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Update gitignore & match more actor funcs (#206)
* import random_u16 to sm64 * rand math decomp * Match func_80298AC0 * Match some actor funcs * Renames * update gitignore for .bin textures * update player struct member 34 to Vec3f * Named and documented actor destroy funcs
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@@ -251,7 +251,7 @@ void func_80003040(void) {
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gPlayerCountSelection1 = 1;
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set_segment_base_addr(0x03, (gPrevLoadedAddress + 0xFFFF7000));
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func_8029DAB8();
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destroy_all_actors();
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switch (gCurrentCourseId) {
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case COURSE_MARIO_RACEWAY:
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func_802A84F4(&D_0F04F45C, 0x35B, 0x800);
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