mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-07-04 05:21:09 -04:00
Refactors (#114)
* Update Engine.cpp * fix * Add Actors * Refactor * Update Game.cpp * Refactors as per review
This commit is contained in:
@@ -112,8 +112,6 @@ void KoopaTroopaBeach::SpawnActors() {
|
||||
spawn_palm_trees((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_koopa_troopa_beach_tree_spawn));
|
||||
}
|
||||
|
||||
void KoopaTroopaBeach::Init() {}
|
||||
|
||||
// Likely sets minimap boundaries
|
||||
void KoopaTroopaBeach::MinimapSettings() {
|
||||
D_8018D220 = reinterpret_cast<uint8_t (*)[1024]>(dma_textures(gTextureExhaust3, 0x3C8U, 0x1000));
|
||||
|
||||
Reference in New Issue
Block a user