Add player and controller labels, rename function (#123)

* Add player labels, rename function

* Relabel controller vars to improve readability
This commit is contained in:
Maciek Baron
2022-01-01 20:06:21 +00:00
committed by GitHub
parent 4d9ca02750
commit 7df6d01ef3
184 changed files with 3429 additions and 3426 deletions
+2 -2
View File
@@ -1889,7 +1889,7 @@ void func_800B20F4(void *arg0, s32 arg1) {
D_800DC51C = 0;
}
if ((arg0->unk4 & 0x2000) != 0) { // Z is held
if ((sp2E & 0x8000) != 0) {
if ((sp2E & 0x8000) != 0) {
gDebugGotoScene = DEBUG_GOTO_ENDING_SEQUENCE; // Go to ending ceremony if A is not pressed
} else {
gDebugGotoScene = DEBUG_GOTO_CREDITS_SEQUENCE_CC_EXTRA; // Go to credits, set gCCSelection to CC_EXTRA
@@ -4136,7 +4136,7 @@ extern s8 gCupSelection;
func_800051C4();
D_80162DD6 = 1;
func_80005AE8(D_800DC4E4);
func_80005AE8(gPlayerThree);
temp_v0 = (arg0 << 7) + &D_8018EE10;
phi_s3 = 0;
if (((gCupSelection * 4) + gCupCourseSelection) != temp_v0->unk5) {