Header cleanup and some renames (#616)

* Place macros for addr conversions

* dl renames

* fixes

* changes ok

* Delete types.h

* move enums
This commit is contained in:
MegaMech
2024-04-20 19:10:53 -06:00
committed by GitHub
parent 4df6473147
commit 7a10ba89f6
97 changed files with 349 additions and 343 deletions
-2
View File
@@ -51,7 +51,6 @@
#include <actor_types.h>
#include <common_structs.h>
#include <config.h>
#include <course.h>
#include <course_offsets.h>
#include <debug.h>
@@ -64,7 +63,6 @@
#include <segments.h>
#include <sounds.h>
#include "buffers/trig_tables.h"
#include <types.h>
#include <ultra64.h>
#include <vehicles.h>
#include <waypoints.h>
+1 -2
View File
@@ -1,7 +1,6 @@
#include <ultra64.h>
#include <macros.h>
#include <types.h>
#include <config.h>
#include <mk64.h>
#include <stdarg.h>
#include <string.h>
#include "../crash_screen.h"
+5
View File
@@ -1,3 +1,6 @@
#ifndef CRASH_SCREEN_ENHANCEMENT_H
#define CRASH_SCREEN_ENHANCEMENT_H
#include <ultra64.h>
#include <macros.h>
@@ -35,3 +38,5 @@ void crash_screen_draw(OSThread* thread);
// }
// gGlobalTimer++;
// }
#endif // CRASH_SCREEN_ENHANCEMENT_H