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https://github.com/HarbourMasters/SpaghettiKart
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impl hot air balloon
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@@ -20,6 +20,7 @@
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#include "engine/objects/TrashBin.h"
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#include "engine/objects/Hedgehog.h"
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#include "engine/objects/Flagpole.h"
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#include "engine/objects/HotAirBalloon.h"
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#include "engine/particles/StarEmitter.h"
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extern "C" {
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@@ -210,6 +211,7 @@ void TestCourse::SpawnActors() {
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//gWorldInstance.AddEmitter(new StarEmitter(FVector(0,50,0)));
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//gWorldInstance.AddObject(new OHedgehog(FVector(0, 0, 0), FVector2D(0, -200), 9));
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//gWorldInstance.AddObject(new OFlagpole(FVector(0, 0, -200), 0x400));
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gWorldInstance.AddObject(new OHotAirBalloon(FVector(0.0, 20.0f, -200.0f)));
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}
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// Likely sets minimap boundaries
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