Refactor cmake (#721)

* some start of refactor

* Update SetFlags.cmake

* Update SetCmakeVar.cmake

* Update SetFlags.cmake

* Fix error int-convertion

* more refactor

* clean up include and source file

* fix link of lib

* fix a warning

* fix include in src/actors

* fix include in src/debug

* fix include in src/ending

* fix include in src/engine/actors

* fix include in src/engine/cameras

* fix include in src/engine/editor

* fix include in src/engine/objects

* fix include in src/engine/tracks

* fix include in src/port/ui

* fix include in src/racing

* fix include in src/engine/vehicles

* fix include in subfolder of src/engine

* fix include in src/engine

* fix include in src/enhancements

* fix include in src

* fix switch

* invert common and findlib

* Update SetFlags.cmake

* clean up some workflow

* some splification

* Update build.sh

* Update Game.h

* add header back

* Delete test_check.cmake

* continue

* Update common.cmake
This commit is contained in:
coco875
2026-07-23 02:02:58 +02:00
committed by GitHub
parent 022e0737d5
commit 4c24ae2bc2
237 changed files with 1222 additions and 1358 deletions
+4 -4
View File
@@ -6,17 +6,17 @@
#include <align_asset_macro.h>
#include "code_80005FD0.h"
#include "math_util.h"
#include "racing/math_util.h"
#include "code_800029B0.h"
#include "racing/memory.h"
#include "waypoints.h"
#include "camera.h"
#include "actors.h"
#include "actors_extended.h"
#include "racing/actors.h"
#include "racing/actors_extended.h"
#include "render_player.h"
#include "player_controller.h"
#include "update_objects.h"
#include "collision.h"
#include "racing/collision.h"
#include <actor_types.h>
#include "vehicles.h"
#include "render_objects.h"