* moo
This commit is contained in:
MegaMech
2024-08-12 01:01:53 -06:00
committed by GitHub
parent 3476fe0dbb
commit 533713180b
17 changed files with 724 additions and 21553 deletions
+2 -1
View File
@@ -38,6 +38,7 @@
#include "data/some_data.h"
#include <assets/some_data.h>
#include <assets/luigi_raceway_data.h>
#include <assets/moo_moo_farm_data.h>
void func_800431B0(Vec3f pos, Vec3su orientation, f32 scale, Vtx *vtx) {
rsp_set_matrix_transformation(pos, orientation, scale);
@@ -3843,7 +3844,7 @@ void func_80054F04(s32 cameraId) {
sp44 = &camera1[cameraId];
gSPDisplayList(gDisplayListHead++, D_0D0079C8);
load_texture_block_rgba16_mirror(d_course_moo_moo_farm_mole_dirt, 0x00000010, 0x00000010);
load_texture_block_rgba16_mirror((u8 *)LOAD_ASSET(d_course_moo_moo_farm_mole_dirt), 0x00000010, 0x00000010);
for (var_s2 = 0; var_s2 < gObjectParticle2_SIZE; var_s2++) {
objectIndex = gObjectParticle2[var_s2];
object = &gObjectList[objectIndex];