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https://github.com/HarbourMasters/SpaghettiKart
synced 2026-05-31 17:33:14 -04:00
Add Ship (#191)
* Compile works now * Update menus * Update CMakeLists.txt * Add Ship * Impl hm ship actors * Update HM course
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@@ -8,6 +8,9 @@
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#include "World.h"
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#include "engine/actors/AFinishline.h"
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#include "engine/actors/BowserStatue.h"
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#include "engine/actors/Ship.h"
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#include "engine/actors/SpaghettiShip.h"
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#include "engine/actors/Starship.h"
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#include "engine/objects/Object.h"
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#include "engine/objects/BombKart.h"
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#include "assets/mario_raceway_data.h"
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@@ -287,6 +290,8 @@ void TestCourse::BeginPlay() {
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gWorldInstance.AddObject(new OBombKart(pos2, &D_80164550[0][25], 25, 4, 0.8333333f));
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gWorldInstance.AddObject(new OBombKart(pos2, &D_80164550[0][45], 45, 4, 0.8333333f));
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gWorldInstance.AddActor(new AShip(FVector(0, 0, 0), AShip::Skin::SHIP3));
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}
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// Likely sets minimap boundaries
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