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https://github.com/HarbourMasters/SpaghettiKart
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[modding] Big Update PR (#118)
* Implement kart vehicle * Fix menu CC * Actors * variable framerate * Implement Actors vector * Fix water & scrolling textures * Finish ACoin * Refactor finishline * Refactor mtx to vector * Fix refactored screen code bugs * Fix playlist bug * Switching courses working now * Fix podium ceremony * Mostly Fix Demo and Credits * Credits Load Actors and Textures * Fix credits * Formatting * Update lus and torch * Fix water features * Fix crabs * Combine function * Fix wheels * Add Moon Jump Cheat * Wheel Change * Fix smoke due to wheel change * Fix screens for wheels * Fix transparency * Fix staff ghost * Fix lakitu transition widescreen * Rename and export credits text * Fixes --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
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@@ -133,7 +133,7 @@ void ABus::Tick() {
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Velocity[0] = Position[0] - sp5C;
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Velocity[1] = Position[1] - sp58;
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Velocity[2] = Position[2] - sp54;
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struct Actor* vehicleActor = &gActorList[ActorIndex];
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struct Actor* vehicleActor = GET_ACTOR(ActorIndex);
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vehicleActor->pos[0] = Position[0];
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vehicleActor->pos[1] = Position[1];
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vehicleActor->pos[2] = Position[2];
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