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SceneManager nearly working
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@@ -150,6 +150,8 @@ namespace Editor {
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eObjectPicker.eGizmo.dimensions.MinZ = minZ + -1000;
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eObjectPicker.eGizmo.dimensions.MaxZ = maxZ + 1000;
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}
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// This is more of a reset
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void Editor::NewTrack() {
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auto course = gWorldInstance.CurrentCourse = new Course();
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course->Props.New();
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