[modding] Big Update PR (#118)

* Implement kart vehicle

* Fix menu CC

* Actors

* variable framerate

* Implement Actors vector

* Fix water & scrolling textures

* Finish ACoin

* Refactor finishline

* Refactor mtx to vector

* Fix refactored screen code bugs

* Fix playlist bug

* Switching courses working now

* Fix podium ceremony

* Mostly Fix Demo and Credits

* Credits Load Actors and Textures

* Fix credits

* Formatting

* Update lus and torch

* Fix water features

* Fix crabs

* Combine function

* Fix wheels

* Add Moon Jump Cheat

* Wheel Change

* Fix smoke due to wheel change

* Fix screens for wheels

* Fix transparency

* Fix staff ghost

* Fix lakitu transition widescreen

* Rename and export credits text

* Fixes

---------

Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
This commit is contained in:
MegaMech
2024-11-14 23:32:55 -07:00
committed by GitHub
parent 4fbb031dd9
commit 475f167bb2
137 changed files with 4173 additions and 2961 deletions
+1 -1
View File
@@ -133,7 +133,7 @@ void ABus::Tick() {
Velocity[0] = Position[0] - sp5C;
Velocity[1] = Position[1] - sp58;
Velocity[2] = Position[2] - sp54;
struct Actor* vehicleActor = &gActorList[ActorIndex];
struct Actor* vehicleActor = GET_ACTOR(ActorIndex);
vehicleActor->pos[0] = Position[0];
vehicleActor->pos[1] = Position[1];
vehicleActor->pos[2] = Position[2];