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Refactors (#114)
* Update Engine.cpp * fix * Add Actors * Refactor * Update Game.cpp * Refactors as per review
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@@ -109,8 +109,6 @@ void BansheeBoardwalk::SpawnActors() {
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spawn_all_item_boxes((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_banshee_boardwalk_item_box_spawns));
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}
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void BansheeBoardwalk::Init() { }
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// Likely sets minimap boundaries
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void BansheeBoardwalk::MinimapSettings() {
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D_80165880 = dma_textures((const char*)gTextureGhosts, 0x4CC2, 0xD980);
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