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Refactors (#114)
* Update Engine.cpp * fix * Add Actors * Refactor * Update Game.cpp * Refactors as per review
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@@ -111,8 +111,6 @@ void BowsersCastle::SpawnActors() {
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spawn_all_item_boxes((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_bowsers_castle_item_box_spawns));
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}
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void BowsersCastle::Init() { }
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// Likely sets minimap boundaries
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void BowsersCastle::MinimapSettings() {
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D_8018D2C0[0] = 265;
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