Impl hm ship actors

This commit is contained in:
MegaMech
2025-02-09 16:35:28 -07:00
parent 0f0f295a39
commit 46f69d3ef9
17 changed files with 10609 additions and 42 deletions
+3 -1
View File
@@ -9,6 +9,8 @@
#include "engine/actors/AFinishline.h"
#include "engine/actors/BowserStatue.h"
#include "engine/actors/Ship.h"
#include "engine/actors/SpaghettiShip.h"
#include "engine/actors/Starship.h"
#include "engine/objects/Object.h"
#include "engine/objects/BombKart.h"
#include "assets/mario_raceway_data.h"
@@ -288,7 +290,7 @@ void TestCourse::BeginPlay() {
gWorldInstance.AddObject(new OBombKart(pos2, &D_80164550[0][25], 25, 4, 0.8333333f));
gWorldInstance.AddObject(new OBombKart(pos2, &D_80164550[0][45], 45, 4, 0.8333333f));
gWorldInstance.AddActor(new AShip(FVector(0, 0, 0)));
gWorldInstance.AddActor(new AShip(FVector(0, 0, 0), AShip::Skin::SHIP3));
}