* Compile works now

* Update menus

* Update CMakeLists.txt

* Add Ship

* Impl hm ship actors

* Update HM course
This commit is contained in:
MegaMech
2025-02-10 15:05:53 -07:00
committed by GitHub
parent a6ecc276e9
commit 6a629fcaa9
23 changed files with 34480 additions and 1 deletions
+5
View File
@@ -8,6 +8,9 @@
#include "World.h"
#include "engine/actors/AFinishline.h"
#include "engine/actors/BowserStatue.h"
#include "engine/actors/Ship.h"
#include "engine/actors/SpaghettiShip.h"
#include "engine/actors/Starship.h"
#include "engine/objects/Object.h"
#include "engine/objects/BombKart.h"
#include "assets/mario_raceway_data.h"
@@ -287,6 +290,8 @@ void TestCourse::BeginPlay() {
gWorldInstance.AddObject(new OBombKart(pos2, &D_80164550[0][25], 25, 4, 0.8333333f));
gWorldInstance.AddObject(new OBombKart(pos2, &D_80164550[0][45], 45, 4, 0.8333333f));
gWorldInstance.AddActor(new AShip(FVector(0, 0, 0), AShip::Skin::SHIP3));
}
// Likely sets minimap boundaries