loadtile fix

This commit is contained in:
MegaMech
2024-12-04 15:03:59 -07:00
parent 7e6aba50a2
commit 7628e98e37
3 changed files with 49 additions and 16 deletions
+6 -6
View File
@@ -210,7 +210,7 @@ void load_texture_block_rgba32_nomirror(u8* texture, s32 width, s32 height) {
}
void load_texture_tile_rgba32_nomirror(u8* texture, s32 width, s32 height) {
gDPLoadTextureTile(gDisplayListHead++, texture, G_IM_FMT_RGBA, G_IM_SIZ_32b, width, height, 0, 0, width - 1,
gMKLoadTextureTile(gDisplayListHead++, texture, G_IM_FMT_RGBA, G_IM_SIZ_32b, width, height, 0, 0, width - 1,
height - 1, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK,
G_TX_NOLOD, G_TX_NOLOD);
}
@@ -228,7 +228,7 @@ void load_texture_block_rgba16_nomirror(u8* texture, s32 width, s32 height, s32
}
void load_texture_tile_rgba16_nomirror(u8* texture, s32 width, s32 height) {
gDPLoadTextureTile(gDisplayListHead++, texture, G_IM_FMT_RGBA, G_IM_SIZ_16b, width, height, 0, 0, width - 1,
gMKLoadTextureTile(gDisplayListHead++, texture, G_IM_FMT_RGBA, G_IM_SIZ_16b, width, height, 0, 0, width - 1,
height - 1, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK,
G_TX_NOLOD, G_TX_NOLOD);
}
@@ -240,7 +240,7 @@ void load_texture_block_ia16_nomirror(u8* texture, s32 width, s32 height) {
}
void load_texture_tile_ia16_nomirror(u8* texture, s32 width, s32 height) {
gDPLoadTextureTile(gDisplayListHead++, texture, G_IM_FMT_IA, G_IM_SIZ_16b, width, height, 0, 0, width - 1,
gMKLoadTextureTile(gDisplayListHead++, texture, G_IM_FMT_IA, G_IM_SIZ_16b, width, height, 0, 0, width - 1,
height - 1, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK,
G_TX_NOLOD, G_TX_NOLOD);
}
@@ -252,7 +252,7 @@ void load_texture_block_ia8_nomirror(u8* texture, s32 width, s32 height) {
}
void load_texture_tile_ia8_nomirror(u8* texture, s32 width, s32 height) {
gDPLoadTextureTile(gDisplayListHead++, texture, G_IM_FMT_IA, G_IM_SIZ_8b, width, height, 0, 0, width - 1,
gMKLoadTextureTile(gDisplayListHead++, texture, G_IM_FMT_IA, G_IM_SIZ_8b, width, height, 0, 0, width - 1,
height - 1, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK,
G_TX_NOLOD, G_TX_NOLOD);
}
@@ -286,7 +286,7 @@ void func_80044924(u8* texture, s32 width, s32 height) {
}
UNUSED void func_80044AB8(u8* texture, s32 width, s32 height) {
gDPLoadTextureTile_4b(gDisplayListHead++, texture, G_IM_FMT_IA, width, height, 0, 0, width - 1, height - 1, 0,
gMKLoadTextureTile_4b(gDisplayListHead++, texture, G_IM_FMT_IA, width, height, 0, 0, width - 1, height - 1, 0,
G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
G_TX_NOLOD);
}
@@ -376,7 +376,7 @@ void rsp_load_texture_mask(u8* texture, s32 width, s32 height, s32 someMask) {
}
UNUSED void func_80045614(u8* texture, s32 width, s32 height) {
gDPLoadTextureTile(gDisplayListHead++, texture, G_IM_FMT_CI, G_IM_SIZ_8b, width, height, 0, 0, width - 1,
gMKLoadTextureTile(gDisplayListHead++, texture, G_IM_FMT_CI, G_IM_SIZ_8b, width, height, 0, 0, width - 1,
height - 1, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK,
G_TX_NOLOD, G_TX_NOLOD);
}