diff --git a/Game_8cpp.html b/Game_8cpp.html index fb438192f..a6b9e56ca 100644 --- a/Game_8cpp.html +++ b/Game_8cpp.html @@ -2074,7 +2074,7 @@ Here is the caller graph for this function:
-
Todo
Move gGfxPool out of main.h
+
Todo
Move gGfxPool out of main.h
Here is the caller graph for this function:
diff --git a/Game_8h.html b/Game_8h.html index 3eee3b025..082a04e43 100644 --- a/Game_8h.html +++ b/Game_8h.html @@ -1973,7 +1973,7 @@ Here is the caller graph for this function:
-
Todo
Move gGfxPool out of main.h
+
Todo
Move gGfxPool out of main.h
diff --git a/ceremony__and__credits_8c.html b/ceremony__and__credits_8c.html index c85f2da0a..cb459ffb1 100644 --- a/ceremony__and__credits_8c.html +++ b/ceremony__and__credits_8c.html @@ -1363,7 +1363,7 @@ Here is the caller graph for this function:
-
Todo
Does this match as a return of s8?
+
Todo
Does this match as a return of s8?
Here is the call graph for this function:
diff --git a/classWorld.html b/classWorld.html index 01ba968a9..5e65755a0 100644 --- a/classWorld.html +++ b/classWorld.html @@ -818,7 +818,7 @@ Here is the call graph for this function:
-
Todo
Use content dictionary instead
+
Todo
Use content dictionary instead
diff --git a/code__80281780_8c.html b/code__80281780_8c.html index cba0b51c5..8dd80bf12 100644 --- a/code__80281780_8c.html +++ b/code__80281780_8c.html @@ -194,7 +194,7 @@ Variables
-
Todo
confirm this.
+
Todo
confirm this.
Here is the caller graph for this function:
diff --git a/code__80281780_8h.html b/code__80281780_8h.html index 43dfa15aa..db6ff1139 100644 --- a/code__80281780_8h.html +++ b/code__80281780_8h.html @@ -170,7 +170,7 @@ Variables
-
Todo
confirm this.
+
Todo
confirm this.
Here is the caller graph for this function:
diff --git a/collision__viewer_8c.html b/collision__viewer_8c.html index b0c0b7a89..7dd08cded 100644 --- a/collision__viewer_8c.html +++ b/collision__viewer_8c.html @@ -148,7 +148,7 @@ Functions
-
Todo
decide to use colours or textures and fix displaylists because they are buggy
+
Todo
decide to use colours or textures and fix displaylists because they are buggy
Here is the call graph for this function:
diff --git a/collision__viewer_8h.html b/collision__viewer_8h.html index 155fc82f3..51c3ed783 100644 --- a/collision__viewer_8h.html +++ b/collision__viewer_8h.html @@ -144,7 +144,7 @@ Functions
-
Todo
decide to use colours or textures and fix displaylists because they are buggy
+
Todo
decide to use colours or textures and fix displaylists because they are buggy
Here is the call graph for this function:
diff --git a/dir_000058_000036.html b/dir_000058_000036.html index 8db54c4fa..1a0a9514a 100644 --- a/dir_000058_000036.html +++ b/dir_000058_000036.html @@ -105,7 +105,7 @@ $(function(){initNavTree('dir_b624d86e5671d82a613a73eb9566e66f.html',''); initRe
-

racing → include Relation

File in src/racingIncludes file in include
actors.cactor_types.h
actors.calign_asset_macro.h
actors.cassets / common_data.h
actors.ccommon_structs.h
actors.ccourse_offsets.h
actors.cdefines.h
actors.cassets / dks_jungle_parkway_data.h
actors.cassets / frappe_snowland_data.h
actors.cassets / luigi_raceway_data.h
actors.cmacros.h
actors.cassets / mario_raceway_data.h
actors.cmk64.h
actors.cassets / other_textures.h
actors.csounds.h
actors.clibc / stdio.h
actors.cassets / wario_stadium_data.h
actors.cwaypoints.h
actors.hactor_types.h
actors_extended.cactor_types.h
actors_extended.cdefines.h
actors_extended.cmacros.h
actors_extended.csounds.h
actors_extended.cwaypoints.h
actors_extended.hactor_types.h
actors_extended.hcommon_structs.h
collision.cactor_types.h
collision.ccommon_structs.h
collision.cdefines.h
collision.cmacros.h
collision.cmk64.h
collision.clibc / stdio.h
collision.hcommon_structs.h
framebuffer_effects.cassets / common_data.h
framebuffer_effects.cmk64.h
framebuffer_effects.clibc / stdio.h
math_util.ccourse.h
math_util.cmacros.h
math_util.clibc / math.h
math_util.cmk64.h
math_util.hcommon_structs.h
memory.calign_asset_macro.h
memory.ccommon_structs.h
memory.ccourse_offsets.h
memory.cdecode.h
memory.cdefines.h
memory.cmacros.h
memory.csegments.h
memory.clibc / stdio.h
memory.clibc / string.h
memory.cstubs.h
memory.hcommon_structs.h
memory.hcourse_offsets.h
race_logic.ccommon_structs.h
race_logic.cdefines.h
race_logic.cmacros.h
race_logic.clibc / math.h
race_logic.cmk64.h
race_logic.csounds.h
race_logic.cwaypoints.h
render_courses.ccommon_structs.h
render_courses.ccourse.h
render_courses.cdefines.h
render_courses.cmacros.h
render_courses.cmk64.h
render_courses.hcourse.h
skybox_and_splitscreen.cassets / common_data.h
skybox_and_splitscreen.ccommon_structs.h
skybox_and_splitscreen.cmacros.h
skybox_and_splitscreen.cmk64.h
skybox_and_splitscreen.clibc / stdio.h
+

racing → include Relation

File in src/racingIncludes file in include
actors.cactor_types.h
actors.calign_asset_macro.h
actors.cassets / common_data.h
actors.ccommon_structs.h
actors.ccourse_offsets.h
actors.cdefines.h
actors.cassets / dks_jungle_parkway_data.h
actors.cassets / frappe_snowland_data.h
actors.cassets / luigi_raceway_data.h
actors.cmacros.h
actors.cassets / mario_raceway_data.h
actors.cmk64.h
actors.cassets / other_textures.h
actors.csounds.h
actors.clibc / stdio.h
actors.cassets / wario_stadium_data.h
actors.cwaypoints.h
actors.hactor_types.h
actors_extended.cactor_types.h
actors_extended.cdefines.h
actors_extended.cmacros.h
actors_extended.csounds.h
actors_extended.cwaypoints.h
actors_extended.hactor_types.h
actors_extended.hcommon_structs.h
collision.cactor_types.h
collision.ccommon_structs.h
collision.cdefines.h
collision.cmacros.h
collision.cmk64.h
collision.clibc / stdio.h
collision.hcommon_structs.h
framebuffer_effects.cassets / common_data.h
framebuffer_effects.cmk64.h
framebuffer_effects.clibc / stdio.h
math_util.ccourse.h
math_util.cmacros.h
math_util.clibc / math.h
math_util.cmk64.h
math_util.hcommon_structs.h
memory.calign_asset_macro.h
memory.ccommon_structs.h
memory.ccourse_offsets.h
memory.cdecode.h
memory.cdefines.h
memory.cmacros.h
memory.csegments.h
memory.clibc / stdio.h
memory.clibc / string.h
memory.cstubs.h
memory.hcommon_structs.h
memory.hcourse_offsets.h
race_logic.ccommon_structs.h
race_logic.cdefines.h
race_logic.cmacros.h
race_logic.clibc / math.h
race_logic.cmk64.h
race_logic.csounds.h
race_logic.clibc / stdio.h
race_logic.cwaypoints.h
render_courses.ccommon_structs.h
render_courses.ccourse.h
render_courses.cdefines.h
render_courses.cmacros.h
render_courses.cmk64.h
render_courses.hcourse.h
skybox_and_splitscreen.cassets / common_data.h
skybox_and_splitscreen.ccommon_structs.h
skybox_and_splitscreen.cmacros.h
skybox_and_splitscreen.cmk64.h
skybox_and_splitscreen.clibc / stdio.h
-

src → include Relation

File in srcIncludes file in include
os / __osDevMgrMain.cmacros.h
os / __osViInit.cstubs.h
os / _Ldtob.cmacros.h
os / _Ldtob.clibc / stdlib.h
os / _Ldtob.clibc / string.h
os / _Litob.clibc / stdlib.h
os / _Litob.clibc / string.h
os / _Printf.clibc / stdarg.h
os / _Printf.clibc / string.h
engine / Actor.hcommon_structs.h
engine / Actor.hmacros.h
racing / actors.cactor_types.h
racing / actors.calign_asset_macro.h
racing / actors.cassets / common_data.h
racing / actors.ccommon_structs.h
racing / actors.ccourse_offsets.h
racing / actors.cdefines.h
racing / actors.cassets / dks_jungle_parkway_data.h
racing / actors.cassets / frappe_snowland_data.h
racing / actors.cassets / luigi_raceway_data.h
racing / actors.cmacros.h
racing / actors.cassets / mario_raceway_data.h
racing / actors.cmk64.h
racing / actors.cassets / other_textures.h
racing / actors.csounds.h
racing / actors.clibc / stdio.h
racing / actors.cassets / wario_stadium_data.h
racing / actors.cwaypoints.h
racing / actors.hactor_types.h
racing / actors_extended.cactor_types.h
racing / actors_extended.cdefines.h
racing / actors_extended.cmacros.h
racing / actors_extended.csounds.h
racing / actors_extended.cwaypoints.h
racing / actors_extended.hactor_types.h
racing / actors_extended.hcommon_structs.h
port / resource / importers / ActorSpawnDataFactory.cppcommon_structs.h
debug / all_variables.hactor_types.h
debug / all_variables.hassets / common_data.h
debug / all_variables.hcommon_structs.h
debug / all_variables.hcourse.h
debug / all_variables.hcourse_offsets.h
debug / all_variables.hassets / data_segment2.h
debug / all_variables.hdebug.h
debug / all_variables.hdecode.h
debug / all_variables.hdefines.h
debug / all_variables.hkart_attributes.h
debug / all_variables.hmacros.h
debug / all_variables.hmk64.h
debug / all_variables.hobjects.h
debug / all_variables.hsegments.h
debug / all_variables.hsounds.h
debug / all_variables.hvehicles.h
debug / all_variables.hwaypoints.h
animation.cmacros.h
animation.cmk64.h
animation.hcommon_structs.h
buffers / audio_heap.cmacros.h
buffers / audio_heap.cmk64.h
buffers / audio_heap.hmk64.h
audio / audio_session_presets.cmk64.h
engine / actors / Banana.cppactor_types.h
engine / actors / Banana.cppmacros.h
engine / courses / BansheeBoardwalk.cppassets / banshee_boardwalk_data.h
engine / courses / BansheeBoardwalk.cppassets / boo_frames.h
engine / courses / BansheeBoardwalk.cppassets / common_data.h
engine / courses / BansheeBoardwalk.cppcourse.h
engine / courses / BansheeBoardwalk.cppcourse_offsets.h
engine / courses / BansheeBoardwalk.cppdefines.h
engine / courses / BansheeBoardwalk.hassets / banshee_boardwalk_data.h
engine / courses / BansheeBoardwalk.hassets / banshee_boardwalk_displaylists.h
engine / courses / BansheeBoardwalk.hassets / banshee_boardwalk_vertices.h
engine / courses / BansheeBoardwalk.hcourse_offsets.h
engine / courses / BansheeBoardwalk.hobjects.h
engine / objects / Bat.cppassets / banshee_boardwalk_data.h
engine / objects / Bat.cppassets / common_data.h
engine / objects / Bat.hcommon_structs.h
engine / objects / Bat.hmacros.h
engine / objects / Bat.hobjects.h
engine / objects / Bat.hvehicles.h
engine / objects / Bat.hwaypoints.h
engine / courses / BigDonut.cppassets / big_donut_data.h
engine / courses / BigDonut.cppassets / common_data.h
engine / courses / BigDonut.cppcourse_offsets.h
engine / courses / BigDonut.cppdefines.h
engine / courses / BigDonut.hassets / big_donut_data.h
engine / courses / BigDonut.hassets / big_donut_displaylists.h
engine / courses / BigDonut.hassets / big_donut_vertices.h
engine / courses / BigDonut.hcourse_offsets.h
engine / courses / BigDonut.hobjects.h
engine / courses / BlockFort.cppassets / block_fort_data.h
engine / courses / BlockFort.cppassets / common_data.h
engine / courses / BlockFort.cppcourse_offsets.h
engine / courses / BlockFort.cppdefines.h
engine / courses / BlockFort.hassets / block_fort_data.h
engine / courses / BlockFort.hassets / block_fort_displaylists.h
engine / courses / BlockFort.hassets / block_fort_vertices.h
engine / courses / BlockFort.hcourse_offsets.h
engine / courses / BlockFort.hobjects.h
engine / objects / BombKart.cppbomb_kart.h
engine / objects / BombKart.cppdefines.h
engine / objects / BombKart.cppmacros.h
engine / objects / BombKart.cppsounds.h
engine / objects / BombKart.hcommon_structs.h
engine / objects / BombKart.hmacros.h
engine / objects / BombKart.hobjects.h
engine / objects / BombKart.hvehicles.h
engine / objects / BombKart.hwaypoints.h
engine / objects / Boos.cppassets / banshee_boardwalk_data.h
engine / objects / Boos.cppassets / boo_frames.h
engine / objects / Boos.cppassets / common_data.h
engine / objects / Boos.cppassets / other_textures.h
engine / objects / Boos.hcommon_structs.h
engine / objects / Boos.hmacros.h
engine / objects / Boos.hobjects.h
engine / objects / Boos.hvehicles.h
engine / objects / Boos.hwaypoints.h
engine / courses / BowsersCastle.cppassets / bowsers_castle_data.h
engine / courses / BowsersCastle.cppassets / common_data.h
engine / courses / BowsersCastle.cppcourse.h
engine / courses / BowsersCastle.cppcourse_offsets.h
engine / courses / BowsersCastle.cppdefines.h
engine / courses / BowsersCastle.hassets / bowsers_castle_data.h
engine / courses / BowsersCastle.hassets / bowsers_castle_displaylists.h
engine / courses / BowsersCastle.hassets / bowsers_castle_vertices.h
engine / courses / BowsersCastle.hcourse_offsets.h
engine / courses / BowsersCastle.hobjects.h
engine / actors / BowserStatue.cppassets / bowsers_castle_data.h
engine / actors / BowserStatue.cppcommon_structs.h
engine / actors / BowserStatue.hcommon_structs.h
engine / actors / BowserStatue.hassets / other_textures.h
buffers / buffers.cmacros.h
buffers / buffers.cmk64.h
buffers.hcommon_structs.h
buffers.hmk64.h
camera.ccommon_structs.h
camera.cdefines.h
camera.cmacros.h
camera.clibc / math.h
camera.cmk64.h
camera.cwaypoints.h
camera.hcommon_structs.h
ending / camera_junk.ccommon_structs.h
ending / camera_junk.cmacros.h
ending / ceremony_and_credits.ccommon_structs.h
ending / ceremony_and_credits.cdefines.h
ending / ceremony_and_credits.cmacros.h
ending / ceremony_and_credits.cobjects.h
ending / ceremony_and_credits.csegments.h
ending / ceremony_and_credits.csounds.h
ending / ceremony_and_credits.hcommon_structs.h
engine / objects / ChainChomp.cppassets / common_data.h
engine / objects / ChainChomp.cppassets / rainbow_road_data.h
engine / objects / ChainChomp.hcommon_structs.h
engine / objects / ChainChomp.hmacros.h
engine / objects / ChainChomp.hobjects.h
engine / objects / ChainChomp.hvehicles.h
engine / objects / ChainChomp.hwaypoints.h
engine / objects / CheepCheep.cppassets / banshee_boardwalk_data.h
engine / objects / CheepCheep.cppassets / common_data.h
engine / objects / CheepCheep.cppwaypoints.h
engine / objects / CheepCheep.hcommon_structs.h
engine / objects / CheepCheep.hcourse_offsets.h
engine / objects / CheepCheep.hmacros.h
engine / objects / CheepCheep.hobjects.h
engine / courses / ChocoMountain.cppassets / choco_mountain_data.h
engine / courses / ChocoMountain.cppassets / common_data.h
engine / courses / ChocoMountain.cppcourse.h
engine / courses / ChocoMountain.cppcourse_offsets.h
engine / courses / ChocoMountain.cppdefines.h
engine / courses / ChocoMountain.hassets / choco_mountain_data.h
engine / courses / ChocoMountain.hassets / choco_mountain_displaylists.h
engine / courses / ChocoMountain.hassets / choco_mountain_vertices.h
engine / courses / ChocoMountain.hcourse_offsets.h
engine / courses / ChocoMountain.hobjects.h
engine / actors / Cloud.cppactor_types.h
engine / actors / Cloud.cppcommon_structs.h
engine / actors / Cloud.cppmacros.h
engine / actors / Cloud.hcommon_structs.h
engine / actors / Cloud.hmacros.h
code_800029B0.cactor_types.h
code_800029B0.cdefines.h
code_800029B0.cmacros.h
code_800029B0.cassets / mario_raceway_data.h
code_800029B0.cmk64.h
code_800029B0.cassets / moo_moo_farm_data.h
code_800029B0.cassets / other_textures.h
code_800029B0.cstubs.h
code_800029B0.cwaypoints.h
code_800029B0.hactor_types.h
code_800029B0.hmacros.h
code_80005FD0.cactor_types.h
code_80005FD0.calign_asset_macro.h
code_80005FD0.cbomb_kart.h
code_80005FD0.cassets / common_data.h
code_80005FD0.ccommon_structs.h
code_80005FD0.cdefines.h
code_80005FD0.cassets / dks_jungle_parkway_data.h
code_80005FD0.cassets / frappe_snowland_data.h
code_80005FD0.cassets / kalimari_desert_data.h
code_80005FD0.cmacros.h
code_80005FD0.csounds.h
code_80005FD0.clibc / stdio.h
code_80005FD0.cstubs.h
code_80005FD0.cvehicles.h
code_80005FD0.cwaypoints.h
code_80005FD0.hassets / common_data.h
code_80005FD0.hvehicles.h
code_80005FD0.hwaypoints.h
code_8003DC40.ccommon_structs.h
code_8003DC40.cdefines.h
code_8003DC40.cmacros.h
code_8003DC40.cmk64.h
code_8003DC40.hcommon_structs.h
code_80057C60.calign_asset_macro.h
code_80057C60.cbomb_kart.h
code_80057C60.cassets / common_data.h
code_80057C60.cassets / data_800E8700.h
code_80057C60.cdefines.h
code_80057C60.cmacros.h
code_80057C60.cmk64.h
code_80057C60.cobjects.h
code_80057C60.cassets / other_textures.h
code_80057C60.cassets / some_data.h
code_80057C60.csounds.h
code_80057C60.hcommon_structs.h
code_80057C60.hobjects.h
code_80057C60_var.cmacros.h
code_8006E9C0.cbomb_kart.h
code_8006E9C0.cassets / boo_frames.h
code_8006E9C0.cassets / common_data.h
code_8006E9C0.cdecode.h
code_8006E9C0.cdefines.h
code_8006E9C0.cmacros.h
code_8006E9C0.cmk64.h
code_8006E9C0.cobjects.h
code_8006E9C0.cassets / other_textures.h
code_8006E9C0.csounds.h
code_8006E9C0.cstubs.h
code_8006E9C0.hcommon_structs.h
code_80086E70.ccommon_structs.h
code_80086E70.cdefines.h
code_80086E70.cmacros.h
code_80086E70.cmk64.h
code_80086E70.cobjects.h
code_80086E70.hcommon_structs.h
code_80086E70.hobjects.h
code_80091440.cactor_types.h
code_800AF9B0.cdefines.h
code_800AF9B0.cmacros.h
code_800AF9B0.clibc / stdlib.h
code_800AF9B0.hcommon_structs.h
ending / code_80280000.cdebug.h
ending / code_80280000.cdefines.h
ending / code_80280000.cmacros.h
ending / code_80280000.cmk64.h
ending / code_80280000.csegments.h
ending / code_80280000.hcommon_structs.h
ending / code_80281780.cdefines.h
ending / code_80281780.cmacros.h
ending / code_80281780.cmk64.h
ending / code_80281780.cassets / royal_raceway_displaylists.h
ending / code_80281780.csegments.h
ending / code_80281780.clibc / string.h
ending / code_80281C40.cdefines.h
ending / code_80281C40.cmacros.h
racing / collision.cactor_types.h
racing / collision.ccommon_structs.h
racing / collision.cdefines.h
racing / collision.cmacros.h
racing / collision.cmk64.h
racing / collision.clibc / stdio.h
engine / editor / Collision.cppassets / other_textures.h
racing / collision.hcommon_structs.h
enhancements / collision_viewer.cassets / common_data.h
enhancements / collision_viewer.ccommon_structs.h
enhancements / collision_viewer.cmk64.h
enhancements / collision_viewer.cassets / other_textures.h
engine / courses / Course.cppassets / common_data.h
engine / courses / Course.cppcommon_structs.h
engine / courses / Course.cppcourse_offsets.h
engine / courses / Course.hbomb_kart.h
engine / courses / Course.hcommon_structs.h
engine / courses / Course.hcourse_offsets.h
engine / courses / Course.hdefines.h
engine / courses / Course.hsounds.h
engine / courses / Course.hwaypoints.h
course_metadata.ccommon_structs.h
course_metadata.hcommon_structs.h
engine / objects / Crab.cppdefines.h
engine / objects / Crab.cppassets / koopa_troopa_beach_data.h
engine / objects / Crab.cppmacros.h
engine / objects / Crab.hcommon_structs.h
engine / objects / Crab.hcourse_offsets.h
engine / objects / Crab.hmacros.h
engine / objects / Crab.hobjects.h
engine / objects / Crab.hvehicles.h
engine / objects / Crab.hwaypoints.h
crash_screen.cmacros.h
crash_screen.cmk64.h
crash_screen.clibc / stdarg.h
crash_screen.clibc / string.h
crash_screen.hmacros.h
debug / crash_screen_enhancement.cmacros.h
debug / crash_screen_enhancement.cmk64.h
debug / crash_screen_enhancement.clibc / stdarg.h
debug / crash_screen_enhancement.clibc / string.h
debug / crash_screen_enhancement.hmacros.h
ending / credits.cdefines.h
audio / data.cmacros.h
audio / data.cmk64.h
debug / debug.cdebug.h
debug / debug.clibc / stdio.h
debug / debug.inc.cdebug.h
engine / courses / DKJungle.cppassets / common_data.h
engine / courses / DKJungle.cppcommon_structs.h
engine / courses / DKJungle.cppcourse.h
engine / courses / DKJungle.cppcourse_offsets.h
engine / courses / DKJungle.cppdefines.h
engine / courses / DKJungle.cppassets / dks_jungle_parkway_data.h
engine / courses / DKJungle.cppsounds.h
engine / courses / DKJungle.hcourse_offsets.h
engine / courses / DKJungle.hassets / dks_jungle_parkway_data.h
engine / courses / DKJungle.hassets / dks_jungle_parkway_displaylists.h
engine / courses / DKJungle.hassets / dks_jungle_parkway_vertices.h
engine / courses / DKJungle.hobjects.h
ending / dl_unk_80284EE0.cassets / royal_raceway_displaylists.h
engine / courses / DoubleDeck.cppassets / common_data.h
engine / courses / DoubleDeck.cppcourse_offsets.h
engine / courses / DoubleDeck.cppdefines.h
engine / courses / DoubleDeck.cppassets / double_deck_data.h
engine / courses / DoubleDeck.hcourse_offsets.h
engine / courses / DoubleDeck.hassets / double_deck_data.h
engine / courses / DoubleDeck.hassets / double_deck_displaylists.h
engine / courses / DoubleDeck.hassets / double_deck_vertices.h
engine / courses / DoubleDeck.hobjects.h
engine / editor / Editor.cppcommon_structs.h
engine / editor / Editor.cppdefines.h
engine / editor / EditorMath.cppcommon_structs.h
engine / editor / EditorMath.cppdefines.h
engine / editor / EditorMath.hcommon_structs.h
effects.cdecode.h
effects.cdefines.h
effects.ckart_attributes.h
audio / effects.cmacros.h
effects.cmacros.h
effects.cmk64.h
effects.csounds.h
effects.cwaypoints.h
effects.hcommon_structs.h
port / Engine.cppmacros.h
audio / external.ccommon_structs.h
audio / external.cdefines.h
audio / external.cmacros.h
audio / external.cmk64.h
audio / external.csounds.h
audio / external.hcommon_structs.h
engine / actors / Finishline.cppactor_types.h
engine / actors / Finishline.cppassets / common_data.h
engine / actors / Finishline.cppcommon_structs.h
engine / actors / Finishline.cppmacros.h
engine / actors / Finishline.hcommon_structs.h
engine / actors / Finishline.hmacros.h
engine / objects / Flagpole.cppassets / common_data.h
engine / objects / Flagpole.cppassets / yoshi_valley_data.h
engine / objects / Flagpole.hcommon_structs.h
engine / objects / Flagpole.hmacros.h
engine / objects / Flagpole.hobjects.h
engine / objects / Flagpole.hvehicles.h
engine / objects / Flagpole.hwaypoints.h
racing / framebuffer_effects.cassets / common_data.h
racing / framebuffer_effects.cmk64.h
racing / framebuffer_effects.clibc / stdio.h
port / interpolation / FrameInterpolation.cpplibc / math.h
port / interpolation / FrameInterpolation.hcommon_structs.h
engine / courses / FrappeSnowland.cppassets / boo_frames.h
engine / courses / FrappeSnowland.cppassets / common_data.h
engine / courses / FrappeSnowland.cppcourse.h
engine / courses / FrappeSnowland.cppcourse_offsets.h
engine / courses / FrappeSnowland.cppdefines.h
engine / courses / FrappeSnowland.cppassets / frappe_snowland_data.h
engine / courses / FrappeSnowland.hcourse_offsets.h
engine / courses / FrappeSnowland.hassets / frappe_snowland_data.h
engine / courses / FrappeSnowland.hassets / frappe_snowland_displaylists.h
engine / courses / FrappeSnowland.hassets / frappe_snowland_vertices.h
engine / courses / FrappeSnowland.hobjects.h
enhancements / freecam / freecam.cppcommon_structs.h
enhancements / freecam / freecam.cppdefines.h
enhancements / freecam / freecam.cppmacros.h
enhancements / freecam / freecam.cpplibc / math.h
enhancements / freecam / freecam_engine.ccommon_structs.h
enhancements / freecam / freecam_engine.cdefines.h
enhancements / freecam / freecam_engine.cmacros.h
enhancements / freecam / freecam_engine.clibc / math.h
port / Game.hactor_types.h
port / GameExtractor.cppportable-file-dialogs.h
engine / editor / GameObject.hcommon_structs.h
gbiMacro.cassets / common_data.h
gbiMacro.cmacros.h
gbiMacro.cmk64.h
port / GBIMiddleware.cppalign_asset_macro.h
buffers / gfx_output_buffer.cmacros.h
engine / editor / Gizmo.cppcommon_structs.h
engine / objects / GrandPrixBalloons.cppassets / common_data.h
engine / objects / GrandPrixBalloons.cppassets / other_textures.h
engine / objects / GrandPrixBalloons.hcommon_structs.h
engine / objects / GrandPrixBalloons.hmacros.h
engine / objects / GrandPrixBalloons.hobjects.h
engine / objects / GrandPrixBalloons.hvehicles.h
engine / objects / GrandPrixBalloons.hwaypoints.h
engine / courses / Harbour.cppassets / bowsers_castle_data.h
engine / courses / Harbour.cppassets / bowsers_castle_displaylists.h
engine / courses / Harbour.cppassets / common_data.h
engine / courses / Harbour.cppcourse.h
engine / courses / Harbour.cppcourse_offsets.h
engine / courses / Harbour.cppdefines.h
engine / courses / Harbour.cppassets / mario_raceway_data.h
engine / courses / Harbour.hcourse_offsets.h
engine / courses / Harbour.hassets / mario_raceway_data.h
engine / courses / Harbour.hassets / mario_raceway_displaylists.h
engine / courses / Harbour.hassets / mario_raceway_vertices.h
engine / courses / Harbour.hobjects.h
audio / heap.cmacros.h
audio / heap.cmk64.h
audio / heap.cstubs.h
engine / objects / Hedgehog.cppassets / common_data.h
engine / objects / Hedgehog.cppassets / yoshi_valley_data.h
engine / objects / Hedgehog.hcommon_structs.h
engine / objects / Hedgehog.hmacros.h
engine / objects / Hedgehog.hobjects.h
engine / objects / Hedgehog.hvehicles.h
engine / objects / Hedgehog.hwaypoints.h
engine / HM_Intro.hcommon_structs.h
engine / objects / HotAirBalloon.cppassets / common_data.h
engine / objects / HotAirBalloon.cppassets / luigi_raceway_data.h
engine / objects / HotAirBalloon.hcommon_structs.h
engine / objects / HotAirBalloon.hmacros.h
engine / objects / HotAirBalloon.hobjects.h
engine / objects / HotAirBalloon.hvehicles.h
engine / objects / HotAirBalloon.hwaypoints.h
audio / internal.hcommon_structs.h
os / is_debug.clibc / stdarg.h
os / is_debug.clibc / string.h
engine / courses / KalimariDesert.cppassets / common_data.h
engine / courses / KalimariDesert.cppcourse.h
engine / courses / KalimariDesert.cppcourse_offsets.h
engine / courses / KalimariDesert.cppdefines.h
engine / courses / KalimariDesert.cppassets / kalimari_desert_data.h
engine / courses / KalimariDesert.hcourse_offsets.h
engine / courses / KalimariDesert.hassets / kalimari_desert_data.h
engine / courses / KalimariDesert.hassets / kalimari_desert_displaylists.h
engine / courses / KalimariDesert.hassets / kalimari_desert_vertices.h
engine / courses / KalimariDesert.hobjects.h
data / kart_attributes.ckart_attributes.h
kart_dma.cassets / bowser_kart.h
kart_dma.ccommon_structs.h
kart_dma.cdefines.h
kart_dma.cassets / donkeykong_kart.h
kart_dma.cassets / luigi_kart.h
kart_dma.cmacros.h
kart_dma.cassets / mario_kart.h
kart_dma.cassets / peach_kart.h
kart_dma.cassets / toad_kart.h
kart_dma.cassets / wario_kart.h
kart_dma.cassets / yoshi_kart.h
kart_dma.hcommon_structs.h
kart_dma.hmacros.h
engine / courses / KoopaTroopaBeach.cppassets / common_data.h
engine / courses / KoopaTroopaBeach.cppcourse.h
engine / courses / KoopaTroopaBeach.cppcourse_offsets.h
engine / courses / KoopaTroopaBeach.cppdefines.h
engine / courses / KoopaTroopaBeach.cppassets / koopa_troopa_beach_data.h
engine / courses / KoopaTroopaBeach.hcourse_offsets.h
engine / courses / KoopaTroopaBeach.hassets / koopa_troopa_beach_data.h
engine / courses / KoopaTroopaBeach.hassets / koopa_troopa_beach_displaylists.h
engine / courses / KoopaTroopaBeach.hassets / koopa_troopa_beach_vertices.h
engine / courses / KoopaTroopaBeach.hobjects.h
engine / objects / Lakitu.cppbomb_kart.h
engine / objects / Lakitu.cppassets / bowsers_castle_data.h
engine / objects / Lakitu.cppcourse_offsets.h
engine / objects / Lakitu.cppdefines.h
engine / objects / Lakitu.cppmacros.h
engine / objects / Lakitu.cppobjects.h
engine / objects / Lakitu.cppsounds.h
engine / objects / Lakitu.hcommon_structs.h
engine / objects / Lakitu.hcourse_offsets.h
engine / objects / Lakitu.hmacros.h
engine / objects / Lakitu.hobjects.h
engine / objects / Lakitu.hvehicles.h
engine / objects / Lakitu.hwaypoints.h
os / ldiv.clibc / stdlib.h
os / libultra_internal.hmacros.h
engine / editor / Light.cppcommon_structs.h
engine / editor / Light.cppdefines.h
audio / load.cmacros.h
audio / load.clibc / string.h
audio / load.hPR / libaudio.h
audio / load.hlibc / stdio.h
engine / courses / LuigiRaceway.cppassets / common_data.h
engine / courses / LuigiRaceway.cppcourse.h
engine / courses / LuigiRaceway.cppcourse_offsets.h
engine / courses / LuigiRaceway.cppdefines.h
engine / courses / LuigiRaceway.cppassets / luigi_raceway_data.h
engine / courses / LuigiRaceway.hcourse_offsets.h
engine / courses / LuigiRaceway.hassets / luigi_raceway_data.h
engine / courses / LuigiRaceway.hassets / luigi_raceway_displaylists.h
engine / courses / LuigiRaceway.hassets / luigi_raceway_vertices.h
engine / courses / LuigiRaceway.hobjects.h
main.ccommon_structs.h
main.cdebug.h
main.cdecode.h
main.cdefines.h
main.cmacros.h
main.cmk64.h
main.csegments.h
main.cstubs.h
main.hcommon_structs.h
main.hmk64.h
engine / courses / MarioRaceway.cppassets / common_data.h
engine / courses / MarioRaceway.cppcourse.h
engine / courses / MarioRaceway.cppcourse_offsets.h
engine / courses / MarioRaceway.cppdefines.h
engine / courses / MarioRaceway.cppassets / mario_raceway_data.h
engine / courses / MarioRaceway.hcourse_offsets.h
engine / courses / MarioRaceway.hassets / mario_raceway_data.h
engine / courses / MarioRaceway.hassets / mario_raceway_displaylists.h
engine / courses / MarioRaceway.hassets / mario_raceway_vertices.h
engine / courses / MarioRaceway.hobjects.h
engine / actors / MarioSign.cppactor_types.h
engine / actors / MarioSign.cppcommon_structs.h
engine / actors / MarioSign.cppassets / mario_raceway_data.h
engine / actors / MarioSign.hcommon_structs.h
racing / math_util.ccourse.h
racing / math_util.cmacros.h
racing / math_util.clibc / math.h
racing / math_util.cmk64.h
racing / math_util.hcommon_structs.h
math_util_2.ccommon_structs.h
math_util_2.cdefines.h
math_util_2.cmacros.h
math_util_2.cobjects.h
math_util_2.hcommon_structs.h
port / interpolation / matrix.ccommon_structs.h
port / interpolation / matrix.clibc / math.h
engine / Matrix.cppcommon_structs.h
engine / Matrix.hcommon_structs.h
port / interpolation / matrix.hcommon_structs.h
racing / memory.calign_asset_macro.h
racing / memory.ccommon_structs.h
racing / memory.ccourse_offsets.h
racing / memory.cdecode.h
racing / memory.cdefines.h
racing / memory.cmacros.h
racing / memory.csegments.h
racing / memory.clibc / stdio.h
racing / memory.clibc / string.h
racing / memory.cstubs.h
racing / memory.hcommon_structs.h
racing / memory.hcourse_offsets.h
buffers / memory_pool.cmacros.h
buffers / memory_pool.csegments.h
menu_items.cassets / common_data.h
menu_items.cassets / data_segment2.h
menu_items.cdecode.h
menu_items.cdefines.h
menu_items.cmacros.h
menu_items.cmk64.h
menu_items.cassets / player_selection.h
menu_items.csave_data.h
menu_items.csegments.h
menu_items.csounds.h
menu_items.cassets / startup_logo.h
menu_items.clibc / stdio.h
menu_items.clibc / string.h
menu_items.cstubs.h
menu_items.cassets / texture_data_2.h
menu_items.hcommon_structs.h
menus.ccommon_structs.h
menus.cdefines.h
menus.cmacros.h
menus.cmk64.h
menus.csave_data.h
menus.csounds.h
menus.cstubs.h
menus.hcommon_structs.h
menus.hdefines.h
audio / mixer.calign_asset_macro.h
audio / mixer.clibc / stdio.h
audio / mixer.clibc / string.h
engine / ModelLoader.hcommon_structs.h
engine / objects / Mole.cppdefines.h
engine / objects / Mole.cppmacros.h
engine / objects / Mole.cppassets / moo_moo_farm_data.h
engine / objects / Mole.cppsounds.h
engine / objects / Mole.hcommon_structs.h
engine / objects / Mole.hcourse_offsets.h
engine / objects / Mole.hmacros.h
engine / objects / Mole.hobjects.h
engine / objects / Mole.hvehicles.h
engine / objects / Mole.hwaypoints.h
engine / courses / MooMooFarm.cppassets / common_data.h
engine / courses / MooMooFarm.cppcourse.h
engine / courses / MooMooFarm.cppcourse_offsets.h
engine / courses / MooMooFarm.cppdefines.h
engine / courses / MooMooFarm.cppassets / moo_moo_farm_data.h
engine / courses / MooMooFarm.hcourse_offsets.h
engine / courses / MooMooFarm.hassets / moo_moo_farm_data.h
engine / courses / MooMooFarm.hassets / moo_moo_farm_displaylists.h
engine / courses / MooMooFarm.hassets / moo_moo_farm_vertices.h
engine / courses / MooMooFarm.hobjects.h
enhancements / moon_jump.ccommon_structs.h
networking / networking.clibc / stdio.h
networking / networking.clibc / stdlib.h
networking / networking.clibc / string.h
networking / networking.hcommon_structs.h
engine / objects / Object.hobjects.h
engine / editor / ObjectPicker.cppcommon_structs.h
engine / editor / ObjectPicker.cppdefines.h
os / osContStartReadData.cmacros.h
os / osCreateViManager.cmacros.h
os / osEepromProbe.cmacros.h
os / osEepromRead.cmacros.h
os / osEepromWrite.cmacros.h
os / osInitialize.cmacros.h
os / osInitialize.cstubs.h
os / osint.hmacros.h
os / osSpTaskLoadGo.cmacros.h
os / osSyncPrintf.clibc / stdarg.h
engine / particles / ParticleEmitter.hcommon_structs.h
engine / particles / ParticleEmitter.hmacros.h
data / path_spawn_metadata.cassets / bowsers_castle_data.h
data / path_spawn_metadata.cassets / ceremony_data.h
data / path_spawn_metadata.cassets / choco_mountain_data.h
data / path_spawn_metadata.cassets / dks_jungle_parkway_data.h
data / path_spawn_metadata.cassets / frappe_snowland_data.h
data / path_spawn_metadata.cassets / kalimari_desert_data.h
data / path_spawn_metadata.cassets / luigi_raceway_data.h
data / path_spawn_metadata.cassets / mario_raceway_data.h
data / path_spawn_metadata.cassets / moo_moo_farm_data.h
data / path_spawn_metadata.cassets / royal_raceway_data.h
data / path_spawn_metadata.cassets / wario_stadium_data.h
data / path_spawn_metadata.hbomb_kart.h
data / path_spawn_metadata.hassets / common_data.h
data / path_spawn_metadata.hcommon_structs.h
data / path_spawn_metadata.hwaypoints.h
engine / objects / Penguin.cppbomb_kart.h
engine / objects / Penguin.cppassets / bowsers_castle_data.h
engine / objects / Penguin.cppcourse_offsets.h
engine / objects / Penguin.cppdefines.h
engine / objects / Penguin.cppmacros.h
engine / objects / Penguin.cppobjects.h
engine / objects / Penguin.cppsounds.h
engine / objects / Penguin.hcommon_structs.h
engine / objects / Penguin.hcourse_offsets.h
engine / objects / Penguin.hmacros.h
engine / objects / Penguin.hobjects.h
engine / objects / Penguin.hvehicles.h
engine / objects / Penguin.hwaypoints.h
audio / playback.cmacros.h
player_controller.cdefines.h
player_controller.ckart_attributes.h
player_controller.cmacros.h
player_controller.cmk64.h
player_controller.csounds.h
player_controller.cwaypoints.h
player_controller.hcommon_structs.h
engine / PlayerBombKart.cppassets / common_data.h
engine / PlayerBombKart.cppcommon_structs.h
engine / objects / Podium.cppassets / ceremony_data.h
engine / objects / Podium.cppassets / common_data.h
engine / objects / Podium.cppdefines.h
engine / objects / Podium.hcommon_structs.h
engine / objects / Podium.hcourse_offsets.h
engine / objects / Podium.hmacros.h
engine / objects / Podium.hobjects.h
engine / objects / Podium.hvehicles.h
engine / objects / Podium.hwaypoints.h
ending / podium_ceremony_actors.cassets / common_data.h
ending / podium_ceremony_actors.ccommon_structs.h
ending / podium_ceremony_actors.cdebug.h
ending / podium_ceremony_actors.cmacros.h
ending / podium_ceremony_actors.cmk64.h
ending / podium_ceremony_actors.clibc / string.h
ending / podium_ceremony_actors.cstubs.h
ending / podium_ceremony_actors.hcommon_structs.h
engine / courses / PodiumCeremony.cppassets / ceremony_data.h
engine / courses / PodiumCeremony.cppassets / common_data.h
engine / courses / PodiumCeremony.cppcourse.h
engine / courses / PodiumCeremony.cppcourse_offsets.h
engine / courses / PodiumCeremony.cppdefines.h
engine / courses / PodiumCeremony.cppassets / royal_raceway_data.h
engine / courses / PodiumCeremony.hcourse_offsets.h
engine / courses / PodiumCeremony.hobjects.h
engine / courses / PodiumCeremony.hassets / royal_raceway_data.h
engine / courses / PodiumCeremony.hassets / royal_raceway_displaylists.h
engine / courses / PodiumCeremony.hassets / royal_raceway_vertices.h
audio / port_eu.cmacros.h
os / printf.hlibc / stdarg.h
profiler.cmacros.h
profiler.cmk64.h
racing / race_logic.ccommon_structs.h
racing / race_logic.cdefines.h
racing / race_logic.cmacros.h
racing / race_logic.clibc / math.h
racing / race_logic.cmk64.h
racing / race_logic.csounds.h
racing / race_logic.cwaypoints.h
engine / courses / RainbowRoad.cppassets / common_data.h
engine / courses / RainbowRoad.cppcourse.h
engine / courses / RainbowRoad.cppcourse_offsets.h
engine / courses / RainbowRoad.cppdefines.h
engine / courses / RainbowRoad.cppassets / rainbow_road_data.h
engine / courses / RainbowRoad.hcourse_offsets.h
engine / courses / RainbowRoad.hobjects.h
engine / courses / RainbowRoad.hassets / rainbow_road_data.h
engine / courses / RainbowRoad.hassets / rainbow_road_displaylists.h
engine / courses / RainbowRoad.hassets / rainbow_road_vertices.h
buffers / random.csegments.h
actors / paddle_boat / render.inc.cactor_types.h
actors / falling_rock / render.inc.cassets / choco_mountain_data.h
actors / green_shell / render.inc.cassets / common_data.h
actors / box_truck / render.inc.cdefines.h
actors / car / render.inc.cdefines.h
actors / school_bus / render.inc.cdefines.h
actors / paddle_boat / render.inc.cassets / dks_jungle_parkway_data.h
actors / railroad_crossing / render.inc.cassets / kalimari_desert_data.h
actors / palm_tree / render.inc.cassets / koopa_troopa_beach_data.h
actors / item_box / render.inc.cmacros.h
actors / paddle_boat / render.inc.cmacros.h
actors / mario_sign / render.inc.cassets / mario_raceway_data.h
actors / piranha_plant / render.inc.cassets / mario_raceway_data.h
actors / cow / render.inc.cassets / moo_moo_farm_data.h
actors / kiwano_fruit / render.inc.cassets / other_textures.h
actors / piranha_plant / render.inc.cassets / royal_raceway_data.h
actors / box_truck / render.inc.cassets / toads_turnpike_offsets.h
actors / car / render.inc.cassets / toads_turnpike_offsets.h
racing / render_courses.ccommon_structs.h
racing / render_courses.ccourse.h
racing / render_courses.cdefines.h
racing / render_courses.cmacros.h
racing / render_courses.cmk64.h
racing / render_courses.hcourse.h
render_objects.cactor_types.h
render_objects.calign_asset_macro.h
render_objects.cbomb_kart.h
render_objects.cassets / bowsers_castle_data.h
render_objects.cassets / common_data.h
render_objects.ccommon_structs.h
render_objects.cdefines.h
render_objects.cassets / frappe_snowland_data.h
render_objects.cassets / luigi_raceway_data.h
render_objects.cmacros.h
render_objects.cmk64.h
render_objects.cassets / moo_moo_farm_data.h
render_objects.cobjects.h
render_objects.cassets / some_data.h
render_objects.cvehicles.h
render_objects.cwaypoints.h
render_objects.hcommon_structs.h
render_player.cassets / bowser_kart.h
render_player.cassets / common_data.h
render_player.ccommon_structs.h
render_player.cdecode.h
render_player.cdefines.h
render_player.cassets / donkeykong_kart.h
render_player.cassets / luigi_kart.h
render_player.cmacros.h
render_player.cassets / mario_kart.h
render_player.cmk64.h
render_player.cobjects.h
render_player.cassets / peach_kart.h
render_player.cstubs.h
render_player.cassets / toad_kart.h
render_player.cassets / wario_kart.h
render_player.cwaypoints.h
render_player.cassets / yoshi_kart.h
render_player.hcommon_structs.h
engine / courses / RoyalRaceway.cppassets / common_data.h
engine / courses / RoyalRaceway.cppcourse.h
engine / courses / RoyalRaceway.cppcourse_offsets.h
engine / courses / RoyalRaceway.cppdefines.h
engine / courses / RoyalRaceway.cppassets / royal_raceway_data.h
engine / courses / RoyalRaceway.hcourse_offsets.h
engine / courses / RoyalRaceway.hobjects.h
engine / courses / RoyalRaceway.hassets / royal_raceway_data.h
engine / courses / RoyalRaceway.hassets / royal_raceway_displaylists.h
engine / courses / RoyalRaceway.hassets / royal_raceway_vertices.h
save.cdefines.h
save.cmacros.h
save.csave_data.h
save.cstubs.h
save.hcommon_structs.h
engine / objects / Seagull.cppdefines.h
engine / objects / Seagull.cppmacros.h
engine / objects / Seagull.hcommon_structs.h
engine / objects / Seagull.hmacros.h
engine / objects / Seagull.hobjects.h
engine / objects / Seagull.hvehicles.h
engine / objects / Seagull.hwaypoints.h
audio / seqplayer.cmacros.h
audio / seqplayer.clibc / stdio.h
engine / courses / SherbetLand.cppassets / common_data.h
engine / courses / SherbetLand.cppcourse.h
engine / courses / SherbetLand.cppcourse_offsets.h
engine / courses / SherbetLand.cppdefines.h
engine / courses / SherbetLand.cppassets / sherbet_land_data.h
engine / courses / SherbetLand.hcourse_offsets.h
engine / courses / SherbetLand.hobjects.h
engine / courses / SherbetLand.hassets / sherbet_land_data.h
engine / courses / SherbetLand.hassets / sherbet_land_displaylists.h
engine / courses / SherbetLand.hassets / sherbet_land_vertices.h
engine / actors / Ship.cppcommon_structs.h
engine / actors / Ship.hcommon_structs.h
engine / actors / Ship.hassets / other_textures.h
port / ShipUtils.cppmacros.h
racing / skybox_and_splitscreen.cassets / common_data.h
racing / skybox_and_splitscreen.ccommon_structs.h
racing / skybox_and_splitscreen.cmacros.h
racing / skybox_and_splitscreen.cmk64.h
racing / skybox_and_splitscreen.clibc / stdio.h
engine / courses / Skyscraper.cppassets / common_data.h
engine / courses / Skyscraper.cppcourse_offsets.h
engine / courses / Skyscraper.cppdefines.h
engine / courses / Skyscraper.cppassets / skyscraper_data.h
engine / courses / Skyscraper.hcourse_offsets.h
engine / courses / Skyscraper.hobjects.h
engine / courses / Skyscraper.hassets / skyscraper_data.h
engine / courses / Skyscraper.hassets / skyscraper_displaylists.h
engine / courses / Skyscraper.hassets / skyscraper_vertices.h
engine / Smoke.cppassets / common_data.h
engine / Smoke.cppmacros.h
engine / objects / Snowman.cppassets / common_data.h
engine / objects / Snowman.cppassets / frappe_snowland_data.h
engine / objects / Snowman.hcommon_structs.h
engine / objects / Snowman.hmacros.h
engine / objects / Snowman.hobjects.h
engine / objects / Snowman.hvehicles.h
engine / objects / Snowman.hwaypoints.h
data / some_data.ccommon_structs.h
data / some_data.cassets / other_textures.h
data / some_data.hobjects.h
data / some_data.hassets / other_textures.h
data / some_data.hspline.h
engine / actors / SpaghettiShip.cppcommon_structs.h
engine / actors / SpaghettiShip.hcommon_structs.h
engine / actors / SpaghettiShip.hassets / other_textures.h
spawn_players.cdecode.h
spawn_players.cdefines.h
spawn_players.ckart_attributes.h
spawn_players.cmk64.h
spawn_players.cstubs.h
spawn_players.cwaypoints.h
spawn_players.hcommon_structs.h
os / sprintf.clibc / stdarg.h
os / sprintf.clibc / string.h
staff_ghosts.ccommon_structs.h
staff_ghosts.cdecode.h
staff_ghosts.cdefines.h
staff_ghosts.cmacros.h
staff_ghosts.cmk64.h
staff_ghosts.cstubs.h
staff_ghosts.hcommon_structs.h
engine / particles / StarEmitter.cppassets / common_data.h
engine / particles / StarEmitter.hcommon_structs.h
engine / particles / StarEmitter.hcourse_offsets.h
engine / particles / StarEmitter.hmacros.h
engine / particles / StarEmitter.hobjects.h
engine / particles / StarEmitter.hvehicles.h
engine / particles / StarEmitter.hwaypoints.h
engine / actors / Starship.cppcommon_structs.h
engine / actors / Starship.hcommon_structs.h
engine / actors / Starship.hassets / other_textures.h
networking / start_game.cdefines.h
os / string.clibc / string.h
stubs.clibc / stdio.h
stubs.clibc / string.h
stubs.cstubs.h
audio / synthesis.cmacros.h
engine / courses / TestCourse.cppassets / bowsers_castle_data.h
engine / courses / TestCourse.cppassets / bowsers_castle_displaylists.h
engine / courses / TestCourse.cppassets / common_data.h
engine / courses / TestCourse.cppcourse.h
engine / courses / TestCourse.cppcourse_offsets.h
engine / courses / TestCourse.cppdefines.h
engine / courses / TestCourse.cppassets / mario_raceway_data.h
engine / courses / TestCourse.hcourse_offsets.h
engine / courses / TestCourse.hassets / mario_raceway_data.h
engine / courses / TestCourse.hassets / mario_raceway_displaylists.h
engine / courses / TestCourse.hassets / mario_raceway_vertices.h
engine / courses / TestCourse.hobjects.h
data / textures.cassets / player_selection.h
data / textures.cassets / texture_data_2.h
data / textures.cassets / texture_tkmk00.h
textures.hassets / texture_tkmk00.h
engine / objects / Thwomp.cppbomb_kart.h
engine / objects / Thwomp.cppassets / bowsers_castle_data.h
engine / objects / Thwomp.cppdefines.h
engine / objects / Thwomp.cppmacros.h
engine / objects / Thwomp.cppobjects.h
engine / objects / Thwomp.cppsounds.h
engine / objects / Thwomp.hcommon_structs.h
engine / objects / Thwomp.hmacros.h
engine / objects / Thwomp.hobjects.h
engine / objects / Thwomp.hvehicles.h
engine / objects / Thwomp.hwaypoints.h
engine / courses / ToadsTurnpike.cppassets / common_data.h
engine / courses / ToadsTurnpike.cppcourse.h
engine / courses / ToadsTurnpike.cppcourse_offsets.h
engine / courses / ToadsTurnpike.cppdefines.h
engine / courses / ToadsTurnpike.cppassets / toads_turnpike_data.h
engine / courses / ToadsTurnpike.hcourse_offsets.h
engine / courses / ToadsTurnpike.hobjects.h
engine / courses / ToadsTurnpike.hassets / toads_turnpike_data.h
engine / courses / ToadsTurnpike.hassets / toads_turnpike_displaylists.h
engine / courses / ToadsTurnpike.hassets / toads_turnpike_vertices.h
engine / TrainCrossing.cppcommon_structs.h
engine / TrainCrossing.cppmacros.h
engine / TrainCrossing.cppvehicles.h
engine / TrainCrossing.hcommon_structs.h
engine / objects / TrashBin.cppassets / banshee_boardwalk_data.h
engine / objects / TrashBin.cppassets / common_data.h
engine / objects / TrashBin.hcommon_structs.h
engine / objects / TrashBin.hmacros.h
engine / objects / TrashBin.hobjects.h
engine / objects / TrashBin.hvehicles.h
engine / objects / TrashBin.hwaypoints.h
engine / actors / Tree.cppcommon_structs.h
engine / actors / Tree.hcommon_structs.h
buffers / trig_tables.cmacros.h
buffers / trig_tables_bss.cmacros.h
engine / objects / Trophy.cppassets / ceremony_data.h
engine / objects / Trophy.cppassets / common_data.h
engine / objects / Trophy.cppassets / data_segment2.h
engine / objects / Trophy.cppdefines.h
engine / objects / Trophy.hcommon_structs.h
engine / objects / Trophy.hcourse_offsets.h
engine / objects / Trophy.hmacros.h
engine / objects / Trophy.hobjects.h
engine / objects / Trophy.hvehicles.h
engine / objects / Trophy.hwaypoints.h
port / resource / importers / UnkActorSpawnDataFactory.cppcommon_structs.h
actors / paddle_boat / update.inc.cactor_types.h
actors / falling_rock / update.inc.cassets / choco_mountain_data.h
actors / banana / update.inc.cdefines.h
actors / blue_and_red_shells / update.inc.cdefines.h
actors / green_shell / update.inc.cdefines.h
actors / kiwano_fruit / update.inc.cdefines.h
actors / blue_and_red_shells / update.inc.cwaypoints.h
actors / kiwano_fruit / update.inc.cwaypoints.h
update_objects.cassets / boo_frames.h
update_objects.cassets / ceremony_data.h
update_objects.cassets / common_data.h
update_objects.cdecode.h
update_objects.cdefines.h
update_objects.cmacros.h
update_objects.cmk64.h
update_objects.cobjects.h
update_objects.cassets / other_textures.h
update_objects.csounds.h
update_objects.clibc / stdio.h
update_objects.cwaypoints.h
update_objects.hcommon_structs.h
update_objects.hobjects.h
engine / actors / WarioSign.cppactor_types.h
engine / actors / WarioSign.cppcommon_structs.h
engine / actors / WarioSign.cppassets / wario_stadium_data.h
engine / actors / WarioSign.hcommon_structs.h
engine / courses / WarioStadium.cppassets / common_data.h
engine / courses / WarioStadium.cppcourse.h
engine / courses / WarioStadium.cppcourse_offsets.h
engine / courses / WarioStadium.cppdefines.h
engine / courses / WarioStadium.cppassets / wario_stadium_data.h
engine / courses / WarioStadium.hcourse_offsets.h
engine / courses / WarioStadium.hobjects.h
engine / courses / WarioStadium.hassets / wario_stadium_data.h
engine / courses / WarioStadium.hassets / wario_stadium_displaylists.h
engine / courses / WarioStadium.hassets / wario_stadium_vertices.h
engine / World.cppassets / common_data.h
engine / World.cppdefines.h
engine / World.cppassets / mario_raceway_data.h
engine / World.cppobjects.h
engine / World.hobjects.h
engine / courses / YoshiValley.cppassets / boo_frames.h
engine / courses / YoshiValley.cppassets / common_data.h
engine / courses / YoshiValley.cppcourse.h
engine / courses / YoshiValley.cppcourse_offsets.h
engine / courses / YoshiValley.cppdefines.h
engine / courses / YoshiValley.cppassets / yoshi_valley_data.h
engine / courses / YoshiValley.hcourse_offsets.h
engine / courses / YoshiValley.hobjects.h
engine / courses / YoshiValley.hassets / yoshi_valley_data.h
engine / courses / YoshiValley.hassets / yoshi_valley_displaylists.h
engine / courses / YoshiValley.hassets / yoshi_valley_vertices.h
actors / tanker_truck / render.inc.cdefines.h
actors / train / render.inc.cassets / kalimari_desert_data.h
actors / trees / render.inc.cassets / common_data.h
actors / trees / render.inc.cassets / kalimari_desert_data.h
actors / trees / render.inc.cassets / bowsers_castle_data.h
port / resource / type / SpawnData.hcommon_structs.h
port / resource / type / TrackPathPointData.hwaypoints.h
port / resource / type / UnkSpawnData.hcommon_structs.h
port / ui / ContentBrowser.cppcommon_structs.h
port / ui / ContentBrowser.cppdefines.h
port / ui / FreecamWindow.cppcommon_structs.h
port / ui / FreecamWindow.cppdefines.h
port / ui / ImguiUI.cppdefines.h
port / ui / Menu.cppdefines.h
port / ui / Menu.hdefines.h
port / ui / MultiplayerWindow.cppcommon_structs.h
port / ui / MultiplayerWindow.cppdefines.h
port / ui / MultiplayerWindow.cppactor_types.h
port / ui / PortMenu.cppdefines.h
port / ui / Properties.cppcommon_structs.h
port / ui / Properties.cppdefines.h
port / ui / SceneExplorer.cppcommon_structs.h
port / ui / SceneExplorer.cppdefines.h
port / ui / Tools.cppcommon_structs.h
port / ui / Tools.cppdefines.h
port / ui / TrackProperties.cppcommon_structs.h
port / ui / TrackProperties.cppdefines.h
port / ui / TrackProperties.cppsounds.h
port / ui / TrackProperties.hsounds.h
engine / vehicles / Boat.cppmacros.h
engine / vehicles / Boat.cppdefines.h
engine / vehicles / Boat.cppsounds.h
engine / vehicles / Boat.hvehicles.h
engine / vehicles / Bus.cppmacros.h
engine / vehicles / Bus.cppdefines.h
engine / vehicles / Bus.cppsounds.h
engine / vehicles / Bus.hvehicles.h
engine / vehicles / Bus.hwaypoints.h
engine / vehicles / Bus.hsounds.h
engine / vehicles / Car.cppmacros.h
engine / vehicles / Car.cppdefines.h
engine / vehicles / Car.cppsounds.h
engine / vehicles / Car.hvehicles.h
engine / vehicles / Car.hwaypoints.h
engine / vehicles / Car.hsounds.h
engine / vehicles / TankerTruck.cppmacros.h
engine / vehicles / TankerTruck.cppdefines.h
engine / vehicles / TankerTruck.cppsounds.h
engine / vehicles / TankerTruck.hvehicles.h
engine / vehicles / TankerTruck.hwaypoints.h
engine / vehicles / TankerTruck.hsounds.h
engine / vehicles / Train.cppmacros.h
engine / vehicles / Train.cppdefines.h
engine / vehicles / Train.cppvehicles.h
engine / vehicles / Train.cppsounds.h
engine / vehicles / Train.cppwaypoints.h
engine / vehicles / Train.cppassets / common_data.h
engine / vehicles / Train.hvehicles.h
engine / vehicles / Truck.cppmacros.h
engine / vehicles / Truck.cppdefines.h
engine / vehicles / Truck.cppsounds.h
engine / vehicles / Truck.hvehicles.h
engine / vehicles / Truck.hwaypoints.h
engine / vehicles / Truck.hsounds.h
engine / vehicles / Utils.cppmacros.h
engine / vehicles / Utils.cppdefines.h
actors / wario_sign / render.inc.cassets / wario_stadium_data.h
actors / yoshi_egg / render.inc.cdefines.h
+

src → include Relation

File in srcIncludes file in include
os / __osDevMgrMain.cmacros.h
os / __osViInit.cstubs.h
os / _Ldtob.cmacros.h
os / _Ldtob.clibc / stdlib.h
os / _Ldtob.clibc / string.h
os / _Litob.clibc / stdlib.h
os / _Litob.clibc / string.h
os / _Printf.clibc / stdarg.h
os / _Printf.clibc / string.h
engine / Actor.hcommon_structs.h
engine / Actor.hmacros.h
racing / actors.cactor_types.h
racing / actors.calign_asset_macro.h
racing / actors.cassets / common_data.h
racing / actors.ccommon_structs.h
racing / actors.ccourse_offsets.h
racing / actors.cdefines.h
racing / actors.cassets / dks_jungle_parkway_data.h
racing / actors.cassets / frappe_snowland_data.h
racing / actors.cassets / luigi_raceway_data.h
racing / actors.cmacros.h
racing / actors.cassets / mario_raceway_data.h
racing / actors.cmk64.h
racing / actors.cassets / other_textures.h
racing / actors.csounds.h
racing / actors.clibc / stdio.h
racing / actors.cassets / wario_stadium_data.h
racing / actors.cwaypoints.h
racing / actors.hactor_types.h
racing / actors_extended.cactor_types.h
racing / actors_extended.cdefines.h
racing / actors_extended.cmacros.h
racing / actors_extended.csounds.h
racing / actors_extended.cwaypoints.h
racing / actors_extended.hactor_types.h
racing / actors_extended.hcommon_structs.h
port / resource / importers / ActorSpawnDataFactory.cppcommon_structs.h
debug / all_variables.hactor_types.h
debug / all_variables.hassets / common_data.h
debug / all_variables.hcommon_structs.h
debug / all_variables.hcourse.h
debug / all_variables.hcourse_offsets.h
debug / all_variables.hassets / data_segment2.h
debug / all_variables.hdebug.h
debug / all_variables.hdecode.h
debug / all_variables.hdefines.h
debug / all_variables.hkart_attributes.h
debug / all_variables.hmacros.h
debug / all_variables.hmk64.h
debug / all_variables.hobjects.h
debug / all_variables.hsegments.h
debug / all_variables.hsounds.h
debug / all_variables.hvehicles.h
debug / all_variables.hwaypoints.h
animation.cmacros.h
animation.cmk64.h
animation.hcommon_structs.h
buffers / audio_heap.cmacros.h
buffers / audio_heap.cmk64.h
buffers / audio_heap.hmk64.h
audio / audio_session_presets.cmk64.h
engine / actors / Banana.cppactor_types.h
engine / actors / Banana.cppmacros.h
engine / courses / BansheeBoardwalk.cppassets / banshee_boardwalk_data.h
engine / courses / BansheeBoardwalk.cppassets / boo_frames.h
engine / courses / BansheeBoardwalk.cppassets / common_data.h
engine / courses / BansheeBoardwalk.cppcourse.h
engine / courses / BansheeBoardwalk.cppcourse_offsets.h
engine / courses / BansheeBoardwalk.cppdefines.h
engine / courses / BansheeBoardwalk.hassets / banshee_boardwalk_data.h
engine / courses / BansheeBoardwalk.hassets / banshee_boardwalk_displaylists.h
engine / courses / BansheeBoardwalk.hassets / banshee_boardwalk_vertices.h
engine / courses / BansheeBoardwalk.hcourse_offsets.h
engine / courses / BansheeBoardwalk.hobjects.h
engine / objects / Bat.cppassets / banshee_boardwalk_data.h
engine / objects / Bat.cppassets / common_data.h
engine / objects / Bat.hcommon_structs.h
engine / objects / Bat.hmacros.h
engine / objects / Bat.hobjects.h
engine / objects / Bat.hvehicles.h
engine / objects / Bat.hwaypoints.h
engine / courses / BigDonut.cppassets / big_donut_data.h
engine / courses / BigDonut.cppassets / common_data.h
engine / courses / BigDonut.cppcourse_offsets.h
engine / courses / BigDonut.cppdefines.h
engine / courses / BigDonut.hassets / big_donut_data.h
engine / courses / BigDonut.hassets / big_donut_displaylists.h
engine / courses / BigDonut.hassets / big_donut_vertices.h
engine / courses / BigDonut.hcourse_offsets.h
engine / courses / BigDonut.hobjects.h
engine / courses / BlockFort.cppassets / block_fort_data.h
engine / courses / BlockFort.cppassets / common_data.h
engine / courses / BlockFort.cppcourse_offsets.h
engine / courses / BlockFort.cppdefines.h
engine / courses / BlockFort.hassets / block_fort_data.h
engine / courses / BlockFort.hassets / block_fort_displaylists.h
engine / courses / BlockFort.hassets / block_fort_vertices.h
engine / courses / BlockFort.hcourse_offsets.h
engine / courses / BlockFort.hobjects.h
engine / objects / BombKart.cppbomb_kart.h
engine / objects / BombKart.cppdefines.h
engine / objects / BombKart.cppmacros.h
engine / objects / BombKart.cppsounds.h
engine / objects / BombKart.hcommon_structs.h
engine / objects / BombKart.hmacros.h
engine / objects / BombKart.hobjects.h
engine / objects / BombKart.hvehicles.h
engine / objects / BombKart.hwaypoints.h
engine / objects / Boos.cppassets / banshee_boardwalk_data.h
engine / objects / Boos.cppassets / boo_frames.h
engine / objects / Boos.cppassets / common_data.h
engine / objects / Boos.cppassets / other_textures.h
engine / objects / Boos.hcommon_structs.h
engine / objects / Boos.hmacros.h
engine / objects / Boos.hobjects.h
engine / objects / Boos.hvehicles.h
engine / objects / Boos.hwaypoints.h
engine / courses / BowsersCastle.cppassets / bowsers_castle_data.h
engine / courses / BowsersCastle.cppassets / common_data.h
engine / courses / BowsersCastle.cppcourse.h
engine / courses / BowsersCastle.cppcourse_offsets.h
engine / courses / BowsersCastle.cppdefines.h
engine / courses / BowsersCastle.hassets / bowsers_castle_data.h
engine / courses / BowsersCastle.hassets / bowsers_castle_displaylists.h
engine / courses / BowsersCastle.hassets / bowsers_castle_vertices.h
engine / courses / BowsersCastle.hcourse_offsets.h
engine / courses / BowsersCastle.hobjects.h
engine / actors / BowserStatue.cppassets / bowsers_castle_data.h
engine / actors / BowserStatue.cppcommon_structs.h
engine / actors / BowserStatue.hcommon_structs.h
engine / actors / BowserStatue.hassets / other_textures.h
buffers / buffers.cmacros.h
buffers / buffers.cmk64.h
buffers.hcommon_structs.h
buffers.hmk64.h
camera.ccommon_structs.h
camera.cdefines.h
camera.cmacros.h
camera.clibc / math.h
camera.cmk64.h
camera.cwaypoints.h
camera.hcommon_structs.h
ending / camera_junk.ccommon_structs.h
ending / camera_junk.cmacros.h
ending / ceremony_and_credits.ccommon_structs.h
ending / ceremony_and_credits.cdefines.h
ending / ceremony_and_credits.cmacros.h
ending / ceremony_and_credits.cobjects.h
ending / ceremony_and_credits.csegments.h
ending / ceremony_and_credits.csounds.h
ending / ceremony_and_credits.hcommon_structs.h
engine / objects / ChainChomp.cppassets / common_data.h
engine / objects / ChainChomp.cppassets / rainbow_road_data.h
engine / objects / ChainChomp.hcommon_structs.h
engine / objects / ChainChomp.hmacros.h
engine / objects / ChainChomp.hobjects.h
engine / objects / ChainChomp.hvehicles.h
engine / objects / ChainChomp.hwaypoints.h
engine / objects / CheepCheep.cppassets / banshee_boardwalk_data.h
engine / objects / CheepCheep.cppassets / common_data.h
engine / objects / CheepCheep.cppwaypoints.h
engine / objects / CheepCheep.hcommon_structs.h
engine / objects / CheepCheep.hcourse_offsets.h
engine / objects / CheepCheep.hmacros.h
engine / objects / CheepCheep.hobjects.h
engine / courses / ChocoMountain.cppassets / choco_mountain_data.h
engine / courses / ChocoMountain.cppassets / common_data.h
engine / courses / ChocoMountain.cppcourse.h
engine / courses / ChocoMountain.cppcourse_offsets.h
engine / courses / ChocoMountain.cppdefines.h
engine / courses / ChocoMountain.hassets / choco_mountain_data.h
engine / courses / ChocoMountain.hassets / choco_mountain_displaylists.h
engine / courses / ChocoMountain.hassets / choco_mountain_vertices.h
engine / courses / ChocoMountain.hcourse_offsets.h
engine / courses / ChocoMountain.hobjects.h
engine / actors / Cloud.cppactor_types.h
engine / actors / Cloud.cppcommon_structs.h
engine / actors / Cloud.cppmacros.h
engine / actors / Cloud.hcommon_structs.h
engine / actors / Cloud.hmacros.h
code_800029B0.cactor_types.h
code_800029B0.cdefines.h
code_800029B0.cmacros.h
code_800029B0.cassets / mario_raceway_data.h
code_800029B0.cmk64.h
code_800029B0.cassets / moo_moo_farm_data.h
code_800029B0.cassets / other_textures.h
code_800029B0.cstubs.h
code_800029B0.cwaypoints.h
code_800029B0.hactor_types.h
code_800029B0.hmacros.h
code_80005FD0.cactor_types.h
code_80005FD0.calign_asset_macro.h
code_80005FD0.cbomb_kart.h
code_80005FD0.cassets / common_data.h
code_80005FD0.ccommon_structs.h
code_80005FD0.cdefines.h
code_80005FD0.cassets / dks_jungle_parkway_data.h
code_80005FD0.cassets / frappe_snowland_data.h
code_80005FD0.cassets / kalimari_desert_data.h
code_80005FD0.cmacros.h
code_80005FD0.csounds.h
code_80005FD0.clibc / stdio.h
code_80005FD0.cstubs.h
code_80005FD0.cvehicles.h
code_80005FD0.cwaypoints.h
code_80005FD0.hassets / common_data.h
code_80005FD0.hvehicles.h
code_80005FD0.hwaypoints.h
code_8003DC40.ccommon_structs.h
code_8003DC40.cdefines.h
code_8003DC40.cmacros.h
code_8003DC40.cmk64.h
code_8003DC40.hcommon_structs.h
code_80057C60.calign_asset_macro.h
code_80057C60.cbomb_kart.h
code_80057C60.cassets / common_data.h
code_80057C60.cassets / data_800E8700.h
code_80057C60.cdefines.h
code_80057C60.cmacros.h
code_80057C60.cmk64.h
code_80057C60.cobjects.h
code_80057C60.cassets / other_textures.h
code_80057C60.cassets / some_data.h
code_80057C60.csounds.h
code_80057C60.hcommon_structs.h
code_80057C60.hobjects.h
code_80057C60_var.cmacros.h
code_8006E9C0.cbomb_kart.h
code_8006E9C0.cassets / boo_frames.h
code_8006E9C0.cassets / common_data.h
code_8006E9C0.cdecode.h
code_8006E9C0.cdefines.h
code_8006E9C0.cmacros.h
code_8006E9C0.cmk64.h
code_8006E9C0.cobjects.h
code_8006E9C0.cassets / other_textures.h
code_8006E9C0.csounds.h
code_8006E9C0.cstubs.h
code_8006E9C0.hcommon_structs.h
code_80086E70.ccommon_structs.h
code_80086E70.cdefines.h
code_80086E70.cmacros.h
code_80086E70.cmk64.h
code_80086E70.cobjects.h
code_80086E70.hcommon_structs.h
code_80086E70.hobjects.h
code_80091440.cactor_types.h
code_800AF9B0.cdefines.h
code_800AF9B0.cmacros.h
code_800AF9B0.clibc / stdlib.h
code_800AF9B0.hcommon_structs.h
ending / code_80280000.cdebug.h
ending / code_80280000.cdefines.h
ending / code_80280000.cmacros.h
ending / code_80280000.cmk64.h
ending / code_80280000.csegments.h
ending / code_80280000.hcommon_structs.h
ending / code_80281780.cdefines.h
ending / code_80281780.cmacros.h
ending / code_80281780.cmk64.h
ending / code_80281780.cassets / royal_raceway_displaylists.h
ending / code_80281780.csegments.h
ending / code_80281780.clibc / string.h
ending / code_80281C40.cdefines.h
ending / code_80281C40.cmacros.h
racing / collision.cactor_types.h
racing / collision.ccommon_structs.h
racing / collision.cdefines.h
racing / collision.cmacros.h
racing / collision.cmk64.h
racing / collision.clibc / stdio.h
engine / editor / Collision.cppassets / other_textures.h
racing / collision.hcommon_structs.h
enhancements / collision_viewer.cassets / common_data.h
enhancements / collision_viewer.ccommon_structs.h
enhancements / collision_viewer.cmk64.h
enhancements / collision_viewer.cassets / other_textures.h
engine / courses / Course.cppassets / common_data.h
engine / courses / Course.cppcommon_structs.h
engine / courses / Course.cppcourse_offsets.h
engine / courses / Course.hbomb_kart.h
engine / courses / Course.hcommon_structs.h
engine / courses / Course.hcourse_offsets.h
engine / courses / Course.hdefines.h
engine / courses / Course.hsounds.h
engine / courses / Course.hwaypoints.h
course_metadata.ccommon_structs.h
course_metadata.hcommon_structs.h
engine / objects / Crab.cppdefines.h
engine / objects / Crab.cppassets / koopa_troopa_beach_data.h
engine / objects / Crab.cppmacros.h
engine / objects / Crab.hcommon_structs.h
engine / objects / Crab.hcourse_offsets.h
engine / objects / Crab.hmacros.h
engine / objects / Crab.hobjects.h
engine / objects / Crab.hvehicles.h
engine / objects / Crab.hwaypoints.h
crash_screen.cmacros.h
crash_screen.cmk64.h
crash_screen.clibc / stdarg.h
crash_screen.clibc / string.h
crash_screen.hmacros.h
debug / crash_screen_enhancement.cmacros.h
debug / crash_screen_enhancement.cmk64.h
debug / crash_screen_enhancement.clibc / stdarg.h
debug / crash_screen_enhancement.clibc / string.h
debug / crash_screen_enhancement.hmacros.h
ending / credits.cdefines.h
audio / data.cmacros.h
audio / data.cmk64.h
debug / debug.cdebug.h
debug / debug.clibc / stdio.h
debug / debug.inc.cdebug.h
engine / courses / DKJungle.cppassets / common_data.h
engine / courses / DKJungle.cppcommon_structs.h
engine / courses / DKJungle.cppcourse.h
engine / courses / DKJungle.cppcourse_offsets.h
engine / courses / DKJungle.cppdefines.h
engine / courses / DKJungle.cppassets / dks_jungle_parkway_data.h
engine / courses / DKJungle.cppsounds.h
engine / courses / DKJungle.hcourse_offsets.h
engine / courses / DKJungle.hassets / dks_jungle_parkway_data.h
engine / courses / DKJungle.hassets / dks_jungle_parkway_displaylists.h
engine / courses / DKJungle.hassets / dks_jungle_parkway_vertices.h
engine / courses / DKJungle.hobjects.h
ending / dl_unk_80284EE0.cassets / royal_raceway_displaylists.h
engine / courses / DoubleDeck.cppassets / common_data.h
engine / courses / DoubleDeck.cppcourse_offsets.h
engine / courses / DoubleDeck.cppdefines.h
engine / courses / DoubleDeck.cppassets / double_deck_data.h
engine / courses / DoubleDeck.hcourse_offsets.h
engine / courses / DoubleDeck.hassets / double_deck_data.h
engine / courses / DoubleDeck.hassets / double_deck_displaylists.h
engine / courses / DoubleDeck.hassets / double_deck_vertices.h
engine / courses / DoubleDeck.hobjects.h
engine / editor / Editor.cppcommon_structs.h
engine / editor / Editor.cppdefines.h
engine / editor / EditorMath.cppcommon_structs.h
engine / editor / EditorMath.cppdefines.h
engine / editor / EditorMath.hcommon_structs.h
effects.cdecode.h
effects.cdefines.h
effects.ckart_attributes.h
audio / effects.cmacros.h
effects.cmacros.h
effects.cmk64.h
effects.csounds.h
effects.cwaypoints.h
effects.hcommon_structs.h
port / Engine.cppmacros.h
audio / external.ccommon_structs.h
audio / external.cdefines.h
audio / external.cmacros.h
audio / external.cmk64.h
audio / external.csounds.h
audio / external.hcommon_structs.h
engine / actors / Finishline.cppactor_types.h
engine / actors / Finishline.cppassets / common_data.h
engine / actors / Finishline.cppcommon_structs.h
engine / actors / Finishline.cppmacros.h
engine / actors / Finishline.hcommon_structs.h
engine / actors / Finishline.hmacros.h
engine / objects / Flagpole.cppassets / common_data.h
engine / objects / Flagpole.cppassets / yoshi_valley_data.h
engine / objects / Flagpole.hcommon_structs.h
engine / objects / Flagpole.hmacros.h
engine / objects / Flagpole.hobjects.h
engine / objects / Flagpole.hvehicles.h
engine / objects / Flagpole.hwaypoints.h
racing / framebuffer_effects.cassets / common_data.h
racing / framebuffer_effects.cmk64.h
racing / framebuffer_effects.clibc / stdio.h
port / interpolation / FrameInterpolation.cpplibc / math.h
port / interpolation / FrameInterpolation.hcommon_structs.h
engine / courses / FrappeSnowland.cppassets / boo_frames.h
engine / courses / FrappeSnowland.cppassets / common_data.h
engine / courses / FrappeSnowland.cppcourse.h
engine / courses / FrappeSnowland.cppcourse_offsets.h
engine / courses / FrappeSnowland.cppdefines.h
engine / courses / FrappeSnowland.cppassets / frappe_snowland_data.h
engine / courses / FrappeSnowland.hcourse_offsets.h
engine / courses / FrappeSnowland.hassets / frappe_snowland_data.h
engine / courses / FrappeSnowland.hassets / frappe_snowland_displaylists.h
engine / courses / FrappeSnowland.hassets / frappe_snowland_vertices.h
engine / courses / FrappeSnowland.hobjects.h
enhancements / freecam / freecam.cppcommon_structs.h
enhancements / freecam / freecam.cppdefines.h
enhancements / freecam / freecam.cppmacros.h
enhancements / freecam / freecam.cpplibc / math.h
enhancements / freecam / freecam_engine.ccommon_structs.h
enhancements / freecam / freecam_engine.cdefines.h
enhancements / freecam / freecam_engine.cmacros.h
enhancements / freecam / freecam_engine.clibc / math.h
port / Game.hactor_types.h
port / GameExtractor.cppportable-file-dialogs.h
engine / editor / GameObject.hcommon_structs.h
gbiMacro.cassets / common_data.h
gbiMacro.cmacros.h
gbiMacro.cmk64.h
port / GBIMiddleware.cppalign_asset_macro.h
buffers / gfx_output_buffer.cmacros.h
engine / editor / Gizmo.cppcommon_structs.h
engine / objects / GrandPrixBalloons.cppassets / common_data.h
engine / objects / GrandPrixBalloons.cppassets / other_textures.h
engine / objects / GrandPrixBalloons.hcommon_structs.h
engine / objects / GrandPrixBalloons.hmacros.h
engine / objects / GrandPrixBalloons.hobjects.h
engine / objects / GrandPrixBalloons.hvehicles.h
engine / objects / GrandPrixBalloons.hwaypoints.h
engine / courses / Harbour.cppassets / bowsers_castle_data.h
engine / courses / Harbour.cppassets / bowsers_castle_displaylists.h
engine / courses / Harbour.cppassets / common_data.h
engine / courses / Harbour.cppcourse.h
engine / courses / Harbour.cppcourse_offsets.h
engine / courses / Harbour.cppdefines.h
engine / courses / Harbour.cppassets / mario_raceway_data.h
engine / courses / Harbour.hcourse_offsets.h
engine / courses / Harbour.hassets / mario_raceway_data.h
engine / courses / Harbour.hassets / mario_raceway_displaylists.h
engine / courses / Harbour.hassets / mario_raceway_vertices.h
engine / courses / Harbour.hobjects.h
audio / heap.cmacros.h
audio / heap.cmk64.h
audio / heap.cstubs.h
engine / objects / Hedgehog.cppassets / common_data.h
engine / objects / Hedgehog.cppassets / yoshi_valley_data.h
engine / objects / Hedgehog.hcommon_structs.h
engine / objects / Hedgehog.hmacros.h
engine / objects / Hedgehog.hobjects.h
engine / objects / Hedgehog.hvehicles.h
engine / objects / Hedgehog.hwaypoints.h
engine / HM_Intro.hcommon_structs.h
engine / objects / HotAirBalloon.cppassets / common_data.h
engine / objects / HotAirBalloon.cppassets / luigi_raceway_data.h
engine / objects / HotAirBalloon.hcommon_structs.h
engine / objects / HotAirBalloon.hmacros.h
engine / objects / HotAirBalloon.hobjects.h
engine / objects / HotAirBalloon.hvehicles.h
engine / objects / HotAirBalloon.hwaypoints.h
audio / internal.hcommon_structs.h
os / is_debug.clibc / stdarg.h
os / is_debug.clibc / string.h
engine / courses / KalimariDesert.cppassets / common_data.h
engine / courses / KalimariDesert.cppcourse.h
engine / courses / KalimariDesert.cppcourse_offsets.h
engine / courses / KalimariDesert.cppdefines.h
engine / courses / KalimariDesert.cppassets / kalimari_desert_data.h
engine / courses / KalimariDesert.hcourse_offsets.h
engine / courses / KalimariDesert.hassets / kalimari_desert_data.h
engine / courses / KalimariDesert.hassets / kalimari_desert_displaylists.h
engine / courses / KalimariDesert.hassets / kalimari_desert_vertices.h
engine / courses / KalimariDesert.hobjects.h
data / kart_attributes.ckart_attributes.h
kart_dma.cassets / bowser_kart.h
kart_dma.ccommon_structs.h
kart_dma.cdefines.h
kart_dma.cassets / donkeykong_kart.h
kart_dma.cassets / luigi_kart.h
kart_dma.cmacros.h
kart_dma.cassets / mario_kart.h
kart_dma.cassets / peach_kart.h
kart_dma.cassets / toad_kart.h
kart_dma.cassets / wario_kart.h
kart_dma.cassets / yoshi_kart.h
kart_dma.hcommon_structs.h
kart_dma.hmacros.h
engine / courses / KoopaTroopaBeach.cppassets / common_data.h
engine / courses / KoopaTroopaBeach.cppcourse.h
engine / courses / KoopaTroopaBeach.cppcourse_offsets.h
engine / courses / KoopaTroopaBeach.cppdefines.h
engine / courses / KoopaTroopaBeach.cppassets / koopa_troopa_beach_data.h
engine / courses / KoopaTroopaBeach.hcourse_offsets.h
engine / courses / KoopaTroopaBeach.hassets / koopa_troopa_beach_data.h
engine / courses / KoopaTroopaBeach.hassets / koopa_troopa_beach_displaylists.h
engine / courses / KoopaTroopaBeach.hassets / koopa_troopa_beach_vertices.h
engine / courses / KoopaTroopaBeach.hobjects.h
engine / objects / Lakitu.cppbomb_kart.h
engine / objects / Lakitu.cppassets / bowsers_castle_data.h
engine / objects / Lakitu.cppcourse_offsets.h
engine / objects / Lakitu.cppdefines.h
engine / objects / Lakitu.cppmacros.h
engine / objects / Lakitu.cppobjects.h
engine / objects / Lakitu.cppsounds.h
engine / objects / Lakitu.hcommon_structs.h
engine / objects / Lakitu.hcourse_offsets.h
engine / objects / Lakitu.hmacros.h
engine / objects / Lakitu.hobjects.h
engine / objects / Lakitu.hvehicles.h
engine / objects / Lakitu.hwaypoints.h
os / ldiv.clibc / stdlib.h
os / libultra_internal.hmacros.h
engine / editor / Light.cppcommon_structs.h
engine / editor / Light.cppdefines.h
audio / load.cmacros.h
audio / load.clibc / string.h
audio / load.hPR / libaudio.h
audio / load.hlibc / stdio.h
engine / courses / LuigiRaceway.cppassets / common_data.h
engine / courses / LuigiRaceway.cppcourse.h
engine / courses / LuigiRaceway.cppcourse_offsets.h
engine / courses / LuigiRaceway.cppdefines.h
engine / courses / LuigiRaceway.cppassets / luigi_raceway_data.h
engine / courses / LuigiRaceway.hcourse_offsets.h
engine / courses / LuigiRaceway.hassets / luigi_raceway_data.h
engine / courses / LuigiRaceway.hassets / luigi_raceway_displaylists.h
engine / courses / LuigiRaceway.hassets / luigi_raceway_vertices.h
engine / courses / LuigiRaceway.hobjects.h
main.ccommon_structs.h
main.cdebug.h
main.cdecode.h
main.cdefines.h
main.cmacros.h
main.cmk64.h
main.csegments.h
main.cstubs.h
main.hcommon_structs.h
main.hmk64.h
engine / courses / MarioRaceway.cppassets / common_data.h
engine / courses / MarioRaceway.cppcourse.h
engine / courses / MarioRaceway.cppcourse_offsets.h
engine / courses / MarioRaceway.cppdefines.h
engine / courses / MarioRaceway.cppassets / mario_raceway_data.h
engine / courses / MarioRaceway.hcourse_offsets.h
engine / courses / MarioRaceway.hassets / mario_raceway_data.h
engine / courses / MarioRaceway.hassets / mario_raceway_displaylists.h
engine / courses / MarioRaceway.hassets / mario_raceway_vertices.h
engine / courses / MarioRaceway.hobjects.h
engine / actors / MarioSign.cppactor_types.h
engine / actors / MarioSign.cppcommon_structs.h
engine / actors / MarioSign.cppassets / mario_raceway_data.h
engine / actors / MarioSign.hcommon_structs.h
racing / math_util.ccourse.h
racing / math_util.cmacros.h
racing / math_util.clibc / math.h
racing / math_util.cmk64.h
racing / math_util.hcommon_structs.h
math_util_2.ccommon_structs.h
math_util_2.cdefines.h
math_util_2.cmacros.h
math_util_2.cobjects.h
math_util_2.hcommon_structs.h
port / interpolation / matrix.ccommon_structs.h
port / interpolation / matrix.clibc / math.h
engine / Matrix.cppcommon_structs.h
engine / Matrix.hcommon_structs.h
port / interpolation / matrix.hcommon_structs.h
racing / memory.calign_asset_macro.h
racing / memory.ccommon_structs.h
racing / memory.ccourse_offsets.h
racing / memory.cdecode.h
racing / memory.cdefines.h
racing / memory.cmacros.h
racing / memory.csegments.h
racing / memory.clibc / stdio.h
racing / memory.clibc / string.h
racing / memory.cstubs.h
racing / memory.hcommon_structs.h
racing / memory.hcourse_offsets.h
buffers / memory_pool.cmacros.h
buffers / memory_pool.csegments.h
menu_items.cassets / common_data.h
menu_items.cassets / data_segment2.h
menu_items.cdecode.h
menu_items.cdefines.h
menu_items.cmacros.h
menu_items.cmk64.h
menu_items.cassets / player_selection.h
menu_items.csave_data.h
menu_items.csegments.h
menu_items.csounds.h
menu_items.cassets / startup_logo.h
menu_items.clibc / stdio.h
menu_items.clibc / string.h
menu_items.cstubs.h
menu_items.cassets / texture_data_2.h
menu_items.hcommon_structs.h
menus.ccommon_structs.h
menus.cdefines.h
menus.cmacros.h
menus.cmk64.h
menus.csave_data.h
menus.csounds.h
menus.cstubs.h
menus.hcommon_structs.h
menus.hdefines.h
audio / mixer.calign_asset_macro.h
audio / mixer.clibc / stdio.h
audio / mixer.clibc / string.h
engine / ModelLoader.hcommon_structs.h
engine / objects / Mole.cppdefines.h
engine / objects / Mole.cppmacros.h
engine / objects / Mole.cppassets / moo_moo_farm_data.h
engine / objects / Mole.cppsounds.h
engine / objects / Mole.hcommon_structs.h
engine / objects / Mole.hcourse_offsets.h
engine / objects / Mole.hmacros.h
engine / objects / Mole.hobjects.h
engine / objects / Mole.hvehicles.h
engine / objects / Mole.hwaypoints.h
engine / courses / MooMooFarm.cppassets / common_data.h
engine / courses / MooMooFarm.cppcourse.h
engine / courses / MooMooFarm.cppcourse_offsets.h
engine / courses / MooMooFarm.cppdefines.h
engine / courses / MooMooFarm.cppassets / moo_moo_farm_data.h
engine / courses / MooMooFarm.hcourse_offsets.h
engine / courses / MooMooFarm.hassets / moo_moo_farm_data.h
engine / courses / MooMooFarm.hassets / moo_moo_farm_displaylists.h
engine / courses / MooMooFarm.hassets / moo_moo_farm_vertices.h
engine / courses / MooMooFarm.hobjects.h
enhancements / moon_jump.ccommon_structs.h
networking / networking.clibc / stdio.h
networking / networking.clibc / stdlib.h
networking / networking.clibc / string.h
networking / networking.hcommon_structs.h
engine / objects / Object.hobjects.h
engine / editor / ObjectPicker.cppcommon_structs.h
engine / editor / ObjectPicker.cppdefines.h
os / osContStartReadData.cmacros.h
os / osCreateViManager.cmacros.h
os / osEepromProbe.cmacros.h
os / osEepromRead.cmacros.h
os / osEepromWrite.cmacros.h
os / osInitialize.cmacros.h
os / osInitialize.cstubs.h
os / osint.hmacros.h
os / osSpTaskLoadGo.cmacros.h
os / osSyncPrintf.clibc / stdarg.h
engine / particles / ParticleEmitter.hcommon_structs.h
engine / particles / ParticleEmitter.hmacros.h
data / path_spawn_metadata.cassets / bowsers_castle_data.h
data / path_spawn_metadata.cassets / ceremony_data.h
data / path_spawn_metadata.cassets / choco_mountain_data.h
data / path_spawn_metadata.cassets / dks_jungle_parkway_data.h
data / path_spawn_metadata.cassets / frappe_snowland_data.h
data / path_spawn_metadata.cassets / kalimari_desert_data.h
data / path_spawn_metadata.cassets / luigi_raceway_data.h
data / path_spawn_metadata.cassets / mario_raceway_data.h
data / path_spawn_metadata.cassets / moo_moo_farm_data.h
data / path_spawn_metadata.cassets / royal_raceway_data.h
data / path_spawn_metadata.cassets / wario_stadium_data.h
data / path_spawn_metadata.hbomb_kart.h
data / path_spawn_metadata.hassets / common_data.h
data / path_spawn_metadata.hcommon_structs.h
data / path_spawn_metadata.hwaypoints.h
engine / objects / Penguin.cppbomb_kart.h
engine / objects / Penguin.cppassets / bowsers_castle_data.h
engine / objects / Penguin.cppcourse_offsets.h
engine / objects / Penguin.cppdefines.h
engine / objects / Penguin.cppmacros.h
engine / objects / Penguin.cppobjects.h
engine / objects / Penguin.cppsounds.h
engine / objects / Penguin.hcommon_structs.h
engine / objects / Penguin.hcourse_offsets.h
engine / objects / Penguin.hmacros.h
engine / objects / Penguin.hobjects.h
engine / objects / Penguin.hvehicles.h
engine / objects / Penguin.hwaypoints.h
audio / playback.cmacros.h
player_controller.cdefines.h
player_controller.ckart_attributes.h
player_controller.cmacros.h
player_controller.cmk64.h
player_controller.csounds.h
player_controller.cwaypoints.h
player_controller.hcommon_structs.h
engine / PlayerBombKart.cppassets / common_data.h
engine / PlayerBombKart.cppcommon_structs.h
engine / objects / Podium.cppassets / ceremony_data.h
engine / objects / Podium.cppassets / common_data.h
engine / objects / Podium.cppdefines.h
engine / objects / Podium.hcommon_structs.h
engine / objects / Podium.hcourse_offsets.h
engine / objects / Podium.hmacros.h
engine / objects / Podium.hobjects.h
engine / objects / Podium.hvehicles.h
engine / objects / Podium.hwaypoints.h
ending / podium_ceremony_actors.cassets / common_data.h
ending / podium_ceremony_actors.ccommon_structs.h
ending / podium_ceremony_actors.cdebug.h
ending / podium_ceremony_actors.cmacros.h
ending / podium_ceremony_actors.cmk64.h
ending / podium_ceremony_actors.clibc / string.h
ending / podium_ceremony_actors.cstubs.h
ending / podium_ceremony_actors.hcommon_structs.h
engine / courses / PodiumCeremony.cppassets / ceremony_data.h
engine / courses / PodiumCeremony.cppassets / common_data.h
engine / courses / PodiumCeremony.cppcourse.h
engine / courses / PodiumCeremony.cppcourse_offsets.h
engine / courses / PodiumCeremony.cppdefines.h
engine / courses / PodiumCeremony.cppassets / royal_raceway_data.h
engine / courses / PodiumCeremony.hcourse_offsets.h
engine / courses / PodiumCeremony.hobjects.h
engine / courses / PodiumCeremony.hassets / royal_raceway_data.h
engine / courses / PodiumCeremony.hassets / royal_raceway_displaylists.h
engine / courses / PodiumCeremony.hassets / royal_raceway_vertices.h
audio / port_eu.cmacros.h
os / printf.hlibc / stdarg.h
profiler.cmacros.h
profiler.cmk64.h
racing / race_logic.ccommon_structs.h
racing / race_logic.cdefines.h
racing / race_logic.cmacros.h
racing / race_logic.clibc / math.h
racing / race_logic.cmk64.h
racing / race_logic.csounds.h
racing / race_logic.clibc / stdio.h
racing / race_logic.cwaypoints.h
engine / courses / RainbowRoad.cppassets / common_data.h
engine / courses / RainbowRoad.cppcourse.h
engine / courses / RainbowRoad.cppcourse_offsets.h
engine / courses / RainbowRoad.cppdefines.h
engine / courses / RainbowRoad.cppassets / rainbow_road_data.h
engine / courses / RainbowRoad.hcourse_offsets.h
engine / courses / RainbowRoad.hobjects.h
engine / courses / RainbowRoad.hassets / rainbow_road_data.h
engine / courses / RainbowRoad.hassets / rainbow_road_displaylists.h
engine / courses / RainbowRoad.hassets / rainbow_road_vertices.h
buffers / random.csegments.h
actors / paddle_boat / render.inc.cactor_types.h
actors / falling_rock / render.inc.cassets / choco_mountain_data.h
actors / green_shell / render.inc.cassets / common_data.h
actors / box_truck / render.inc.cdefines.h
actors / car / render.inc.cdefines.h
actors / school_bus / render.inc.cdefines.h
actors / paddle_boat / render.inc.cassets / dks_jungle_parkway_data.h
actors / railroad_crossing / render.inc.cassets / kalimari_desert_data.h
actors / palm_tree / render.inc.cassets / koopa_troopa_beach_data.h
actors / item_box / render.inc.cmacros.h
actors / paddle_boat / render.inc.cmacros.h
actors / mario_sign / render.inc.cassets / mario_raceway_data.h
actors / piranha_plant / render.inc.cassets / mario_raceway_data.h
actors / cow / render.inc.cassets / moo_moo_farm_data.h
actors / kiwano_fruit / render.inc.cassets / other_textures.h
actors / piranha_plant / render.inc.cassets / royal_raceway_data.h
actors / box_truck / render.inc.cassets / toads_turnpike_offsets.h
actors / car / render.inc.cassets / toads_turnpike_offsets.h
racing / render_courses.ccommon_structs.h
racing / render_courses.ccourse.h
racing / render_courses.cdefines.h
racing / render_courses.cmacros.h
racing / render_courses.cmk64.h
racing / render_courses.hcourse.h
render_objects.cactor_types.h
render_objects.calign_asset_macro.h
render_objects.cbomb_kart.h
render_objects.cassets / bowsers_castle_data.h
render_objects.cassets / common_data.h
render_objects.ccommon_structs.h
render_objects.cdefines.h
render_objects.cassets / frappe_snowland_data.h
render_objects.cassets / luigi_raceway_data.h
render_objects.cmacros.h
render_objects.cmk64.h
render_objects.cassets / moo_moo_farm_data.h
render_objects.cobjects.h
render_objects.cassets / some_data.h
render_objects.cvehicles.h
render_objects.cwaypoints.h
render_objects.hcommon_structs.h
render_player.cassets / bowser_kart.h
render_player.cassets / common_data.h
render_player.ccommon_structs.h
render_player.cdecode.h
render_player.cdefines.h
render_player.cassets / donkeykong_kart.h
render_player.cassets / luigi_kart.h
render_player.cmacros.h
render_player.cassets / mario_kart.h
render_player.cmk64.h
render_player.cobjects.h
render_player.cassets / peach_kart.h
render_player.cstubs.h
render_player.cassets / toad_kart.h
render_player.cassets / wario_kart.h
render_player.cwaypoints.h
render_player.cassets / yoshi_kart.h
render_player.hcommon_structs.h
engine / courses / RoyalRaceway.cppassets / common_data.h
engine / courses / RoyalRaceway.cppcourse.h
engine / courses / RoyalRaceway.cppcourse_offsets.h
engine / courses / RoyalRaceway.cppdefines.h
engine / courses / RoyalRaceway.cppassets / royal_raceway_data.h
engine / courses / RoyalRaceway.hcourse_offsets.h
engine / courses / RoyalRaceway.hobjects.h
engine / courses / RoyalRaceway.hassets / royal_raceway_data.h
engine / courses / RoyalRaceway.hassets / royal_raceway_displaylists.h
engine / courses / RoyalRaceway.hassets / royal_raceway_vertices.h
save.cdefines.h
save.cmacros.h
save.csave_data.h
save.cstubs.h
save.hcommon_structs.h
engine / objects / Seagull.cppdefines.h
engine / objects / Seagull.cppmacros.h
engine / objects / Seagull.hcommon_structs.h
engine / objects / Seagull.hmacros.h
engine / objects / Seagull.hobjects.h
engine / objects / Seagull.hvehicles.h
engine / objects / Seagull.hwaypoints.h
audio / seqplayer.cmacros.h
audio / seqplayer.clibc / stdio.h
engine / courses / SherbetLand.cppassets / common_data.h
engine / courses / SherbetLand.cppcourse.h
engine / courses / SherbetLand.cppcourse_offsets.h
engine / courses / SherbetLand.cppdefines.h
engine / courses / SherbetLand.cppassets / sherbet_land_data.h
engine / courses / SherbetLand.hcourse_offsets.h
engine / courses / SherbetLand.hobjects.h
engine / courses / SherbetLand.hassets / sherbet_land_data.h
engine / courses / SherbetLand.hassets / sherbet_land_displaylists.h
engine / courses / SherbetLand.hassets / sherbet_land_vertices.h
engine / actors / Ship.cppcommon_structs.h
engine / actors / Ship.hcommon_structs.h
engine / actors / Ship.hassets / other_textures.h
port / ShipUtils.cppmacros.h
racing / skybox_and_splitscreen.cassets / common_data.h
racing / skybox_and_splitscreen.ccommon_structs.h
racing / skybox_and_splitscreen.cmacros.h
racing / skybox_and_splitscreen.cmk64.h
racing / skybox_and_splitscreen.clibc / stdio.h
engine / courses / Skyscraper.cppassets / common_data.h
engine / courses / Skyscraper.cppcourse_offsets.h
engine / courses / Skyscraper.cppdefines.h
engine / courses / Skyscraper.cppassets / skyscraper_data.h
engine / courses / Skyscraper.hcourse_offsets.h
engine / courses / Skyscraper.hobjects.h
engine / courses / Skyscraper.hassets / skyscraper_data.h
engine / courses / Skyscraper.hassets / skyscraper_displaylists.h
engine / courses / Skyscraper.hassets / skyscraper_vertices.h
engine / Smoke.cppassets / common_data.h
engine / Smoke.cppmacros.h
engine / objects / Snowman.cppassets / common_data.h
engine / objects / Snowman.cppassets / frappe_snowland_data.h
engine / objects / Snowman.hcommon_structs.h
engine / objects / Snowman.hmacros.h
engine / objects / Snowman.hobjects.h
engine / objects / Snowman.hvehicles.h
engine / objects / Snowman.hwaypoints.h
data / some_data.ccommon_structs.h
data / some_data.cassets / other_textures.h
data / some_data.hobjects.h
data / some_data.hassets / other_textures.h
data / some_data.hspline.h
engine / actors / SpaghettiShip.cppcommon_structs.h
engine / actors / SpaghettiShip.hcommon_structs.h
engine / actors / SpaghettiShip.hassets / other_textures.h
spawn_players.cdecode.h
spawn_players.cdefines.h
spawn_players.ckart_attributes.h
spawn_players.cmk64.h
spawn_players.cstubs.h
spawn_players.cwaypoints.h
spawn_players.hcommon_structs.h
os / sprintf.clibc / stdarg.h
os / sprintf.clibc / string.h
staff_ghosts.ccommon_structs.h
staff_ghosts.cdecode.h
staff_ghosts.cdefines.h
staff_ghosts.cmacros.h
staff_ghosts.cmk64.h
staff_ghosts.cstubs.h
staff_ghosts.hcommon_structs.h
engine / particles / StarEmitter.cppassets / common_data.h
engine / particles / StarEmitter.hcommon_structs.h
engine / particles / StarEmitter.hcourse_offsets.h
engine / particles / StarEmitter.hmacros.h
engine / particles / StarEmitter.hobjects.h
engine / particles / StarEmitter.hvehicles.h
engine / particles / StarEmitter.hwaypoints.h
engine / actors / Starship.cppcommon_structs.h
engine / actors / Starship.hcommon_structs.h
engine / actors / Starship.hassets / other_textures.h
networking / start_game.cdefines.h
os / string.clibc / string.h
stubs.clibc / stdio.h
stubs.clibc / string.h
stubs.cstubs.h
audio / synthesis.cmacros.h
engine / courses / TestCourse.cppassets / bowsers_castle_data.h
engine / courses / TestCourse.cppassets / bowsers_castle_displaylists.h
engine / courses / TestCourse.cppassets / common_data.h
engine / courses / TestCourse.cppcourse.h
engine / courses / TestCourse.cppcourse_offsets.h
engine / courses / TestCourse.cppdefines.h
engine / courses / TestCourse.cppassets / mario_raceway_data.h
engine / courses / TestCourse.hcourse_offsets.h
engine / courses / TestCourse.hassets / mario_raceway_data.h
engine / courses / TestCourse.hassets / mario_raceway_displaylists.h
engine / courses / TestCourse.hassets / mario_raceway_vertices.h
engine / courses / TestCourse.hobjects.h
data / textures.cassets / player_selection.h
data / textures.cassets / texture_data_2.h
data / textures.cassets / texture_tkmk00.h
textures.hassets / texture_tkmk00.h
engine / objects / Thwomp.cppbomb_kart.h
engine / objects / Thwomp.cppassets / bowsers_castle_data.h
engine / objects / Thwomp.cppdefines.h
engine / objects / Thwomp.cppmacros.h
engine / objects / Thwomp.cppobjects.h
engine / objects / Thwomp.cppsounds.h
engine / objects / Thwomp.hcommon_structs.h
engine / objects / Thwomp.hmacros.h
engine / objects / Thwomp.hobjects.h
engine / objects / Thwomp.hvehicles.h
engine / objects / Thwomp.hwaypoints.h
engine / courses / ToadsTurnpike.cppassets / common_data.h
engine / courses / ToadsTurnpike.cppcourse.h
engine / courses / ToadsTurnpike.cppcourse_offsets.h
engine / courses / ToadsTurnpike.cppdefines.h
engine / courses / ToadsTurnpike.cppassets / toads_turnpike_data.h
engine / courses / ToadsTurnpike.hcourse_offsets.h
engine / courses / ToadsTurnpike.hobjects.h
engine / courses / ToadsTurnpike.hassets / toads_turnpike_data.h
engine / courses / ToadsTurnpike.hassets / toads_turnpike_displaylists.h
engine / courses / ToadsTurnpike.hassets / toads_turnpike_vertices.h
engine / TrainCrossing.cppcommon_structs.h
engine / TrainCrossing.cppmacros.h
engine / TrainCrossing.cppvehicles.h
engine / TrainCrossing.hcommon_structs.h
engine / objects / TrashBin.cppassets / banshee_boardwalk_data.h
engine / objects / TrashBin.cppassets / common_data.h
engine / objects / TrashBin.hcommon_structs.h
engine / objects / TrashBin.hmacros.h
engine / objects / TrashBin.hobjects.h
engine / objects / TrashBin.hvehicles.h
engine / objects / TrashBin.hwaypoints.h
engine / actors / Tree.cppcommon_structs.h
engine / actors / Tree.hcommon_structs.h
buffers / trig_tables.cmacros.h
buffers / trig_tables_bss.cmacros.h
engine / objects / Trophy.cppassets / ceremony_data.h
engine / objects / Trophy.cppassets / common_data.h
engine / objects / Trophy.cppassets / data_segment2.h
engine / objects / Trophy.cppdefines.h
engine / objects / Trophy.hcommon_structs.h
engine / objects / Trophy.hcourse_offsets.h
engine / objects / Trophy.hmacros.h
engine / objects / Trophy.hobjects.h
engine / objects / Trophy.hvehicles.h
engine / objects / Trophy.hwaypoints.h
port / resource / importers / UnkActorSpawnDataFactory.cppcommon_structs.h
actors / paddle_boat / update.inc.cactor_types.h
actors / falling_rock / update.inc.cassets / choco_mountain_data.h
actors / banana / update.inc.cdefines.h
actors / blue_and_red_shells / update.inc.cdefines.h
actors / green_shell / update.inc.cdefines.h
actors / kiwano_fruit / update.inc.cdefines.h
actors / blue_and_red_shells / update.inc.cwaypoints.h
actors / kiwano_fruit / update.inc.cwaypoints.h
update_objects.cassets / boo_frames.h
update_objects.cassets / ceremony_data.h
update_objects.cassets / common_data.h
update_objects.cdecode.h
update_objects.cdefines.h
update_objects.cmacros.h
update_objects.cmk64.h
update_objects.cobjects.h
update_objects.cassets / other_textures.h
update_objects.csounds.h
update_objects.clibc / stdio.h
update_objects.cwaypoints.h
update_objects.hcommon_structs.h
update_objects.hobjects.h
engine / actors / WarioSign.cppactor_types.h
engine / actors / WarioSign.cppcommon_structs.h
engine / actors / WarioSign.cppassets / wario_stadium_data.h
engine / actors / WarioSign.hcommon_structs.h
engine / courses / WarioStadium.cppassets / common_data.h
engine / courses / WarioStadium.cppcourse.h
engine / courses / WarioStadium.cppcourse_offsets.h
engine / courses / WarioStadium.cppdefines.h
engine / courses / WarioStadium.cppassets / wario_stadium_data.h
engine / courses / WarioStadium.hcourse_offsets.h
engine / courses / WarioStadium.hobjects.h
engine / courses / WarioStadium.hassets / wario_stadium_data.h
engine / courses / WarioStadium.hassets / wario_stadium_displaylists.h
engine / courses / WarioStadium.hassets / wario_stadium_vertices.h
engine / World.cppassets / common_data.h
engine / World.cppdefines.h
engine / World.cppassets / mario_raceway_data.h
engine / World.cppobjects.h
engine / World.hobjects.h
engine / courses / YoshiValley.cppassets / boo_frames.h
engine / courses / YoshiValley.cppassets / common_data.h
engine / courses / YoshiValley.cppcourse.h
engine / courses / YoshiValley.cppcourse_offsets.h
engine / courses / YoshiValley.cppdefines.h
engine / courses / YoshiValley.cppassets / yoshi_valley_data.h
engine / courses / YoshiValley.hcourse_offsets.h
engine / courses / YoshiValley.hobjects.h
engine / courses / YoshiValley.hassets / yoshi_valley_data.h
engine / courses / YoshiValley.hassets / yoshi_valley_displaylists.h
engine / courses / YoshiValley.hassets / yoshi_valley_vertices.h
actors / tanker_truck / render.inc.cdefines.h
actors / train / render.inc.cassets / kalimari_desert_data.h
actors / trees / render.inc.cassets / common_data.h
actors / trees / render.inc.cassets / kalimari_desert_data.h
actors / trees / render.inc.cassets / bowsers_castle_data.h
port / resource / type / SpawnData.hcommon_structs.h
port / resource / type / TrackPathPointData.hwaypoints.h
port / resource / type / UnkSpawnData.hcommon_structs.h
port / ui / ContentBrowser.cppcommon_structs.h
port / ui / ContentBrowser.cppdefines.h
port / ui / FreecamWindow.cppcommon_structs.h
port / ui / FreecamWindow.cppdefines.h
port / ui / ImguiUI.cppdefines.h
port / ui / Menu.cppdefines.h
port / ui / Menu.hdefines.h
port / ui / MultiplayerWindow.cppcommon_structs.h
port / ui / MultiplayerWindow.cppdefines.h
port / ui / MultiplayerWindow.cppactor_types.h
port / ui / PortMenu.cppdefines.h
port / ui / Properties.cppcommon_structs.h
port / ui / Properties.cppdefines.h
port / ui / SceneExplorer.cppcommon_structs.h
port / ui / SceneExplorer.cppdefines.h
port / ui / Tools.cppcommon_structs.h
port / ui / Tools.cppdefines.h
port / ui / TrackProperties.cppcommon_structs.h
port / ui / TrackProperties.cppdefines.h
port / ui / TrackProperties.cppsounds.h
port / ui / TrackProperties.hsounds.h
engine / vehicles / Boat.cppmacros.h
engine / vehicles / Boat.cppdefines.h
engine / vehicles / Boat.cppsounds.h
engine / vehicles / Boat.hvehicles.h
engine / vehicles / Bus.cppmacros.h
engine / vehicles / Bus.cppdefines.h
engine / vehicles / Bus.cppsounds.h
engine / vehicles / Bus.hvehicles.h
engine / vehicles / Bus.hwaypoints.h
engine / vehicles / Bus.hsounds.h
engine / vehicles / Car.cppmacros.h
engine / vehicles / Car.cppdefines.h
engine / vehicles / Car.cppsounds.h
engine / vehicles / Car.hvehicles.h
engine / vehicles / Car.hwaypoints.h
engine / vehicles / Car.hsounds.h
engine / vehicles / TankerTruck.cppmacros.h
engine / vehicles / TankerTruck.cppdefines.h
engine / vehicles / TankerTruck.cppsounds.h
engine / vehicles / TankerTruck.hvehicles.h
engine / vehicles / TankerTruck.hwaypoints.h
engine / vehicles / TankerTruck.hsounds.h
engine / vehicles / Train.cppmacros.h
engine / vehicles / Train.cppdefines.h
engine / vehicles / Train.cppvehicles.h
engine / vehicles / Train.cppsounds.h
engine / vehicles / Train.cppwaypoints.h
engine / vehicles / Train.cppassets / common_data.h
engine / vehicles / Train.hvehicles.h
engine / vehicles / Truck.cppmacros.h
engine / vehicles / Truck.cppdefines.h
engine / vehicles / Truck.cppsounds.h
engine / vehicles / Truck.hvehicles.h
engine / vehicles / Truck.hwaypoints.h
engine / vehicles / Truck.hsounds.h
engine / vehicles / Utils.cppmacros.h
engine / vehicles / Utils.cppdefines.h
actors / wario_sign / render.inc.cassets / wario_stadium_data.h
actors / yoshi_egg / render.inc.cdefines.h
-
Todo
Why did void* work for matching
+
Todo
Why did void* work for matching
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diff --git a/main_8h.html b/main_8h.html index d59b7057b..fdf0ecdc0 100644 --- a/main_8h.html +++ b/main_8h.html @@ -625,7 +625,7 @@ Variables
-
Todo
Verify with proper documentation
+
Todo
Verify with proper documentation
@@ -654,7 +654,7 @@ Variables
-
Todo
Verify with proper documentation
+
Todo
Verify with proper documentation
@@ -673,7 +673,7 @@ Variables
-
Todo
Why did void* work for matching
+
Todo
Why did void* work for matching
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diff --git a/md_docs_2custom-characters.html b/md_docs_2custom-characters.html index 6db294bb4..7e1677f06 100644 --- a/md_docs_2custom-characters.html +++ b/md_docs_2custom-characters.html @@ -134,7 +134,7 @@ Additional Files

placement icon = common_data/common_texture_portrait_toad.png Original frame is 32x32

player selection frames = player_selection/toad_face_00.png ~ toad_face_16.png Original frames is 64x64 (note that Donkeykong uses donkey_kong here instead)

player select nameplate = texture_tkmk00/gTextureNameToad.png Original frame is 64x12 (note that Donkeykong uses DK here instead)

-

+

Tips

Change Viewport Render Settings

@@ -143,12 +143,12 @@ Change Viewport Render Settings

Set your render resolution and path as shown in the image below

Then render your animation by selecting View -> Viewport Render Animation

Viewport Render Settings

-

+

Tools To Help

-

+

Future plans

-

+

Tips

The Laws of SpaghettiKart

Tools To Help

To extract textures from the game you can use convert-texture-o2r. Just place the convert-texture-o2r executable in the same folder as mk64.o2r and drag and drop the mk64.o2r file on it or run it through command line:

convert-texture-o2r mk64.o2r

This will create a textures folder with all the textures extracted from the game.

-

+

Future plans

-
Todo
These sizes need to be sizeof() for shiftability if possible
+
Todo
These sizes need to be sizeof() for shiftability if possible
Here is the call graph for this function:
@@ -8911,7 +8911,7 @@ Here is the caller graph for this function:
-
Todo
Move gGfxPool out of main.h
+
Todo
Move gGfxPool out of main.h
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diff --git a/menu__items_8h.html b/menu__items_8h.html index 1c9b84cb2..2d16ebe6e 100644 --- a/menu__items_8h.html +++ b/menu__items_8h.html @@ -2738,7 +2738,7 @@ Here is the caller graph for this function:
-
Todo
These sizes need to be sizeof() for shiftability if possible
+
Todo
These sizes need to be sizeof() for shiftability if possible
Here is the call graph for this function:
diff --git a/navtreedata.js b/navtreedata.js index dbded3ba2..0b8a34a93 100644 --- a/navtreedata.js +++ b/navtreedata.js @@ -74,11 +74,11 @@ var NAVTREE = [ "Custom characters", "md_docs_2custom-characters.html", [ [ "Examples for all characters:", "md_docs_2custom-characters.html#examples-for-all-characters", null ], [ "Additional Files", "md_docs_2custom-characters.html#additional-files", [ - [ "Tips", "md_docs_2custom-characters.html#tips", [ + [ "Tips", "md_docs_2custom-characters.html#tips-1", [ [ "Change Viewport Render Settings", "md_docs_2custom-characters.html#change-viewport-render-settings", null ] ] ], - [ "Tools To Help", "md_docs_2custom-characters.html#tools-to-help", null ], - [ "Future plans", "md_docs_2custom-characters.html#future-plans", null ] + [ "Tools To Help", "md_docs_2custom-characters.html#tools-to-help-1", null ], + [ "Future plans", "md_docs_2custom-characters.html#future-plans-1", null ] ] ] ] ], [ "Custom Tracks", "md_docs_2custom-track.html", [ @@ -89,7 +89,7 @@ var NAVTREE = [ "Import", "md_docs_2custom-track.html#import", null ], [ "Track Initialization", "md_docs_2custom-track.html#track-initialization", null ], [ "Playing Your Custom Track", "md_docs_2custom-track.html#playing-your-custom-track", null ], - [ "Tips", "md_docs_2custom-track.html#tips-1", [ + [ "Tips", "md_docs_2custom-track.html#tips", [ [ "Extra information that may be helpful", "md_docs_2custom-track.html#extra-information-that-may-be-helpful", null ] ] ] ] ], @@ -97,8 +97,8 @@ var NAVTREE = [ "Modding", "md_docs_2modding.html", null ], [ "Texture Pack", "md_docs_2textures-pack.html", [ [ "Example:", "md_docs_2textures-pack.html#example", null ], - [ "Tools To Help", "md_docs_2textures-pack.html#tools-to-help-1", null ], - [ "Future plans", "md_docs_2textures-pack.html#future-plans-1", null ] + [ "Tools To Help", "md_docs_2textures-pack.html#tools-to-help", null ], + [ "Future plans", "md_docs_2textures-pack.html#future-plans", null ] ] ], [ "Tutorials", "tutorials.html", "tutorials" ], [ "Todo List", "todo.html", null ], diff --git a/navtreeindex41.js b/navtreeindex41.js index 076f059b2..32f930b3b 100644 --- a/navtreeindex41.js +++ b/navtreeindex41.js @@ -187,9 +187,9 @@ var NAVTREEINDEX41 = "md_docs_2custom-characters.html#additional-files":[4,1], "md_docs_2custom-characters.html#change-viewport-render-settings":[4,1,0,0], "md_docs_2custom-characters.html#examples-for-all-characters":[4,0], -"md_docs_2custom-characters.html#future-plans":[4,1,2], -"md_docs_2custom-characters.html#tips":[4,1,0], -"md_docs_2custom-characters.html#tools-to-help":[4,1,1], +"md_docs_2custom-characters.html#future-plans-1":[4,1,2], +"md_docs_2custom-characters.html#tips-1":[4,1,0], +"md_docs_2custom-characters.html#tools-to-help-1":[4,1,1], "md_docs_2custom-track.html":[5], "md_docs_2custom-track.html#dependencies":[5,0], "md_docs_2custom-track.html#export":[5,2], @@ -198,14 +198,14 @@ var NAVTREEINDEX41 = "md_docs_2custom-track.html#import":[5,4], "md_docs_2custom-track.html#playing-your-custom-track":[5,6], "md_docs_2custom-track.html#preparation":[5,3], -"md_docs_2custom-track.html#tips-1":[5,7], +"md_docs_2custom-track.html#tips":[5,7], "md_docs_2custom-track.html#track-initialization":[5,5], "md_docs_2faq.html":[6], "md_docs_2modding.html":[7], "md_docs_2textures-pack.html":[8], "md_docs_2textures-pack.html#example":[8,0], -"md_docs_2textures-pack.html#future-plans-1":[8,2], -"md_docs_2textures-pack.html#tools-to-help-1":[8,1], +"md_docs_2textures-pack.html#future-plans":[8,2], +"md_docs_2textures-pack.html#tools-to-help":[8,1], "memory_8c.html":[15,0,3,11,10], "memory_8c.html#a08672f1381d39b459aa779748bf40143":[15,0,3,11,10,3], "memory_8c.html#a09c9707c3a6d8d12dbb62e2ebefa234a":[15,0,3,11,10,1], diff --git a/osContInit_8c.html b/osContInit_8c.html index 4dbec2864..b456dd904 100644 --- a/osContInit_8c.html +++ b/osContInit_8c.html @@ -219,7 +219,7 @@ Here is the caller graph for this function:
-
Todo
figure out what it means
+
Todo
figure out what it means
Here is the call graph for this function:
diff --git a/osCreatePiManager_8c.html b/osCreatePiManager_8c.html index 841676763..3ba1fc44c 100644 --- a/osCreatePiManager_8c.html +++ b/osCreatePiManager_8c.html @@ -236,7 +236,7 @@ Here is the caller graph for this function:
-
Todo
In libreultra this is in an include
+
Todo
In libreultra this is in an include
diff --git a/osPiGetCmdQueue_8c.html b/osPiGetCmdQueue_8c.html index 4cb2eeb3e..c9dd53159 100644 --- a/osPiGetCmdQueue_8c.html +++ b/osPiGetCmdQueue_8c.html @@ -171,7 +171,7 @@ Here is the caller graph for this function:
-
Todo
In libreultra this is in an include
+
Todo
In libreultra this is in an include
diff --git a/osPiStartDma_8c.html b/osPiStartDma_8c.html index be3eaee6a..86beacf5f 100644 --- a/osPiStartDma_8c.html +++ b/osPiStartDma_8c.html @@ -206,7 +206,7 @@ Here is the caller graph for this function:
-
Todo
In libreultra this is in an include
+
Todo
In libreultra this is in an include
diff --git a/piint_8h.html b/piint_8h.html index 82ec33c97..917ef3553 100644 --- a/piint_8h.html +++ b/piint_8h.html @@ -1767,7 +1767,7 @@ Here is the caller graph for this function:
-
Todo
In libreultra this is in an include
+
Todo
In libreultra this is in an include
diff --git a/race__logic_8c.html b/race__logic_8c.html index 064193e96..515633934 100644 --- a/race__logic_8c.html +++ b/race__logic_8c.html @@ -113,6 +113,7 @@ $(function(){initNavTree('race__logic_8c.html',''); initResizable(true); });
#include <libultraship.h>
+#include <stdio.h>
#include <macros.h>
#include <mk64.h>
#include <common_structs.h>
diff --git a/race__logic_8c__incl.map b/race__logic_8c__incl.map index d5a493b98..c08588eae 100644 --- a/race__logic_8c__incl.map +++ b/race__logic_8c__incl.map @@ -1,172 +1,174 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/race__logic_8c__incl.md5 b/race__logic_8c__incl.md5 index 7d015554c..7efbbb076 100644 --- a/race__logic_8c__incl.md5 +++ b/race__logic_8c__incl.md5 @@ -1 +1 @@ -4bdabdfaccf886294156cde56a1bd172 \ No newline at end of file +9426908c522fd875a556bfb8e473e9c1 \ No newline at end of file diff --git a/race__logic_8c__incl.svg b/race__logic_8c__incl.svg index 90cbb66c8..b722089fa 100644 --- a/race__logic_8c__incl.svg +++ b/race__logic_8c__incl.svg @@ -47,7 +47,7 @@ @@ -59,8 +59,8 @@ var sectionId = 'dynsection-0'; Node1 - -src/racing/race_logic.c + +src/racing/race_logic.c @@ -68,8 +68,8 @@ var sectionId = 'dynsection-0'; Node2 - -libultraship.h + +libultraship.h @@ -77,17 +77,17 @@ var sectionId = 'dynsection-0'; Node1->Node2 - - + + Node3 - - -macros.h + + +stdio.h @@ -95,89 +95,89 @@ var sectionId = 'dynsection-0'; Node1->Node3 - - + + Node4 - - -math.h + + +macros.h - + Node1->Node4 - - - + + + Node5 - + + +math.h + + + + + +Node1->Node5 + + + + + + + + +Node6 + mk64.h - - -Node1->Node5 - - - - - - - - -Node9 - - -common_structs.h - - - - - -Node1->Node9 - - - + + +Node1->Node6 + + + Node10 - - -defines.h + + +common_structs.h - + Node1->Node10 - - - + + + Node11 - - -sounds.h + + +defines.h @@ -185,17 +185,17 @@ var sectionId = 'dynsection-0'; Node1->Node11 - - + + Node12 - - -camera.h + + +sounds.h @@ -203,215 +203,215 @@ var sectionId = 'dynsection-0'; Node1->Node12 - - + + Node13 - - -waypoints.h + + +camera.h - + Node1->Node13 - - - + + + Node14 - - -staff_ghosts.h + + +waypoints.h - + Node1->Node14 - - - + + + Node15 - - -main.h + + +staff_ghosts.h - + Node1->Node15 - - - + + + Node16 - - -code_800029B0.h + + +main.h - + Node1->Node16 - - - + + + - - -Node19 - - -code_80057C60.h + + +Node17 + + +code_800029B0.h - - -Node1->Node19 - - - + + +Node1->Node17 + + + - - -Node22 - - -update_objects.h + + +Node20 + + +code_80057C60.h - - -Node1->Node22 - - - + + +Node1->Node20 + + + - - -Node24 - - -menu_items.h + + +Node23 + + +update_objects.h - - -Node1->Node24 - - - + + +Node1->Node23 + + + - - -Node28 - - -code_80005FD0.h + + +Node25 + + +menu_items.h - - -Node1->Node28 - - - + + +Node1->Node25 + + + - - -Node31 - - -spawn_players.h + + +Node29 + + +code_80005FD0.h - - -Node1->Node31 - - - + + +Node1->Node29 + + + Node32 - - -audio/external.h + + +spawn_players.h - + Node1->Node32 - - - + + + Node33 - - -race_logic.h + + +audio/external.h - + Node1->Node33 - - - + + + Node34 - - -skybox_and_splitscreen.h + + +race_logic.h @@ -419,152 +419,134 @@ var sectionId = 'dynsection-0'; Node1->Node34 - - + + Node35 - - -math_util_2.h + + +skybox_and_splitscreen.h - + Node1->Node35 - - - + + + Node36 - - -effects.h + + +math_util_2.h - + Node1->Node36 - - - + + + Node37 - - -menus.h + + +effects.h - + Node1->Node37 - - - + + + Node38 - - -port/Game.h + + +menus.h - + Node1->Node38 - - - + + + - - -Node3->Node2 - - - + + +Node39 + + +port/Game.h - - -Node3->Node4 - + + +Node1->Node39 + + + + + + + + +Node4->Node2 + + + + + + + + +Node4->Node5 + - - -Node5->Node2 - - - - - - - - -Node6 - - -string.h - - - - - -Node5->Node6 - - - - - - - - -Node8 - - -libultra/gbi.h - - - - - -Node5->Node8 - - - + + +Node6->Node2 + + + Node7 - - -libultra/types.h + + +string.h @@ -572,224 +554,233 @@ var sectionId = 'dynsection-0'; Node6->Node7 + + + + + + + +Node9 + + +libultra/gbi.h + + + + + +Node6->Node9 + + + + + + + + +Node8 + + +libultra/types.h + + + + + +Node7->Node8 + - - -Node9->Node2 - - - + + +Node10->Node2 + + + - - -Node12->Node2 - - - + + +Node13->Node2 + + + - - -Node12->Node9 - - - + + +Node13->Node10 + + + - - -Node13->Node9 - - - + + +Node14->Node10 + + + - - -Node14->Node2 - - - + + +Node15->Node2 + + + - - -Node14->Node9 - + + +Node15->Node10 + - - -Node15->Node5 - - - + + +Node16->Node6 + + + - - -Node15->Node9 - - + + +Node16->Node10 + + - - -Node16->Node2 - - - - - - - - -Node16->Node3 - - - - - - - - -Node16->Node12 - - - - - - - - -Node17 - - -actor_types.h - - - - - -Node16->Node17 - - - - - - - + Node17->Node2 - - - + + + - - -Node17->Node3 - - - + + +Node17->Node4 + + + - - -Node17->Node9 - - - + + +Node17->Node13 + + + Node18 - + + +actor_types.h + + + + + +Node17->Node18 + + + + + + + + +Node18->Node2 + + + + + + + + +Node18->Node4 + + + + + + + + +Node18->Node10 + + + + + + + + +Node19 + assert.h - - -Node17->Node18 - - - + + +Node18->Node19 + + + - - -Node19->Node9 - - - + + +Node20->Node10 + + + - - -Node19->Node12 - - - - - - - - -Node20 - - -objects.h - - - - - -Node19->Node20 - - - - - - - - -Node20->Node9 - - - + + +Node20->Node13 + + + Node21 - - -spline.h + + +objects.h @@ -797,789 +788,816 @@ var sectionId = 'dynsection-0'; Node20->Node21 - - + + - - -Node21->Node9 - + + +Node21->Node10 + + + + + + + + +Node22 + + +spline.h + + + + + +Node21->Node22 + + + + + + + + +Node22->Node10 + - - -Node22->Node9 - - + + +Node23->Node10 + + - - -Node22->Node12 - - - + + +Node23->Node13 + + + - - -Node22->Node20 - - - + + +Node23->Node21 + + + - - -Node23 - + + +Node24 + animation.h - - -Node22->Node23 - - - + + +Node23->Node24 + + + - - -Node23->Node9 - + + +Node24->Node10 + - - -Node24->Node9 - - - + + +Node25->Node10 + + + - - -Node24->Node15 - - - - - - - - -Node25 - - -textures.h - - - - - -Node24->Node25 - - - - - - - - -Node25->Node2 - - - + + +Node25->Node16 + + + Node26 - - -assets/texture_tkmk00.h + + +textures.h - + Node25->Node26 - - - + + + - + Node26->Node2 - - - + + + Node27 - + + +assets/texture_tkmk00.h + + + + + +Node26->Node27 + + + + + + + + +Node27->Node2 + + + + + + + + +Node28 + align_asset_macro.h - - -Node26->Node27 - + + +Node27->Node28 + - - -Node28->Node12 - - - + + +Node29->Node13 + + + - - -Node28->Node13 - - - - - - - - -Node29 - - -vehicles.h - - - - - -Node28->Node29 - - - + + +Node29->Node14 + + + Node30 - + + +vehicles.h + + + + + +Node29->Node30 + + + + + + + + +Node31 + assets/common_data.h - - -Node28->Node30 - - - + + +Node29->Node31 + + + - - -Node29->Node9 - - - + + +Node30->Node10 + + + - - -Node30->Node2 - - - + + +Node31->Node2 + + + - - -Node30->Node8 - + + +Node31->Node9 + - - -Node30->Node9 - + + +Node31->Node10 + - - -Node30->Node27 - + + +Node31->Node28 + - - -Node31->Node9 - - - + + +Node32->Node10 + + + - - -Node31->Node12 - - - + + +Node32->Node13 + + + - - -Node32->Node2 - - - + + +Node33->Node2 + + + - - -Node32->Node9 - - - + + +Node33->Node10 + + + - - -Node32->Node12 - - - - - - - - -Node34->Node2 - - - - - - - - -Node34->Node8 - - - - - - - - -Node34->Node16 - - - + + +Node33->Node13 + + + - + Node35->Node2 - - - + + + - + Node35->Node9 - - - + + + - - -Node35->Node12 - - - + + +Node35->Node17 + + + - - -Node37->Node9 - - + + +Node36->Node2 + + + + + + + + +Node36->Node10 + + + + + + + + +Node36->Node13 + + + + + + + + +Node38->Node10 + + - - -Node37->Node10 - - - - - - - - -Node38->Node2 - - - - - - - - -Node38->Node12 - - - - - - - - -Node38->Node17 - - - - - - - - -Node39 - - -engine/courses/Course.h - - - - - -Node38->Node39 - - - - - - - - -Node46 - - -engine/HM_Intro.h - - - - - -Node38->Node46 - - - + + +Node38->Node11 + + + - + Node39->Node2 - - - - - - - - -Node39->Node9 - - - - - - - - -Node39->Node10 - - - - - - - - -Node39->Node11 - - - - - - - - -Node39->Node12 - - - + + + - + Node39->Node13 - - - + + + + + + + + +Node39->Node18 + + + Node40 - - -CoreMath.h + + +engine/courses/Course.h - + Node39->Node40 - - - + + + + + + + + +Node47 + + +engine/HM_Intro.h + + + + + +Node39->Node47 + + + + + + + + +Node40->Node2 + + + + + + + + +Node40->Node10 + + + + + + + + +Node40->Node11 + + + + + + + + +Node40->Node12 + + + + + + + + +Node40->Node13 + + + + + + + + +Node40->Node14 + + + Node41 - - -course_offsets.h + + +CoreMath.h - - -Node39->Node41 - - - - - - - - -Node43 - - -data/some_data.h - - - - - -Node39->Node43 - - - - - - - - -Node44 - - -bomb_kart.h - - - - - -Node39->Node44 - - - - - - - - -Node45 - - -path_spawn_metadata.h - - - - - -Node39->Node45 - - - - - - - - -Node40->Node2 - - - - - - - - -Node41->Node2 - - - - - - - - -Node41->Node7 - - - - - - - - -Node41->Node8 - - - - - - - - -Node41->Node23 - - - + + +Node40->Node41 + + + Node42 - + + +course_offsets.h + + + + + +Node40->Node42 + + + + + + + + +Node44 + + +data/some_data.h + + + + + +Node40->Node44 + + + + + + + + +Node45 + + +bomb_kart.h + + + + + +Node40->Node45 + + + + + + + + +Node46 + + +path_spawn_metadata.h + + + + + +Node40->Node46 + + + + + + + + +Node41->Node2 + + + + + + + + +Node42->Node2 + + + + + + + + +Node42->Node8 + + + + + + + + +Node42->Node9 + + + + + + + + +Node42->Node24 + + + + + + + + +Node43 + assets/other_textures.h - - -Node41->Node42 - - - + + +Node42->Node43 + + + - - -Node42->Node2 - - - + + +Node43->Node2 + + + - - -Node42->Node27 - + + +Node43->Node28 + - - -Node43->Node8 - - - - - - - - -Node43->Node20 - - - - - - - - -Node43->Node21 - - - - - - - - -Node43->Node42 - - - - - - - - -Node44->Node5 - - - - - - - + Node44->Node9 - - + + + + + + + + +Node44->Node21 + + + + + + + + +Node44->Node22 + + + + + + + + +Node44->Node43 + + + + + + + + +Node45->Node6 + + + + + + + + +Node45->Node10 + + - - -Node45->Node9 - - - + + +Node46->Node10 + + + - - -Node45->Node13 - - - + + +Node46->Node14 + + + - - -Node45->Node30 - - - + + +Node46->Node31 + + + - - -Node45->Node44 - - - + + +Node46->Node45 + + + - - -Node46->Node2 - - - + + +Node47->Node2 + + + - - -Node46->Node8 - + + +Node47->Node9 + - - -Node46->Node9 - + + +Node47->Node10 + - - -Node46->Node40 - + + +Node47->Node41 + diff --git a/race__logic_8c__incl_org.svg b/race__logic_8c__incl_org.svg index 489557e95..1522ea5db 100644 --- a/race__logic_8c__incl_org.svg +++ b/race__logic_8c__incl_org.svg @@ -4,16 +4,16 @@ - + src/racing/race_logic.c Node1 - -src/racing/race_logic.c + +src/racing/race_logic.c @@ -21,8 +21,8 @@ Node2 - -libultraship.h + +libultraship.h @@ -30,17 +30,17 @@ Node1->Node2 - - + + Node3 - - -macros.h + + +stdio.h @@ -48,89 +48,89 @@ Node1->Node3 - - + + Node4 - - -math.h + + +macros.h - + Node1->Node4 - - - + + + Node5 - + + +math.h + + + + + +Node1->Node5 + + + + + + + + +Node6 + mk64.h - - -Node1->Node5 - - - - - - - - -Node9 - - -common_structs.h - - - - - -Node1->Node9 - - - + + +Node1->Node6 + + + Node10 - - -defines.h + + +common_structs.h - + Node1->Node10 - - - + + + Node11 - - -sounds.h + + +defines.h @@ -138,17 +138,17 @@ Node1->Node11 - - + + Node12 - - -camera.h + + +sounds.h @@ -156,215 +156,215 @@ Node1->Node12 - - + + Node13 - - -waypoints.h + + +camera.h - + Node1->Node13 - - - + + + Node14 - - -staff_ghosts.h + + +waypoints.h - + Node1->Node14 - - - + + + Node15 - - -main.h + + +staff_ghosts.h - + Node1->Node15 - - - + + + Node16 - - -code_800029B0.h + + +main.h - + Node1->Node16 - - - + + + - - -Node19 - - -code_80057C60.h + + +Node17 + + +code_800029B0.h - - -Node1->Node19 - - - + + +Node1->Node17 + + + - - -Node22 - - -update_objects.h + + +Node20 + + +code_80057C60.h - - -Node1->Node22 - - - + + +Node1->Node20 + + + - - -Node24 - - -menu_items.h + + +Node23 + + +update_objects.h - - -Node1->Node24 - - - + + +Node1->Node23 + + + - - -Node28 - - -code_80005FD0.h + + +Node25 + + +menu_items.h - - -Node1->Node28 - - - + + +Node1->Node25 + + + - - -Node31 - - -spawn_players.h + + +Node29 + + +code_80005FD0.h - - -Node1->Node31 - - - + + +Node1->Node29 + + + Node32 - - -audio/external.h + + +spawn_players.h - + Node1->Node32 - - - + + + Node33 - - -race_logic.h + + +audio/external.h - + Node1->Node33 - - - + + + Node34 - - -skybox_and_splitscreen.h + + +race_logic.h @@ -372,152 +372,134 @@ Node1->Node34 - - + + Node35 - - -math_util_2.h + + +skybox_and_splitscreen.h - + Node1->Node35 - - - + + + Node36 - - -effects.h + + +math_util_2.h - + Node1->Node36 - - - + + + Node37 - - -menus.h + + +effects.h - + Node1->Node37 - - - + + + Node38 - - -port/Game.h + + +menus.h - + Node1->Node38 - - - + + + - - -Node3->Node2 - - - + + +Node39 + + +port/Game.h - - -Node3->Node4 - + + +Node1->Node39 + + + + + + + + +Node4->Node2 + + + + + + + + +Node4->Node5 + - - -Node5->Node2 - - - - - - - - -Node6 - - -string.h - - - - - -Node5->Node6 - - - - - - - - -Node8 - - -libultra/gbi.h - - - - - -Node5->Node8 - - - + + +Node6->Node2 + + + Node7 - - -libultra/types.h + + +string.h @@ -525,224 +507,233 @@ Node6->Node7 + + + + + + + +Node9 + + +libultra/gbi.h + + + + + +Node6->Node9 + + + + + + + + +Node8 + + +libultra/types.h + + + + + +Node7->Node8 + - - -Node9->Node2 - - - + + +Node10->Node2 + + + - - -Node12->Node2 - - - + + +Node13->Node2 + + + - - -Node12->Node9 - - - + + +Node13->Node10 + + + - - -Node13->Node9 - - - + + +Node14->Node10 + + + - - -Node14->Node2 - - - + + +Node15->Node2 + + + - - -Node14->Node9 - + + +Node15->Node10 + - - -Node15->Node5 - - - + + +Node16->Node6 + + + - - -Node15->Node9 - - + + +Node16->Node10 + + - - -Node16->Node2 - - - - - - - - -Node16->Node3 - - - - - - - - -Node16->Node12 - - - - - - - - -Node17 - - -actor_types.h - - - - - -Node16->Node17 - - - - - - - + Node17->Node2 - - - + + + - - -Node17->Node3 - - - + + +Node17->Node4 + + + - - -Node17->Node9 - - - + + +Node17->Node13 + + + Node18 - + + +actor_types.h + + + + + +Node17->Node18 + + + + + + + + +Node18->Node2 + + + + + + + + +Node18->Node4 + + + + + + + + +Node18->Node10 + + + + + + + + +Node19 + assert.h - - -Node17->Node18 - - - + + +Node18->Node19 + + + - - -Node19->Node9 - - - + + +Node20->Node10 + + + - - -Node19->Node12 - - - - - - - - -Node20 - - -objects.h - - - - - -Node19->Node20 - - - - - - - - -Node20->Node9 - - - + + +Node20->Node13 + + + Node21 - - -spline.h + + +objects.h @@ -750,789 +741,816 @@ Node20->Node21 - - + + - - -Node21->Node9 - + + +Node21->Node10 + + + + + + + + +Node22 + + +spline.h + + + + + +Node21->Node22 + + + + + + + + +Node22->Node10 + - - -Node22->Node9 - - + + +Node23->Node10 + + - - -Node22->Node12 - - - + + +Node23->Node13 + + + - - -Node22->Node20 - - - + + +Node23->Node21 + + + - - -Node23 - + + +Node24 + animation.h - - -Node22->Node23 - - - + + +Node23->Node24 + + + - - -Node23->Node9 - + + +Node24->Node10 + - - -Node24->Node9 - - - + + +Node25->Node10 + + + - - -Node24->Node15 - - - - - - - - -Node25 - - -textures.h - - - - - -Node24->Node25 - - - - - - - - -Node25->Node2 - - - + + +Node25->Node16 + + + Node26 - - -assets/texture_tkmk00.h + + +textures.h - + Node25->Node26 - - - + + + - + Node26->Node2 - - - + + + Node27 - + + +assets/texture_tkmk00.h + + + + + +Node26->Node27 + + + + + + + + +Node27->Node2 + + + + + + + + +Node28 + align_asset_macro.h - - -Node26->Node27 - + + +Node27->Node28 + - - -Node28->Node12 - - - + + +Node29->Node13 + + + - - -Node28->Node13 - - - - - - - - -Node29 - - -vehicles.h - - - - - -Node28->Node29 - - - + + +Node29->Node14 + + + Node30 - + + +vehicles.h + + + + + +Node29->Node30 + + + + + + + + +Node31 + assets/common_data.h - - -Node28->Node30 - - - + + +Node29->Node31 + + + - - -Node29->Node9 - - - + + +Node30->Node10 + + + - - -Node30->Node2 - - - + + +Node31->Node2 + + + - - -Node30->Node8 - + + +Node31->Node9 + - - -Node30->Node9 - + + +Node31->Node10 + - - -Node30->Node27 - + + +Node31->Node28 + - - -Node31->Node9 - - - + + +Node32->Node10 + + + - - -Node31->Node12 - - - + + +Node32->Node13 + + + - - -Node32->Node2 - - - + + +Node33->Node2 + + + - - -Node32->Node9 - - - + + +Node33->Node10 + + + - - -Node32->Node12 - - - - - - - - -Node34->Node2 - - - - - - - - -Node34->Node8 - - - - - - - - -Node34->Node16 - - - + + +Node33->Node13 + + + - + Node35->Node2 - - - + + + - + Node35->Node9 - - - + + + - - -Node35->Node12 - - - + + +Node35->Node17 + + + - - -Node37->Node9 - - + + +Node36->Node2 + + + + + + + + +Node36->Node10 + + + + + + + + +Node36->Node13 + + + + + + + + +Node38->Node10 + + - - -Node37->Node10 - - - - - - - - -Node38->Node2 - - - - - - - - -Node38->Node12 - - - - - - - - -Node38->Node17 - - - - - - - - -Node39 - - -engine/courses/Course.h - - - - - -Node38->Node39 - - - - - - - - -Node46 - - -engine/HM_Intro.h - - - - - -Node38->Node46 - - - + + +Node38->Node11 + + + - + Node39->Node2 - - - - - - - - -Node39->Node9 - - - - - - - - -Node39->Node10 - - - - - - - - -Node39->Node11 - - - - - - - - -Node39->Node12 - - - + + + - + Node39->Node13 - - - + + + + + + + + +Node39->Node18 + + + Node40 - - -CoreMath.h + + +engine/courses/Course.h - + Node39->Node40 - - - + + + + + + + + +Node47 + + +engine/HM_Intro.h + + + + + +Node39->Node47 + + + + + + + + +Node40->Node2 + + + + + + + + +Node40->Node10 + + + + + + + + +Node40->Node11 + + + + + + + + +Node40->Node12 + + + + + + + + +Node40->Node13 + + + + + + + + +Node40->Node14 + + + Node41 - - -course_offsets.h + + +CoreMath.h - - -Node39->Node41 - - - - - - - - -Node43 - - -data/some_data.h - - - - - -Node39->Node43 - - - - - - - - -Node44 - - -bomb_kart.h - - - - - -Node39->Node44 - - - - - - - - -Node45 - - -path_spawn_metadata.h - - - - - -Node39->Node45 - - - - - - - - -Node40->Node2 - - - - - - - - -Node41->Node2 - - - - - - - - -Node41->Node7 - - - - - - - - -Node41->Node8 - - - - - - - - -Node41->Node23 - 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- -Node45->Node9 - - - + + +Node46->Node10 + + + - - -Node45->Node13 - - - + + +Node46->Node14 + + + - - -Node45->Node30 - - - + + +Node46->Node31 + + + - - -Node45->Node44 - - - + + +Node46->Node45 + + + - - -Node46->Node2 - - - + + +Node47->Node2 + + + - - -Node46->Node8 - + + +Node47->Node9 + - - -Node46->Node9 - + + +Node47->Node10 + - - -Node46->Node40 - + + +Node47->Node41 + diff --git a/race__logic_8h_source.html b/race__logic_8h_source.html index f2c015261..a88c377fe 100644 --- a/race__logic_8h_source.html +++ b/race__logic_8h_source.html @@ -154,40 +154,40 @@ $(function(){initNavTree('race__logic_8h_source.html',''); initResizable(true);
44#endif
f32 gLapCompletionPercentByPlayerId[10]
Definition code_80005FD0.c:178
s32 gGPCurrentRaceRankByPlayerId[10]
Definition code_80005FD0.c:168
-
void func_8028F8BC(void)
Definition race_logic.c:723
-
void start_race(void)
Definition race_logic.c:435
-
void func_8028EF28(void)
Definition race_logic.c:472
+
void func_8028F8BC(void)
Definition race_logic.c:724
+
void start_race(void)
Definition race_logic.c:436
+
void func_8028EF28(void)
Definition race_logic.c:473
u16 D_80162DD6
Definition staff_ghosts.c:48
-
void update_race_position_data(void)
Definition race_logic.c:597
-
void func_8028EC98(s32)
Definition race_logic.c:419
-
void func_80290B14(void)
Definition race_logic.c:1192
-
void func_80290360(void)
Definition race_logic.c:1044
-
void func_8028EEF0(s32)
Definition race_logic.c:468
-
void func_8028E028(void)
Definition race_logic.c:69
-
void func_8028F970(void)
Definition race_logic.c:739
-
void func_8028FBD4(void)
Definition race_logic.c:817
-
f32 func_8028EE8C(s32)
Definition race_logic.c:460
-
void func_80290338(void)
Definition race_logic.c:1038
-
void func_802909F0(void)
Definition race_logic.c:1167
-
void func_80290314(void)
Definition race_logic.c:1032
-
void func_8028EC38(s32)
Definition race_logic.c:408
-
void func_8028FCBC(void)
Definition race_logic.c:851
-
void func_8028F3E8(void)
Definition race_logic.c:593
-
void update_player_battle_status(void)
Definition race_logic.c:87
-
void func_8028FC34(void)
Definition race_logic.c:834
-
void func_8028E438(void)
Definition race_logic.c:164
-
void func_80290388(void)
Definition race_logic.c:1050
-
void func_8028E298(void)
Definition race_logic.c:123
-
void func_8028F914(void)
Definition race_logic.c:731
-
void func_802903D8(Player *, Player *)
Definition race_logic.c:1062
-
void func_8028DF38(void)
Definition race_logic.c:58
-
void func_8028F4E8(void)
Definition race_logic.c:629
-
void func_8028DF00(void)
Definition race_logic.c:49
-
void set_next_course(void)
Definition race_logic.c:145
-
void func_8028E678(void)
Definition race_logic.c:237
-
void func_8028F588(void)
Definition race_logic.c:646
-
void func_8028F474(void)
Definition race_logic.c:611
-
void func_802903B0(void)
Definition race_logic.c:1056
+
void update_race_position_data(void)
Definition race_logic.c:598
+
void func_8028EC98(s32)
Definition race_logic.c:420
+
void func_80290B14(void)
Definition race_logic.c:1193
+
void func_80290360(void)
Definition race_logic.c:1045
+
void func_8028EEF0(s32)
Definition race_logic.c:469
+
void func_8028E028(void)
Definition race_logic.c:70
+
void func_8028F970(void)
Definition race_logic.c:740
+
void func_8028FBD4(void)
Definition race_logic.c:818
+
f32 func_8028EE8C(s32)
Definition race_logic.c:461
+
void func_80290338(void)
Definition race_logic.c:1039
+
void func_802909F0(void)
Definition race_logic.c:1168
+
void func_80290314(void)
Definition race_logic.c:1033
+
void func_8028EC38(s32)
Definition race_logic.c:409
+
void func_8028FCBC(void)
Definition race_logic.c:852
+
void func_8028F3E8(void)
Definition race_logic.c:594
+
void update_player_battle_status(void)
Definition race_logic.c:88
+
void func_8028FC34(void)
Definition race_logic.c:835
+
void func_8028E438(void)
Definition race_logic.c:165
+
void func_80290388(void)
Definition race_logic.c:1051
+
void func_8028E298(void)
Definition race_logic.c:124
+
void func_8028F914(void)
Definition race_logic.c:732
+
void func_802903D8(Player *, Player *)
Definition race_logic.c:1063
+
void func_8028DF38(void)
Definition race_logic.c:59
+
void func_8028F4E8(void)
Definition race_logic.c:630
+
void func_8028DF00(void)
Definition race_logic.c:50
+
void set_next_course(void)
Definition race_logic.c:146
+
void func_8028E678(void)
Definition race_logic.c:238
+
void func_8028F588(void)
Definition race_logic.c:647
+
void func_8028F474(void)
Definition race_logic.c:612
+
void func_802903B0(void)
Definition race_logic.c:1057
Definition common_structs.h:264
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+ - + - + - + - + - + - + - + - + - + - + - - - - - - - + + + + + + + + + diff --git a/stdio_8h__dep__incl.md5 b/stdio_8h__dep__incl.md5 index debe43de4..241dd7f78 100644 --- a/stdio_8h__dep__incl.md5 +++ b/stdio_8h__dep__incl.md5 @@ -1 +1 @@ -f24e338006b80a7de85bac2b8f475d80 \ No newline at end of file +b4b466ad327682f856087b3cd09dc32a \ No newline at end of file diff --git a/stdio_8h__dep__incl.svg b/stdio_8h__dep__incl.svg index 96427e745..512c0a693 100644 --- a/stdio_8h__dep__incl.svg +++ b/stdio_8h__dep__incl.svg @@ -47,7 +47,7 @@ @@ -59,8 +59,8 @@ var sectionId = 'dynsection-0'; Node1 - -include/libc/stdio.h + +include/libc/stdio.h @@ -77,8 +77,8 @@ var sectionId = 'dynsection-0'; Node1->Node2 - - + + @@ -95,8 +95,8 @@ var sectionId = 'dynsection-0'; Node1->Node9 - - + + @@ -113,8 +113,8 @@ var sectionId = 'dynsection-0'; Node1->Node12 - - + + @@ -131,8 +131,8 @@ var sectionId = 'dynsection-0'; Node1->Node13 - - + + @@ -149,8 +149,8 @@ var sectionId = 'dynsection-0'; Node1->Node14 - - + + @@ -167,8 +167,8 @@ var sectionId = 'dynsection-0'; Node1->Node15 - - + + @@ -185,8 +185,8 @@ var sectionId = 'dynsection-0'; Node1->Node16 - - + + @@ -203,8 +203,8 @@ var sectionId = 'dynsection-0'; Node1->Node17 - - + + @@ -221,8 +221,8 @@ var sectionId = 'dynsection-0'; Node1->Node18 - - + + @@ -240,8 +240,8 @@ var sectionId = 'dynsection-0'; Node1->Node19 - - + + @@ -258,18 +258,17 @@ var sectionId = 'dynsection-0'; Node1->Node20 - - + + Node21 - - -src/racing/skybox_and -_splitscreen.c + + +src/racing/race_logic.c @@ -277,17 +276,18 @@ var sectionId = 'dynsection-0'; Node1->Node21 - - + + Node22 - - -src/stubs.c + + +src/racing/skybox_and +_splitscreen.c @@ -295,17 +295,17 @@ var sectionId = 'dynsection-0'; Node1->Node22 - - + + Node23 - - -src/update_objects.c + + +src/stubs.c @@ -313,8 +313,26 @@ var sectionId = 'dynsection-0'; Node1->Node23 - - + + + + + + + +Node24 + + +src/update_objects.c + + + + + +Node1->Node24 + + + diff --git a/stdio_8h__dep__incl_org.svg b/stdio_8h__dep__incl_org.svg index 77d8c8429..6d1835aef 100644 --- a/stdio_8h__dep__incl_org.svg +++ b/stdio_8h__dep__incl_org.svg @@ -4,16 +4,16 @@ - + include/libc/stdio.h Node1 - -include/libc/stdio.h + +include/libc/stdio.h @@ -30,8 +30,8 @@ Node1->Node2 - - + + @@ -48,8 +48,8 @@ Node1->Node9 - - + + @@ -66,8 +66,8 @@ Node1->Node12 - - + + @@ -84,8 +84,8 @@ Node1->Node13 - - + + @@ -102,8 +102,8 @@ Node1->Node14 - - + + @@ -120,8 +120,8 @@ Node1->Node15 - - + + @@ -138,8 +138,8 @@ Node1->Node16 - - + + @@ -156,8 +156,8 @@ Node1->Node17 - - + + @@ -174,8 +174,8 @@ Node1->Node18 - - + + @@ -193,8 +193,8 @@ Node1->Node19 - - + + @@ -211,18 +211,17 @@ Node1->Node20 - - + + Node21 - - -src/racing/skybox_and -_splitscreen.c + + +src/racing/race_logic.c @@ -230,17 +229,18 @@ Node1->Node21 - - + + Node22 - - -src/stubs.c + + +src/racing/skybox_and +_splitscreen.c @@ -248,17 +248,17 @@ Node1->Node22 - - + + Node23 - - -src/update_objects.c + + +src/stubs.c @@ -266,8 +266,26 @@ Node1->Node23 - - + + + + + + + +Node24 + + +src/update_objects.c + + + + + +Node1->Node24 + + + diff --git a/todo.html b/todo.html index db6a97f9e..87e4d4f14 100644 --- a/todo.html +++ b/todo.html @@ -118,7 +118,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global __osPfsRWInode (OSPfs *pfs, __OSInode *inode, u8 flag, u8 bank)
don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something
Global __osPiDevMgr
-
In libreultra this is in an include
+
In libreultra this is in an include
Global __osRepairPackId (OSPfs *pfs, __OSPackId *badid, __OSPackId *newid)

fix magic number

remove magic constant

@@ -134,16 +134,16 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global BAD_RETURN (cmd)
put this define in types.h or similar. Certain functions are marked as having return values, but do not actually return a value. This causes undefined behavior, which we'd rather avoid on modern GCC. This only impacts -O2 and can matter for both the function itself and functions that call it.
Global clear_framebuffer (s32)
-
Why did void* work for matching
+
Why did void* work for matching
Global course_select_menu_act (struct Controller *, u16)
SetCourse() to course one;
Global D_800E43B0 []
unused?
Global debug_switch_character_ceremony_cutscene (void)
-
confirm this.
+
confirm this.
Union du
-

is it possible to remove them somehow?

-

is it possible to remove them somehow?

+

is it possible to remove them somehow?

+

is it possible to remove them somehow?

Global fill [2]
file boundary?
@@ -162,17 +162,17 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global func_800745C8 (s32 objectIndex, const char **lakituTexturePtr)
arg1 should likely be a u8 *
Global func_80091FA4 (void)
-
These sizes need to be sizeof() for shiftability if possible
+
These sizes need to be sizeof() for shiftability if possible
Global func_800CBC24 (void)
clenanup, something's weird with the variables. D_800EA4A4 is probably EuAudioCmd bc of the + 0x100
Global func_8028336C (UNUSED CinematicCamera *arg0, UNUSED Camera *camera)
-
Does this match as a return of s8?
+
Does this match as a return of s8?
Global func_802846E4 (CinematicCamera *)
What does this even do?
Global func_8028F970 (void)
increasing players past four would require increase this loop iterator.
Global GetCupName (void)
-
Move gGfxPool out of main.h
+
Move gGfxPool out of main.h
Global gPlayerWinningIndex
gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8
Global gTorchSpawns []
@@ -190,9 +190,9 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global logo_intro_menu_act (struct Controller *controller, UNUSED u16 controllerIdx)
Label audio funcs
Global MTX_KART_POOL_SIZE
-
Verify with proper documentation
-
Global MTX_SHADOW_POOL_SIZE
Verify with proper documentation
+
Global MTX_SHADOW_POOL_SIZE
+
Verify with proper documentation
Global new_actor (ActorInitParams *)
More indepth error checking/return value
Global Note::priority
@@ -200,7 +200,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global OBombKart::Unk_3C
Turn WheelPos into a struct
Global osContInit (OSMesgQueue *mq, u8 *bitpattern, OSContStatus *status)
-
figure out what it means
+
figure out what it means
Class OSeagull
unk_0D5 needs to be a struct variable probably. What does it do? Behaviour?
Global OSnowman::DrawBody (s32)
@@ -227,7 +227,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global PI_DOMAIN1
This define is from os.h, but including that causes problems...
Global render_collision (void)
-
decide to use colours or textures and fix displaylists because they are buggy
+
decide to use colours or textures and fix displaylists because they are buggy
Global render_texture_rectangle (s32 x, s32 y, s32 width, s32 height, s32 s, s32 w, s32 mode)
Update to F3DEX. Uses OLD definition for gspTextureRectangle.
Global render_texture_rectangle_wide (s32 x, s32 y, s32 width, s32 height, s32 arg4, s32 arg5, s32 arg6)
@@ -247,7 +247,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global US_FLOAT (x)
US_FLOAT should probably be renamed to JP_DOUBLE since eu seems to use floats too
Global World::SetCourse (const char *)
-
Use content dictionary instead
+
Use content dictionary instead
diff --git a/uniondu.html b/uniondu.html index 784b04425..6b967322b 100644 --- a/uniondu.html +++ b/uniondu.html @@ -138,8 +138,8 @@ Data Fields  

Detailed Description

-
Todo
is it possible to remove them somehow?
-
Todo
is it possible to remove them somehow?
+
Todo
is it possible to remove them somehow?
+
Todo
is it possible to remove them somehow?

Field Documentation

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