From 64d7defc316b2f5a5d193f613b7c07ef3acb8226 Mon Sep 17 00:00:00 2001 From: sir-wilhelm Date: Sat, 21 Jun 2025 14:49:46 -0500 Subject: [PATCH] Update README.md (#255) Corrected default keyboard bindings. Co-authored-by: MegaMech --- README.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 58c70d520..c6e2c0f0f 100644 --- a/README.md +++ b/README.md @@ -41,7 +41,7 @@ Congratulations, you are now sailing with SpaghettiKart! Have fun! ### Default keyboard configuration | N64 | A | B | Z | Start | Analog stick | C buttons | D-Pad | | - | - | - | - | - | - | - | - | -| Keyboard | X | C | Z | Space | WASD | Arrow keys | TFGH | +| Keyboard | Shift | Ctrl | Z | Enter | Arrow keys | TGFH (↑ ↓ ← →) | Num 8 2 4 6 | ### Other shortcuts | Keys | Action | @@ -50,6 +50,7 @@ Congratulations, you are now sailing with SpaghettiKart! Have fun! | F11 | Fullscreen | | Tab | Toggle Alternate assets | | Ctrl+R | Reset | +| Esc | Settings | ### Graphics Backends Currently, there are three rendering APIs supported: DirectX11 (Windows), OpenGL (all platforms), and Metal (macOS). You can change which API to use in the `Settings` menu of the menubar, which requires a restart. If you're having an issue with crashing, you can change the API in the `spaghettify.cfg.json` file by finding the line `"Backend":{`... and changing the `id` value to `3` and set the `Name` to `OpenGL`. `DirectX 11` with id `2` is the default on Windows. `Metal` with id `4` is the default on macOS.