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Reimplementing objects
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@@ -561,10 +561,6 @@ SplineData D_800E6280 = { 0x0016,
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{ { 0xffce, 0x00aa, 0xfe0c }, 0x0028 },
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} };
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// Note the use of the plain SplineData type here. Since these are pointers, we don't care
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// about their internal array size
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SplineData* D_800E633C[] = { &D_800E6034, &D_800E60F0, &D_800E61B4, &D_800E6280 };
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// Might be Cheep Cheep related?
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Vec3s D_800E634C[] = {
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{ 0xf37e, 0x0013, 0xfe22 },
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