diff --git a/Game_8cpp.html b/Game_8cpp.html index fb438192f..a6b9e56ca 100644 --- a/Game_8cpp.html +++ b/Game_8cpp.html @@ -2074,7 +2074,7 @@ Here is the caller graph for this function:
If you are familiar with oot or sm64 prepare to be very disappointed. Both games split actors into separate files. In an unorderly fashion, mk64 appears to place all actors in the same file save for the odd exception.
Example actor setup based on update_course_actors
Reimplemented from OObject.
Make shadow size bigger if thwomp is scaled up
+Make shadow size bigger if thwomp is scaled up
make adjustable properties for squishSize and boundingBoxSize
Thwomp OObject
diff --git a/code__80281780_8c.html b/code__80281780_8c.html index 8dd80bf12..cba0b51c5 100644 --- a/code__80281780_8c.html +++ b/code__80281780_8c.html @@ -194,7 +194,7 @@ VariablesActor related code resides in
Navigation of the map select course menu screen
-On input skip logo screen
-Navigation of the map select course menu screen
-