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Finish Freecam (#186)
* Fix freecam rotation smoothing * Configure freecam controller * Fix cont z button and impl freecam on/off events
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+1
-5
@@ -992,11 +992,7 @@ void func_8001EE98(Player* player, Camera* camera, s8 index) {
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func_8001E8E8(camera, player, index);
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break;
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}
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if (CVarGetInteger("gFreecam", 0) == 1) {
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freecam(camera, player, index);
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} else {
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func_8001E45C(camera, player, index);
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}
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freecam(camera, player, index); // Runs func_8001E45C when freecam is disabled
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break;
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case 8:
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func_8001E0C4(camera, player, index);
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