Refactors (#114)

* Update Engine.cpp

* fix

* Add Actors

* Refactor

* Update Game.cpp

* Refactors as per review
This commit is contained in:
MegaMech
2024-10-15 20:29:26 -06:00
committed by GitHub
parent af81bad1f3
commit 4fbb031dd9
56 changed files with 129 additions and 175 deletions
-1
View File
@@ -112,7 +112,6 @@ void ToadsTurnpike::SpawnActors() {
spawn_all_item_boxes((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_toads_turnpike_item_box_spawns));
}
void ToadsTurnpike::Init() {}
void ToadsTurnpike::InitClouds() {
init_stars(this->Props.Clouds);
}