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https://github.com/HarbourMasters/SpaghettiKart
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Add player and controller labels, rename function (#123)
* Add player labels, rename function * Relabel controller vars to improve readability
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-2
@@ -1889,7 +1889,7 @@ void func_800B20F4(void *arg0, s32 arg1) {
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D_800DC51C = 0;
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}
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if ((arg0->unk4 & 0x2000) != 0) { // Z is held
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if ((sp2E & 0x8000) != 0) {
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if ((sp2E & 0x8000) != 0) {
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gDebugGotoScene = DEBUG_GOTO_ENDING_SEQUENCE; // Go to ending ceremony if A is not pressed
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} else {
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gDebugGotoScene = DEBUG_GOTO_CREDITS_SEQUENCE_CC_EXTRA; // Go to credits, set gCCSelection to CC_EXTRA
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@@ -4136,7 +4136,7 @@ extern s8 gCupSelection;
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func_800051C4();
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D_80162DD6 = 1;
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func_80005AE8(D_800DC4E4);
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func_80005AE8(gPlayerThree);
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temp_v0 = (arg0 << 7) + &D_8018EE10;
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phi_s3 = 0;
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if (((gCupSelection * 4) + gCupCourseSelection) != temp_v0->unk5) {
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