diff --git a/src/actors/mario_sign/render.inc.c b/src/actors/mario_sign/render.inc.c index 84e1a8068..0bf10bf88 100644 --- a/src/actors/mario_sign/render.inc.c +++ b/src/actors/mario_sign/render.inc.c @@ -1,6 +1,7 @@ #include #include #include +#include "port/interpolation/FrameInterpolation.h" /** * @brief Renders the Mario sign actor. diff --git a/src/actors/yoshi_egg/render.inc.c b/src/actors/yoshi_egg/render.inc.c index 2e0fe8ac0..f39524aa3 100644 --- a/src/actors/yoshi_egg/render.inc.c +++ b/src/actors/yoshi_egg/render.inc.c @@ -2,6 +2,7 @@ #include #include #include +#include "port/interpolation/FrameInterpolation.h" /** * @brief Renders the Yoshi egg actor. diff --git a/src/animation.c b/src/animation.c index 92525dfc7..ed290ef7a 100644 --- a/src/animation.c +++ b/src/animation.c @@ -8,6 +8,7 @@ #include #include "code_80057C60.h" #include "engine/Matrix.h" +#include "port/interpolation/FrameInterpolation.h" Vec3s sOriginalPosAnimation; s16 isNotTheFirst; diff --git a/src/port/interpolation/matrix.c b/src/port/interpolation/matrix.c index 4f8a7839b..5580975a5 100644 --- a/src/port/interpolation/matrix.c +++ b/src/port/interpolation/matrix.c @@ -2,6 +2,7 @@ #include #include "matrix.h" #include "common_structs.h" +#include "FrameInterpolation.h" Mtx gIdentityMtx = gdSPDefMtx(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f); Matrix gIdentityMatrix = { { diff --git a/src/racing/skybox_and_splitscreen.c b/src/racing/skybox_and_splitscreen.c index be56d22f1..abc7c23aa 100644 --- a/src/racing/skybox_and_splitscreen.c +++ b/src/racing/skybox_and_splitscreen.c @@ -21,6 +21,7 @@ #include "engine/courses/Course.h" #include "port/Game.h" #include "math_util.h" +#include "port/interpolation/FrameInterpolation.h" Vp D_802B8880[] = { { { { 640, 480, 511, 0 }, { 640, 480, 511, 0 } } },