diff --git a/Game_8cpp.html b/Game_8cpp.html
index 13668adac..a02dd3362 100644
--- a/Game_8cpp.html
+++ b/Game_8cpp.html
@@ -2089,7 +2089,7 @@ Here is the caller graph for this function:
-
- Todo
- Move gGfxPool out of main.h
+
- Todo
- Move gGfxPool out of main.h
diff --git a/Game_8h.html b/Game_8h.html
index 801e78a9c..2f382fa17 100644
--- a/Game_8h.html
+++ b/Game_8h.html
@@ -1988,7 +1988,7 @@ Here is the caller graph for this function:
diff --git a/actors_8c.html b/actors_8c.html
index caffa49d4..11ef295e8 100644
--- a/actors_8c.html
+++ b/actors_8c.html
@@ -451,7 +451,7 @@ Here is the caller graph for this function:
-
- Todo
- Commented out because deletes too soon.
+
- Todo
- Commented out because deletes too soon.
@@ -1829,7 +1829,7 @@ Here is the caller graph for this function:
-
- Todo
- actorType needs to be passed into this function for flexibility
+
- Todo
- actorType needs to be passed into this function for flexibility
diff --git a/actorsmenu.html b/actorsmenu.html
index e7edcbc47..6439033df 100644
--- a/actorsmenu.html
+++ b/actorsmenu.html
@@ -177,7 +177,7 @@ $(function(){initNavTree('actorsmenu.html',''); initResizable(true); });
-
Actors Objects Vehicles Items
+
Actors Objects Vehicles Items
diff --git a/actorsmenu.js b/actorsmenu.js
index 03d6a6bce..a1f7e0e44 100644
--- a/actorsmenu.js
+++ b/actorsmenu.js
@@ -4,7 +4,7 @@ var actorsmenu =
[ "Actors", "actors.html#actors", null ]
] ],
[ "Objects", "objects.html", [
- [ "Objects", "objects.html#objects", null ]
+ [ "Objects", "objects.html#objects-1", null ]
] ],
[ "Vehicles", "vehicles.html", [
[ "Trains", "vehicles.html#trains", null ],
diff --git a/basics.js b/basics.js
index 2a25d6dbd..e44238fef 100644
--- a/basics.js
+++ b/basics.js
@@ -25,8 +25,8 @@ var basics =
[ "Menus", "controlflow.html#menus", null ],
[ "Players", "controlflow.html#players", null ],
[ "Actors", "controlflow.html#actors-1", null ],
- [ "Objects", "controlflow.html#objects-1", null ],
- [ "Courses", "controlflow.html#courses-1", [
+ [ "Objects", "controlflow.html#objects", null ],
+ [ "Courses", "controlflow.html#courses", [
[ "Course Folder", "controlflow.html#course-folder", null ]
] ],
[ "UI & Other 2D Screen data", "controlflow.html#ui--other-2d-screen-data", null ],
diff --git a/bug.html b/bug.html
index e5d09f712..364ac5cd8 100644
--- a/bug.html
+++ b/bug.html
@@ -118,9 +118,9 @@ $(function(){initNavTree('bug.html',''); initResizable(true); });
Global func_80077E20 (s32 objectIndex)
frappe snowland There's something up with the handling of common_vtx_rectangle and the loading of 0x10 right here
Global func_800B9BE4 (f32, f32, u16 *)
-they probably meant to store the value to tmp[i] and tmp[8 + i]
+they probably meant to store the value to tmp[i] and tmp[8 + i]
Global func_800BB388 (s32 bankId, s32 instId, s32 arg2)
-missing return
+missing return
Global init_sequence_players (void)
Size of wrong array. Zeroes out second half of gSequenceChannels[0], all of gSequenceChannels[1..31], and part of gSequenceLayers[0]. However, this is only called at startup, so it's harmless.
Global new_actor (ActorInitParams *)
@@ -130,7 +130,7 @@ $(function(){initNavTree('bug.html',''); initResizable(true); });
Global note_set_vel_pan_reverb (struct Note *note, f32 velocity, u8 pan, u8 reverbVol)
for the change to UQ0.7, the if statement should also have been changed accordingly
Global preload_sequence (u32, u8)
-should be IS_SEQ_LOAD_COMPLETE
+should be IS_SEQ_LOAD_COMPLETE
Global render_menu_item_data_course_image (MenuItem *)
todo: This function will not work in custom courses.
Global setup_podium_ceremony (void)
diff --git a/ceremony__and__credits_8c.html b/ceremony__and__credits_8c.html
index c85f2da0a..cb459ffb1 100644
--- a/ceremony__and__credits_8c.html
+++ b/ceremony__and__credits_8c.html
@@ -1363,7 +1363,7 @@ Here is the caller graph for this function:
-
- Todo
- Does this match as a return of s8?
+
- Todo
- Does this match as a return of s8?
diff --git a/classOSnowman.html b/classOSnowman.html
index fba016675..c9cd3eadc 100644
--- a/classOSnowman.html
+++ b/classOSnowman.html
@@ -312,7 +312,7 @@ Here is the call graph for this function:
-
- Todo
- quick hack to add the snow particles on hit. Need to separate into its own class
+
- Todo
- quick hack to add the snow particles on hit. Need to separate into its own class
@@ -713,7 +713,7 @@ Here is the caller graph for this function:
-
- Todo
- quick hack to add the snow particles on hit. Need to separate into its own class
+
- Todo
- quick hack to add the snow particles on hit. Need to separate into its own class
Reimplemented from OObject.
diff --git a/osPiGetCmdQueue_8c.html b/osPiGetCmdQueue_8c.html
index c9dd53159..4cb2eeb3e 100644
--- a/osPiGetCmdQueue_8c.html
+++ b/osPiGetCmdQueue_8c.html
@@ -171,7 +171,7 @@ Here is the caller graph for this function:
-
- Todo
- In libreultra this is in an include
+
- Todo
- In libreultra this is in an include
diff --git a/osPiStartDma_8c.html b/osPiStartDma_8c.html
index 86beacf5f..be3eaee6a 100644
--- a/osPiStartDma_8c.html
+++ b/osPiStartDma_8c.html
@@ -206,7 +206,7 @@ Here is the caller graph for this function:
-
- Todo
- In libreultra this is in an include
+
- Todo
- In libreultra this is in an include
diff --git a/piint_8h.html b/piint_8h.html
index 917ef3553..82ec33c97 100644
--- a/piint_8h.html
+++ b/piint_8h.html
@@ -1767,7 +1767,7 @@ Here is the caller graph for this function:
-
- Todo
- In libreultra this is in an include
+
- Todo
- In libreultra this is in an include
diff --git a/render__objects_8c.html b/render__objects_8c.html
index d02c58b47..56351ca0e 100644
--- a/render__objects_8c.html
+++ b/render__objects_8c.html
@@ -2832,7 +2832,7 @@ Here is the caller graph for this function:
-
- Todo
- tlut/texture unconfirmed. This could be texture1 and texture2
+
- Todo
- tlut/texture unconfirmed. This could be texture1 and texture2
diff --git a/render__player_8c.html b/render__player_8c.html
index 28fb34a57..abbf4564d 100644
--- a/render__player_8c.html
+++ b/render__player_8c.html
@@ -323,7 +323,7 @@ Variables
| |
| s32 | junk [] = { 0, 0, 0 } |
| |
-
| Vtx * | gPlayerVtx [] = { gPlayerOneVtx, gPlayerTwoVtx, gPlayerThreeVtx, gPlayerFourVtx, gPlayerFiveVtx, gPlayerSixVtx, gPlayerSevenVtx, gPlayerEightVtx } |
+
| Vtx * | gPlayerVtx [] |
| |
| f32 | gCharacterSize [] = { MARIO_SIZE, LUIGI_SIZE, YOSHI_SIZE, TOAD_SIZE, DK_SIZE, WARIO_SIZE, PEACH_SIZE, BOWSER_SIZE } |
| |
@@ -2123,14 +2123,14 @@ Here is the caller graph for this function:
Initial value:
-
u32 gKartLuigiWheels0[]
Definition render_player.c:595
-
u32 gKartMarioWheels0[]
Definition render_player.c:592
-
u32 gKartPeachWheels0[]
Definition render_player.c:612
-
u32 gKartToadWheels0[]
Definition render_player.c:601
-
u32 gKartBowserWheels0[]
Definition render_player.c:598
-
u32 gKartDKWheels0[]
Definition render_player.c:609
-
u32 gKartYoshiWheels0[]
Definition render_player.c:606
-
u32 gKartWarioWheels0[]
Definition render_player.c:615
+
u32 gKartLuigiWheels0[]
Definition render_player.c:596
+
u32 gKartMarioWheels0[]
Definition render_player.c:593
+
u32 gKartPeachWheels0[]
Definition render_player.c:613
+
u32 gKartToadWheels0[]
Definition render_player.c:602
+
u32 gKartBowserWheels0[]
Definition render_player.c:599
+
u32 gKartDKWheels0[]
Definition render_player.c:610
+
u32 gKartYoshiWheels0[]
Definition render_player.c:607
+
u32 gKartWarioWheels0[]
Definition render_player.c:616
@@ -2147,14 +2147,14 @@ Here is the caller graph for this function:
Initial value:
-
u32 gKartDKWheels1[]
Definition render_player.c:610
-
u32 gKartToadWheels1[]
Definition render_player.c:602
-
u32 gKartPeachWheels1[]
Definition render_player.c:613
-
u32 gKartBowserWheels1[]
Definition render_player.c:599
-
u32 gKartLuigiWheels1[]
Definition render_player.c:596
-
u32 gKartWarioWheels1[]
Definition render_player.c:616
-
u32 gKartYoshiWheels1[]
Definition render_player.c:607
-
u32 gKartMarioWheels1[]
Definition render_player.c:593
+
u32 gKartDKWheels1[]
Definition render_player.c:611
+
u32 gKartToadWheels1[]
Definition render_player.c:603
+
u32 gKartPeachWheels1[]
Definition render_player.c:614
+
u32 gKartBowserWheels1[]
Definition render_player.c:600
+
u32 gKartLuigiWheels1[]
Definition render_player.c:597
+
u32 gKartWarioWheels1[]
Definition render_player.c:617
+
u32 gKartYoshiWheels1[]
Definition render_player.c:608
+
u32 gKartMarioWheels1[]
Definition render_player.c:594
@@ -2717,11 +2717,21 @@ Here is the caller graph for this function:
-
+
Initial value:
+
+
Vtx gPlayerFiveVtx[]
Definition some_data.c:84
+
Vtx gPlayerFourVtx[]
Definition some_data.c:65
+
Vtx gPlayerThreeVtx[]
Definition some_data.c:46
+
Vtx gPlayerSevenVtx[]
Definition some_data.c:123
+
Vtx gPlayerEightVtx[]
Definition some_data.c:142
+
Vtx gPlayerTwoVtx[]
Definition some_data.c:27
+
Vtx gPlayerSixVtx[]
Definition some_data.c:103
+
Vtx gPlayerOneVtx[]
Definition some_data.c:8
+
diff --git a/render__player_8h_source.html b/render__player_8h_source.html
index 6d2ceb952..f1ad32479 100644
--- a/render__player_8h_source.html
+++ b/render__player_8h_source.html
@@ -400,102 +400,102 @@ $(function(){initNavTree('render__player_8h_source.html',''); initResizable(true
s32 gPlayerStarEffectStartTime[8]
Definition effects.c:24
s16 D_80165190[4][8]
Definition render_player.c:66
Vtx * gPlayerVtx[]
Definition render_player.c:588
-u32 gKartLuigiWheels0[]
Definition render_player.c:595
-u32 gKartDKWheels1[]
Definition render_player.c:610
-u32 gKartMarioWheels0[]
Definition render_player.c:592
+u32 gKartLuigiWheels0[]
Definition render_player.c:596
+u32 gKartDKWheels1[]
Definition render_player.c:611
+u32 gKartMarioWheels0[]
Definition render_player.c:593
s16 gLastAnimFrameSelector[4][8]
Definition render_player.c:63
UNUSED void * D_800DDB5C[3]
Definition render_player.c:43
-u32 gKartToadWheels1[]
Definition render_player.c:602
-u32 gKartPeachWheels0[]
Definition render_player.c:612
+u32 gKartToadWheels1[]
Definition render_player.c:603
+u32 gKartPeachWheels0[]
Definition render_player.c:613
s32 D_80164B80[296]
Definition render_player.c:60
u16 gPlayerMagentaEffect[8]
Definition render_player.c:56
-u32 gKartPeachWheels1[]
Definition render_player.c:613
-u32 gKartToadWheels0[]
Definition render_player.c:601
+u32 gKartPeachWheels1[]
Definition render_player.c:614
+u32 gKartToadWheels0[]
Definition render_player.c:602
s32 gPlayersToRenderCount
Definition render_player.c:40
-u32 gKartBowserWheels1[]
Definition render_player.c:599
-u32 gKartLuigiWheels1[]
Definition render_player.c:596
+u32 gKartBowserWheels1[]
Definition render_player.c:600
+u32 gKartLuigiWheels1[]
Definition render_player.c:597
u16 gPlayerBlueEffect[8]
Definition render_player.c:54
-u32 gKartBowserWheels0[]
Definition render_player.c:598
+u32 gKartBowserWheels0[]
Definition render_player.c:599
struct_D_802F1F80 * gPlayerPalette
Definition render_player.c:50
u16 gPlayerCyanEffect[8]
Definition render_player.c:55
s16 gPlayersToRenderPlayerId[8]
Definition render_player.c:45
u16 gPlayerYellowEffect[8]
Definition render_player.c:57
s16 gPlayersToRenderScreenId[8]
Definition render_player.c:46
-s32 D_800DDE74[]
Definition render_player.c:726
+s32 D_800DDE74[]
Definition render_player.c:727
s16 D_80165150[4][8]
Definition render_player.c:65
-u32 gKartWarioWheels1[]
Definition render_player.c:616
+u32 gKartWarioWheels1[]
Definition render_player.c:617
s16 gLastAnimGroupSelector[4][8]
Definition render_player.c:64
-u32 gKartYoshiWheels1[]
Definition render_player.c:607
-u32 gKartDKWheels0[]
Definition render_player.c:609
-u32 gKartYoshiWheels0[]
Definition render_player.c:606
+u32 gKartYoshiWheels1[]
Definition render_player.c:608
+u32 gKartDKWheels0[]
Definition render_player.c:610
+u32 gKartYoshiWheels0[]
Definition render_player.c:607
Player * gPlayersToRenderPlayer[8]
Definition render_player.c:47
s16 gMatrixEffectCount
Definition render_player.c:48
s16 D_801651D0[4][8]
Definition render_player.c:67
-f32 gCharacterSize[]
Definition render_player.c:590
+f32 gCharacterSize[]
Definition render_player.c:591
u16 gPlayerRedEffect[8]
Definition render_player.c:52
s16 D_80165020[40]
Definition render_player.c:61
-u32 gKartWarioWheels0[]
Definition render_player.c:615
+u32 gKartWarioWheels0[]
Definition render_player.c:616
Vec3f gPlayerLastVelocity[8]
Definition render_player.c:62
-u32 gKartMarioWheels1[]
Definition render_player.c:593
+u32 gKartMarioWheels1[]
Definition render_player.c:594
u16 gPlayerGreenEffect[8]
Definition render_player.c:53
-void func_80021B0C(void)
Definition render_player.c:843
+void func_80021B0C(void)
Definition render_player.c:844
void func_80022B50(Player *, s8)
-void func_80021C78(void)
Definition render_player.c:870
-void render_player_shadow_credits(Player *, s8, s8)
Definition render_player.c:1547
-void func_8002701C(void)
Definition render_player.c:2031
-void failed_fixed_point_matrix_conversion(Mtx *, Mat4)
Definition render_player.c:940
+void func_80021C78(void)
Definition render_player.c:871
+void render_player_shadow_credits(Player *, s8, s8)
Definition render_player.c:1548
+void func_8002701C(void)
Definition render_player.c:2032
+void failed_fixed_point_matrix_conversion(Mtx *, Mat4)
Definition render_player.c:941
u16 check_player_camera_collision(Player *, Camera *, f32, f32)
Definition render_player.c:102
void func_80022DB4(Player *, s8)
void func_8001F980(s32 *, s32 *)
Definition render_player.c:69
-void update_wheel_palette(Player *, s8, s8, s8)
Definition render_player.c:1965
+void update_wheel_palette(Player *, s8, s8, s8)
Definition render_player.c:1966
void render_player(Player *, s8, s8)
Definition render_player.c:1886
-void render_player_shadow(Player *, s8, s8)
Definition render_player.c:1471
+void render_player_shadow(Player *, s8, s8)
Definition render_player.c:1472
-void render_players_on_screen_two(void)
Definition render_player.c:728
+void render_players_on_screen_two(void)
Definition render_player.c:729
u16 func_8001FD78(Player *, f32, f32, f32)
void load_kart_texture_and_render_kart_particle_on_screen_four(void)
Definition render_player.c:448
-void move_s32_towards(s32 *, s32, f32)
Definition render_player.c:1025
-void move_f32_towards(f32 *, f32, f32)
Definition render_player.c:1051
-void mtxf_translate_rotate(Mat4, Vec3f, Vec3s)
Definition render_player.c:897
+void move_s32_towards(s32 *, s32, f32)
Definition render_player.c:1026
+void move_f32_towards(f32 *, f32, f32)
Definition render_player.c:1052
+void mtxf_translate_rotate(Mat4, Vec3f, Vec3s)
Definition render_player.c:898
void func_80022E84(Player *, s8, s8, s8)
-void render_players_on_screen_four(void)
Definition render_player.c:813
+void render_players_on_screen_four(void)
Definition render_player.c:814
void render_players_on_screen_one(void)
Definition render_player.c:517
-void func_8002276C(void)
Definition render_player.c:1071
+void func_8002276C(void)
Definition render_player.c:1072
void load_kart_texture_and_render_kart_particle_on_screen_one(void)
Definition render_player.c:266
void func_80022CA8(Player *, s8, s8, s8)
-void func_80022A98(Player *, s8)
Definition render_player.c:1143
-void render_light_environment_on_player(Player *, s8)
Definition render_player.c:1298
+void func_80022A98(Player *, s8)
Definition render_player.c:1144
+void render_light_environment_on_player(Player *, s8)
Definition render_player.c:1299
void func_80022BC4(Player *, s8)
-void func_80026A48(Player *, s8)
Definition render_player.c:1929
+void func_80026A48(Player *, s8)
Definition render_player.c:1930
void try_rendering_player(Player *, s8, s8)
Definition render_player.c:508
void init_render_player(Player *, Camera *, s8, s8)
one of his function is to put the frame to load in to a list to load it to be only applied for the ne...
Definition render_player.c:187
void render_player_ice_reflection(Player *, s8, s8, s8)
Definition render_player.c:1840
-bool is_player_under_light_luigi_raceway(Player *, s8)
Definition render_player.c:1280
-void func_80021D40(void)
Definition render_player.c:883
+bool is_player_under_light_luigi_raceway(Player *, s8)
Definition render_player.c:1281
+void func_80021D40(void)
Definition render_player.c:884
void load_kart_texture_and_render_kart_particle_on_screen_two(void)
Definition render_player.c:328
-void move_u16_towards(u16 *, s16, f32)
Definition render_player.c:1062
-bool adjust_angle(s16 *, s16, s16)
Definition render_player.c:996
+void move_u16_towards(u16 *, s16, f32)
Definition render_player.c:1063
+bool adjust_angle(s16 *, s16, s16)
Definition render_player.c:997
void change_player_color_effect_rgb(Player *, s8, s32, f32)
void func_80022D60(Player *, s8, s8, s8)
-void render_kart(Player *, s8, s8, s8)
Definition render_player.c:1596
+void render_kart(Player *, s8, s8, s8)
Definition render_player.c:1597
void func_80027024(s32, s32, s32)
void change_player_color_effect_cmy(Player *, s8, s32, f32)
-void func_80021DA8(void)
Definition render_player.c:890
-void render_players_on_screen_three(void)
Definition render_player.c:783
-void func_80025DE8(Player *, s8, s8, s8)
Definition render_player.c:1796
-void func_80022744(void)
Definition render_player.c:1066
+void func_80021DA8(void)
Definition render_player.c:891
+void render_players_on_screen_three(void)
Definition render_player.c:784
+void func_80025DE8(Player *, s8, s8, s8)
Definition render_player.c:1797
+void func_80022744(void)
Definition render_player.c:1067
void update_player_kart_hop(Player *)
Definition player_controller.c:3095
-void render_ghost(Player *, s8, s8, s8)
Definition render_player.c:1729
+void render_ghost(Player *, s8, s8, s8)
Definition render_player.c:1730
void load_kart_texture_and_render_kart_particle_on_screen_three(void)
Definition render_player.c:388
void func_8001F9E4(Player *, Camera *, s8)
Definition render_player.c:82
-void move_s16_towards(s16 *, s16, f32)
Definition render_player.c:1058
-void func_80023BF0(Player *, s8, s8, s8)
Definition render_player.c:1453
-void func_800235AC(Player *, s8)
Definition render_player.c:1357
+void move_s16_towards(s16 *, s16, f32)
Definition render_player.c:1059
+void func_80023BF0(Player *, s8, s8, s8)
Definition render_player.c:1454
+void func_800235AC(Player *, s8)
Definition render_player.c:1358
-void convert_to_fixed_point_matrix(Mtx *, Mat4)
Definition render_player.c:971
-void func_80021F50(Mat4, Vec3f)
Definition render_player.c:926
+void convert_to_fixed_point_matrix(Mtx *, Mat4)
Definition render_player.c:972
+void func_80021F50(Mat4, Vec3f)
Definition render_player.c:927
Vtx D_800E5210[]
Definition some_data.c:168
Vtx gPlayerFiveVtx[]
Definition some_data.c:84
Vtx gPlayerFourVtx[]
Definition some_data.c:65
diff --git a/search/all_11.js b/search/all_11.js
index 69a1ef68c..b0633fa57 100644
--- a/search/all_11.js
+++ b/search/all_11.js
@@ -36,7 +36,7 @@ var searchData=
['objectpicker_2ecpp_33',['ObjectPicker.cpp',['../ObjectPicker_8cpp.html',1,'']]],
['objectpicker_2eh_34',['ObjectPicker.h',['../ObjectPicker_8h.html',1,'']]],
['objectreplication_35',['ObjectReplication',['../replication_8c.html#a51d6551124e4a1946bb006ba096d6726',1,'replication.c']]],
- ['objects_36',['Objects',['../structWorld_1_1Matrix.html#a9ffe24e9a3a0b5365aa5fcf5287d9619',1,'World::Matrix::Objects'],['../classWorld.html#a6cbf7696cb1102cd7f07b937b8e42648',1,'World::Objects'],['../objects.html',1,'Objects'],['../objects.html#objects',1,'Objects'],['../controlflow.html#objects-1',1,'Objects']]],
+ ['objects_36',['Objects',['../structWorld_1_1Matrix.html#a9ffe24e9a3a0b5365aa5fcf5287d9619',1,'World::Matrix::Objects'],['../classWorld.html#a6cbf7696cb1102cd7f07b937b8e42648',1,'World::Objects'],['../objects.html',1,'Objects'],['../controlflow.html#objects',1,'Objects'],['../objects.html#objects-1',1,'Objects']]],
['objects_2eh_37',['objects.h',['../objects_8h.html',1,'']]],
['objects_2emd_38',['objects.md',['../objects_8md.html',1,'']]],
['obombkart_39',['OBombKart',['../classOBombKart.html',1,'OBombKart'],['../classOBombKart.html#adce8f46e3608e94dd14e465b61db900b',1,'OBombKart::OBombKart()']]],
diff --git a/search/all_5.js b/search/all_5.js
index b5dcf5a2f..74b3eb253 100644
--- a/search/all_5.js
+++ b/search/all_5.js
@@ -546,7 +546,7 @@ var searchData=
['courserecordsmenuselectiontypes_543',['CourseRecordsMenuSelectionTypes',['../menus_8h.html#a692cee32dee79047b93531b8284fdf2e',1,'menus.h']]],
['courserecordssubmenuselectiontypes_544',['CourseRecordsSubMenuSelectionTypes',['../menus_8h.html#aa8db4705a38fb4254f7ec67212635423',1,'menus.h']]],
['courses_545',['COURSES',['../mk64_8h.html#acf250ad4ca05ca435a61203c41d4ca88',1,'mk64.h']]],
- ['courses_546',['Courses',['../classCup.html#a6ce7fe0c344427a390e7f48fc13f6804',1,'Cup::Courses'],['../classWorld.html#a598535aed98bd024616b0df887b6d714',1,'World::Courses'],['../courses.html',1,'Courses'],['../coursesmenu.html',1,'Courses'],['../courses.html#courses',1,'Courses'],['../controlflow.html#courses-1',1,'Courses']]],
+ ['courses_546',['Courses',['../classCup.html#a6ce7fe0c344427a390e7f48fc13f6804',1,'Cup::Courses'],['../classWorld.html#a598535aed98bd024616b0df887b6d714',1,'World::Courses'],['../courses.html',1,'Courses'],['../coursesmenu.html',1,'Courses'],['../courses.html#courses-1',1,'Courses'],['../controlflow.html#courses',1,'Courses']]],
['courses_2emd_547',['courses.md',['../courses_8md.html',1,'']]],
['coursesmenu_2emd_548',['coursesmenu.md',['../coursesmenu_8md.html',1,'']]],
['coursetable_549',['CourseTable',['../structCourseTable.html',1,'']]],
diff --git a/start__game_8c.html b/start__game_8c.html
index 7d99caa44..451c9a92c 100644
--- a/start__game_8c.html
+++ b/start__game_8c.html
@@ -327,7 +327,7 @@ Here is the caller graph for this function:
-
- Todo
- SetCourse();
+
- Todo
- SetCourse();
diff --git a/todo.html b/todo.html
index 2167edee3..0252edd62 100644
--- a/todo.html
+++ b/todo.html
@@ -118,7 +118,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global __osPfsRWInode (OSPfs *pfs, __OSInode *inode, u8 flag, u8 bank)
don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something
Global __osPiDevMgr
-
In libreultra this is in an include
+
In libreultra this is in an include
Global __osRepairPackId (OSPfs *pfs, __OSPackId *badid, __OSPackId *newid)
fix magic number
remove magic constant
@@ -126,7 +126,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global _course_mario_raceway_dl_mio0SegmentRomStart []
These should probably be ptr's instead of array's?
Global add_actor_to_empty_slot (Vec3f pos, Vec3s rot, Vec3f velocity, s16 actorType)
-
Commented out because deletes too soon.
+
Commented out because deletes too soon.
Global are_players_in_course_section (s16, s16)
This is the easiest solution otherwise actors would not collide on custom courses.
Global ATrain::SyncComponents (TrainCarStuff *trainCar, s16 orientationY)
@@ -136,14 +136,14 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global clear_framebuffer (s32)
Why did void* work for matching
Global course_select_menu_act (struct Controller *, u16)
-
SetCourse() to course one;
+
SetCourse() to course one;
Global D_800E43B0 []
unused?
Global debug_switch_character_ceremony_cutscene (void)
-
confirm this.
+
confirm this.
Union du
-
is it possible to remove them somehow?
-is it possible to remove them somehow?
+is it possible to remove them somehow?
+is it possible to remove them somehow?
Global fill [2]
file boundary?
@@ -154,7 +154,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global func_80028864 (Player *, Camera *, s8, s8)
make a proper match
Global func_80046030 (u8 *tlut, u8 *texture, Vtx *arg2, s32 width, s32 arg4, s32 height)
-
tlut/texture unconfirmed. This could be texture1 and texture2
+
tlut/texture unconfirmed. This could be texture1 and texture2
Global func_8004C268 (u32 arg0, u32 arg1, u8 *texture, u32 width, u32 arg4, u32 height, s32 arg6)
fakematch?
Global func_8004C268_wide (u32 arg0, u32 arg1, u8 *texture, u32 width, u32 arg4, u32 height, s32 arg6)
@@ -162,17 +162,17 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global func_800745C8 (s32 objectIndex, const char **lakituTexturePtr)
arg1 should likely be a u8 *
Global func_80091FA4 (void)
-
These sizes need to be sizeof() for shiftability if possible
+
These sizes need to be sizeof() for shiftability if possible
Global func_800CBC24 (void)
clenanup, something's weird with the variables. D_800EA4A4 is probably EuAudioCmd bc of the + 0x100
Global func_8028336C (UNUSED CinematicCamera *arg0, UNUSED Camera *camera)
-
Does this match as a return of s8?
+
Does this match as a return of s8?
Global func_802846E4 (CinematicCamera *)
What does this even do?
Global func_8028F970 (void)
increasing players past four would require increase this loop iterator.
Global GetCupName (void)
-
Move gGfxPool out of main.h
+
Move gGfxPool out of main.h
Global gPlayerWinningIndex
gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8
Global gTorchSpawns []
@@ -188,7 +188,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global load_track_path (s32)
Confirm this comment
Global logo_intro_menu_act (struct Controller *controller, UNUSED u16 controllerIdx)
-
Label audio funcs
+
Label audio funcs
Global MTX_KART_POOL_SIZE
Verify with proper documentation
Global MTX_SHADOW_POOL_SIZE
@@ -200,13 +200,13 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global OBombKart::Unk_3C
Turn WheelPos into a struct
Global osContInit (OSMesgQueue *mq, u8 *bitpattern, OSContStatus *status)
-
figure out what it means
+
figure out what it means
Class OSeagull
unk_0D5 needs to be a struct variable probably. What does it do? Behaviour?
Global OSnowman::DrawBody (s32)
-
quick hack to add the snow particles on hit. Need to separate into its own class
+
quick hack to add the snow particles on hit. Need to separate into its own class
Global OSnowman::Tick () override
-
quick hack to add the snow particles on hit. Need to separate into its own class
+
quick hack to add the snow particles on hit. Need to separate into its own class
Global osPfsDeleteFile (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name)
magic constant
Global osPiStartDma (OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, size_t nbytes, OSMesgQueue *mq)
@@ -218,7 +218,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global osViSwapBuffer (void *vaddr)
figure out what this flag means
Class OThwomp
-
Make shadow size bigger if thwomp is scaled up
+Make shadow size bigger if thwomp is scaled up
make adjustable properties for squishSize and boundingBoxSize
@@ -233,13 +233,13 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global render_texture_rectangle_wide (s32 x, s32 y, s32 width, s32 height, s32 arg4, s32 arg5, s32 arg6)
Update to F3DEX. Uses OLD definition for gspTextureRectangle.
Global set_course (const char *data)
-
SetCourse();
+
SetCourse();
Global set_minimap_finishline_position (s32)
: Hardcode these x and y values. Because why not?
Global SOUND_ARG_LOAD (sound_bank, byte2, byte3, sound_id)
format like sm64 sounds.h
Global spawn_foliage (struct ActorSpawnData *actor)
-
actorType needs to be passed into this function for flexibility
+
actorType needs to be passed into this function for flexibility
Global TrainSmokeTick (void)
: This should be an Object class one day
Global UPDATE_REG (reg, var)
diff --git a/uniondu.html b/uniondu.html
index 08af00231..784b04425 100644
--- a/uniondu.html
+++ b/uniondu.html
@@ -138,8 +138,8 @@ Data Fields
| |
-
- Todo
- is it possible to remove them somehow?
-
- Todo
- is it possible to remove them somehow?
+
- Todo
- is it possible to remove them somehow?
+
- Todo
- is it possible to remove them somehow?