impl hot air balloon

This commit is contained in:
MegaMech
2024-12-29 20:19:59 -07:00
parent e4737ce2f5
commit 64b9dcbb30
7 changed files with 218 additions and 150 deletions
+2
View File
@@ -20,6 +20,7 @@
#include "engine/objects/TrashBin.h"
#include "engine/objects/Hedgehog.h"
#include "engine/objects/Flagpole.h"
#include "engine/objects/HotAirBalloon.h"
#include "engine/particles/StarEmitter.h"
extern "C" {
@@ -210,6 +211,7 @@ void TestCourse::SpawnActors() {
//gWorldInstance.AddEmitter(new StarEmitter(FVector(0,50,0)));
//gWorldInstance.AddObject(new OHedgehog(FVector(0, 0, 0), FVector2D(0, -200), 9));
//gWorldInstance.AddObject(new OFlagpole(FVector(0, 0, -200), 0x400));
gWorldInstance.AddObject(new OHotAirBalloon(FVector(0.0, 20.0f, -200.0f)));
}
// Likely sets minimap boundaries