Editor use vtx collision

This commit is contained in:
MegaMech
2025-02-28 17:31:24 -07:00
parent 08f0d261d1
commit 7a31679c2d
17 changed files with 405 additions and 95 deletions
+1 -1
View File
@@ -1400,7 +1400,7 @@ s16 add_actor_to_empty_slot(Vec3f pos, Vec3s rot, Vec3f velocity, s16 actorType)
//}
}
gNumActors++;
struct Actor* actor = CM_AddBaseActor();
struct Actor* actor = CM_AddBaseActor(actorType);
actor_init(actor, pos, rot, velocity, actorType);
return (s16) CM_GetActorSize() - 1; // Return current index;
}