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Document sound effects (pr 735 from the decomp) (#589)
Co-authored-by: Jed Grabman <JedGrabman@users.noreply.github.com> Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
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+4
-4
@@ -1156,7 +1156,7 @@ void func_8001F394(Player* player, f32* arg1) {
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}
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if (D_80164A08[playerIndex] == 0) {
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if (player->soundEffects & HOLD_BANANA_SOUND_EFFECT) {
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if (player->triggers & DRAG_ITEM_EFFECT) {
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D_80164A08[playerIndex] = 1;
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}
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if ((player->effects & BOOST_EFFECT) == BOOST_EFFECT) {
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@@ -1165,7 +1165,7 @@ void func_8001F394(Player* player, f32* arg1) {
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if ((player->effects & BOOST_RAMP_ASPHALT_EFFECT) == BOOST_RAMP_ASPHALT_EFFECT) {
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D_80164A08[playerIndex] = 3;
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}
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if ((player->soundEffects & 0x100) == 0x100) {
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if ((player->triggers & THWOMP_SQUISH_TRIGGER) == THWOMP_SQUISH_TRIGGER) {
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D_80164A08[playerIndex] = 4;
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}
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if (((player->effects & 0x80) == 0x80) || ((player->effects & 0x40) == 0x40)) {
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@@ -1175,7 +1175,7 @@ void func_8001F394(Player* player, f32* arg1) {
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}
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switch (D_80164A08[playerIndex]) {
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case 1:
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if (player->soundEffects & HOLD_BANANA_SOUND_EFFECT) {
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if (player->triggers & DRAG_ITEM_EFFECT) {
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move_f32_towards(&D_80164498[playerIndex], 20.0f, 0.2f);
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} else {
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if (D_80164498[playerIndex] > 1.0f) {
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@@ -1214,7 +1214,7 @@ void func_8001F394(Player* player, f32* arg1) {
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}
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break;
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case 4:
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if ((player->soundEffects & 0x100) == 0x100) {
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if ((player->triggers & THWOMP_SQUISH_TRIGGER) == THWOMP_SQUISH_TRIGGER) {
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move_f32_towards(&D_80164498[playerIndex], 25.0f, 1.0f);
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} else {
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if (D_80164498[playerIndex] > 1.0f) {
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