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Rename code_8001F980 to render_player and code_800B45E0 to save (#507)
* Update and rename code_8001F980.c to render_player.c * Rename code_8001F980.h to render_player.h * rename import file to render_player * Update and rename code_80004740.c to save.c * Rename code_80004740.h to save.h
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@@ -9,7 +9,7 @@
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#include "memory.h"
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#include "collision.h"
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#include "code_8001F980.h"
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#include "render_player.h"
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#pragma intrinsic (sqrtf)
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