From 6794a94e4d1eee5f3cb17534ccb0e20d08700164 Mon Sep 17 00:00:00 2001 From: sitton76 <58642183+sitton76@users.noreply.github.com> Date: Mon, 19 May 2025 22:45:08 -0500 Subject: [PATCH] Bowser castle statue flame interpolated. --- src/render_objects.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/render_objects.c b/src/render_objects.c index 9a8c7400a..82922b11f 100644 --- a/src/render_objects.c +++ b/src/render_objects.c @@ -3810,6 +3810,7 @@ void render_object_bowser_flame_particle(s32 objectIndex, s32 cameraId) { camera = &camera1[cameraId]; if (gMatrixHudCount <= MTX_HUD_POOL_SIZE_MAX) { object = &gObjectList[objectIndex]; + FrameInterpolation_RecordOpenChild("Bowser Statue Flame", TAG_ITEM_ADDR(object)); if (object->unk_0D5 == 9) { func_8004B72C(0xFF, (s32) object->type, 0, (s32) object->unk_0A2, 0, 0, (s32) object->primAlpha); } else { @@ -3817,6 +3818,7 @@ void render_object_bowser_flame_particle(s32 objectIndex, s32 cameraId) { } D_80183E80[1] = func_800418AC(object->pos[0], object->pos[2], camera->pos); func_800431B0(object->pos, D_80183E80, object->sizeScaling, D_0D005AE0); + FrameInterpolation_RecordCloseChild(); } }