[modding] Big Update PR (#118)

* Implement kart vehicle

* Fix menu CC

* Actors

* variable framerate

* Implement Actors vector

* Fix water & scrolling textures

* Finish ACoin

* Refactor finishline

* Refactor mtx to vector

* Fix refactored screen code bugs

* Fix playlist bug

* Switching courses working now

* Fix podium ceremony

* Mostly Fix Demo and Credits

* Credits Load Actors and Textures

* Fix credits

* Formatting

* Update lus and torch

* Fix water features

* Fix crabs

* Combine function

* Fix wheels

* Add Moon Jump Cheat

* Wheel Change

* Fix smoke due to wheel change

* Fix screens for wheels

* Fix transparency

* Fix staff ghost

* Fix lakitu transition widescreen

* Rename and export credits text

* Fixes

---------

Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
This commit is contained in:
MegaMech
2024-11-14 23:32:55 -07:00
committed by GitHub
parent 4fbb031dd9
commit 475f167bb2
137 changed files with 4173 additions and 2961 deletions
+1 -1
View File
@@ -144,7 +144,7 @@ void ATrain::SyncComponents(TrainCarStuff* trainCar, s16 orientationY) {
struct TrainCar* trainCarActor;
//! @todo: Change actorIndex to ptr to TrainCar actor
trainCarActor = (struct TrainCar*) &gActorList[trainCar->actorIndex];
trainCarActor = (struct TrainCar*) GET_ACTOR(trainCar->actorIndex);
trainCarActor->pos[0] = trainCar->position[0];
trainCarActor->pos[1] = trainCar->position[1];
trainCarActor->pos[2] = trainCar->position[2];