diff --git a/BowsersCastle_8h_source.html b/BowsersCastle_8h_source.html index ee389f0b7..5045cf566 100644 --- a/BowsersCastle_8h_source.html +++ b/BowsersCastle_8h_source.html @@ -137,7 +137,7 @@ $(function(){initNavTree('BowsersCastle_8h_source.html',''); initResizable(true)
26// course_texture* textures, const char* displaylists, size_t dlSize);
27 virtual void Load() override;
28 virtual void LoadTextures() override;
-
29 void SpawnStockThwomp();
+
29 void SpawnStockThwomp();
30 virtual void BeginPlay() override;
31 //virtual void InitClouds() override;
32 virtual void InitCourseObjects() override;
@@ -161,25 +161,25 @@ $(function(){initNavTree('BowsersCastle_8h_source.html',''); initResizable(true)
bowsers_castle_displaylists.h
bowsers_castle_vertices.h
camera.h
-
BowsersCastle::CreditsSpawnActors
virtual void CreditsSpawnActors() override
Definition BowsersCastle.cpp:383
+
BowsersCastle::CreditsSpawnActors
virtual void CreditsSpawnActors() override
Definition BowsersCastle.cpp:363
BowsersCastle::BowsersCastle
BowsersCastle()
Definition BowsersCastle.cpp:70
-
BowsersCastle::SpawnStockThwomp
void SpawnStockThwomp()
Definition BowsersCastle.cpp:166
-
BowsersCastle::RenderCredits
virtual void RenderCredits() override
Definition BowsersCastle.cpp:339
+
BowsersCastle::SpawnStockThwomp
void SpawnStockThwomp()
+
BowsersCastle::RenderCredits
virtual void RenderCredits() override
Definition BowsersCastle.cpp:319
BowsersCastle::Load
virtual void Load() override
Definition BowsersCastle.cpp:153
-
BowsersCastle::WhatDoesThisDo
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition BowsersCastle.cpp:282
-
BowsersCastle::UpdateCourseObjects
virtual void UpdateCourseObjects() override
Definition BowsersCastle.cpp:270
+
BowsersCastle::WhatDoesThisDo
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition BowsersCastle.cpp:262
+
BowsersCastle::UpdateCourseObjects
virtual void UpdateCourseObjects() override
Definition BowsersCastle.cpp:250
BowsersCastle::LoadTextures
virtual void LoadTextures() override
Definition BowsersCastle.cpp:161
-
BowsersCastle::Destroy
virtual void Destroy() override
Definition BowsersCastle.cpp:387
-
BowsersCastle::Waypoints
virtual void Waypoints(Player *, int8_t) override
Definition BowsersCastle.cpp:347
+
BowsersCastle::Destroy
virtual void Destroy() override
Definition BowsersCastle.cpp:367
+
BowsersCastle::Waypoints
virtual void Waypoints(Player *, int8_t) override
Definition BowsersCastle.cpp:327
BowsersCastle::~BowsersCastle
virtual ~BowsersCastle()=default
-
BowsersCastle::SomeCollisionThing
virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override
Definition BowsersCastle.cpp:343
-
BowsersCastle::BeginPlay
virtual void BeginPlay() override
Definition BowsersCastle.cpp:182
-
BowsersCastle::WhatDoesThisDoAI
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition BowsersCastle.cpp:297
-
BowsersCastle::DrawWater
virtual void DrawWater(struct UnkStruct_800DC5EC *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection)
Definition BowsersCastle.cpp:361
-
BowsersCastle::InitCourseObjects
virtual void InitCourseObjects() override
Definition BowsersCastle.cpp:243
-
BowsersCastle::SomeSounds
virtual void SomeSounds() override
Definition BowsersCastle.cpp:279
-
BowsersCastle::Render
virtual void Render(struct UnkStruct_800DC5EC *) override
Definition BowsersCastle.cpp:312
-
BowsersCastle::RenderCourseObjects
virtual void RenderCourseObjects(s32 cameraId) override
Definition BowsersCastle.cpp:274
+
BowsersCastle::SomeCollisionThing
virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override
Definition BowsersCastle.cpp:323
+
BowsersCastle::BeginPlay
virtual void BeginPlay() override
Definition BowsersCastle.cpp:165
+
BowsersCastle::WhatDoesThisDoAI
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition BowsersCastle.cpp:277
+
BowsersCastle::DrawWater
virtual void DrawWater(struct UnkStruct_800DC5EC *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection)
Definition BowsersCastle.cpp:341
+
BowsersCastle::InitCourseObjects
virtual void InitCourseObjects() override
Definition BowsersCastle.cpp:223
+
BowsersCastle::SomeSounds
virtual void SomeSounds() override
Definition BowsersCastle.cpp:259
+
BowsersCastle::Render
virtual void Render(struct UnkStruct_800DC5EC *) override
Definition BowsersCastle.cpp:292
+
BowsersCastle::RenderCourseObjects
virtual void RenderCourseObjects(s32 cameraId) override
Definition BowsersCastle.cpp:254
Course
Vec3f
f32 Vec3f[3]
Definition common_structs.h:10
course_offsets.h
diff --git a/Game_8cpp.html b/Game_8cpp.html index 13668adac..a02dd3362 100644 --- a/Game_8cpp.html +++ b/Game_8cpp.html @@ -2089,7 +2089,7 @@ Here is the caller graph for this function:
-
Todo
Move gGfxPool out of main.h
+
Todo
Move gGfxPool out of main.h
Here is the caller graph for this function:
diff --git a/Game_8h.html b/Game_8h.html index 801e78a9c..2f382fa17 100644 --- a/Game_8h.html +++ b/Game_8h.html @@ -1988,7 +1988,7 @@ Here is the caller graph for this function:
-
Todo
Move gGfxPool out of main.h
+
Todo
Move gGfxPool out of main.h
diff --git a/Thwomp_8h_source.html b/Thwomp_8h_source.html index 1e76645f7..7d96d6514 100644 --- a/Thwomp_8h_source.html +++ b/Thwomp_8h_source.html @@ -130,7 +130,7 @@ $(function(){initNavTree('Thwomp_8h_source.html',''); initResizable(true); });
22
33class OThwomp : public OObject {
-
34private:
+
34public:
35 enum States : uint16_t {
@@ -143,86 +143,85 @@ $(function(){initNavTree('Thwomp_8h_source.html',''); initResizable(true); });
43 };
44
-
45public:
-
46 States State = States::DISABLED;
-
47
-
48 explicit OThwomp(s16 x, s16 z, s16 direction, f32 scale, s16 behaviour, s16 primAlpha, u16 boundingBoxSize = 7);
-
49
-
- -
51 _count--;
-
52 }
+ +
46
+
47 explicit OThwomp(s16 x, s16 z, s16 direction, f32 scale, s16 behaviour, s16 primAlpha, u16 boundingBoxSize = 7);
+
48
+
+ +
50 _count--;
+
51 }
-
53
-
-
54 static size_t GetCount() {
-
55 return _count;
-
56 }
+
52
+
+
53 static size_t GetCount() {
+
54 return _count;
+
55 }
-
57
-
58 virtual void Tick60fps() override;
-
59 virtual void Draw(s32 cameraId) override;
-
60 void SetVisibility(s32 objectIndex);
-
61 void func_80080B28(s32 objectIndex, s32 playerId);
-
62 void DrawModel(s32);
- -
64 void ThwompLights(s32 objectIndex);
-
65 void func_80080DE4(s32 arg0);
-
66 s32 func_8007F75C(s32 playerId);
-
67 void func_8007F8D8();
-
68 void SetPlayerCrushedEffect(s32 objectIndex, Player* player);
-
69 void func_80080A4C(s32 objectIndex, s32 cameraPlayerId);
-
70 void func_8007542C(s32 arg0);
-
71 void func_80074FD8(s32 objectIndex);
-
72 void AddParticles(s32 arg0);
-
73
-
74 s32 func_8007E50C(s32 objectIndex, Player* player, Camera* camera);
-
75 s32 func_8007E59C(s32 objectIndex);
-
76
-
77 void func_8007F544(s32 objectIndex);
-
78 void func_8007EFBC(s32 objectIndex);
-
79 void func_8007F280(s32 objectIndex);
-
80
-
81 void func_8007F660(s32 objectIndex, s32 arg1, s32 arg2);
-
82 void func_80080E8C(s32 objectIndex1, s32 objectIndex2, s32 arg2);
-
83 void func_8007F6C4(s32 objectIndex, s32 playerId);
-
84
-
85 void func_800810F4(s32 objectIndex);
-
86 void func_80081080(s32 objectIndex);
-
87
-
88 void StationaryBehaviour(s32 objectIndex);
-
89 void func_8007EC30(s32 objectIndex);
-
90
-
91 void MoveAndRotateBehaviour(s32 objectIndex);
-
92 void func_8007EE5C(s32 objectIndex);
-
93
-
94 void MoveFarBehaviour(s32 objectIndex);
-
95 void func_8007FA08(s32 objectIndex);
-
96 void func_8007FF5C(s32 objectIndex);
-
97 void func_8007FB48(s32 objectIndex);
-
98 void func_8007FEA4(s32 objectIndex);
-
99
-
100 void StationaryFastBehaviour(s32 objectIndex);
-
101 void func_80080078(s32 objectIndex);
-
102
-
103 void JailedBehaviour(s32 objectIndex);
-
104 void func_800802C0(s32 objectIndex);
-
105
-
106 void SlidingBehaviour(s32 objectIndex);
-
107 void func_80080524(s32 objectIndex);
-
108 void func_8008085C(s32 objectIndex);
-
109 void func_800806BC(s32 objectIndex);
-
110 void func_8008078C(s32 objectIndex);
-
111
-
112 void func_8007E63C(s32 objectIndex);
-
113private:
-
114 static size_t _count;
-
115 static size_t _rand;
-
116 s32 _idx;
- -
119 // We should probably return to the programmer the pointer to the actor so they can do thwomp->squishSize = value.
- -
121};
+
56
+
57 virtual void Tick60fps() override;
+
58 virtual void Draw(s32 cameraId) override;
+
59 void SetVisibility(s32 objectIndex);
+
60 void func_80080B28(s32 objectIndex, s32 playerId);
+
61 void DrawModel(s32);
+ +
63 void ThwompLights(s32 objectIndex);
+
64 void func_80080DE4(s32 arg0);
+
65 s32 func_8007F75C(s32 playerId);
+
66 void func_8007F8D8();
+
67 void SetPlayerCrushedEffect(s32 objectIndex, Player* player);
+
68 void func_80080A4C(s32 objectIndex, s32 cameraPlayerId);
+
69 void func_8007542C(s32 arg0);
+
70 void func_80074FD8(s32 objectIndex);
+
71 void AddParticles(s32 arg0);
+
72
+
73 s32 func_8007E50C(s32 objectIndex, Player* player, Camera* camera);
+
74 s32 func_8007E59C(s32 objectIndex);
+
75
+
76 void func_8007F544(s32 objectIndex);
+
77 void func_8007EFBC(s32 objectIndex);
+
78 void func_8007F280(s32 objectIndex);
+
79
+
80 void func_8007F660(s32 objectIndex, s32 arg1, s32 arg2);
+
81 void func_80080E8C(s32 objectIndex1, s32 objectIndex2, s32 arg2);
+
82 void func_8007F6C4(s32 objectIndex, s32 playerId);
+
83
+
84 void func_800810F4(s32 objectIndex);
+
85 void func_80081080(s32 objectIndex);
+
86
+
87 void StationaryBehaviour(s32 objectIndex);
+
88 void func_8007EC30(s32 objectIndex);
+
89
+
90 void MoveAndRotateBehaviour(s32 objectIndex);
+
91 void func_8007EE5C(s32 objectIndex);
+
92
+
93 void MoveFarBehaviour(s32 objectIndex);
+
94 void func_8007FA08(s32 objectIndex);
+
95 void func_8007FF5C(s32 objectIndex);
+
96 void func_8007FB48(s32 objectIndex);
+
97 void func_8007FEA4(s32 objectIndex);
+
98
+
99 void StationaryFastBehaviour(s32 objectIndex);
+
100 void func_80080078(s32 objectIndex);
+
101
+
102 void JailedBehaviour(s32 objectIndex);
+
103 void func_800802C0(s32 objectIndex);
+
104
+
105 void SlidingBehaviour(s32 objectIndex);
+
106 void func_80080524(s32 objectIndex);
+
107 void func_8008085C(s32 objectIndex);
+
108 void func_800806BC(s32 objectIndex);
+
109 void func_8008078C(s32 objectIndex);
+
110
+
111 void func_8007E63C(s32 objectIndex);
+
112private:
+
113 static size_t _count;
+
114 static size_t _rand;
+
115 s32 _idx;
+ +
118 // We should probably return to the programmer the pointer to the actor so they can do thwomp->squishSize = value.
+ +
120};
@@ -234,11 +233,11 @@ $(function(){initNavTree('Thwomp_8h_source.html',''); initResizable(true); });
void func_80080078(s32 objectIndex)
Definition Thwomp.cpp:1095
void SetVisibility(s32 objectIndex)
Definition Thwomp.cpp:321
void func_8007F8D8()
Definition Thwomp.cpp:342
-
static size_t GetCount()
Definition Thwomp.h:54
+
static size_t GetCount()
Definition Thwomp.h:53
void StationaryFastBehaviour(s32 objectIndex)
Definition Thwomp.cpp:1068
-
s32 _idx
Definition Thwomp.h:116
+
s32 _idx
Definition Thwomp.h:115
s32 func_8007E59C(s32 objectIndex)
Definition Thwomp.cpp:412
-
static size_t _rand
Definition Thwomp.h:115
+
static size_t _rand
Definition Thwomp.h:114
void func_8008078C(s32 objectIndex)
Definition Thwomp.cpp:1254
void func_8007EC30(s32 objectIndex)
Definition Thwomp.cpp:828
void func_800802C0(s32 objectIndex)
Definition Thwomp.cpp:1164
@@ -252,10 +251,10 @@ $(function(){initNavTree('Thwomp_8h_source.html',''); initResizable(true); });
void SetPlayerCrushedEffect(s32 objectIndex, Player *player)
Definition Thwomp.cpp:245
void func_80080A4C(s32 objectIndex, s32 cameraPlayerId)
Definition Thwomp.cpp:251
void func_800806BC(s32 objectIndex)
Definition Thwomp.cpp:1233
-
s16 _faceDirection
Definition Thwomp.h:117
+
s16 _faceDirection
Definition Thwomp.h:116
void AddParticles(s32 arg0)
Definition Thwomp.cpp:206
void TranslateThwompLights()
Definition Thwomp.cpp:749
-
u16 _boundingBoxSize
Definition Thwomp.h:120
+
u16 _boundingBoxSize
Definition Thwomp.h:119
void func_8007F544(s32 objectIndex)
Definition Thwomp.cpp:430
s32 func_8007F75C(s32 playerId)
Definition Thwomp.cpp:372
void func_80080B28(s32 objectIndex, s32 playerId)
Definition Thwomp.cpp:615
@@ -277,16 +276,16 @@ $(function(){initNavTree('Thwomp_8h_source.html',''); initResizable(true); });
s32 func_8007E50C(s32 objectIndex, Player *player, Camera *camera)
Definition Thwomp.cpp:398
void func_8007FEA4(s32 objectIndex)
Definition Thwomp.cpp:1045
OThwomp(s16 x, s16 z, s16 direction, f32 scale, s16 behaviour, s16 primAlpha, u16 boundingBoxSize=7)
Definition Thwomp.cpp:51
-
States State
Definition Thwomp.h:46
+
States State
Definition Thwomp.h:45
void func_8007542C(s32 arg0)
Definition Thwomp.cpp:265
-
~OThwomp()
Definition Thwomp.h:50
+
~OThwomp()
Definition Thwomp.h:49
void MoveAndRotateBehaviour(s32 objectIndex)
Definition Thwomp.cpp:853
void StationaryBehaviour(s32 objectIndex)
Definition Thwomp.cpp:799
void func_8007E63C(s32 objectIndex)
Definition Thwomp.cpp:1312
virtual void Tick60fps() override
Definition Thwomp.cpp:77
void func_800810F4(s32 objectIndex)
Definition Thwomp.cpp:167
void ThwompLights(s32 objectIndex)
Definition Thwomp.cpp:756
-
static size_t _count
Definition Thwomp.h:114
+
static size_t _count
Definition Thwomp.h:113
void DrawModel(s32)
Definition Thwomp.cpp:735
void func_8008085C(s32 objectIndex)
Definition Thwomp.cpp:1221
diff --git a/basics.js b/basics.js index 545327dc7..2a25d6dbd 100644 --- a/basics.js +++ b/basics.js @@ -5,7 +5,7 @@ var basics = [ "Linux", "compiling.html#linux", null ], [ "Windows", "compiling.html#windows", null ], [ "macOS", "compiling.html#macos", null ], - [ "Docker", "compiling.html#docker-1", null ], + [ "Docker", "compiling.html#docker", null ], [ "Building US", "compiling.html#building-us", null ], [ "Building EU", "compiling.html#building-eu", null ] ] ], @@ -26,7 +26,7 @@ var basics = [ "Players", "controlflow.html#players", null ], [ "Actors", "controlflow.html#actors-1", null ], [ "Objects", "controlflow.html#objects-1", null ], - [ "Courses", "controlflow.html#courses", [ + [ "Courses", "controlflow.html#courses-1", [ [ "Course Folder", "controlflow.html#course-folder", null ] ] ], [ "UI & Other 2D Screen data", "controlflow.html#ui--other-2d-screen-data", null ], diff --git a/ceremony__and__credits_8c.html b/ceremony__and__credits_8c.html index c85f2da0a..cb459ffb1 100644 --- a/ceremony__and__credits_8c.html +++ b/ceremony__and__credits_8c.html @@ -1363,7 +1363,7 @@ Here is the caller graph for this function:
-
Todo
Does this match as a return of s8?
+
Todo
Does this match as a return of s8?
Here is the call graph for this function:
diff --git a/classBowsersCastle.html b/classBowsersCastle.html index a3639d5c7..b55139b4b 100644 --- a/classBowsersCastle.html +++ b/classBowsersCastle.html @@ -633,16 +633,6 @@ Here is the call graph for this function:
-
-Here is the call graph for this function:
-
-
-
-
-Here is the caller graph for this function:
-
-
-
diff --git a/classBowsersCastle_a3f146aca3a65db017a2ea7bc9609b9d4_cgraph.map b/classBowsersCastle_a3f146aca3a65db017a2ea7bc9609b9d4_cgraph.map deleted file mode 100644 index 1aa949a9f..000000000 --- a/classBowsersCastle_a3f146aca3a65db017a2ea7bc9609b9d4_cgraph.map +++ /dev/null @@ -1,7 +0,0 @@ - - - - - - - diff --git a/classBowsersCastle_a3f146aca3a65db017a2ea7bc9609b9d4_cgraph.md5 b/classBowsersCastle_a3f146aca3a65db017a2ea7bc9609b9d4_cgraph.md5 deleted file mode 100644 index dd8daa115..000000000 --- a/classBowsersCastle_a3f146aca3a65db017a2ea7bc9609b9d4_cgraph.md5 +++ /dev/null @@ -1 +0,0 @@ -826132718b859f9dc30df974b0148dc4 \ No newline at end of file diff --git a/classBowsersCastle_a3f146aca3a65db017a2ea7bc9609b9d4_cgraph.svg b/classBowsersCastle_a3f146aca3a65db017a2ea7bc9609b9d4_cgraph.svg deleted file mode 100644 index b58233bb5..000000000 --- a/classBowsersCastle_a3f146aca3a65db017a2ea7bc9609b9d4_cgraph.svg +++ /dev/null @@ -1,84 +0,0 @@ - - - - - - - - - - - - -BowsersCastle::SpawnStockThwomp - 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