collide on custom courses.
+
Todo
This is the easiest solution otherwise actors would not collide on custom courses.
Here is the caller graph for this function:
diff --git a/collision__viewer_8c.html b/collision__viewer_8c.html index 7319f3913..678fa4890 100644 --- a/collision__viewer_8c.html +++ b/collision__viewer_8c.html @@ -149,7 +149,7 @@ Functions
-
Todo
decide to use colours or textures and fix displaylists because they are buggy
+
Todo
decide to use colours or textures and fix displaylists because they are buggy
Here is the call graph for this function:
diff --git a/collision__viewer_8h.html b/collision__viewer_8h.html index 6762b530c..04a1af33f 100644 --- a/collision__viewer_8h.html +++ b/collision__viewer_8h.html @@ -144,7 +144,7 @@ Functions
-
Todo
decide to use colours or textures and fix displaylists because they are buggy
+
Todo
decide to use colours or textures and fix displaylists because they are buggy
Here is the call graph for this function:
-
Todo
configure this properly
+
Todo
configure this properly
Here is the call graph for this function:
diff --git a/freecam_8h.html b/freecam_8h.html index ba36bd671..efc68b925 100644 --- a/freecam_8h.html +++ b/freecam_8h.html @@ -214,7 +214,7 @@ Here is the call graph for this function:
-
Todo
configure this properly
+
Todo
configure this properly
Here is the call graph for this function:
diff --git a/md_docs_2custom-audio.html b/md_docs_2custom-audio.html index e423af243..54ad4d60e 100644 --- a/md_docs_2custom-audio.html +++ b/md_docs_2custom-audio.html @@ -132,7 +132,7 @@ Example:
└── sequences
└── main_menu.mp3
└── main_menu.json
-

+

Future plans

  • Support samples.
  • diff --git a/md_docs_2custom-characters.html b/md_docs_2custom-characters.html index d51f7c370..d4514cf29 100644 --- a/md_docs_2custom-characters.html +++ b/md_docs_2custom-characters.html @@ -136,19 +136,19 @@ Additional Files

    player select nameplate = texture_tkmk00/gTextureNameToad.png Original frame is 64x12 (note that Donkeykong uses DK here instead)

    Tips

    -

    +

    Change Viewport Render Settings

    Assuming your using the overkart setup kart.

    In object mode, select View -> Cameras -> Active Camera

    Set your render resolution and path as shown in the image below

    Then render your animation by selecting View -> Viewport Render Animation

    Viewport Render Settings

    -

    +

    Tools To Help

    • There is Racer Ready-Up which is a tool to help you create custom characters for SpaghettiKart.
    -

    +

    Future plans

    • Support for custom characters that do not replace existing ones.
    • diff --git a/md_docs_2migrations.html b/md_docs_2migrations.html index 9927c2783..b579d6f61 100644 --- a/md_docs_2migrations.html +++ b/md_docs_2migrations.html @@ -308,7 +308,7 @@ Troubleshooting
    • Missing wheel textures: Make sure all 4 wheel variants exist for each kart frame
    • Wrong track textures: Double-check the track name in the path (e.g., yoshi_valley vs yoshis_valley)
    -

    +

    See Also

    • mods.toml File Structure - Required metadata file for mods
    • diff --git a/md_docs_2mods-toml.html b/md_docs_2mods-toml.html index ba455b46e..62e98985b 100644 --- a/md_docs_2mods-toml.html +++ b/md_docs_2mods-toml.html @@ -202,7 +202,7 @@ Best Practices

      Migration Script Support

      When using the migration script (migrations.py), a mods.toml file can be automatically generated for your migrated mod. See Migration Guide for details.

      -

      +

      See Also

      • Modding Guide - General modding information
      • diff --git a/menu__items_8c.html b/menu__items_8c.html index c84437864..bd435fe25 100644 --- a/menu__items_8c.html +++ b/menu__items_8c.html @@ -2392,7 +2392,7 @@ Here is the caller graph for this function:
-
Todo
These sizes need to be sizeof() for shiftability if possible
+
Todo
These sizes need to be sizeof() for shiftability if possible
Here is the call graph for this function:
diff --git a/menu__items_8h.html b/menu__items_8h.html index aa7be3dde..141823ef6 100644 --- a/menu__items_8h.html +++ b/menu__items_8h.html @@ -2738,7 +2738,7 @@ Here is the caller graph for this function:
-
Todo
These sizes need to be sizeof() for shiftability if possible
+
Todo
These sizes need to be sizeof() for shiftability if possible
Here is the call graph for this function:
diff --git a/navtreedata.js b/navtreedata.js index 2dd8ef651..01e32080f 100644 --- a/navtreedata.js +++ b/navtreedata.js @@ -74,16 +74,16 @@ var NAVTREE = [ "Courses", "coursesmenu.html", "coursesmenu" ], [ "Custom Audio", "md_docs_2custom-audio.html", [ [ "Example:", "md_docs_2custom-audio.html#example", null ], - [ "Future plans", "md_docs_2custom-audio.html#future-plans", null ] + [ "Future plans", "md_docs_2custom-audio.html#future-plans-1", null ] ] ], [ "Custom characters", "md_docs_2custom-characters.html", [ [ "Examples for all characters:", "md_docs_2custom-characters.html#examples-for-all-characters-1", null ], [ "Additional Files", "md_docs_2custom-characters.html#additional-files-1", [ [ "Tips", "md_docs_2custom-characters.html#tips-1", [ - [ "Change Viewport Render Settings", "md_docs_2custom-characters.html#change-viewport-render-settings", null ] + [ "Change Viewport Render Settings", "md_docs_2custom-characters.html#change-viewport-render-settings-1", null ] ] ], - [ "Tools To Help", "md_docs_2custom-characters.html#tools-to-help", null ], - [ "Future plans", "md_docs_2custom-characters.html#future-plans-1", null ] + [ "Tools To Help", "md_docs_2custom-characters.html#tools-to-help-1", null ], + [ "Future plans", "md_docs_2custom-characters.html#future-plans-2", null ] ] ] ] ], [ "faq", "md_docs_2faq.html", null ], @@ -107,7 +107,7 @@ var NAVTREE = [ "New Folder Structure", "md_docs_2migrations.html#new-folder-structure", null ], [ "Manual Migration", "md_docs_2migrations.html#manual-migration", null ], [ "Troubleshooting", "md_docs_2migrations.html#troubleshooting", null ], - [ "See Also", "md_docs_2migrations.html#see-also-1", null ] + [ "See Also", "md_docs_2migrations.html#see-also", null ] ] ], [ "Modding", "md_docs_2modding.html", [ [ "General Structure", "md_docs_2modding.html#general-structure", [ @@ -132,7 +132,7 @@ var NAVTREE = [ "Load Order", "md_docs_2mods-toml.html#load-order", null ], [ "Best Practices", "md_docs_2mods-toml.html#best-practices", null ], [ "Migration Script Support", "md_docs_2mods-toml.html#migration-script-support", null ], - [ "See Also", "md_docs_2mods-toml.html#see-also", null ] + [ "See Also", "md_docs_2mods-toml.html#see-also-1", null ] ] ], [ "Sequence Information (Music)", "md_docs_2sequences-information.html", [ [ "Race Tracks", "md_docs_2sequences-information.html#race-tracks", null ], diff --git a/navtreeindex42.js b/navtreeindex42.js index 7f7016ffc..386aa4d2c 100644 --- a/navtreeindex42.js +++ b/navtreeindex42.js @@ -138,14 +138,14 @@ var NAVTREEINDEX42 = "md_docs_2BUILDING.html#windows":[2,0], "md_docs_2custom-audio.html":[5], "md_docs_2custom-audio.html#example":[5,0], -"md_docs_2custom-audio.html#future-plans":[5,1], +"md_docs_2custom-audio.html#future-plans-1":[5,1], "md_docs_2custom-characters.html":[6], "md_docs_2custom-characters.html#additional-files-1":[6,1], -"md_docs_2custom-characters.html#change-viewport-render-settings":[6,1,0,0], +"md_docs_2custom-characters.html#change-viewport-render-settings-1":[6,1,0,0], "md_docs_2custom-characters.html#examples-for-all-characters-1":[6,0], -"md_docs_2custom-characters.html#future-plans-1":[6,1,2], +"md_docs_2custom-characters.html#future-plans-2":[6,1,2], "md_docs_2custom-characters.html#tips-1":[6,1,0], -"md_docs_2custom-characters.html#tools-to-help":[6,1,1], +"md_docs_2custom-characters.html#tools-to-help-1":[6,1,1], "md_docs_2faq.html":[7], "md_docs_2migrations.html":[8], "md_docs_2migrations.html#generated-files":[8,1,1], @@ -159,7 +159,7 @@ var NAVTREEINDEX42 = "md_docs_2migrations.html#other-textures":[8,2,0,2], "md_docs_2migrations.html#overview":[8,0], "md_docs_2migrations.html#path-changes":[8,2], -"md_docs_2migrations.html#see-also-1":[8,7], +"md_docs_2migrations.html#see-also":[8,7], "md_docs_2migrations.html#textures":[8,2,0], "md_docs_2migrations.html#track-textures":[8,2,0,0], "md_docs_2migrations.html#troubleshooting":[8,6], @@ -181,7 +181,7 @@ var NAVTREEINDEX42 = "md_docs_2mods-toml.html#location":[10,0], "md_docs_2mods-toml.html#migration-script-support":[10,8], "md_docs_2mods-toml.html#mod-section":[10,3,0], -"md_docs_2mods-toml.html#see-also":[10,9], +"md_docs_2mods-toml.html#see-also-1":[10,9], "md_docs_2mods-toml.html#validation":[10,5], "md_docs_2mods-toml.html#version-requirements":[10,3,1,0], "md_docs_2sequences-information.html":[11], diff --git a/navtreeindex9.js b/navtreeindex9.js index e3bbdede3..446a30f5b 100644 --- a/navtreeindex9.js +++ b/navtreeindex9.js @@ -90,12 +90,12 @@ var NAVTREEINDEX9 = "charactermenu.html":[3], "characteroverview.html":[3,0], "characteroverview.html#additional-files":[3,0,2], -"characteroverview.html#change-viewport-render-settings-1":[3,0,2,0,0], +"characteroverview.html#change-viewport-render-settings":[3,0,2,0,0], "characteroverview.html#custom-characters":[3,0,0], "characteroverview.html#examples-for-all-characters":[3,0,1], -"characteroverview.html#future-plans-2":[3,0,2,2], +"characteroverview.html#future-plans":[3,0,2,2], "characteroverview.html#tips":[3,0,2,0], -"characteroverview.html#tools-to-help-1":[3,0,2,1], +"characteroverview.html#tools-to-help":[3,0,2,1], "choco__mountain_2course__offsets_8c.html":[20,0,0,4,0], "choco__mountain_2course__offsets_8c.html#a5a113e0461db868edf58b7a79a05adf4":[20,0,0,4,0,0], "choco__mountain__displaylists_8h.html":[20,0,2,0,0,0,4,1], diff --git a/osEPiRawStartDma_8c.html b/osEPiRawStartDma_8c.html index fd1f6131f..7bfaf1577 100644 --- a/osEPiRawStartDma_8c.html +++ b/osEPiRawStartDma_8c.html @@ -155,7 +155,7 @@ Functions
Value:
(*(vu32*) PHYS_TO_K1(addr) = (u32) (data))
-
Todo
These defines are from PR/rcp.h, but including that causes problems...
+
Todo
These defines are from PR/rcp.h, but including that causes problems...
@@ -170,7 +170,7 @@ Functions
-
Todo
This define is from os.h, but including that causes problems...
+
Todo
This define is from os.h, but including that causes problems...
@@ -194,7 +194,7 @@ Functions
Value:
if (cHandle->var != pihandle->var) \
IO_WRITE(reg, pihandle->var);
-
Todo
This define is from piint.h, but including that causes problems...
+
Todo
This define is from piint.h, but including that causes problems...
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Bug
No null check.
Bug
-
Todo
More indepth error checking/return value
+
Todo
More indepth error checking/return value
Here is the call graph for this function:
diff --git a/podium__ceremony__actors_8h.html b/podium__ceremony__actors_8h.html index a6bec8198..92dbd0d8c 100644 --- a/podium__ceremony__actors_8h.html +++ b/podium__ceremony__actors_8h.html @@ -585,7 +585,7 @@ Here is the caller graph for this function:
Bug
No null check.
Bug
-
Todo
More indepth error checking/return value
+
Todo
More indepth error checking/return value
Here is the call graph for this function:
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Global add_actor_to_empty_slot (Vec3f pos, Vec3s rot, Vec3f velocity, s16 actorType)
Commented out because deletes too soon.
Global are_players_in_course_section (s16, s16)
-
This is the easiest solution otherwise actors would not collide on custom courses.
+
This is the easiest solution otherwise actors would not collide on custom courses.
Global ATrain::SyncComponents (TrainCarStuff *trainCar, s16 orientationY)
: Change actorIndex to ptr to TrainCar actor
Global BAD_RETURN (cmd)
@@ -146,7 +146,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global fill2
0x00000000800f624c fill2
Global freecam_keyboard_manager (Camera *, Vec3f)
-
configure this properly
+
configure this properly
Global func_80028864 (Player *, Camera *, s8, s8)
make a proper match
Global func_80046030 (u8 *tlut, u8 *texture, Vtx *arg2, s32 width, s32 arg4, s32 height)
@@ -158,23 +158,23 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global func_800745C8 (s32 objectIndex, const char **lakituTexturePtr)
arg1 should likely be a u8 *
Global func_80091FA4 (void)
-
These sizes need to be sizeof() for shiftability if possible
+
These sizes need to be sizeof() for shiftability if possible
Global func_800CBC24 (void)
clenanup, something's weird with the variables. D_800EA4A4 is probably EuAudioCmd bc of the + 0x100
Global func_8028336C (UNUSED CinematicCamera *arg0, UNUSED Camera *camera)
Does this match as a return of s8?
Global func_802846E4 (CinematicCamera *)
-
What does this even do?
+
What does this even do?
Global func_8028F970 (void)
increasing players past four would require increase this loop iterator.
Global GetCupName (void)
Move gGfxPool out of main.h
Global gPlayerWinningIndex
-
gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8
+
gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8
Global gTorchSpawns []
fix this extern
Global IO_WRITE (addr, data)
-
These defines are from PR/rcp.h, but including that causes problems...
+
These defines are from PR/rcp.h, but including that causes problems...
Global LEO_CMD_TYPE_0
name
Global LEO_CMD_TYPE_1
@@ -190,7 +190,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global MTX_SHADOW_POOL_SIZE
Verify with proper documentation
Global new_actor (ActorInitParams *)
-
More indepth error checking/return value
+
More indepth error checking/return value
Global Note::priority
use macros or something instead.
Global OBombKart::Unk_3C
@@ -200,9 +200,9 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Class OSeagull
unk_0D5 needs to be a struct variable probably. What does it do? Behaviour?
Global OSnowman::DrawBody (s32)
-
quick hack to add the snow particles on hit. Need to separate into its own class
+
quick hack to add the snow particles on hit. Need to separate into its own class
Global OSnowman::Tick () override
-
quick hack to add the snow particles on hit. Need to separate into its own class
+
quick hack to add the snow particles on hit. Need to separate into its own class
Global osPfsDeleteFile (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name)
magic constant
Global osPiStartDma (OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, size_t nbytes, OSMesgQueue *mq)
@@ -214,16 +214,16 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global osViSwapBuffer (void *vaddr)
figure out what this flag means
Class OThwomp
-

Make shadow size bigger if thwomp is scaled up

+

Make shadow size bigger if thwomp is scaled up

make adjustable properties for squishSize and boundingBoxSize

Global PI_DOMAIN1
-
This define is from os.h, but including that causes problems...
+
This define is from os.h, but including that causes problems...
Global RegisterItems (Registry< ItemInfo > &r)
turn items into a class
Global render_collision (void)
-
decide to use colours or textures and fix displaylists because they are buggy
+
decide to use colours or textures and fix displaylists because they are buggy
Global render_texture_rectangle (s32 x, s32 y, s32 width, s32 height, s32 s, s32 w, s32 mode)
Update to F3DEX. Uses OLD definition for gspTextureRectangle.
Global render_texture_rectangle_wide (s32 x, s32 y, s32 width, s32 height, s32 arg4, s32 arg5, s32 arg6)
@@ -237,7 +237,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global TrainSmokeTick (void)
: This should be an Object class one day
Global UPDATE_REG (reg, var)
-
This define is from piint.h, but including that causes problems...
+
This define is from piint.h, but including that causes problems...
Global US_FLOAT (x)
US_FLOAT should probably be renamed to JP_DOUBLE since eu seems to use floats too