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Don't enable hud if editor is enabled
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+3
-1
@@ -1659,7 +1659,9 @@ void func_8005A99C(void) {
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if (gPlayerCountSelection1 == 3) {
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D_801657E8 = true;
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}
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gIsHUDVisible = (s32) 1;
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if (CVarGetInteger("gEditorEnabled", 0) == false) {
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gIsHUDVisible = (s32) 1;
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}
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D_8018D170 = (s32) 1;
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D_8018D190 = (s32) 1;
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D_8018D204 = 0;
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