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Fix mac building (#157)
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
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@@ -19,6 +19,9 @@ struct FVector {
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z = other.z;
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return *this;
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}
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FVector() : x(0), y(0), z(0) {}
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FVector(float x, float y, float z) : x(x), y(y), z(z) {}
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};
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/**
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@@ -35,6 +38,9 @@ struct FVector2D {
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z = other.z;
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return *this;
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}
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FVector2D() : x(0), z(0) {}
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FVector2D(float x, float z) : x(x), z(z) {}
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};
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// Sets integer X Z coordinates
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@@ -62,6 +68,9 @@ struct FRotation {
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roll = other.roll;
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return *this;
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}
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FRotation() : pitch(0), yaw(0), roll(0) {}
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FRotation(float p, float y, float r) : pitch(p), yaw(y), roll(r) {}
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};
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/**
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