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More matching in code_800AF9B0 (#131)
* Name variables related to selecting a game from the main menu * Match a couple functions requiring jumptable * Match func_800B4728 * Match func_800B536C, func_800B5888, func_800B5AAC, and func_800B5AD8 * Name functions related to loading and validating SaveData * Match func_800B4CB4 * Update selected player defines * Match func_800B5404 * Match func_800B6088
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@@ -111,7 +111,7 @@ Lights1 D_800DC610[] = {
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};
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static s32 pad = 0x80000000;
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s16 gCreditsCourseId = COURSE_LUIGI_RACEWAY;
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s16 D_800DC648 = 1;
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s16 gPlaceItemBoxes = 1;
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void func_800029B0(void) {
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switch(D_800DC5A8) {
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