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Refactors (#114)
* Update Engine.cpp * fix * Add Actors * Refactor * Update Game.cpp * Refactors as per review
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@@ -110,8 +110,6 @@ void ChocoMountain::SpawnActors() {
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spawn_falling_rocks((struct ActorSpawnData*)LOAD_ASSET_RAW((const char*)d_course_choco_mountain_falling_rock_spawns));
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}
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void ChocoMountain::Init() { }
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// Likely sets minimap boundaries
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void ChocoMountain::MinimapSettings() {
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D_8018D2A0 = 0.022f;
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