From 784875d22b133f1e39208170ddd54c7ab0257eef Mon Sep 17 00:00:00 2001 From: Maciek Baron <1668712+MaciekBaron@users.noreply.github.com> Date: Sat, 28 Jun 2025 18:21:49 +0100 Subject: [PATCH] Update MacOS dependencies (#395) --- docs/BUILDING.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/BUILDING.md b/docs/BUILDING.md index 9cd5efdd1..cb23ad60c 100644 --- a/docs/BUILDING.md +++ b/docs/BUILDING.md @@ -43,7 +43,7 @@ cd spaghetti # Now you can run the executable in .\build\x64 or run in Visual Studio ``` -### Developing Starship +### Developing SpaghettiKart With the cmake build system you have two options for working on the project: #### Visual Studio @@ -160,7 +160,7 @@ cmake --build build-cmake --target clean ``` ## macOS -Requires Xcode (or xcode-tools) && `sdl2, libpng, glew, ninja, cmake, nlohmann-json, libzip, vorbis-tools` (can be installed via homebrew, macports, etc) +Requires Xcode (or xcode-tools) && `sdl2, libpng, glew, ninja, cmake, nlohmann-json, libzip, vorbis-tools, sdl2_net, tinyxml2` (can be installed via homebrew, macports, etc) **Important: For maximum performance make sure you have ninja build tools installed!**