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https://github.com/HarbourMasters/SpaghettiKart
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Rename wayPoint to waypoint (#448)
* Rename wayPoint to waypoint * other
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+2
-2
@@ -10679,7 +10679,7 @@ void func_800A7A4C(s32 arg0) {
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case 0x5: /* switch 8 */
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switch (var_s1->unk4) { /* switch 9; irregular */
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case 0: /* switch 9 */
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if (gControllerFive->button & 0x10) {
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if (gControllerFive->button & R_TRIG) {
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var_s1->unk4 = (s32) 1U;
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play_sound2(0x4900801C);
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} else {
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@@ -13714,7 +13714,7 @@ void func_800ADF48(struct_8018D9E0_entry *arg0) {
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return;
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}
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}
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if (controller->buttonPressed & 0x9000) {
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if (controller->buttonPressed & (START_BUTTON | A_BUTTON)) {
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if (arg0->unk4 == D_800F0B50[gModeSelection]) {
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arg0->unk4 = 0;
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gIsGamePaused = 0;
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